Grand Idea Mafia: Two Towns of Salem Edition

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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Google » Fri Mar 29, 2019 9:47 am

Post 2303
Bartender

Opens up a bar at night, allowing nightchat for everyone. Every even night they will hear that a role is in town.

times change, wounds heal
but hurt remains, scabs peal
when I'm finally gone, finally free
I'll be the girl I've wanted to be
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Jalandh » Fri Mar 29, 2019 2:26 pm

Post 2304

Town Timekeeper

Time Warp Each Night you may Nullify any abilities target player, dead or alive, activated the previous Night. Abilities that are Nullified never happened, and their effects are reversed.

Time Dilation Each Night you may Displace any abilities target player, dead or alive, activated this Cycle. Abilities that are Displaced will resolve as if they were activated in the previous Cycle.

Relativity If an ability you activate is blocked or otherwise prevented, you may activate an additional ability during the next Night. (You will be informed.)
Use your full power. Take out your soul weapon, and do your best. Otherwise...

Image

You'll die.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Jalandh » Fri Mar 29, 2019 2:26 pm

2305

Mafia timekeeper
Use your full power. Take out your soul weapon, and do your best. Otherwise...

Image

You'll die.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby TheWabbit » Sat Mar 30, 2019 5:36 am

Post 2306
Global Watcher

Each night, you will know how many visiting actions were done.
You do not know who visited whom, or the purpose of the visits.
Last edited by TheWabbit on Sun Mar 31, 2019 12:37 am, edited 1 time in total.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby non271103 » Sat Mar 30, 2019 8:00 am

Post 2307

Keeper of the Light
Official Member of the League of Losers™
Spoiler: Image
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby ElusiveBelle » Wed Apr 03, 2019 11:10 pm

Post 2308

Executioner

Twice you may force a lynch and end the day on a player that currently has half the required votes for majority.

Any alignment
Image

The melody of logic always plays the notes of truth
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby LinearPoint » Mon Apr 08, 2019 8:37 pm

Post 2309

Reflexive Vigilante


You will vig players who visits you at night.
Spoiler:
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby JamesD28 » Tue Apr 09, 2019 9:23 pm

Post 2310

Proxy Veteran


You may go on alert 3 times per game. While on alert, if a player visits you, then all their visitors will be killed. This pierces night immunity.
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I can't find my FM record
You probably don't care anyway
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby EvanManManMan » Tue Aug 06, 2019 5:09 am

Post 2311

Compulsive fruit vending Ciera Eastin but every fruit is replaced with bee movie but every time it says bee Ciera votes out her mom
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby dota2reporter » Tue Aug 06, 2019 5:19 am

post 2312

furret

you can walk to a player's house and make them immune and motivated for that night

I make music! Check me out!

I've rolled town 24 out of 27 times on ToS forums lol
13-11-3

Survivor/Big Brother record:
Big Brother: The Black Hat - 7th out of 16
Survivor: Ragnarok - 1st out of 18
Survivor: CvC - 10th out of 24
Big Brother: Lightning - 3rd out 7
Pokemon Survivor - 1st out of 18
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Multiuniverse » Tue Aug 06, 2019 6:09 am

Post 2313

Event Coordinator

Every night, starting night 0 you may come up with an event for the next day. The event can be anything from ITA to a game of codenames, however it will need the host's approval. The prize is decided by the host.

Town/Mafia

Thanks parker for the gif and SuperDuper for suggesting rotational sig
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby dota2reporter » Tue Aug 06, 2019 6:17 am

post 2314

thread necromancer

if there have been no posts for 6 hours and you post, you get a vigilante shot that you can use during the day

I make music! Check me out!

