Idea AllAny

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Idea AllAny

Postby Phone0Ix » Sun Dec 30, 2018 4:25 pm

What about an AllAny. I mean, it's not balanced but very fun on ToS so it could be very fun in FM.

Question:
- Was an AllAny ever runned?
- If no, do you think the balance team would accept an AllAny for SFM?
- Of yes to one of the first two questions, what roles would be good in an AllAny?
- Would you join an AllAny?
- What's a good number of players, maybe 17?

I think Citizen defenitely shouldn't be runnable. I mean if town finally gets a roll to prevent big minority, it's a Citizen?! Seems a bad plan to me.

I thought all Town without Citizen and Neighbour (So Bulletproof can roll), Mafias and Neutrals! So also all experimental. Just count as rule if they are found somewhere in the rolecards and it isn't called Citizen or Neighbour it can roll
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Re: Idea AllAny

Postby Chemist1422 » Sun Dec 30, 2018 4:32 pm

1. Yes
2. Never again
3. All standard roles
4. Why the heck not
5. 21p
6. Cit should be rollable
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Re: Idea AllAny

Postby Phone0Ix » Sun Dec 30, 2018 4:34 pm

Chemist1422 wrote:1. Yes
2. Never again
3. All standard roles
4. Why the heck not
5. 21p
6. Cit should be rollable

But Cit would be boring. Like only Citizen in list and it's you. So Bulletproof instead of Citizen.

Why never again. You just said it was rolled. Was it not fun or something.
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Re: Idea AllAny

Postby Chemist1422 » Sun Dec 30, 2018 4:35 pm

Phone0Ix wrote:
Chemist1422 wrote:1. Yes
2. Never again
3. All standard roles
4. Why the heck not
5. 21p
6. Cit should be rollable

But Cit would be boring. Like only Citizen in list and it's you. So Bulletproof instead of Citizen.

Why never again. You just said it was rolled. Was it not fun or something.

The post-game title is "Cringe Worthy"

Here: viewtopic.php?f=17&t=9447#p217153
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Re: Idea AllAny

Postby Phone0Ix » Sun Dec 30, 2018 4:39 pm

What was wrong with that game. It seems awesome on the first look
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Re: Idea AllAny

Postby Phone0Ix » Sun Dec 30, 2018 4:40 pm

Except for the fact it has some rt's and rm's so it's not a pure AA
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Re: Idea AllAny

Postby Chemist1422 » Sun Dec 30, 2018 4:41 pm

Phone0Ix wrote:What was wrong with that game. It seems awesome on the first look

>6 mafia to start
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Re: Idea AllAny

Postby Phone0Ix » Sun Dec 30, 2018 4:42 pm

Chemist1422 wrote:
Phone0Ix wrote:What was wrong with that game. It seems awesome on the first look

>6 mafia to start

So. It had only town pr's
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Re: Idea AllAny

Postby Chemist1422 » Sun Dec 30, 2018 4:43 pm

Phone0Ix wrote:
Chemist1422 wrote:
Phone0Ix wrote:What was wrong with that game. It seems awesome on the first look

>6 mafia to start

So. It had only town pr's

town didn't start with majority
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Re: Idea AllAny

Postby Phone0Ix » Sun Dec 30, 2018 4:47 pm

Chemist1422 wrote:
Phone0Ix wrote:
Chemist1422 wrote:
Phone0Ix wrote:What was wrong with that game. It seems awesome on the first look

>6 mafia to start

So. It had only town pr's

town didn't start with majority

But it's an AllAny. If I play an AllAny I don't expect majority
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Re: Idea AllAny

Postby ICECLIMBERS » Sun Dec 30, 2018 9:05 pm

1. Yes. 5B, but that was already covered.
2. It should be hosted as a standard, specifically a CL. I know Cow made an all any setup back in 2015 if it were ever to be run again, so if it was based after that it would be more likely to get through than a simple All Any.
3. Bomber. As in, so good it'd need to be excluded from being in the game. As for town, Investigator I guess.
4. No.
5. Should it matter?

