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VFM43 | No Hope (Plus One) | Game Over (Doomed To Suffer)

PostPosted: Sat Feb 09, 2019 2:55 pm
by ZSSDistortion


VFM43: No Hope (Plus One)

As time moves forward, we move ever so slightly closer to the brink of collapse. With the future of this section unclear and the world becoming more shambolic by the minute, the beginning of the end approaches.

There is no hope.

Or is there?


Remnants of Rules

0) Follow the FM Rules and the forum rules at all times.

1) This is not an official episode; as such, there will be no official rewards.

2) If a player does not post for 24 hours, they will be prodded regardless of day length. Prodded players have 12 hours to make a productive post in the thread or they will be replaced. A player will be automatically replaced if they get a second prod. A post may be judged to not have enough content to count towards the prod timer at my discretion. You must also have at least 999 posts by the end of each IRL day or you will be permanently banned from playing FM games

3) On the other hand, if you break the post limit mentioned in the setup notes below, I will remind you not to do it again once, then give you an unofficial warning if done a second time and if done a third time you will be force replaced if no special circumstances are already in effect.

4) Be respectful. Things may get heated, but don't go overboard.

5) Bold your votes, unbolded votes will not be accepted. Votes inside spoilers will not be accepted. As long as I understand who you are voting for, abbreviations and spelling mistakes are acceptable, as well. Unvotes are not required. There is no particular format for votes as I will be Ctrl+F-ing 'vote'.

6) Night Actions: At night, if you wish to send in a night action either PM ZSSDistortion with your action using the following subject: VFM43 Night Action. You may also DM me on Discord with your night action (05Distortion#4444).

7) Codes and encryptions are not allowed. Signals are allowed.

8) Flavour is not alignment indicative in any way, so don't use it as an argument.

9) Any situation that may arise not covered by these rules or by the general site/FM rules, will be handled by myself or another FM mod if we feel the need to step in.

10) WOTM is in effect. If I deem that a player in signups could make the game unenjoyable for other players in the long run then I will remove them from the signups and they won't be allowed back in.

11) Most importantly, remember that this is just a game, so just try and have fun!

Survivors Rolelist

Sheriff
Macho Doctor
Macho Doctor
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen


Goon
Goon
Goon


Apocalyptic Setup Notes:
  • 72/24 phases. Plurality + majority enabled. Feedback-less. In the event of two players having the highest + same amount of votes at the end of day, the lynch will be the first person to have reached that number of votes.
  • This is a light game. You may make up to 50 posts per in-game day with the exception of the last hour of the day, in which you may post as much as you please.
  • The Doctors have a Macho modifier, so they can't protect each other.
  • If both Doctors heal the same target at night, the target will not receive any protection.
  • If a Doctor dies, the Sheriff will gain a Macho modifier.

Re: VFM43 | No Hope (Plus One) | Setup

PostPosted: Sat Feb 09, 2019 3:06 pm
by ZSSDistortion
Doomed Playerlist
1) BasicFourLife MafiaMenace
2) Kears123 * James
3) Chemist1422
4) heytheregirl17 lilgangsta
5) tfiosforevah *
6) ejjinami *
7) NotExacerbated *

italics = player in slot has been replaced out
* denotes prod

Graveyard of Freedom
Preemptively all of us - we'll be free eventually
Phone0IX - Lynched D1 - Goon
hereisme - Killed N1 - Sheriff
ScorpioDiAngelo- Lynched D2 - Citizen
Eragon1329- Killed N2 - Doctor
UzayAltay - Lynched D3 - Goon
TheWabbit- Killed N3 - Doctor


ISOS
ZSSDistortion (Host/Mod)

BasicFourLife MafiaMenace
Kears123 James
Eragon1329
Chemist1422
UzayAltay
heytheregirl17 lilgangsta
Phone0Ix
tfiosforevah
ejjinami
hereisme
NotExacerbated
TheWabbit
ScorpioDiAngelo

Worst Timeline
*insert events here*

Re: VFM43 | No Hope (Plus One) | Setup

PostPosted: Sat Feb 09, 2019 3:07 pm
by ZSSDistortion
I will send rolecards out later as I'm working on coursework stuff for uni - in the meantime feel free to contemplate your existence in this world.

Re: VFM43 | No Hope (Plus One) | Setup

PostPosted: Sat Feb 09, 2019 5:14 pm
by ZSSDistortion
Rolecards have been sent out. The game will start at 1AM GMT which is approximately 1 hour 45 minutes from this post.

Re: VFM43 | No Hope (Plus One) | Setup

PostPosted: Sat Feb 09, 2019 7:00 pm
by ZSSDistortion
Spoiler: "So how are you holding up these days?"

"You should already know this."

"Don't give me that look man, I just wanna get an idea of what you've been up to recently."

"Again, do I really need to state the obvious?"