I've rolled town 24 out of 27 times on ToS forums lol
13-11-3

Survivor/Big Brother record:
Big Brother: The Black Hat - 7th out of 16
Survivor: Ragnarok - 1st out of 18
Survivor: CvC - 10th out of 24
Big Brother: Lightning - 3rd out 7
Pokemon Survivor - 1st out of 18
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby lemonader666 » Tue Aug 06, 2019 9:38 am

Post 2315

Town Idiot

You have an ability, but you don't know what it is. Too bad, I guess.
DISREGARD WHAT I SAID I LOVE TO SUCK COCKS
also Hiyoko > Miu > everyone else
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Flying » Tue Aug 06, 2019 9:57 am

Post 2316

aaaa

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa

none of your posts can use the letter 'a' and must substitute the letter o.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Determinus » Wed Aug 07, 2019 5:05 pm

Post 2317

Creeper (Aww Man)

At any time, you may sneak up on someone. The player will privately receive "Hisss..." from the moderator. 12 hours later regardless of phase, you will explode, killing you and your target, and cancelling any actions they had that would be calculated at the end of the phase.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby taylork2 » Wed Aug 28, 2019 6:58 pm

Post 2318

Greytider

Town-Citizen

"GREYTIDE WORLDWIDE!"

Robust- Each night you may roleblock another player.

Unspecified Talent- Once per game during the night, you may perform one of:
Transporter Swap
Sheriff Check
Doctor Heal
Bodyguard Block
Bulletproof Vest
Self Heal
Parity Check(target two players, get Same or Different for alignment)
Vigilante Shot
Marshal Scare
Firebrand Douse(will allow you to ignite the next night by targeting yourself)
Veteran Alert

Maintenance Crawl- Each night, you may choose to crawl through maintenance tunnels, making all actions that target you this phase and the next fail. During these phases you lose all voting power, do not count towards majority, and cannot be lynched.
If you used this the previous night, you may not this night.


You may only perform one ability each night.

You win with the Town.
Le pain train est arrivant.

FM Wins/Loss Record:
Spoiler: CFM18:alouvre/Misdreavus=Loss
SFM21:Naoto Shirogane=Win
CFM17:milte/Blinzer=Win
CFM16:Rogue=Loss
CFM15:Saitama=Win
9B:Veteran=Win
CFM14:Red Spy=Loss
8E:Escort=Win
CFM13:Mettaton=Loss
8C: Goyle Sr.=Win
CFM12:Vo Matoran=Win
CFM11:Mad Man=Loss
7H:Framer=Win
7F:Medium=Win
GFM:Bodyguard=Win
6E:Citizen=Loss
CFM4:Arcane=Loss
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Phone0Ix » Thu Aug 29, 2019 7:24 am

Post 2319

Jack Of Actually All Trades

Town Power

You are not a regular JOAT, but even stronger! You got one of all these actions. You can only use one a night.
- Douse
- Ignite
- Kill
- Alignment check, which can be fooled
- Parity cop (this checks the person it checked on and last person that got an action on them)
- Heal
- Marshal protection
- Bulletproof vest
- WW attack (only on full moon available)
- Triple vote for next day
- Gunsmith
- Roleblock
- Alert
- Jailkeep
- Revive a dead townie as a treestump
- Two-night-in-a-row-roleblock
- Psychic result (3 of which one is evil on odd nights, 2 of which one is good on even nights)
- Track
- Lookout's action
- Talk with the dead the next night
- Transporter's action
- Guardian Angel's protection
- Pirate
- Ambusher
- Consigliere
Hey I'm Julian, a fan from ToS! If you want to have my Discord username or play a game of ToS, just PM me!

FM stats:
11-24-2
Also look this link: https://docs.google.com/spreadsheets/d/ ... sp=sharing
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby taylork2 » Thu Aug 29, 2019 10:45 am

Post 2320

Clown

Mafia-Annoyance

"HOOOONNNNNKKKKK!"
You've had enough of being abused by citizens and being underappreciated so you've changed teams, even if you might be more of a detriment than help no matter what side you're on.

Clown Car- During the night you may target two players players to swap their night results. You will not be able to swap death results.
You may not target yourself with this. You may target other mafia members with this.

