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Re: Guide to Hosting

PostPosted: Fri Oct 28, 2016 7:37 am
by InsaneSmile
Hidden has been added to Game Resurrections. Anyone can pick this game up after talking to the previous host.

Re: Guide to Hosting

PostPosted: Sun Oct 30, 2016 4:34 am
by transportowiec96
So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.

Re: Guide to Hosting

PostPosted: Sun Oct 30, 2016 5:39 am
by WindBlqde
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.

Looks cool. I'd be willing to try it.

Re: Guide to Hosting

PostPosted: Sun Oct 30, 2016 5:44 am
by JazzMusicStops
WindBlqde wrote:
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.

Looks cool. I'd be willing to try it.

You need to calm down you've made like 10 in 2 weeks don't you have school?

Re: Guide to Hosting

PostPosted: Sun Oct 30, 2016 7:23 am
by Damafaud
JammySplodge wrote:
WindBlqde wrote:
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.

Looks cool. I'd be willing to try it.

You need to calm down you've made like 10 in 2 weeks don't you have school?

Agree with Jammy on this one. Calm down, drink some tea, and enjoy yourself being a player on the meantime.

Re: Guide to Hosting

PostPosted: Sun Oct 30, 2016 9:45 am
by WindBlqde
JammySplodge wrote:
WindBlqde wrote:
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.

Looks cool. I'd be willing to try it.

You need to calm down you've made like 10 in 2 weeks don't you have school?

It's from 8:50 - 3:40

Re: Guide to Hosting

PostPosted: Mon Oct 31, 2016 6:20 am
by transportowiec96
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.


WindBlqde resigned from this job. Slot open.

Re: Guide to Hosting

PostPosted: Mon Oct 31, 2016 6:46 am
by InsaneSmile
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.


What do you need help with?

Re: Guide to Hosting

PostPosted: Mon Oct 31, 2016 7:09 am
by transportowiec96
InsaneSmile wrote:
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.


What do you need help with?


Mostly balancing and role ideas. Possible minor mechanics changes.

Re: Guide to Hosting

PostPosted: Mon Oct 31, 2016 11:21 am
by InsaneSmile
transportowiec96 wrote:
InsaneSmile wrote:
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.


What do you need help with?


Mostly balancing and role ideas. Possible minor mechanics changes.


Just sent you a pm :)

Re: Guide to Hosting

PostPosted: Wed Nov 09, 2016 3:23 pm
by mihail66
JammySplodge wrote:
WindBlqde wrote:
transportowiec96 wrote:So, I thought of remaking my old game titled "King's Murder". It was a good idea, but turned out to be unbalanced. I need someone who would like to help me with reworking it.

Looks cool. I'd be willing to try it.

You need to calm down you've made like 10 in 2 weeks don't you have school?

Maybe if you first check people's profiles you won't need to ask questions like that one.

Btw I just looked up forum games on other forums... Thanks to the one who separated forum games and arcade, best decision ever.

Re: Guide to Hosting

PostPosted: Wed Nov 16, 2016 11:56 pm
by kookeekwisp
Really need a co-host for a Complex game. My brain might explode if i do this alone. (also if you'd look at it first & tell me what you think/what changes to make)

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Requires: A fresh Notepad, Problem solving, Forum-game knowledge, and quite a bit of Patience.

PM me for a copy of the game. It's ok to post it for yourself, as long as i'm permanent Co-Host/credited on the first line.

Re: Guide to Hosting

PostPosted: Thu Nov 17, 2016 12:49 am
by InsaneSmile
I'll but it up but can I get a bit of a description of the game first?

Re: Guide to Hosting

PostPosted: Thu Nov 17, 2016 12:52 am
by kookeekwisp
InsaneSmile wrote:I'll but it up but can I get a bit of a description of the game first?

"A traitor game, where all kinds of roles plan for Heists & take down specific targets."

