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ZSSDistortion wrote:Also just a reminder in case people didn't bother reading the OP - this is a light game, so you can only make 50 posts per in-game day with the exception of the last hour, in which you can post as much as you want.
Eragon1329 wrote:/vote Ejjinami
N0 red
hereisme wrote:Since I'm always SRing them not matter what -
/vote Chemist
Chemist1422 wrote:Hello
We're going to leave cop cover. How do we do that? It's simple. Every night that the cop is still alive and unouted, you claim to have gotten a green check on one person that night. Try to make it someone you would actually check as cop in that situation.
Benefits:
- Helps hide the real cop while getting their peeks out
- Allows SHC
Disadvantages:
- Helps wolves PoE the cop more effectively - Less so with doctors in the setup
/vote hereisme
This vote's about as much of a joke as theirs, but their post along with it felt lazy.
Eragon1329 wrote:Whatever we decide to do for cop, onto the doctors
At the end of the day, we should(as a town) correlate a “doc 1” and “doc 2” pool, to make 100% sure docs don’t cross-heal
Who the docs heal in that “pool” is up to them, for WIFOM purposes, but they must heal in that pool
MafiaMenace wrote:/vote james
stranger danger
Chemist1422 wrote:SHC = Seer Hunt Clear
If wolves attack someone thinking they're the cop their peek is likely town
hereisme wrote:Chemist1422 wrote:Okay in a recent game I played I left cop cover on both of the mafia
But even then, we gain information. 3 people left cover on one person and they weren't killed, so we figured them or their claimed peek had to be mafia, and both were
I've never seen hypos done when just Cop is in play,
But it does sound more helpful than harmful.
From what you've described I would say I'm already for it.
With the role list, I feel like it would be a good plan.
I'd still like to hear the opinions of everyone else though.
On a separate note, because of light post limit, we'll need to make each one count.
I'm probably skipping meme phase because otherwise there will be little discussion today.
Everyone is free to do whatever they want obviously,
but fluffing after today will probably lead to SR from me.
Get the memes out fast or in the same post or something.
Current reads:
Town Lean - Chemist
NULL - everyone else
ZSSDistortion wrote:ejjinami|1|Eragon1329; Chemist1422|1|hereisme
Also just a reminder in case people didn't bother reading the OP - this is a light game, so you can only make 50 posts per in-game day with the exception of the last hour, in which you can post as much as you want.
tfiosforevah wrote:ZSSDistortion wrote:ejjinami|1|Eragon1329; Chemist1422|1|hereisme
Also just a reminder in case people didn't bother reading the OP - this is a light game, so you can only make 50 posts per in-game day with the exception of the last hour, in which you can post as much as you want.
^^^^^^^^
this should be easy for me
NotExacerbated wrote:Hey gamers I’m at a school dance
Chemist1422 wrote:Hello
We're going to leave cop cover. How do we do that? It's simple. Every night that the cop is still alive and unouted, you claim to have gotten a green check on one person that night. Try to make it someone you would actually check as cop in that situation.
Benefits:
- Helps hide the real cop while getting their peeks out
- Allows SHC
Disadvantages:
- Helps wolves PoE the cop more effectively - Less so with doctors in the setup
/vote hereisme
This vote's about as much of a joke as theirs, but their post along with it felt lazy.
Eragon1329 wrote:Whatever we decide to do for cop, onto the doctors
At the end of the day, we should(as a town) correlate a “doc 1” and “doc 2” pool, to make 100% sure docs don’t cross-heal
Who the docs heal in that “pool” is up to them, for WIFOM purposes, but they must heal in that pool
Eragon1329 wrote:Also notes on claiming:
Due to the doctors being macho and the cop being our only TI.
Do not claim until you are specifically asked to claim. There is always a chance that you won’t be the lynch, and a claimed citizen is basically useless, will never die at night, and could possibly be mislynched later.
So always leave that air of mystery on whether you are a PR or not, and frankly i’d Prefer never claiming until the lynch is 100% set, and only CFD’ing off of the lynch if the target is a PR
ScorpioDiAngelo wrote:Okay well Chemist is being very productive in this game. Either town or some next level powerwolfing.
Chemist1422 wrote:Eragon towny for setting up good mechanical play
Scorpio is a FeelsWeird for mentioning me and not Eragon
Eragon1329 wrote:The doc in the pool given
If there are 2 docs in one pool, well then...
Fuck RNG lmao
Like “group 1” persists of blah blah, and the doctor in that pool heals there, and “group 2 “ consists of blah blah and doctor in that pool heals there
hereisme wrote:@Eragon
I'm still worried about accidentally having both Docs in same pool.
This plan seems more dangerous because of that chance.
And what if one of the pools ends up with more Maf than town?
Then that Doc has more chance of healing scum on accident.
Wouldn't it just be safer to let the Docs do whatever they choose?
As in - heal who they town read most each day?
It feels too risky when we can't be sure how the pools are split.
As for your thoughts on the hypo, I can see both sides.
Plus, if Cop dies tonight or gets red check, we don't need to.
But if Cop dies Night 2 or 3 with green checks, the hypo helps.
If I had to say what I wanted to do right now, I think we should.
Chemist1422 wrote:SHC = Seer Hunt Clear
If wolves attack someone thinking they're the cop their peek is likely town
hereisme wrote:Current reads:
Town Lean - Chemist
NULL - everyone else
James wrote:>Still using readlists in 2019
lole
TheWabbit wrote:Claiming goon. My buddies are lilgangsta and Eragon1329.
-----
I think we should let the doctors decide the target for themselves. Attempting to separate them with no clear distinction both in town!PoV and doc!PoV won't help. Attempting to find ways to help the doctors in coordination will also help scum narrow down possible doctors.
NotExacerbated wrote:Hey gamers I’m at a school dance
hereisme wrote:@Eragon
I'm still worried about accidentally having both Docs in same pool.
This plan seems more dangerous because of that chance.
And what if one of the pools ends up with more Maf than town?
Then that Doc has more chance of healing scum on accident.
Wouldn't it just be safer to let the Docs do whatever they choose?
As in - heal who they town read most each day?
It feels too risky when we can't be sure how the pools are split.
As for your thoughts on the hypo, I can see both sides.
Plus, if Cop dies tonight or gets red check, we don't need to.
But if Cop dies Night 2 or 3 with green checks, the hypo helps.
If I had to say what I wanted to do right now, I think we should.
ZSSDistortion wrote:ejjinami|1|Eragon1329; Chemist1422|1|hereisme
Also just a reminder in case people didn't bother reading the OP - this is a light game, so you can only make 50 posts per in-game day with the exception of the last hour, in which you can post as much as you want.
lilgangsta wrote:What do we use instead? I don't have a problem with readlists.
Eragon1329 wrote:Also notes on claiming:
Due to the doctors being macho and the cop being our only TI.
Do not claim until you are specifically asked to claim. There is always a chance that you won’t be the lynch, and a claimed citizen is basically useless, will never die at night, and could possibly be mislynched later.
So always leave that air of mystery on whether you are a PR or not, and frankly i’d Prefer never claiming until the lynch is 100% set, and only CFD’ing off of the lynch if the target is a PR
ScorpioDiAngelo wrote:Okay well Chemist is being very productive in this game. Either town or some next level powerwolfing.
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