VFM 49: SK win #rekt

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Re: VFM 49: Day 1

Postby Rickdaily12 » Mon May 13, 2019 6:38 pm

Flake wrote:ask me qs and i'll respond tomorrow i sleep now

Are you even going to directly engage me, or what have I done that's provoked you into not bothering?
Why did Chemist drop in your reads?
Because I'm still trying to sort it out, what do you make of cupcake's entry into the thread, and Eragon's re-entry?
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Re: VFM 49: Day 1

Postby 0verki11 » Mon May 13, 2019 7:09 pm

Current Vote Count
Player Votes Voters
  # Votes Until Majority

Please keep votes out of spoilers thanks, sorry if I missed any.
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Re: VFM 49: Day 1

Postby Chemist1422 » Mon May 13, 2019 7:18 pm

I return, I remember there being questions for me but I don't remember what they are
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Re: VFM 49: Day 1

Postby Crimson97 » Mon May 13, 2019 7:41 pm

I'm back to dig posts from 10 pages ago.
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Re: VFM 49: Day 1

Postby Crimson97 » Mon May 13, 2019 7:43 pm

Zucker wrote:
Qvapil wrote:
Zucker wrote:Now I don’t know who Dash plays.
But I just feel as if he’s trying to fit in but is effort lacks majorly.
It feels really bad and I don’t think their really helping town whatsoever.


I don't know, I think flake is worse in that manner.


At least Flake is giving detail to back up what he’s done. ^_^
Dash Refuses to give Detail
Dash states stuff with no actual context
Dash doesn’t even look like they want to actually help town
Dash should be lynched today, if Flake is still very scummy tomorrow then we can definitely vote them.

Well that was fast.
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Re: VFM 49: Day 1

Postby Crimson97 » Mon May 13, 2019 7:44 pm

tbh if Dash hasn't replaced out by D3 they are probs town /s.
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Re: VFM 49: Day 1

Postby Crimson97 » Mon May 13, 2019 8:05 pm

Dash2 wrote:I still believe Town benefits from killing off SK asap.


Also remember when I said I was getting on my laptop? It bluescreened on me fml

I agree.
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Re: VFM 49: Day 1

Postby Crimson97 » Mon May 13, 2019 8:13 pm

Dash2 wrote:
Rickdaily12 wrote:
Dash2 wrote:By the way Rick, you said Flake was townie if I'm not mistaken, but besides getting into 2 arguments I can't really find much on him that's AI

It's more a meta read. Flake seems really natural and his progression feels pure to me. I agree that if we talk strictly about the substance that you wouldn't find much there, but based on how I've seen Flake carry himself in other games then he seems exactly like I normally see him to me.

I see. I got confused for a second.

Rickdaily12 wrote: From her point of view

Ok rick lowkey I have no idea why my gender was set on female but I'm actually a guy

My trap copypasta is more relevant than ever.
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Re: VFM 49: Day 1

Postby Chemist1422 » Mon May 13, 2019 8:14 pm

Numbers behind SK lynch D1:

11v3v1 -> 11v3

Let's say Cop and Vig are switched off, there's a 9% chance of 11v3 with 4 confirmed town (mafia hit doc heal), a 27% chance of 10v3 with 2 confirmed town (mafia hit PR) and a 63% chance of 10v3 with 3 confirmed town (mafia hit unhealed VT), as the PRs are basically ICs at this point. There's a chance the doc gets a successful heal on a PR, leading to 11v3 with 3 confirmed town, but that's of minimal impact

If Cop and Doc are switched off it's 27% chance of 10v3 with two conf town (mafia hit PR) and 72% chance of 10v3 with three conf town (mafia hit VT). Vig should holster in this scenario because a PR misfire is too risky

If Doc and Vig are switched off, I'll go into more detail on this once I puzzle out the math

If all three are switched off, we go into 11v3 with 3 confirmed town 100%
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Re: VFM 49: Day 1

Postby Zucker » Mon May 13, 2019 8:15 pm

Crimson97 wrote:tbh if Dash hasn't replaced out by D3 they are probs town /s.