Banana Peels- Up to three times per game, during the night you may target a player to place a banana peel at their home. One player that visits your target will be roleblocked. Banana peels do not expire until a player activates it by visiting. Only one player can be roleblocked, prioritizing according to what kind of action they would perform.
This prioritizes actions according to:
Useless>Miscellaneous>Investigative>Protective>Support>Killing

Clown Bot- During the day, you may choose to activate(or deactivate if active) your clown bot. While activated the clown bot will visit and roleblock a random player at night.
If the player performed a killing action, they will instead attack the clownbot.
The clown bot is affected by all attacks as if it was a living player.
The clownbot will act as a bodydouble if it's target is attacked.
If killed the clown bot will appear in the graveyard with it's source of death listed.
You may use your night action to direct the clown bot to a specific player. If you did this the previous night, the clown bot's next target will either be the player above or below it on the current living players list.
If you do not deactivate it during the day after you activate it, it will continue randomly visiting players until killed. It will not deactivate after you die.

Clown Costume- The first time you would be lynched, you will instead take off your clown costume and survive. Your clown costume will appear in the graveyard as dead.
You will be converted into a mafia goon, but will retain your original wincon.


You win with the mafia or if you have used your clown car once, banana peels once, your clownbot is killed, and your clown costume was killed.
Last edited by taylork2 on Thu Nov 07, 2019 5:58 am, edited 1 time in total.
Le pain train est arrivant.

FM Wins/Loss Record:
Spoiler: CFM18:alouvre/Misdreavus=Loss
SFM21:Naoto Shirogane=Win
CFM17:milte/Blinzer=Win
CFM16:Rogue=Loss
CFM15:Saitama=Win
9B:Veteran=Win
CFM14:Red Spy=Loss
8E:Escort=Win
CFM13:Mettaton=Loss
8C: Goyle Sr.=Win
CFM12:Vo Matoran=Win
CFM11:Mad Man=Loss
7H:Framer=Win
7F:Medium=Win
GFM:Bodyguard=Win
6E:Citizen=Loss
CFM4:Arcane=Loss
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby Chemist1422 » Sun Sep 08, 2019 6:50 am

Post 2321

Vig with actually accurate reads


Named Mafia Goon.
Image


FM: 37-39
Last: VFM63

i really need a more interesting sig
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby TheWabbit » Sun Sep 08, 2019 7:54 am

Post 2322
incredibly terrible vig


Each night, you MUST visit someone. Not submitting the action will get your shot randomized between Town members.
If they are Town, you will shoot them.
Your actions are unstoppable in any form. Your shot bypasses all forms of protection, but not invincibility.
You will lose this ability once you fail to shoot a Town member.

You are not allowed to claim this role implicitly or explicitly.
Claiming this role results to a modkill, alongside 3 other Town members.

town wincon
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby taylork2 » Thu Sep 12, 2019 10:39 pm

Post 2323

Amalgam

Gloople-Evil

A gloople that only consumes and devours everything in it's wake to make more of itself.

Body Cushion-When you are attacked, instead of dying you will lose body size according to what kind of attack you received. If your body size drops below 1, you die.
If you are attacked during a phase when you receive body mass, the loss of body mass is processed first for the purpose of determining your death and creating more Amalgams.
Basic Attacks: -1 size
Immune Piercing/Lynching: -2 size
Unstoppable: -3 size

Amalgam Size-You have different sizes that determine what actions you can perform and your passive abilities. You have access to abilities and passives from your current and all smaller sizes.
These are:
Spoiler: Size 1:You may target a dead player at night. if they were not visited by another player, you will absorb them, increasing your size by 1. The player's entry in the graveyard will be replaced by question marks and cannot be absorbed again.
Size 2: If a player you are voting for is lynched, you may absorb them at the time of their death as if they were lynched, increasing your size by 2. If another amalgam does this, the one that sends in the action first will consume the player. The player will not flip and their cause of death will be listed as an Amalgam.
Size 3: You may attack and absorb a player at night, increasing your size by 2 if successful. If your target survives, you do not gain size and they will be informed as if being attacked.
Size 4: You may visit yourself at night to attack and absorb anyone who visits. Additionally, you now appear as a Serial Killer to all investigative oriented actions. If an action would reveal your role, you will still show as an Amalgam.
Size 5: When visiting players to absorb them, you will now pierce attack immunity. If successful and the player was attack immune, you will gain 3 size instead of 2.
Size 6: You will be announced as an amalgam immediately. You have 1 extra vote power, take 1 more vote to be lynched, and anyone who visits you that doesn't perform an attack action will be absorbed.


