Puppeteer and Puppet

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Puppeteer and Puppet

Postby TheThief » Sun Jun 29, 2014 5:09 pm

Puppeteer

You are a Puppeteer

Your alignment is Neutral Killing

You were the best ventriloquist in the world when you were younger. You were made fun because of your talent. You learned about how you can control people. The process made you lose your sanity, but who cares. Now you can make a suitable puppet to do the dirty work for you. The one goal you have is to kill everyone who ridiculed your abilities with your knew power.

You must use one day to find make a puppet to do your dirty work.
Your Puppet will kill whoever you choose to kill.
If you get lynched or die from arsonist, the target will turn back.
If you are attacked at night, your puppet will die for you instead.
The person you choose now has the puppet role, but they keep the original role abilities.

You win with Puppet
You win with Witch
You win with Survivor
You must kill or make a puppet out of Town
You must kill or make a puppet out of Mafia
You must kill Serial Killer
You must kill or make a puppet out of Arsonist
You must kill or make a puppet out of Bomber
You must kill Stalker
You may spare anyone else.

Quick Note:
Gf, Mayor, Jailor, Veteran, Serial Killer, and Stalker are immune to the Puppeteers magic, so they cannot be changed to a Puppet.
If a Mafia member is changed, the other mafia members don't know you are now a puppet.



Puppet

You are a Puppet

Your alignment is Neutral Killing.

You are hypnotised by the Puppeteer. Now you must help the puppeteer win, even if it means you die in the process. You still remember what you did before hand, so you can help your master by doing your original job.

You can use your original ability to help your master win.
You die if the puppeteer is attacked. (Unless lynched or burned by arsonist.)
You kill someone at night, it has to be what your master chooses to kill.
You cannot be controlled by witch.
You cannot be roleblocked.

You win with Puppeteer
You win with Witch
You win with Survivor
You must kill Town
You must kill Mafia
You must kill Serial Killer
You must kill Arsonist
You must kill Bomber
You must kill Stalker
You may spare anyone else.

Any questions or comments would be greatful. Sorry for putting another group of roles for this game. (I know it is a lot of hard work to change it.) I think this would make a tremendous change in the Forum Mafia. I am still thinking of making mafia immune, but I don't exactly think that it is necessary.
Arsonist and Bomber will win with Puppeteer if they are made into a puppet. (I know that sounds strange for two neutral killings working together.) Bomber helps the Puppeteer survive if the bomb goes off and no one catches them.
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Re: Puppeteer and Puppet

Postby Metrion » Sun Jun 29, 2014 5:39 pm

I think mafia should be immune to being a puppet. It's unfair to the rest of the mafia.

Questions:

When the puppet dies what role appears?
What would the roles be paired with for invests?
What about the sheriff?
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Re: Puppeteer and Puppet

Postby TheThief » Sun Jun 29, 2014 6:31 pm

Metrion wrote:I think mafia should be immune to being a puppet. It's unfair to the rest of the mafia.

Questions:

When the puppet dies what role appears?
What would the roles be paired with for invests?
What about the sheriff?


1.)It will show up as the original.

2.)Puppeteer: Your Target uses dark magic. They must be Retributionist, Witch, or Puppeteer.
Puppet: Your target is a protector. They must be Bodyguard, Phantom, or Puppet.

3.)Depends for Puppeteer (If you have puppet, it shows as not suspicious. If you don't have puppet, then it shows as Puppeteer.)
Puppet always show up to Sheriff.
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Re: Puppeteer and Puppet

Postby Arckas » Sun Jun 29, 2014 6:41 pm

I agree with Metrions point. It should only be town roles. Not neutral or mafia.

How many puppets are you allowed to have.
Would the Puppeteer get killed by the bodyguard?
What whould happen if the puppeted vigilante shoots a town. Whould they still commit suicide?

Also can you be more specific about this.

TheThief wrote:Your Puppet will kill whoever you choose to kill.

--------------
You are hypnotised by the Puppeteer. Now you must help the puppeteer win, even if it means you die in the process. You still remember what you did before hand, so you can help your master by doing your original job.


Does that mean they kill and do their original job.
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Re: Puppeteer and Puppet

Postby TheThief » Sun Jun 29, 2014 8:33 pm

Arckas wrote:I agree with Metrions point. It should only be town roles. Not neutral or mafia.

How many puppets are you allowed to have.
Would the Puppeteer get killed by the bodyguard?
What whould happen if the puppeted vigilante shoots a town. Whould they still commit suicide?

Also can you be more specific about this.

TheThief wrote:Your Puppet will kill whoever you choose to kill.

--------------
You are hypnotised by the Puppeteer. Now you must help the puppeteer win, even if it means you die in the process. You still remember what you did before hand, so you can help your master by doing your original job.


Does that mean they kill and do their original job.


Yep they kill someone, then they do their original job.
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Re: Puppeteer and Puppet

Postby TheThief » Wed Jul 02, 2014 9:00 am

I forgot to put who is immune to the Puppeteer

Gf, Mafioso, Mayor, Medium, Jailor, Veteran, Serial Killer, and Stalker. (If my charmer makes it into the game, she is immune too.)
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