17F (Gameover) | A Peaceful Game | Town Wins!

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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Transcender » Sat Apr 27, 2019 12:53 pm

Eragon1329 wrote:
Google wrote:you know you could just ask me to make a quick good edit of 'luigi wins by doing absolutely nothing' and replace luigi with eragon


except i lost

uwu

uwu
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Eragon1329 » Sat Apr 27, 2019 12:57 pm

Flake wrote:eragon u deserved to lose like just dont get killed bro lol not hard



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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Eragon1329 » Sat Apr 27, 2019 12:58 pm

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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Watt2015 » Sat Apr 27, 2019 1:25 pm



Do what I did.

Both uwu
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby UzayAltay » Sat Apr 27, 2019 1:28 pm

Eragon1329 wrote:Special Notes
Michael - The only one who actually read the role card thread and thought of the idead of Disgusier being in the game. Only to be accused on being Mafia and ignored
Eragon - The unluckiest neutral benign
Multi - The most suspicious mechancially confirmed Citizen
rightodude - The most univerally scum read person, to never be lynched
Overki11 - The worst claim ever to get univerally trusted by everyone
Soul & Elusive - The Canadians who would rather lynch themselves to prove their innocence than scum hunt
Tilted - The guy who never claimed his role or resulsts, but everyone just trusts he knows what he is doing and hopes he will carry eventually
tifos, Uzay, Mario - The confirmed citizens everyone still suspects may actually be Mafia in hiding
juck - The only Mafia to notice the potential of Don, but got bussed day 1 for being too smart
Watt - The only Citizen who decided to not claim day 1 and lure scum into killing him, bascially the Citizen who did his job actually


>From linear's notes

I think Non claimed cits are criticized A bit harsh.
Watt was scum's only successful night kill .
So criticizing other cits for not night killed is ????
( not even speaking about We massclaimed Day 2 , which give us no chance at NKed)
46-46 Spoiler: Town Games(27-32)

NFM50,NFM51,NFM52,14D,14E, NFM54 ,14H (AF), 14G, NFM 55, NFM 56, 15C, NFM 57, NFM 58,15F,SFM45,16B, VFM36, 16D , SFM 47 , VFM38, NFM62 , 16G ,VFM 39, EpisodeXVII, 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58,VFM59 ,19D,VFM60,SFM66,SFM67,VFM64,SFM70,VFM69,XX7,XX9, VFM71,VFM72, VFM73, VFM74, 21A,VFM75,VFM76,XX14,VFM77,XX16,VFM78,VFM79

Scum Games (19-14)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53, VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E, 19F ,VFM62 ,VFM63,XX3,VFM66,XX5,VFM67,XX6,SFM72,XX8,VFM70,XX10,SFM76,SFM80
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby UzayAltay » Sat Apr 27, 2019 1:32 pm

Eragon1329 wrote:but flake

you have to agree

if the mafia
actually like
played the game and didn't pull a roly-poly and die


this would have gone a lot differently

TBH It is possibleto make arguments based of IF
But it never changes anything .
46-46 Spoiler: Town Games(27-32)

NFM50,NFM51,NFM52,14D,14E, NFM54 ,14H (AF), 14G, NFM 55, NFM 56, 15C, NFM 57, NFM 58,15F,SFM45,16B, VFM36, 16D , SFM 47 , VFM38, NFM62 , 16G ,VFM 39, EpisodeXVII, 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58,VFM59 ,19D,VFM60,SFM66,SFM67,VFM64,SFM70,VFM69,XX7,XX9, VFM71,VFM72, VFM73, VFM74, 21A,VFM75,VFM76,XX14,VFM77,XX16,VFM78,VFM79

Scum Games (19-14)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53, VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E, 19F ,VFM62 ,VFM63,XX3,VFM66,XX5,VFM67,XX6,SFM72,XX8,VFM70,XX10,SFM76,SFM80
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby UzayAltay » Sat Apr 27, 2019 1:34 pm

