Grand Idea Mafia: Town of Salem Edition

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Re: Grand Idea Mafia: Town of Salem Edition

Postby TheCow » Thu Nov 12, 2015 11:07 pm

Post 26
Rektecutioner


ayy page get
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Re: Grand Idea Mafia: Town of Salem Edition

Postby pretzellover33 » Thu Nov 12, 2015 11:08 pm

post 27

serial killer ( ._.)
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Re: Grand Idea Mafia: Town of Salem Edition

Postby orangeandblack5 » Thu Nov 12, 2015 11:08 pm

Post 28

Day Vig
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Grand Idea Mafia: Town of Salem Edition

Postby TheCow » Thu Nov 12, 2015 11:08 pm

Post 29
Underboss (standard)
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Re: Grand Idea Mafia: Town of Salem Edition

Postby Alzar » Thu Nov 12, 2015 11:08 pm

suicidal jester, dies automatically on night 3 if it's not lynched by then. if it dies by nk or suiciding, then it does not win. only wins by being lynched.

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Re: Grand Idea Mafia: Town of Salem Edition

Postby pretzellover33 » Thu Nov 12, 2015 11:09 pm

post 31

BP cit
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Re: Grand Idea Mafia: Town of Salem Edition

Postby orangeandblack5 » Thu Nov 12, 2015 11:09 pm

Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Grand Idea Mafia: Town of Salem Edition

Postby parkerparkour » Thu Nov 12, 2015 11:09 pm

Post 33

Lover
-Epic Mafia information
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Re: Grand Idea Mafia: Town of Salem Edition

Postby Alzar » Thu Nov 12, 2015 11:10 pm

compulsive weak bodyguard survivor (neutral alignment, only wins if it survives to end of game)

post 34
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Re: Grand Idea Mafia: Town of Salem Edition

Postby orangeandblack5 » Thu Nov 12, 2015 11:10 pm

Post 35

Night immune Cit
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Grand Idea Mafia: Town of Salem Edition

Postby TheCow » Thu Nov 12, 2015 11:11 pm

Post 36
Revenant


Spoiler: As long as you are alive, day one is 72 hours and there is a D1 lynch. All day chats are disabled as long as you are alive and no day ending abilities may be activated, regardless.

Day one, you may use up to three day kills. You win if a player with [RNG'd Alignment] is lynched D1. You commit suicide at the end of D1.

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Re: Grand Idea Mafia: Town of Salem Edition

Postby Alzar » Thu Nov 12, 2015 11:12 pm

mafia boxer

if you perform the kill, you must strike someone bulletproof. you will pierce all immunity, healing, and guarding. if your attack is unimpeded by any form of kill immunity or protection, then you automatically die in your target's place

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Re: Grand Idea Mafia: Town of Salem Edition

Postby TheCow » Thu Nov 12, 2015 11:13 pm

Post 38
Usain Bolt's Escort


This role's ability resolves first, tying with other Usain Bolt roles.
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Re: Grand Idea Mafia: Town of Salem Edition

Postby parkerparkour » Thu Nov 12, 2015 11:13 pm

Post 39

Jailor
-unlimited executions, will not lose executions if they hit town
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Re: Grand Idea Mafia: Town of Salem Edition

Postby pretzellover33 » Thu Nov 12, 2015 11:13 pm

40

hated vengeful suspicious prepared jester

if im bad it's a -1 votes to lynch for majority, double guilty BP jester
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Re: Grand Idea Mafia: Town of Salem Edition

Postby deferentsheep » Thu Nov 12, 2015 11:13 pm

Post 41

Dayveteran

Go on alert during the day and kill anyone who targets you for the rest of that day
You may go on alert 3 times throughout the game
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Re: Grand Idea Mafia: Town of Salem Edition

Postby Alzar » Thu Nov 12, 2015 11:13 pm

weak neighbourizer

post 42
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Re: Grand Idea Mafia: Town of Salem Edition

Postby orangeandblack5 » Thu Nov 12, 2015 11:15 pm

Post 43

Vampire Lord as in viewtopic.php?f=27&t=32562 with no cap on max Vampires, where all of your Vampire Spawn have night immunity, where you can convert anybody (even immune roles and Mafia), where you can kill or convert every night, and where all of your Vampire Spawn keep their entire previous role's powerset, but all Vampire Spawn die after two nights.
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Grand Idea Mafia: Town of Salem Edition

Postby TheCow » Thu Nov 12, 2015 11:15 pm

Post 44
Cynatic's Nightmare


Spoiler: If your username is not "Cyantic", reroll.

As long as you are alive, all lynch manipulating Duel abilities are redirected onto you (See: Metrion's Desperado)
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Re: Grand Idea Mafia: Town of Salem Edition

Postby pretzellover33 » Thu Nov 12, 2015 11:15 pm

45

godbombstalkersonistkiller

you perform the ability of everything in your name
you are not night immune
Last edited by pretzellover33 on Thu Nov 12, 2015 11:21 pm, edited 1 time in total.
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Re: Grand Idea Mafia: Town of Salem Edition

Postby Alzar » Thu Nov 12, 2015 11:15 pm

infinite-shot mafia governer
if you force lynch any town role, then you die along with your target

psot 46
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Re: Grand Idea Mafia: Town of Salem Edition

Postby alouvre » Thu Nov 12, 2015 11:16 pm

Post 47

Caporegime

Spoiler:
You are a Caporegime.

Your alignment is Mafia Head.

A trusted and loyal lieutenant to the influential Godfather. Not being a fan of the killing part, you instead prefer to read and book-keeper the Mafia's earnings sending your goons to perform the will of the Mafia. For operations such as these you push aside your disgust and instead remind the goons just why you're in charge around here.

You may target a member in your Mafia at night, retraining them into another Mafia role of your choosing.
Should this ability succeed then you must wait an additional night until you may retrain again.
You may not promote players into unique roles, even if they are already an unique role.
You may demote yourself into another non-unique Mafia role.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill Arsonists
You must kill Serial Killers
You may spare anyone else
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Re: Grand Idea Mafia: Town of Salem Edition

Postby orangeandblack5 » Thu Nov 12, 2015 11:17 pm

Post 48

Night immune Sheriff
Image
Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Grand Idea Mafia: Town of Salem Edition

Postby deferentsheep » Thu Nov 12, 2015 11:17 pm

Post 49

Saulus

Aligned with the Mafia
If you are lynched you survive, the lynch fails and is wasted, and you become Town-aligned
Last edited by deferentsheep on Thu Nov 12, 2015 11:18 pm, edited 1 time in total.
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Re: Grand Idea Mafia: Town of Salem Edition

Postby TheCow » Thu Nov 12, 2015 11:18 pm

Post 50
Mega Vampire Hunter


Once each game, you may kill all but one vampire. The survivor is decided by RNG.

---
Def, your number is off by one.
Last edited by TheCow on Thu Nov 12, 2015 11:18 pm, edited 1 time in total.
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