Cytokinesis- If your size would be larger than six, you will instead convert the last player you would have absorbed into a Amalgam and will split your size with them. This pierces conversion immunity and removes them from factional chats and any abilities they would have.
If the player was already dead, they will be revived.
If the mass cannot be equally distributed because it is an odd amount, you will have one more size than the new amalgam.
Conversion and absorption are processed at the end of a phase.

If you attempt to absorb a dead or living amalgam, your action will fail.
You may only perform one action per night.

You win when only Amalgams are alive.
Le pain train est arrivant.

FM Wins/Loss Record:
Spoiler: CFM18:alouvre/Misdreavus=Loss
SFM21:Naoto Shirogane=Win
CFM17:milte/Blinzer=Win
CFM16:Rogue=Loss
CFM15:Saitama=Win
9B:Veteran=Win
CFM14:Red Spy=Loss
8E:Escort=Win
CFM13:Mettaton=Loss
8C: Goyle Sr.=Win
CFM12:Vo Matoran=Win
CFM11:Mad Man=Loss
7H:Framer=Win
7F:Medium=Win
GFM:Bodyguard=Win
6E:Citizen=Loss
CFM4:Arcane=Loss
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby non271103 » Sun Sep 15, 2019 1:20 am

Post 2324

Innocent Child

At the start of D1, the host will announce that you are town.
Official Member of the League of Losers™
Spoiler: Image
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby TheWabbit » Sun Sep 15, 2019 5:25 am

Post 2325
GIM Caporegime


Can retrain someone into any Mafia member placed in the GIM thread(s).
The host may add restrictions to the roles you can retrain to.
The Mafia member you're retraining will be roleblocked.
Your action can be used every night.
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby UzayAltay » Sun Sep 15, 2019 8:22 am

Post 2326 Cult leader

Each night , poison A Player , transform your target into Cult . They wont be informed about that . You Will learn your target's role.
Your cults' vote Will count 0 secretly .
Your can decide How much counts your vote , which is limited between 0 and (1+alive cults )
You can control cults' night actions and Day actions .
You are unkillable by any means at night .
You are Roleblock immune .
First time You are lynched , You Will flip as How You want .
You Will revived The night after being lynched .

NK Win-con
32-33 Spoiler: Town Games(19-23)

NFM 50,NFM51 ,NFM52 , 14D , 14 E , NFM 54 ,14H ( AF ) ,14G , NFM 55 , NFM 56 , 15C , NFM 57,NFM 58,15F,SFM45,16B , VFM36 , 16D , SFM 47 , VFM38 , NFM62 , 16G ,VFM 39,EpisodeXVII , 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58, VFM59,19D,VFM60,SFM66,SFM67

Scum Games (13-10)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53 , VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E , 19F,VFM62,VFM63XX3
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Re: Grand Idea Mafia: Two Towns of Salem Edition

Postby UzayAltay » Sun Sep 15, 2019 8:23 am

Post 2327 : Self-revive retributionist ( Town )

If You are lynched , You Will revive yourself next night
Town win con
32-33 Spoiler: Town Games(19-23)

NFM 50,NFM51 ,NFM52 , 14D , 14 E , NFM 54 ,14H ( AF ) ,14G , NFM 55 , NFM 56 , 15C , NFM 57,NFM 58,15F,SFM45,16B , VFM36 , 16D , SFM 47 , VFM38 , NFM62 , 16G ,VFM 39,EpisodeXVII , 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58, VFM59,19D,VFM60,SFM66,SFM67

Scum Games (13-10)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53 , VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E , 19F,VFM62,VFM63XX3
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