Flake wrote:eragon u deserved to lose like just dont get killed bro lol not hard

It is a curse.
If Nothing happens , he would be agented and NKed night 1.
46-46 Spoiler: Town Games(27-32)

NFM50,NFM51,NFM52,14D,14E, NFM54 ,14H (AF), 14G, NFM 55, NFM 56, 15C, NFM 57, NFM 58,15F,SFM45,16B, VFM36, 16D , SFM 47 , VFM38, NFM62 , 16G ,VFM 39, EpisodeXVII, 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58,VFM59 ,19D,VFM60,SFM66,SFM67,VFM64,SFM70,VFM69,XX7,XX9, VFM71,VFM72, VFM73, VFM74, 21A,VFM75,VFM76,XX14,VFM77,XX16,VFM78,VFM79

Scum Games (19-14)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53, VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E, 19F ,VFM62 ,VFM63,XX3,VFM66,XX5,VFM67,XX6,SFM72,XX8,VFM70,XX10,SFM76,SFM80
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby UzayAltay » Sat Apr 27, 2019 1:41 pm

Flake wrote:
UzayAltay wrote:
Flake wrote:eragon u deserved to lose like just dont get killed bro lol not hard

It is a curse.
If Nothing happens , he would be agented and NKed night 1.

:BlobSad:

PS - I referenced 17E
46-46 Spoiler: Town Games(27-32)

NFM50,NFM51,NFM52,14D,14E, NFM54 ,14H (AF), 14G, NFM 55, NFM 56, 15C, NFM 57, NFM 58,15F,SFM45,16B, VFM36, 16D , SFM 47 , VFM38, NFM62 , 16G ,VFM 39, EpisodeXVII, 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55,VFM57,SFM64, 19C,VFM58,VFM59 ,19D,VFM60,SFM66,SFM67,VFM64,SFM70,VFM69,XX7,XX9, VFM71,VFM72, VFM73, VFM74, 21A,VFM75,VFM76,XX14,VFM77,XX16,VFM78,VFM79

Scum Games (19-14)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53, VFM43,17E,VFM49,SFM60,CFM19,VFM54, EpisodeXIX, SFM63, 19E, 19F ,VFM62 ,VFM63,XX3,VFM66,XX5,VFM67,XX6,SFM72,XX8,VFM70,XX10,SFM76,SFM80
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Eragon1329 » Sat Apr 27, 2019 2:00 pm

Flake wrote:

Image

same energy



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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Eragon1329 » Sat Apr 27, 2019 2:01 pm

Oh god

Remind me not to copy paste pictures on mobile when I don’t know how it’s gonna turn out


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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby MoustachioMario » Sat Apr 27, 2019 5:13 pm

I slept peacefully.
Games Won
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SFM63
The Godfather
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Multiuniverse » Sat Apr 27, 2019 5:19 pm

MoustachioMario wrote:I slept peacefully.


Cool story bro

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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby LinearPoint » Sat Apr 27, 2019 5:23 pm

I like how Elusive being Ninja was actually a possibility, but I'm not sure anyone had considered it.
Like I think if that was brought up as a possibility, assuming people didn't ignore it like they did with the Disguiser idea, Elusive could have actually been lynched.
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby LinearPoint » Sat Apr 27, 2019 5:29 pm

Yeah I do think Mafia spent way too much time trying to figure out how to distance each other day 1.
At one point I remembered looking at the top 3 wagons and like all 3 were Mafia and half the votes between those 3 were Mafia members.
Actually just played themselves day 1 and if you looked through early Mafia chat you could see the moment where they realized they fucked up and Juck was being lynched.=
Triangle's response to being bused was also pretty funny. And 0ver's advice was to just bus him back.
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Re: 17F | A Quiet Town | Day 1 - New Trials

Postby LinearPoint » Sat Apr 27, 2019 5:40 pm

LinearPoint wrote:[center]
Current Vote Count
Player Votes Voters
  # Votes Until Majority


This was a pretty funny vote count day 1.
Like. Both of the top players were Mafia and only 1 town was even voting between those two.
I'm not even sure people were being serious at this point in time either, but Mafia were just pushing eachother.
But most of Day 1 was a bunch of wagons with like 1 person on them.

