Mutiny: Day 1: Kraken Kings

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Mutiny: Day 1: Kraken Kings

Postby deathofrats0808 » Fri Nov 15, 2019 12:00 am

Mutiny
Created and originally run by Fenraiser
You are voyagers looking for a new life in a new land. Slates wiped clean, you are neither criminals or citizens. You are explorers on the open ocean. You head towards lands never seen, you'll face dangers and blessings head-on, and you must move foward. But, the real danger is not the seas, the storms, or the pirates out for your lives and gold. The greatest danger you all face is none other than yourselves.


It's back! Welcome once more to the Covenant. There have been some changes to mechanics that people may wish to take note of, even if they have played before. An important one is that you may take two roles. This has advantages and disadvantages as although you will have more abilities, you will be less skilled in those abilities.

Basic Mechanics:

Spoiler: Game phases are 48 hours. Phases will switch from day to night, although gameplay will not be significantly different from each other.
Actions are free. They are effective as per the host's judgement.
The game will end when all the players die, the ship is destroyed, or the destination has been reached.

Basic Stats:

Mutiny Level: Measured by the shiny new Mutiny Meter, this measures how badly things are going. When it reaches 100%, there will be a special event. Mutiny Events are very dangerous. It starts at 0. It increases by 10% every phase. A character death/kill will increase the mutiny level by 40% in normal circumstances. An NPC kill will only increase it by 10%. A quest going poorly (resulting in moderate+ injury, mass destruction of explored area, allied character/NPC death) increases the Mutiny level by 10% or more, depending on how badly it goes. Prisoners bring the Mutiny level up 6% per phase each. Fighting on board the ship between player characters raises the Mutiny level by 4%.
Voyage Level: It is the level at which you are reaching your destination. Every day it increases by 20%.

Inactivity:

Prods are every 48 hours. If nothing is going on that you are involved with, you are welcome to send a PM or Discord message giving an activity you wish to do while waiting. This will pause your prods until the current event ends, at which point you will be expected to send more actions in again.

Characters/NPCs:

There are 6 players. Each player has some role which will give them certain abilities. You will be sent these, as well as your inventory via PM.To gain a role, simply /join as that role. First come first serve, and no doubles.
What you can carry runs on rule of cool. As long as you are on the ship, anything you cannot carry is automatically stored in a chest in your quarters. This may be suspended during events.
Every player can order NPCs at a limited level as per the NPCs feelings towards them.
Characters shall not PM each other. Everything will be on this thread.
Players can kill each other under normal circumstances. Be careful about this.
NPCs are less effective at events and actions than other players.
Players can choose what kind of profession/character they want. Any character can take any action, but the host will decide what happens.
NPCs are housed in the room with their number.

Events:

Events can decrease or increase any of the stats.
Events are used to progress the story.
Pretty much anything can kill main characters, usually each other.
NPCs can be sent to do events although they will be less effective than regular crew members.
Keep an open mind. I reserve final say on events.

Map of the Covenant: https://drive.google.com/drive/folders/ ... sp=sharing


Players:
  1. Takumi the Kraken Tamer
  2. Cecilia the Pyromancer (GrumpyGoomba)
  3. Henders von Schlieffe 3rd the One Armed Kraken Researcher (Multiuniverse)
  4. Blu the Lookout (Bluedetroyer)
  5. Derek the Cthulhu Cultist (DJVoxel)
  6. HTE the Kraken Worshipper

Backups:
  1. Jade the Alchemist (Chemist1422)
  2. Polyester the Improviser (PolyesterHolmes)

NPC List:
  1. Captain Anthony Weston
  2. Jeremiah Gibson
  3. Henry Wright
  4. James Fox
  5. Stefan Booth
  6. John Shaw
  7. Clayton Adams
  8. Riley Hawkins
  9. Jessie Carter
  10. Noel Reynolds
  11. Erin Newman
  12. Nick Murphy
  13. Ryan Dawson
  14. Jamie Watts
  15. Sebastian Howard


Dead:

Mutiny Meter:
50%

Current Voyage Level:
0%
Last edited by deathofrats0808 on Tue Nov 19, 2019 8:25 am, edited 16 times in total.
Out on the endless ocean
We tear along the gales



Mutiny
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Re: Mutiny

Postby GrumpyGoomba » Fri Nov 15, 2019 12:12 am

What are the available roles tho?
Discord tag is Cryomaniac#7403. Hit me up if ya need me.

Spoiler: Why did you click this spoiler?
You have the gay now.
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Re: Mutiny

Postby deathofrats0808 » Fri Nov 15, 2019 12:14 am

You can be pretty much anything. We've had people from jesters to necromancers before.
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Re: Mutiny

Postby PolyesterHomes » Fri Nov 15, 2019 1:31 am

/join Polyester Homes the MacGyver
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Re: Mutiny

Postby GrumpyGoomba » Fri Nov 15, 2019 2:38 am

/Join Cecilia the pyromancer
Discord tag is Cryomaniac#7403. Hit me up if ya need me.