"...Look, I understand that you're pissed that the worlds went to shit and everything's ruined but does that really mean you need to be this abrasive?"

"Do you even realize the magnitude of the situation we're in? People have been mysteriously going missing even before this shit happened, regardless of how well-known or rich they were. No trace has been found of them no matter how much I've looked. Its almost like they never existed. And I'm not even going into how the people we trusted to keep us safe and manage our countries have messed everything up. Yet despite all this, you remain nonchalant about it?"

"I'm just trying to stay positive, honestly. Even if I'm forced to spend the rest of my days trying to survive in this ruined world and hunting for clues as to what happened to the missing people I knew, its better to have an optimistic outlook on life so I can focus on motivating myself to fix this place up someday."

"Whatever floats your boat, I guess. Personally I think that outlook of yours is gonna cause some serious problems in life- you never know what the other survivors could be thinking. Now let's get to the point of our meeting - take this device and try to gather intel on the missing people. If we're both somehow still alive in a week, lets meet back at this pier. See you around mate."

"I'll hopefully see you back here too."


With the world becoming more shambolic by the minute and the future of this section looking shaky, time is running out.

Welcome to the beginning of the end folks. Enjoy the ride.

Day 1 begins! It will end at 1AM GMT on the 13th of February.
There is a lynch today.

Re: VFM43 | No Hope (Plus One) | Setup

PostPosted: Sat Feb 09, 2019 7:00 pm
by Eragon1329
First


Image

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 7:01 pm
by Eragon1329
/vote Ejjinami

N0 red

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 7:05 pm
by hereisme
Since I'm always SRing them not matter what -
/vote Chemist

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 7:19 pm
by ZSSDistortion
Current Vote Count
Player Votes Voters
  # Votes Until Majority


Also just a reminder in case people didn't bother reading the OP - this is a light game, so you can only make 50 posts per in-game day with the exception of the last hour, in which you can post as much as you want.

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 7:27 pm
by MafiaMenace
/vote james
stranger danger

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 7:34 pm
by Chemist1422
Hello

We're going to leave cop cover. How do we do that? It's simple. Every night that the cop is still alive and unouted, you claim to have gotten a green check on one person that night. Try to make it someone you would actually check as cop in that situation.

Benefits:
- Helps hide the real cop while getting their peeks out
- Allows SHC

Disadvantages:
- Helps wolves PoE the cop more effectively - Less so with doctors in the setup

/vote hereisme

This vote's about as much of a joke as theirs, but their post along with it felt lazy.

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 7:49 pm
by hereisme
Hmm I can see that plan going either way.
What if the first night 3 people claim green on goons?
Then Mafia will know 3 people that aren't the Cop.

That's WCS though so it might actually be more beneficial than not.
Plus, like you said, with two Docs it's still very WIFOM for Maf.
Yeah, I'm leaning towards this being a good idea for Cop cover.
Or at the very least for accurate results pending Cop flip.

Ps - I'm not even gonna deny my lazy RVS post on you.
But I will remove it because your post struck me as townie.

/vote unvote

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 7:52 pm
by Chemist1422
Okay in a recent game I played I left cop cover on both of the mafia

But even then, we gain information. 3 people left cover on one person and they weren't killed, so we figured them or their claimed peek had to be mafia, and both were

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:04 pm
by hereisme
Chemist1422 wrote:Okay in a recent game I played I left cop cover on both of the mafia

But even then, we gain information. 3 people left cover on one person and they weren't killed, so we figured them or their claimed peek had to be mafia, and both were

I've never seen hypos done when just Cop is in play,
But it does sound more helpful than harmful.
From what you've described I would say I'm already for it.
With the role list, I feel like it would be a good plan.
I'd still like to hear the opinions of everyone else though.

On a separate note, because of light post limit, we'll need to make each one count.
I'm probably skipping meme phase because otherwise there will be little discussion today.
Everyone is free to do whatever they want obviously,
but fluffing after today will probably lead to SR from me.
Get the memes out fast or in the same post or something.

Current reads:
Town Lean - Chemist
NULL - everyone else

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:07 pm
by Eragon1329
I’m not against cop hypo’ing but I’m not like, a strong advocate for it either.

Basically this is my thoughts on hypoclaimig

Yes: we get 1-2 free clears depending on claims

No: unless scum gets incredibly lucky, we get 2-3 clears when the cop outs, but alsompossibly 0

Basically like a small confirmed gain or a larger, but riskier gain

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:08 pm
by Eragon1329
Whatever we decide to do for cop, onto the doctors

At the end of the day, we should(as a town) correlate a “doc 1” and “doc 2” pool, to make 100% sure docs don’t cross-heal

Who the docs heal in that “pool” is up to them, for WIFOM purposes, but they must heal in that pool

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:10 pm
by Eragon1329
Also notes on claiming:

Due to the doctors being macho and the cop being our only TI.

