Questions, Answers & Suggestions

Talk about Forum Mafia feedback, suggestions, etc here.

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Re: Questions, Answers & Suggestions

Postby JazzMusicStops » Tue Aug 22, 2017 4:35 am

TheWabbit wrote:Was there a match before that involved no Town?

Possibly
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Re: Questions, Answers & Suggestions

Postby chitownmvp01 » Tue Aug 22, 2017 6:41 am

JammySplodge wrote:
TheWabbit wrote:Was there a match before that involved no Town?

Possibly


Well there have been games where the majority faction wasn't called town.
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Re: Questions, Answers & Suggestions

Postby TheWabbit » Tue Aug 22, 2017 6:52 am

chitownmvp01 wrote:
JammySplodge wrote:
TheWabbit wrote:Was there a match before that involved no Town?

Possibly


Well there have been games where the majority faction wasn't called town.

I mean that there's no faction that's considered the uninformed majority-
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Re: Questions, Answers & Suggestions

Postby ICECLIMBERS » Tue Aug 22, 2017 10:25 am

No. That isn't mafia. The closest thing to that is the rainbow games.
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Re: Questions, Answers & Suggestions

Postby melanora » Tue Aug 22, 2017 10:34 am

I would say that arguably there has been a cult game or two?
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Re: Questions, Answers & Suggestions

Postby ICECLIMBERS » Tue Aug 22, 2017 10:36 am

Only 4C and Blacklist FM, and both of those had towns.
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Re: Questions, Answers & Suggestions

Postby alex1234321 » Tue Aug 22, 2017 1:33 pm

I would like to play more FM, but because of my slow reading speed I am unable to keep up. I could spend 5-6 hours a day on FM and still be unable to finish reading the thread, making reads, and coming to a logical conclusion. Does anyone here have any tips for me on how to keep up without spending a ridiculous amount of time?
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Re: Questions, Answers & Suggestions

Postby TheWabbit » Tue Aug 22, 2017 1:38 pm

alex1234321 wrote:I would like to play more FM, but because of my slow reading speed I am unable to keep up. I could spend 5-6 hours a day on FM and still be unable to finish reading the thread, making reads, and coming to a logical conclusion. Does anyone here have any tips for me on how to keep up without spending a ridiculous amount of time?

I'd be a fool to give you tips whilst not utilizing them.

Asking questions and/or opinions about specific matters could help. People may accuse you of laziness, but it helps you see who's pro-discussion and who's not.

Skipping posts you believe do not contain important information about their game stance would most definitely help, but don't forget to read them back when you have extra time.
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A favour

Postby pierrew » Sun Oct 01, 2017 11:34 pm

Hey guys how do you submit a forum mafia game idea.
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Re: A favour

Postby chitownmvp01 » Mon Oct 02, 2017 12:20 am

viewtopic.php?f=16&t=50005

Follow those rules and then submit it to Metrion and TrueGent via PM.
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Re: Questions, Answers & Suggestions

Postby MichaelgRook » Mon Oct 02, 2017 6:12 am

Suggestion: every so often take a few experimental roles and create a rolelist built around them, like a standard rolelist but the experimental roles take up alignment of whatever their alignment is. say experimental role A, B, C, D.


Spoiler: Role A has an alignment of Town Killing
Role B is Mafia Deception
Role C is Town support
Role D is Neutral benign

So a standard-ish role list is built around these four roles, and the respective Alignments are filled in with one of each role, say:

TI
TI
TP
TP
TS
TS
Role C
Role A
Citizen
Citizen
Citizen
Citizen
Citizen

Mafia Head
Mafioso
Role B
Mafia support

Role D
NB
NE
NK

This would rule out the possibility of a closed game. I think it would be best to give it it's own label, separate from the other five, like EFM (experimental forum mafia)
This would have to be hosted by a mod unless the mods think regular hosts could handle this.
At the end of the game, a result will be given by the mod overseeing, on whether the experimental roles have passed testing, failed and need to be reworked, or need to be tested further.
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Re: Questions, Answers & Suggestions

