iggyvolz wrote:LordofFail wrote:I put it as GF or Mafioso so that if a Mafioso dies before a Godfather dies, there is still the potential of a Godfather in the Mafia.
Only once 2 Mafiosos die is there confirmed not to be a Godfather.
So that is why I did it like that.
And for the Stalker, for this game, the Any or the Random Neutral may be a Neutral Killing - so in addition to the 1/3 chance from the Neutral Killing, there is also a 1/8 chance from the random neutral.
Add to that the 1/27 chance from the Any, and you end up with a 107/216 chance of a Stalker, which is almost a 50% chance (~49.5%)
Actually you're doing your math slightly incorrectly. Stalker is a unique role, so you should do it like this (assuming order is Neutral Killing then Random Neutral if no stalker yet chosen then Any if no stalker yet chosen):
(Chance of Stalker in Neutral Killing) + (Chance of Stalker not Neutral Killing) * (Chance of Stalker in Random Neutral) + (Chance of Stalker not Neutral Killing) * (Chance of Stalker not Random Neutral) * (Chance of Stalker being Any)
So:
Which is about 44%. And this doesn't even factor in other unique roles, which will make this calculation WAY more complicated!
Actually your math is wrong.
I dont mean to start a fuss, but the fact that Stalker is a unique role is irrelevant.
If anything, it would increase the chances as should another unique role be chosen from its own alignment then it could not be picked again.
The Random Neutral calculation is done assuming that Stalker was not the Neutral Killing, so the odds of Stalker are 1/8
It is also partly the method in which I choose the roles - let me explain:
First thing I do is select all the random roles by rolling dice.
Then, any unique roles appearing twice are rerolled.
So lets say the Neutral Evil and Random Neutral both landed on Witch - the Random Neutral would then be rerolled to something else - so if anything it increases the odds of a Stalker being present.
TL;DR Your math is wrong.
You do not need to take into account the fact that the Neutral Killing is not the Stalker in the Random Neutral calculation (or in any other calculation).
Your calculations for Random Neutral would be the final chances of Stalker coming from a Random Neutral - but that was not what was being calculated as when I roll for the roles, all roles are in play and I only check at the end for doubles of unique roles or a setup that I do not like.
Note that when I say setup that I do not like, it is possible that a veto a role or two and reroll them because I find the setup to be either unfair, or just silly.
Example: In Game B, the Mafia's original roll was for there to be two Janitors - I decided to reroll both Janitor roles as a game with 2 janitors in the Mafia, from experience, is not very fun as every night there is at least one Mafia role who does not have the opportunity to do anything coordinated with the Mafia.
The same principle applied for why the Town Investigative or Random Town could not be an Investigator - I did not want there to be two investigators for the Town at the start, it would make town OP and make the game more based on Power Roles then deduction from posting.
Sorry if I was a wee bit rambly, I wasn't quite sure where I was going with that post and I dont want to reread it so I will just post it anyways