Why wait that long?
Also why exactly are you voting me?
What’s your full read on Dash anyway?
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Re: VFM 49: Day 1

Postby Chemist1422 » Mon May 13, 2019 8:17 pm

Dash2 wrote:Crimson here's the thing though. If SK dies D1 Mafia has no reason to not use the cop and doc switches, and unless they want to game throw there's no reason for all of them to use the switches at once

I'm not crimson
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Re: VFM 49: Day 1

Postby Chemist1422 » Mon May 13, 2019 8:28 pm

Dash2 wrote:
Chemist1422 wrote:
Dash2 wrote:Crimson here's the thing though. If SK dies D1 Mafia has no reason to not use the cop and doc switches, and unless they want to game throw there's no reason for all of them to use the switches at once

I'm not crimson

Shut you know what I meant

Still doesn't change the fact that we're in a townsided mountainous
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Re: VFM 49: Day 1

Postby tfiosforevah » Mon May 13, 2019 8:28 pm

We shouldn’t try to lynch sk too fast because of the effects of the switches mafia has once sk is dead, we need to wait until at the very least one mafia is dead

Before we get any night results it’s hard to differentiate so if it happens it happens but let’s not actively try to lynch sk today
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VFM42- citizen- loss
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Re: VFM 49: Day 1

Postby Chemist1422 » Mon May 13, 2019 8:29 pm

tfiosforevah wrote:We shouldn’t try to lynch sk too fast because of the effects of the switches mafia has once sk is dead, we need to wait until at the very least one mafia is dead

Before we get any night results it’s hard to differentiate so if it happens it happens but let’s not actively try to lynch sk today

Let's just try to lynch scum, I agree
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Re: VFM 49: Day 1

Postby Zucker » Mon May 13, 2019 8:30 pm

tfiosforevah wrote:We shouldn’t try to lynch sk too fast because of the effects of the switches mafia has once sk is dead, we need to wait until at the very least one mafia is dead

Before we get any night results it’s hard to differentiate so if it happens it happens but let’s not actively try to lynch sk today


Um.......
Have you not been reading?
SK Alive is 2 KPN per day.
So if we miss lynch that’s 3 Town dying.
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Re: VFM 49: Day 1

Postby Chemist1422 » Mon May 13, 2019 8:39 pm

Dash2 wrote:
Dash2 wrote:
Chemist1422 wrote:Still doesn't change the fact that we're in a townsided mountainous

>TOWNSIDED

You realize if we don't lynch certain roles in a certain order we're guaranteed to lose due to how chaotic the switch system is. Mafia loses nothing while they and the SK pull the strings for if the PR roles fail or not

Still not mentioning the fact that if the SK dies early it'll be bad on the PRs as they'll essentially become cits for however many charges the mafia has left

When I said townsided mountainous I meant with an SK lynch D1

This is all hypothetical

And they don't become cits, they become ICs
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Re: VFM 49: Day 1

Postby Chemist1422 » Mon May 13, 2019 8:46 pm

Dash2 wrote:I motion for a tfios lynch if they refuse to start posting meaningful content

I'm not not okay with this

They play at their own pace but if they don't actually play they can get lynched
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Re: VFM 49: Day 1

Postby Zucker » Mon May 13, 2019 8:47 pm

Dash2 wrote:I'm honestly hoping cupcake is not actually a doctor like he literally said earlier. All his posts are garbage


They usually don’t have good posts.
Yet can you explain what you have done for Town thus far?
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Re: VFM 49: Day 1

Postby Zucker » Mon May 13, 2019 8:47 pm

Chemist1422 wrote:
Dash2 wrote:I motion for a tfios lynch if they refuse to start posting meaningful content

I'm not not okay with this

They play at their own pace but if they don't actually play they can get lynched


Yeah, Lynching Tfios is a high chance of a miss lynch judging from their previous games.
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Re: VFM 49: Day 1

Postby Zucker » Mon May 13, 2019 8:50 pm

Dash2 wrote:
cupcakeaj2 wrote:Hello, I didn't didn't say I didn't think I will not not didn't say I didn't hardclaim not Doctor

cupcakeaj2 wrote:Idea: Don't look at your rolecard until N1

cupcakeaj2 wrote:
ejjinami wrote:
cupcakeaj2 wrote:Hmmmm

Let's look at more ISOs.

just read the damn game, please.