At least the Mafia stopped busing each other later in the day. Well except for Over. I don't think there was a day 1 vote count where Over was not voting Mafia outside of the initial RVS onto Phone, but then quickly swapped to just bussing.
At least triangle and juck were on townies with 3 votes end of day.
I think Juck's lynch may have been avoided if Over did not swap to Juck which would have made Juck 5 votes and not 6. If Trangle and Juck voted the same person instead of splitting their votes (probably Uzay as TC claimed TI) which puts Uzay at 4 votes. It would have then been significantly easier for Mafia to convince 1 townie to swap from Juck to Uzay. Heck, Chemist probably wouldn't have needed much swaying to do so.
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby LinearPoint » Sat Apr 27, 2019 5:49 pm

Moral of the story, just don't bus day 1.
Like there is 20 people and the other 16 non-Mafia don't fully trust anybody else.
Just focus on making yourself not as untrustworthy as the other 18 people any 1 person is considering for a lynch.
Get a presence, and don't really worry too much about who you think town would think you think is scum. Because believe it or not, town is not typically concerned day 1 with trying to make associations. They'll just be happy if the lynch didn't flip green and would more or less just be mildly inconvenienced if it did flip green because to town it's basically just a random lynch day 1 or maybe a PL on someone not really doing anything which is I think what happened to Juck just a lack of a strong presence and Mafia not really coordinating at all.
I do really think Mafia severely overthink how scummy their actions are. It's not like you're forbidden from voting with your ally. All that accomplishes is basically making it so your 4 votes become just a single vote in terms of the influence you have. And not to mention town would literally not suspect all 4 Mafia voting together to push a lynch day 1. I can almost guarantee you that it's likely town would see 2 people on that wagon flip scum and give a town pass to the rest of the wagon.
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby hereisme » Sat Apr 27, 2019 11:01 pm

To everyone saying town was dumb for guessing silly Mafia roles-
At least the entire town didn't full derp and lynch Elusive.
We took a step back and looked at everything to realize something was weird.

Yes, I agree - GJ Michael for realizing Disg was probably the case.
But to say town was dumb... nah, we would have blindly lynched Elusive if that were the case.
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Tiltedcomedian » Sat Apr 27, 2019 11:53 pm

hereisme wrote:To everyone saying town was dumb for guessing silly Mafia roles-
At least the entire town didn't full derp and lynch Elusive.
We took a step back and looked at everything to realize something was weird.

Yes, I agree - GJ Michael for realizing Disg was probably the case.
But to say town was dumb... nah, we would have blindly lynched Elusive if that were the case.


knives and forks tbh
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Seththeking » Sun Apr 28, 2019 12:14 am

hereisme wrote:To everyone saying town was dumb for guessing silly Mafia roles-
At least the entire town didn't full derp and lynch Elusive.
We took a step back and looked at everything to realize something was weird.

Yes, I agree - GJ Michael for realizing Disg was probably the case.
But to say town was dumb... nah, we would have blindly lynched Elusive if that were the case.


Like Multi was trying to do? Lol.
Also I did say Elusive and Soul were TvT.
Goes to show, I’m better at finding Town then Scum.
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby LinearPoint » Sun Apr 28, 2019 1:26 am

hereisme wrote:To everyone saying town was dumb for guessing silly Mafia roles-
At least the entire town didn't full derp and lynch Elusive.
We took a step back and looked at everything to realize something was weird.

Yes, I agree - GJ Michael for realizing Disg was probably the case.
But to say town was dumb... nah, we would have blindly lynched Elusive if that were the case.