Do not claim until you are specifically asked to claim. There is always a chance that you won’t be the lynch, and a claimed citizen is basically useless, will never die at night, and could possibly be mislynched later.

So always leave that air of mystery on whether you are a PR or not, and frankly i’d Prefer never claiming until the lynch is 100% set, and only CFD’ing off of the lynch if the target is a PR

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:15 pm
by Chemist1422
Eragon towny for setting up good mechanical play

Scorpio is a FeelsWeird for mentioning me and not Eragon

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:19 pm
by hereisme
Eragon1329 wrote:Whatever we decide to do for cop, onto the doctors

At the end of the day, we should(as a town) correlate a “doc 1” and “doc 2” pool, to make 100% sure docs don’t cross-heal

Who the docs heal in that “pool” is up to them, for WIFOM purposes, but they must heal in that pool

Here's the problem I see with this - how will the Docs know who is 1 or 2?
They aren't gonna be labeled on the Role Card as 1 and 2 LoL
So how will we be sure they heal in different pools?
It might be best to just let them WIFOM too.

About claiming, everyone should agree with Eregon here.
Don't claim unless you are VERY sure you're getting lynched.

Scorpio entrance feels a little weird yeah.
But I don't really know how they play normally.
@Scorpio Do you have opinions on the proposed plans?

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:21 pm
by Eragon1329
hereisme wrote:
Eragon1329 wrote:Whatever we decide to do for cop, onto the doctors

At the end of the day, we should(as a town) correlate a “doc 1” and “doc 2” pool, to make 100% sure docs don’t cross-heal

Who the docs heal in that “pool” is up to them, for WIFOM purposes, but they must heal in that pool

Here's the problem I see with this - how will the Docs know who is 1 or 2?
They aren't gonna be labeled on the Role Card as 1 and 2 LoL
So how will we be sure they heal in different pools?
It might be best to just let them WIFOM too.

About claiming, everyone should agree with Eregon here.
Don't claim unless you are VERY sure you're getting lynched.

Scorpio entrance feels a little weird yeah.
But I don't really know how they play normally.
@Scorpio Do you have opinions on the proposed plans?


The doc in the pool given

If there are 2 docs in one pool, well then...

Fuck RNG lmao

Like “group 1” persists of blah blah, and the doctor in that pool heals there, and “group 2 “ consists of blah blah and doctor in that pool heals there

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:22 pm
by Eragon1329
Although that’s a good point and could work out either way

But I think it helps stop the kills from being stopped on the “best players” wih maximum efficiency, as we can separate the “best players” into different groups so that docs can heal the players in that group

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:29 pm
by Chemist1422
ScorpioDiAngelo wrote:Okay well Chemist is being very productive in this game. Either town or some next level powerwolfing.

ScorpioDiAngelo wrote:
Chemist1422 wrote:Eragon towny for setting up good mechanical play

Scorpio is a FeelsWeird for mentioning me and not Eragon

TBH I forgot about you. Sorry. But yeah. Same goes for you

what

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:31 pm
by hereisme
@Eragon
I'm still worried about accidentally having both Docs in same pool.
This plan seems more dangerous because of that chance.
And what if one of the pools ends up with more Maf than town?
Then that Doc has more chance of healing scum on accident.
Wouldn't it just be safer to let the Docs do whatever they choose?
As in - heal who they town read most each day?
It feels too risky when we can't be sure how the pools are split.

As for your thoughts on the hypo, I can see both sides.
Plus, if Cop dies tonight or gets red check, we don't need to.
But if Cop dies Night 2 or 3 with green checks, the hypo helps.
If I had to say what I wanted to do right now, I think we should.

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 8:35 pm
by Eragon1329
hereisme wrote:@Eragon
I'm still worried about accidentally having both Docs in same pool.
This plan seems more dangerous because of that chance.
And what if one of the pools ends up with more Maf than town?
Then that Doc has more chance of healing scum on accident.
Wouldn't it just be safer to let the Docs do whatever they choose?
As in - heal who they town read most each day?
It feels too risky when we can't be sure how the pools are split.

As for your thoughts on the hypo, I can see both sides.
Plus, if Cop dies tonight or gets red check, we don't need to.
But if Cop dies Night 2 or 3 with green checks, the hypo helps.
If I had to say what I wanted to do right now, I think we should.


uhhh they wouldn’t heal scum becuase they’d heal the towny person in their group

If the towny person is scum, they’d probably be healed anyways so...


The only problem is having both docs in the same group... which I’m trying to figure out a way around

Re: VFM43 | No Hope (Plus One) | D1 (Beginning Of The End)

PostPosted: Sat Feb 09, 2019 9:19 pm
by James
O my heart it's a fish out of water

O my heart it's a fish on the rocks and it bakes in the bad sun

O my heart it's a rock in the gutter

O my heart it's a rocking great bolder and stuck in the gutter