I did.

And everybody said everything I was going to say.

cupcakeaj2 wrote:Let's support more suspicious and horrible reads

To random vote or to not random vote?

/vote Uzay
cupcakeaj2 wrote:
ejjinami wrote:
Dash2 wrote:Assuming the SK is dead, mafia can just as easily use their cop to narrow down who is citizen and who is not, while the vig goes and shoots whoever

PFFFFFFFFFT XD
Oh god, this is too wrong to be fake
It’s possible that dash genuinely thought about that “before getting a scum RC” and is just repeating his pre-game thoughts, but the conversation feels sooooo natural…
The slip is pretty btw


Okay I hate you

I was going to say that I think Dash is Town because if he's Mafia, he can't possibly have made such an obvious mistake.


cupcake literally cannot be town


I as well didn’t like Cupcake’s vote on obvious town but Cupcake is usually this bad, same with Tfios.

I’m not and will never push a Cupcake/Tfios lynch until other possibilities have been said.
I also feel as if your saying all this to push the votes off of you.
I also remember you saying like “Noooo Stop Wagoning me!” But you weren’t even Wagoned which makes me think your scum that panicked.
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Re: VFM 49: Day 1

Postby Zucker » Mon May 13, 2019 8:51 pm

Dash2 wrote:
Zucker wrote:
Dash2 wrote:I'm honestly hoping cupcake is not actually a doctor like he literally said earlier. All his posts are garbage


They usually don’t have good posts.
Yet can you explain what you have done for Town thus far?

This is why I have you blocked right here.


Still doesn’t explain what you have done for Town.
And the more you talk the more I keep finding reasons for you to be scum then ones to prove your innocence.
Like what exactly makes you Town here?
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Re: VFM 49: Day 1

Postby tfiosforevah » Mon May 13, 2019 8:52 pm

Zucker wrote:
tfiosforevah wrote:We shouldn’t try to lynch sk too fast because of the effects of the switches mafia has once sk is dead, we need to wait until at the very least one mafia is dead

Before we get any night results it’s hard to differentiate so if it happens it happens but let’s not actively try to lynch sk today


Um.......
Have you not been reading?
SK Alive is 2 KPN per day.
So if we miss lynch that’s 3 Town dying.

Sk could also very well hit mafia, which could be helpful. I’m not saying to trust sk will actively maf hunt, but there is the possibility
I’m just saying it’s in best interest to not lynch sk first
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FM History: 8-7
Spoiler: FM6E- stalker- loss
TFM8- checker- loss
GFM- investigator- win
Episode XII- double citizen- win
SFM28- Jugin/Vet. Lancer (citizen)- loss
VFM42- citizen- loss
SFM53- despacito 2.5 (tracker)- win
VFM43- citizen- win
SFM55- vanilla townie (citizen)- win
FM17C- caporegime- loss
VFM44- citizen- loss
FM17D- pirate- win
VFM46- irn-bru (goon)- win
SFM56- goon- win
FM17E- citizen- loss
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Re: VFM 49: Day 1

Postby Chemist1422 » Mon May 13, 2019 8:53 pm

Tfios what are your reads
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Re: VFM 49: Day 1

Postby Crimson97 » Mon May 13, 2019 8:53 pm

Dash2 wrote:
Chemist1422 wrote:
Dash2 wrote:Crimson here's the thing though. If SK dies D1 Mafia has no reason to not use the cop and doc switches, and unless they want to game throw there's no reason for all of them to use the switches at once

I'm not crimson

Shut you know what I meant

We hadn't been confused in a long time.
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Re: VFM 49: Day 1

Postby Zucker » Mon May 13, 2019 8:54 pm

Dash2 wrote:Rick what are your thoughts on this attempted wagon on me


This he is pretty much saying “Noooooo stop this Wagon on me!”
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