Grand Idea Mafia: Two Towns of Salem Edition

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby xUltiix » Fri Jun 15, 2018 2:59 pm

Post 76

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby EvanManManMan » Fri Jun 15, 2018 3:01 pm

Post 77:

Mafia PGO
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Jamezbeast » Fri Jun 15, 2018 3:16 pm

Post 78.

Compulsive Lost Wanderer.

Town aligned.

Anyone who roles this will not receive an RC. Their actually role will be RNGd between all roles in the thread which have a night action and no day action, they will just be told they are town aligned and have to perform their action every night or else they will be modkilled.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby UzayAltay » Fri Jun 15, 2018 3:21 pm

Post 79
ModKiller
Neutral
You can modkill someone by Quoting 3 of that Player's post which includes following things :

1)"Host" / Name of Host
2) "told"
3)"me"
28-31 Spoiler: Town Games(18-23)

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Chemist1422 » Fri Jun 15, 2018 3:32 pm

Post 80

Shade given a phantom role card
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby non271103 » Fri Jun 15, 2018 5:30 pm

Post 81
Dictator


Mayor but once reveals, your vote counts as 100 votes.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby EvanManManMan » Fri Jun 15, 2018 5:46 pm

Post 82:

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Chemist1422 » Fri Jun 15, 2018 5:50 pm

Post 83:

Fruit Vendor that comes up red to sheriff/P-cop
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby FMLSheWas12 » Fri Jun 15, 2018 6:17 pm

Post 84
Clumsy Mailman


Spoiler: The player receives a transporter rolecard but swaps night feedback between the two players instead.
Last edited by FMLSheWas12 on Sat Jun 16, 2018 2:34 pm, edited 2 times in total.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby FMLSheWas12 » Fri Jun 15, 2018 6:18 pm

Post 85
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Chemist1422 » Fri Jun 15, 2018 6:25 pm

Post 86:

Kleptomaniac with 1 scum-autovest
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby EvanManManMan » Fri Jun 15, 2018 6:29 pm

Post 87:

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:27 pm

Post 88

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:28 pm

Post 89

gay boi

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:29 pm

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:30 pm

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Chemist1422 » Fri Jun 15, 2018 7:30 pm

Post 92:

0-shot strongman

(goon)
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:31 pm

Post 93

Consort
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:33 pm

Post 94

Motion Detector
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby EvanManManMan » Fri Jun 15, 2018 7:34 pm

Post 95:

Commuter

Manatee fix the numbers in your posts
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:38 pm

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:50 pm

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:52 pm

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:56 pm

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ManateeDude » Fri Jun 15, 2018 7:57 pm

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