Re: Guide to Hosting

PostPosted: Thu Nov 17, 2016 8:51 am
by InsaneSmile
Kookeekwisp has been added to "Find a Co-Host".

Re: Guide to Hosting

PostPosted: Sat Nov 19, 2016 6:51 am
by WindBlqde
If your first long game doesn't work well, try a second version with improved mechanics and see if the community likes it more than before, if not, change some other things from the old version. Keep doing this until you find the perfect game.

Re: Guide to Hosting

PostPosted: Fri Nov 25, 2016 2:18 am
by kookeekwisp
Take down my ad for Co-Host. The game's up and running.

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insane?

Re: Guide to Hosting

PostPosted: Mon Dec 12, 2016 7:38 pm
by ibney000
I started a new version of Tonwall. If anyone wants to join, feel free.

kookeekwisp wrote:Take down my ad for Co-Host. The game's up and running.

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insane?


Try PM'ing him.

Re: Guide to Hosting

PostPosted: Mon Dec 12, 2016 8:11 pm
by InsaneSmile
kookeekwisp wrote:Take down my ad for Co-Host. The game's up and running.

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insane?


Sorry, totally missed this, its coming down now.

Re: Guide to Hosting

PostPosted: Sat Jan 07, 2017 8:07 pm
by VucubCaquix
Interest check: A game where players search for a hidden treasure. To do this, they have to overcome obstacles, avoid being killed by strange creatures, solve puzzles, and survive. But there's a twist! Each player is given a number signifying the number of players they are willing to share the treasure with. If they find and secure the treasure with that number of players or less, they win.

Re: Guide to Hosting

PostPosted: Mon Jan 09, 2017 12:38 pm
by InsaneSmile
VucubCaquix wrote:Interest check: A game where players search for a hidden treasure. To do this, they have to overcome obstacles, avoid being killed by strange creatures, solve puzzles, and survive. But there's a twist! Each player is given a number signifying the number of players they are willing to share the treasure with. If they find and secure the treasure with that number of players or less, they win.


Pretty interesting concept, but wouldn't it favor those with larger numbers?

Re: Guide to Hosting

PostPosted: Mon Jan 09, 2017 1:23 pm
by JazzMusicStops
Interest Check: Half or so of the players are hunters and half are mythical being/creatures/whatever, everyone has special abilities, and the hunters have to trap the creatures, each creature has a specific way of being trapped that only they know(the hunters will get hints)
players move around an area doing stuff as well

Re: Guide to Hosting

PostPosted: Mon Jan 09, 2017 1:47 pm
by VucubCaquix
InsaneSmile wrote:
VucubCaquix wrote:Interest check: A game where players search for a hidden treasure. To do this, they have to overcome obstacles, avoid being killed by strange creatures, solve puzzles, and survive. But there's a twist! Each player is given a number signifying the number of players they are willing to share the treasure with. If they find and secure the treasure with that number of players or less, they win.


Pretty interesting concept, but wouldn't it favor those with larger numbers?


Yep, I have a trait system that counters that by giving players with large numbers weaknesses and players with small numbers strengths.

JammySplodge wrote:Interest Check: Half or so of the players are hunters and half are mythical being/creatures/whatever, everyone has special abilities, and the hunters have to trap the creatures, each creature has a specific way of being trapped that only they know(the hunters will get hints)
players move around an area doing stuff as well


Could work depending on how the hints work. I'd recommend making it like a puzzle that hunters have to solve to figure out by finding clues throughout the map.

Re: Guide to Hosting

PostPosted: Mon Jan 09, 2017 3:32 pm
by InsaneSmile
@Vucub that sounds like a solid way to balance it out.

Depending on how the game mechanics work, each of your games sound very interesting, and if I wasn't hosting a game currently I would certainly join them.

Re: Guide to Hosting

PostPosted: Mon Jan 09, 2017 5:15 pm
by VucubCaquix
Thanks. I'll think about whether or not I'm gonna do it >_<