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Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 2:57 pm
by ElderSivart
I haven't been on MU, but are you talking about something like this?
https://www.phpbb.com/customise/db/exte ... t_numbers/

Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 3:00 pm
by chitownmvp01
ElderSivart wrote:I haven't been on MU, but are you talking about something like this?
https://www.phpbb.com/customise/db/exte ... t_numbers/


MU, uses [postnum]value[/postnum], which allows you to type the post number in and it will automatically link it. MU doesn't use phpbb though, so I've been looking for a phpbb compatable. The closest thing I found was [post]postid[/post] and [post=postid]value[/post]. That deals with post IDs though, not post numbers. Yours may be right, but isn't it the same thing as the ISO Userscript?

Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 3:07 pm
by ElderSivart
I think it's the same idea as ISO userscript but it's not handled on the user's side yeah.
I see what you're looking for now and it seems more useful for FM than what I linked because it allows you to link posts easily vs just seeing their numbers if I'm understanding correctly.

The description for the extension I linked says that phpbb doesn't store post numbers, only IDs, unless I'm misunderstanding the FAQ, so you might have some trouble finding one exactly like MU...
Post numbers are calculated on-the-fly when rendering a topic page. Post numbers are not stored in the database.

Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 4:51 pm
by chitownmvp01
ElderSivart wrote:I think it's the same idea as ISO userscript but it's not handled on the user's side yeah.
I see what you're looking for now and it seems more useful for FM than what I linked because it allows you to link posts easily vs just seeing their numbers if I'm understanding correctly.

The description for the extension I linked says that phpbb doesn't store post numbers, only IDs, unless I'm misunderstanding the FAQ, so you might have some trouble finding one exactly like MU...
Post numbers are calculated on-the-fly when rendering a topic page. Post numbers are not stored in the database.


Oh, MS has exactly what you're talking about. Built in ISO userscript with the [post]number[/post] BBCode. I'll tell TurdPile. Thanks! :)

Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 8:21 pm
by chitownmvp01
chitownmvp01 wrote:
ElderSivart wrote:I think it's the same idea as ISO userscript but it's not handled on the user's side yeah.
I see what you're looking for now and it seems more useful for FM than what I linked because it allows you to link posts easily vs just seeing their numbers if I'm understanding correctly.

The description for the extension I linked says that phpbb doesn't store post numbers, only IDs, unless I'm misunderstanding the FAQ, so you might have some trouble finding one exactly like MU...
Post numbers are calculated on-the-fly when rendering a topic page. Post numbers are not stored in the database.


Oh, MS has exactly what you're talking about. Built in ISO userscript with the [post]number[/post] BBCode. I'll tell TurdPile. Thanks! :)


Darn. He told me that link you posted only works for phpbb version 3.2. This forum uses 3.0.

Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 9:24 pm
by TheWabbit
Can't we just like upgrade?

Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 9:24 pm
by ElderSivart
Probably easier said than done.

Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 11:37 pm
by melanora
Let me uhhhh....

-stares at the screen-

I mean okay so feasibly like this could be done because it's more or less the same as the ISO userscript and maybe with some fiddling I can make it happen but at the same time don't hold your breath because I don't do stuff like this anymore but like...

Actually it would be easier to just drag deferentsheep back here and have him fucking code this shit.

Re: Questions, Answers & Suggestions

PostPosted: Mon Jun 04, 2018 11:46 pm
by chitownmvp01
melanora wrote:Let me uhhhh....

-stares at the screen-

I mean okay so feasibly like this could be done because it's more or less the same as the ISO userscript and maybe with some fiddling I can make it happen but at the same time don't hold your breath because I don't do stuff like this anymore but like...

Actually it would be easier to just drag deferentsheep back here and have him fucking code this shit.


I don't know how to code. I wish I did. But you have a good idea.

TheWabbit wrote:Can't we just like upgrade?


Agreed

Re: Questions, Answers & Suggestions

PostPosted: Tue Jun 05, 2018 2:34 pm
by UzayAltay
From my Limited information , we need a code which give us ID when we write post number. ( Unless we upgrade ) If it is found , it is possible to make a code for that I think .
( At least If There is no code maded , we can do sth like [url=Code(post-number)]#post-number[/url]. )

Re: Questions, Answers & Suggestions

PostPosted: Tue Jun 05, 2018 2:47 pm
by UzayAltay
The question is is there a code for that ? If yes , which code?

Re: Questions, Answers & Suggestions

PostPosted: Wed Jun 06, 2018 1:47 am
by chitownmvp01
UzayAltay wrote:The question is is there a code for that ? If yes , which code?


Idk

Meanwhile, [post]postid[/post] has been added by TurdPile.

Thank you TurdPile! :D

Re: Questions, Answers & Suggestions

PostPosted: Wed Jun 06, 2018 7:18 am
by ICECLIMBERS
#4 test
It seems as if you cannot substitute the number out for text though.

Edit: Doesn’t work :?

Re: Questions, Answers & Suggestions

PostPosted: Wed Jun 06, 2018 8:00 am
by ElderSivart
It's post ID, not post number (I think)
#2808915 This might be your post?

Edit: Yeah that worked.
#1424158 should be the OP of this thread.

It's inelegant but it's something.

Re: Questions, Answers & Suggestions

PostPosted: Wed Jun 06, 2018 8:07 am
by ICECLIMBERS
ElderSivart wrote:It's post ID, not post number (I think)

#justTurdPilethings

Re: Questions, Answers & Suggestions

PostPosted: Wed Jun 06, 2018 10:11 am
by chitownmvp01
It only works for Post ID. We'll probably have to do the post number thing as a modification to the ISO Userscript or make a new userscript. I don't know how to do that though.

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 09, 2018 8:04 am
by Varanus
I'll try a modification to the userscript for this

Phpbb can't do post # in thread because it doesn't know the thread number you're posting in unless you supply it yourself

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 09, 2018 9:18 am
by chitownmvp01
Varanus wrote:I'll try a modification to the userscript for this

Phpbb can't do post # in thread because it doesn't know the thread number you're posting in unless you supply it yourself


Good luck! :)

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 09, 2018 11:18 am
by UzayAltay
Post ID is A good start .
And good luck Var .

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 09, 2018 12:13 pm
by Varanus
Making post now for testing purposes

p#0
p#-24
p#100
p#243

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 09, 2018 1:13 pm
by UzayAltay
I realized A thing , There is A thing between post IDs ( earlier posts has smaller IDs) , so If we order IDs , we can Match them with post Numbers , which is The thing we need I guess .
The question is how to Do that ? It seems A software information is needed for that , which I Dont have.

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 16, 2018 9:01 am
by TwitchCattz
I don't know if this has ever been asked, but how do you calculate how many votes are needed for a lynch?

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 16, 2018 9:20 am
by ZSSDistortion
TwitchCattz wrote:I don't know if this has ever been asked, but how do you calculate how many votes are needed for a lynch?


Assuming no modifiers are in play I believe majority/votes needed for a lynch tend to be calculated like this:

Even number of players: (Number of players / 2) + 1
Odd number of players: (Number of players / 2) and round up the number you get.

Spoiler: For example:

Even no. of players: 20 players are alive. Half that number to get 10 and add 1 to get 11 which is majority.
Odd no. of players: 21 players are alive. Half that number to get 10.5 and then round it up to get 11 which is majority.

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 16, 2018 1:12 pm
by Varanus
It's just greater than 50% of the votes

Re: Questions, Answers & Suggestions

PostPosted: Sat Jun 16, 2018 1:46 pm
by ZSSDistortion
Varanus wrote:It's just greater than 50% of the votes


ye