I doubt another All Any will happen as long as Grand Idea Mafia exists. Keep Citizen alive to laugh at anybody who rolls it.
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Re: Idea AllAny

Postby OptimisticalOne » Sun Dec 30, 2018 9:49 pm

If restrictions were made (ex, minimum/maximum amount of mafia) I'd almost certainly join.
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Re: Idea AllAny

Postby Varanus » Sun Dec 30, 2018 9:54 pm

I'll run an all any if there's enough support in this thread
Will include a list of all possible roles, and will have a min/max number of scum that can roll

It can also just be "Game starts X hours after signup", since it doesn't really make a difference how many people join
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Re: Idea AllAny

Postby chitownmvp01 » Sun Dec 30, 2018 10:53 pm

Varanus wrote:I'll run an all any if there's enough support in this thread
Will include a list of all possible roles, and will have a min/max number of scum that can roll

It can also just be "Game starts X hours after signup", since it doesn't really make a difference how many people join


I probably won't be available to play, but I'd consider playing if I was. Scum and PRs should definitely be capped.
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Re: Idea AllAny

Postby Kmenx » Mon Dec 31, 2018 2:29 am

Varanus wrote:I'll run an all any if there's enough support in this thread
Will include a list of all possible roles, and will have a min/max number of scum that can roll

It can also just be "Game starts X hours after signup", since it doesn't really make a difference how many people join

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Re: Idea AllAny

Postby Phone0Ix » Mon Dec 31, 2018 3:46 am

Varanus wrote:I'll run an all any if there's enough support in this thread
Will include a list of all possible roles, and will have a min/max number of scum that can roll

It can also just be "Game starts X hours after signup", since it doesn't really make a difference how many people join

Nice.

And pls don't let Citizen roll that would be strange. A game with like 1/2 citizens.
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Re: Idea AllAny

Postby TheWabbit » Mon Dec 31, 2018 6:16 am

aren't GIMs all any -ish to a certain extent
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Re: Idea AllAny

Postby Chemist1422 » Mon Dec 31, 2018 7:51 am

Varanus wrote:I'll run an all any if there's enough support in this thread
Will include a list of all possible roles, and will have a min/max number of scum that can roll

It can also just be "Game starts X hours after signup", since it doesn't really make a difference how many people join

I’d play just for the memes
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Re: Idea AllAny

Postby Phone0Ix » Mon Dec 31, 2018 9:35 am

TheWabbit wrote:aren't GIMs all any -ish to a certain extent

Sort off. But GIMs have bastard roles, All Any doesn't have them
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Re: Idea AllAny

Postby TheDebil » Mon Dec 31, 2018 10:18 am

sounds fun but i have to get good first
i know i would hate it by D2 because it would just get too confusing for me

so im passing until im atleast 10 mafia games in
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Re: Idea AllAny

Postby OptimisticalOne » Mon Dec 31, 2018 11:47 am

Varanus wrote:I'll run an all any if there's enough support in this thread
Will include a list of all possible roles, and will have a min/max number of scum that can roll

It can also just be "Game starts X hours after signup", since it doesn't really make a difference how many people join

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Re: Idea AllAny

Postby Alzar » Mon Dec 31, 2018 12:52 pm

just play GIM, the inherent fact that in all any you can start without town majority makes it bastard already
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Re: Idea AllAny

Postby Phone0Ix » Mon Dec 31, 2018 1:02 pm

Alzar wrote:just play GIM, the inherent fact that in all any you can start without town majority makes it bastard already

But bastard gamemode =/= a bastard role

Change my mind
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Re: Idea AllAny

Postby EvanManManMan » Mon Dec 31, 2018 1:06 pm

Phone0Ix wrote:
Alzar wrote:just play GIM, the inherent fact that in all any you can start without town majority makes it bastard already

But bastard gamemode =/= a bastard role

Change my mind

GIM is a game mode not a role
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Re: Idea AllAny

Postby Alzar » Mon Dec 31, 2018 2:07 pm

whats the point of wanting to play a bastard random environment if you're just going to keep to regular standard roles
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