Postby Senopolian » Mon Oct 02, 2017 8:07 am

it would probably fit into an sfm or even a standard game depending on what roles are being tested.

are you referring to roles that aren't used often like detonator/werewolf or are you talking about completely new roles being introduced?
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Re: Questions, Answers & Suggestions

Postby Technetium » Mon Oct 02, 2017 8:15 am

Werid question but

If someone manages to break the game rules in such a way that the punishment for it benefits their faction, is it a valid tactic?
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Re: Questions, Answers & Suggestions

Postby MichaelgRook » Mon Oct 02, 2017 8:22 am

Senopolian wrote:it would probably fit into an sfm or even a standard game depending on what roles are being tested.

are you referring to roles that aren't used often like detonator/werewolf or are you talking about completely new roles being introduced?

I'm talking any experimental roles.
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Re: Questions, Answers & Suggestions

Postby Senopolian » Mon Oct 02, 2017 8:25 am

i'm pretty sure that it isn't a valid tactic because it's breaking the rules and going against the spirit of the game.

it's like getting yourself modkilled as town to prove your claim. yeah it helps the town get a proper lynch off, but you are deliberately breaking the rules of the game to do it, meaning you would probably be punished outside the game afterwards.

p-edit: there aren't many other good roles out there that would fit into fm which haven't already been used. you could probably use some of the roles that are in the testing grounds, but even most of them are just remakes of fm roles. other than that it sounds pretty good.
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Re: Questions, Answers & Suggestions

Postby MichaelgRook » Mon Oct 02, 2017 8:49 am

breaking the rules is still breaking the rules. I don't know how that isn't clear.
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Re: Questions, Answers & Suggestions

Postby Technetium » Mon Oct 02, 2017 8:51 am

MichaelgRook wrote:breaking the rules is still breaking the rules. I don't know how that isn't clear.

I have heard of a case where someone quoted their rolecard in order to be modkilled, confirm themselves as a Cop, and by doing so, get the person they were pushing lynched
It is because of hearing about this that I am asking.
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Re: Questions, Answers & Suggestions

Postby TheCow » Mon Oct 02, 2017 10:29 am

Technetium wrote:
MichaelgRook wrote:breaking the rules is still breaking the rules. I don't know how that isn't clear.

I have heard of a case where someone quoted their rolecard in order to be modkilled, confirm themselves as a Cop, and by doing so, get the person they were pushing lynched
It is because of hearing about this that I am asking.

That's really bad and no one should do that. If a player did that in my game i'd petition to the mods to get the guy blacklisted.

In general, just don't break rules.
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Re: Questions, Answers & Suggestions

Postby TheCow » Mon Oct 02, 2017 10:32 am

MichaelgRook wrote:Suggestion: every so often take a few experimental roles and create a rolelist built around them, like a standard rolelist but the experimental roles take up alignment of whatever their alignment is. say experimental role A, B, C, D.


Spoiler: Role A has an alignment of Town Killing
Role B is Mafia Deception
Role C is Town support
Role D is Neutral benign

So a standard-ish role list is built around these four roles, and the respective Alignments are filled in with one of each role, say:

TI
TI
TP
TP
TS
TS
Role C
Role A
Citizen
Citizen
Citizen
Citizen
Citizen

Mafia Head
Mafioso
Role B
Mafia support

Role D
NB
NE
NK

This would rule out the possibility of a closed game. I think it would be best to give it it's own label, separate from the other five, like EFM (experimental forum mafia)
This would have to be hosted by a mod unless the mods think regular hosts could handle this.
At the end of the game, a result will be given by the mod overseeing, on whether the experimental roles have passed testing, failed and need to be reworked, or need to be tested further.