Implying that almost did not happen.
Like up until 0ver was lynched Elusive was top wagon by a far amount with a lot of townies just saying there was no reason to consider anyone else.
Also lynching Elusive wouldn't even have been a stupid option. There was a TI scum check on Elusive and it's not necessarily impossible to say Mafia did not kill, or Mafia hit an immune NE and Mafia!Elusive took credit for it.
There were legitimate reasons to have lynched Elusive.
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby LinearPoint » Sun Apr 28, 2019 1:26 am

Now if Multi got lynched over Elusive and 0ver.
That would have been a bit of a cause for concern.
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby Multiuniverse » Sun Apr 28, 2019 5:18 am

hereisme wrote:To everyone saying town was dumb for guessing silly Mafia roles-
At least the entire town didn't full derp and lynch Elusive.
We took a step back and looked at everything to realize something was weird.

Yes, I agree - GJ Michael for realizing Disg was probably the case.
But to say town was dumb... nah, we would have blindly lynched Elusive if that were the case.


If town has any shred of sense we would've lynched elusive
It was the logical choice

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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby ElusiveBelle » Sun Apr 28, 2019 8:01 am

In thinking about it, I'm surprised ED didn't shadow me when I claimed a dumb version of Botanist d1 and people were discussing the possibility of it being legit, which it was.

That would have been two assassin kills at night, however one would have been on 0ver which would have further screwed mafia
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby ElusiveBelle » Sun Apr 28, 2019 9:10 am

ElusiveBelle wrote:In thinking about it, I'm surprised ED didn't shadow me when I claimed a dumb version of Botanist d1 and people were discussing the possibility of it being legit, which it was.

That would have been two assassin kills at night, however one would have been on 0ver which would have further screwed mafia

Really, with the right roles in play like Botanist or Transporter, Disguiser, Enforcer, etc. The Assassin can be a severely buffed SK. Scoring two kills a night instead of one on top of the mafia kills
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Re: 17F (Gameover) | A Peaceful Game | Town Wins!

Postby LinearPoint » Sun Apr 28, 2019 5:09 pm

I personally think shadowing a Disguiser or Enforcer is pretty bad for them most of the time since it would be always killing 1 Mafia which isn't always the best move for an NK.
Botanist is also limited to 4 double visits max, but can still be pretty bad. Honestly, Assassin does just hard counter Botanist by bypassing it's protection and killing two people.
Transporter would probably need to claim if they got targeted by an Assassin. It'll be harder for an Assassin to get away with shadowing a double visiting role if the whole town knows about it and can plan around it.

Plus there is the downside to Assassin doesn't have control over who it kills. Someone like Transporter or Botanist could easily turn that into basically 2 Vigilante shots.
It can be exploited if someone knows they are being shadowed.
Also a note with the double visits. If either of the visits was to the Assassin then the Assassin only kills them just like any other role that visits the Assassin while shadowed.

It basically looks like this compared to SK.
+Can ignore protective roles if shadowing them.
+Has the potential to kill 2 people in a night.
=Semi protection from LO, Tracker, and Agent. This isn't necessarily foolproof as if someone claims they got shadowed and the Assassin was seen visiting them, they get caught still.
=Can be exploited by town or Mafia to get Assassin to kill who they want them to kill. This, however, could also be an advantage as it convinces Town to possibly make sub-optimal target choices kind of like Werewolf.
-Has less control over who dies.

Overall while Assassin does have quite a few potential strengths. I think it actually comes down to how well the Town and Mafia adapt and try to play around the Assassin in order to outplay them.
I almost think it might need full LO/Tracker immunity otherwise the parts of it that are Ninja just don't really matter, other than possibly framing someone by shadowing them to a non-visiting role like Citizen which will make the LO on them or Tracker watching the shadowed person think twice if the player was shadowed or actually was Assassin who targeted the Citizen or even if a PR role that died had visited the Assassin shadowing them.
I frankly don't know about it. I might consider it a side grade to SK. But honestly it's more dependent on setup than SK. It needs either a LO, Tracker, Botanist, Transpoter, Disgusier, or Enforcer otherwise it is a strictly worse SK. Kind of like how some hosts will reroll Framer or Disguiser if no TI they counter rolled it might be the same for Assassin if it were to be used in an open standard game.
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