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Re: Mutiny

Postby Multiuniverse » Fri Nov 15, 2019 4:02 am

Goddammit death

/in as the Kraken Researcher

Thanks parker for the gif and SuperDuper for suggesting rotational sig
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Re: Mutiny

Postby Bluedetroyer » Fri Nov 15, 2019 6:03 am

/join as Blu the Lookout
I own 3 dogs and 3 cats.
hello

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1-1

Spoiler: BtM: School Trouble - Loner (Deceiver) - guesses DP8 - Chef (poisoner) win
IDDY BtM - Pesant - Pesant (me) win


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Re: Mutiny

Postby DJVoxel » Fri Nov 15, 2019 7:19 am

/Join Derek the Cthulhu Cultist
Spoiler: When war breaks out between the nations,
When the blood of the world disappears, taken,
You must prepare,
You must repent,
Or else the dark shall not relent.

If such a time does come to pass,
And none seek to return to the path,
You must shed the blood of your creators,
Else none shall stop the dragons' wrath.

- Velyth's Blood Prophecy


Blood of the Divines, a DnD 5e Campaign
(Coming Soon....)


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Re: Mutiny

Postby deathofrats0808 » Fri Nov 15, 2019 9:02 am

PolyesterHomes wrote:/join Polyester Homes the MacGyver

MacGyver is a person, not a role. Denied.
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Re: Mutiny

Postby TakumiHijirihara » Fri Nov 15, 2019 9:18 am

/in as Takumi the Kraken Tamer
Back 4 Moots. No talk.
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Re: Mutiny

Postby Chemist1422 » Fri Nov 15, 2019 9:19 am

am I the last reserved

if so gimme about an hour
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Re: Mutiny

Postby deathofrats0808 » Fri Nov 15, 2019 9:23 am

I genuinely can't believe you guys went with the Kraken thing.
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Re: Mutiny

Postby TakumiHijirihara » Fri Nov 15, 2019 9:25 am

deathofrats0808 wrote:I genuinely can't believe you guys went with the Kraken thing.


I’m genuinely sad it’s just me and multi rn
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Re: Mutiny

Postby HereThereEverywhere » Fri Nov 15, 2019 9:29 am

/kraken worshipper
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Re: Mutiny

Postby Chemist1422 » Fri Nov 15, 2019 9:32 am

hey I asked for the last spot :v
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Re: Mutiny

Postby HereThereEverywhere » Fri Nov 15, 2019 9:33 am

death's fault
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Re: Mutiny

Postby deathofrats0808 » Fri Nov 15, 2019 9:35 am

So, I'll be sending inventories and abilities out shortly. Until such time as you get those you are free to interact with each other's characters.
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Re: Mutiny

Postby TakumiHijirihara » Fri Nov 15, 2019 9:49 am

“Alright. Let’s get kraken.” He cracks his whip in emphasis. “Hello!”
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Re: Mutiny

Postby deathofrats0808 » Fri Nov 15, 2019 10:08 am

Alright, abilities and inventories have been sent.

Day 1 Begins


The Covenant has just left port. You are all aboard the vessel. You may now take actions and interact with NPCs.
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Re: Mutiny: Day 1: Kraken Kings

Postby Chemist1422 » Fri Nov 15, 2019 10:11 am

/backup as Jade the Alchemist
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Re: Mutiny: Day 1: Kraken Kings

Postby TakumiHijirihara » Fri Nov 15, 2019 10:33 am

/go seek out the captain
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Re: Mutiny: Day 1: Kraken Kings

Postby deathofrats0808 » Fri Nov 15, 2019 10:41 am

TakumiHijirihara wrote:/go seek out the captain

Where are you looking?
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Re: Mutiny: Day 1: Kraken Kings

Postby TakumiHijirihara » Fri Nov 15, 2019 10:49 am

deathofrats0808 wrote:
TakumiHijirihara wrote:/go seek out the captain

Where are you looking?


I’d say his Cabin
/go to captain’s cabin but stop if I see him on the way there
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Re: Mutiny: Day 1: Kraken Kings

Postby deathofrats0808 » Fri Nov 15, 2019 10:53 am

TakumiHijirihara wrote:
deathofrats0808 wrote:
TakumiHijirihara wrote:/go seek out the captain

Where are you looking?


I’d say his Cabin
/go to captain’s cabin but stop if I see him on the way there


You arrive at the cabin. It has a door of dark wood with a bright copper handle. You are currently outside this door.
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Re: Mutiny: Day 1: Kraken Kings

Postby TakumiHijirihara » Fri Nov 15, 2019 11:06 am

deathofrats0808 wrote:
TakumiHijirihara wrote:
deathofrats0808 wrote:
TakumiHijirihara wrote:/go seek out the captain

Where are you looking?


I’d say his Cabin
/go to captain’s cabin but stop if I see him on the way there


You arrive at the cabin. It has a door of dark wood with a bright copper handle. You are currently outside this door.


/knock knock

“Hello are you there?”
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