You can submit this kind of setup for review. Assuming the roles aren't too far out there, or you aren't using too many experimental roles, it should be fine to host in the standard queue.
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Re: A favour

Postby TheCow » Mon Oct 02, 2017 10:33 am

To host a game you must have played at least one full game. Tfm and nfm don't count for this.

Beyond that, just do what the thread chit linked says and we'll take a look at your setup.
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Re: Questions, Answers & Suggestions

Postby Varanus » Mon Oct 02, 2017 10:42 am

Deliberately breaking the rules to give your team an advantage will result in a blacklist pretty much 100% of the time
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Re: Questions, Answers & Suggestions

Postby JazzMusicStops » Mon Oct 02, 2017 11:17 am

TheCow wrote:
Technetium wrote:
MichaelgRook wrote:breaking the rules is still breaking the rules. I don't know how that isn't clear.

I have heard of a case where someone quoted their rolecard in order to be modkilled, confirm themselves as a Cop, and by doing so, get the person they were pushing lynched
It is because of hearing about this that I am asking.

That's really bad and no one should do that. If a player did that in my game i'd petition to the mods to get the guy blacklisted.

In general, just don't break rules.

yeah I too would be behind blacklisting andilin
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Re: Questions, Answers & Suggestions

Postby chitownmvp01 » Mon Oct 02, 2017 11:29 am

MichaelgRook wrote:Suggestion: every so often take a few experimental roles and create a rolelist built around them, like a standard rolelist but the experimental roles take up alignment of whatever their alignment is. say experimental role A, B, C, D.


Spoiler: Role A has an alignment of Town Killing
Role B is Mafia Deception
Role C is Town support
Role D is Neutral benign

So a standard-ish role list is built around these four roles, and the respective Alignments are filled in with one of each role, say:

TI
TI
TP
TP
TS
TS
Role C
Role A
Citizen
Citizen
Citizen
Citizen
Citizen

Mafia Head
Mafioso
Role B
Mafia support

Role D
NB
NE
NK

This would rule out the possibility of a closed game. I think it would be best to give it it's own label, separate from the other five, like EFM (experimental forum mafia)
This would have to be hosted by a mod unless the mods think regular hosts could handle this.
At the end of the game, a result will be given by the mod overseeing, on whether the experimental roles have passed testing, failed and need to be reworked, or need to be tested further.


You can still do a closed game. Just guarantee the roles you want tested and make everything else closed. That's what I did for 11E when I tested the Werewolf.

I like the rest of your idea.

JammySplodge wrote:
TheCow wrote:
Technetium wrote:
MichaelgRook wrote:breaking the rules is still breaking the rules. I don't know how that isn't clear.

I have heard of a case where someone quoted their rolecard in order to be modkilled, confirm themselves as a Cop, and by doing so, get the person they were pushing lynched
It is because of hearing about this that I am asking.

That's really bad and no one should do that. If a player did that in my game i'd petition to the mods to get the guy blacklisted.

In general, just don't break rules.

yeah I too would be behind blacklisting andilin


Same
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Re: Questions, Answers & Suggestions

Postby mdb1023 » Mon Oct 02, 2017 7:10 pm

Varanus wrote:Deliberately breaking the rules to give your team an advantage will result in a blacklist pretty much 100% of the time

Except I'm pretty sure Andilin wasn't blacklisted when he did it....
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Re: Questions, Answers & Suggestions

Postby andilin1 » Mon Oct 02, 2017 7:55 pm

JammySplodge wrote:
TheCow wrote:
Technetium wrote:
MichaelgRook wrote:breaking the rules is still breaking the rules. I don't know how that isn't clear.

I have heard of a case where someone quoted their rolecard in order to be modkilled, confirm themselves as a Cop, and by doing so, get the person they were pushing lynched
It is because of hearing about this that I am asking.

That's really bad and no one should do that. If a player did that in my game i'd petition to the mods to get the guy blacklisted.

In general, just don't break rules.

yeah I too would be behind blacklisting andilin

Jammy u still salty
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