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Re: SFM52: Bastard Mess (Day two)

PostPosted: Thu Jan 10, 2019 11:53 pm
by ryanyb
No, bastard doesn’t break integrity.

Bastard means the game state can rapidly change due to mechanics which you cannot play around. It doesn’t mean someone learns the entire mafia team and then gets converted to town and says them all. Like, I wanted to have a town conversion role in blaming so I literally had to modkill the player when they went from scum to town as a hidden mechanic in their rolecard, and I had a sub lined up already to take the slot. You have to go to lengths like that to make mafia->town conversion work.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Thu Jan 10, 2019 11:53 pm
by ryanyb
*in blfm

Re: SFM52: Bastard Mess (Day two)

PostPosted: Thu Jan 10, 2019 11:55 pm
by taylork2
ryanyb wrote:I don’t think the games integrity has been broken.

That would break game integrity.

Wish granter and Sorcerer. >.>
It's just lucky they haven't yet. Simeone could have wished for someone they knew were scum to be converted to town and then integrity is it's that way.
I say this game has very little integrity.

In fac, THIS GAME WAS NOT THOUGHT OUT, it's a miracle it haisn't been bent in half and broken apart yet.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Thu Jan 10, 2019 11:59 pm
by ryanyb
But Evan was the one who ultimately decided how to integrate the wish. In the ita example, he capped it at one hour one shot per person. He made it bastard, not integrity breaking. Evan wouldn’t do something presumably that would break the game with the wish caster and I’d wager there was a clause in the rolecard about that.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 12:01 am
by taylork2
ryanyb wrote:But Evan was the one who ultimately decided how to integrate the wish. In the ita example, he capped it at one hour one shot per person. He made it bastard, not integrity breaking. Evan wouldn’t do something presumably that would break the game with the wish caster and I’d wager there was a clause in the rolecard about that.

No, I know for a fact this game has little integrity in terms of more complex mechanics.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 3:38 am
by JamesD28
RedDragonHeart wrote:why isn't kmenx dead yet?

Why do you think he should be?

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 3:39 am
by JamesD28
RedDragonHeart wrote:i have mind reading powers but kmenx's presence is clouding it so i need to get rid of them

vote: kmenx

Is it something to do with this
it sounds role related rather than a meme but idk

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 6:48 am
by taylork2
/vote RedDragon

I'm going to
I'm going to stump him if we don't lynch him today.
Lynch him.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 7:02 am
by jucktropy
/RedDragon

BTW i thought dead people can't join Events

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 7:08 am
by JamesD28
/vote RedDragon
Either would be fine but don't want taylork to waste a stump

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 7:08 am
by JamesD28
jucktropy wrote:/RedDragon

BTW i thought dead people can't join Events

Apparently they can now

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 7:09 am
by Kmenx
/vote Reddragon ye sure

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 7:10 am
by jucktropy
JamesD28 wrote:
jucktropy wrote:/RedDragon

BTW i thought dead people can't join Events

Apparently they can now


sad i had good NE Role :/

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:01 am
by EvanManManMan
Jord has received his second prod and will be subbed out

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:05 am
by ryanyb
Don’t stump an empty slot tonight because that would be stupid

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:08 am
by taylork2
Juck protect me tonight, we'll win this through town KP.
Noping just in case Ryan's Maid alignment theory is correct, don't take my role, as you might be non-town attempting to gain extra KP/remove it from town. Also don't take Juck's role.

Personally I'd recommend taking Non's role for the possible Sorcerer/Wishmaker variant.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:09 am
by ryanyb
Both juck and kmenx are fine targets stump at your digression.

P-edit agreed.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:10 am
by taylork2
ryanyb wrote:Don’t stump an empty slot tonight because that would be stupid

Who do you think you're talking to?
Someone who doesn't make bad decisions?

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:10 am
by ryanyb
...

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:13 am
by ryanyb
This is why I am here.
To stop you from making stupid decisions.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:34 am
by taylork2
Also Endgame theory: Noping, Tarpley, and RedDragon are scumteam.
This will make once you learn Noping's original role.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:43 am
by ryanyb
I feel like the odds of two basically empty slots and noping being scum together is slim.

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:43 am
by ryanyb
Not both dragon and tarpley

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:44 am
by taylork2
ryanyb wrote:I feel like the odds of two basically empty slots and noping being scum together is slim.

There's three total fyi

Re: SFM52: Bastard Mess (Day two)

PostPosted: Fri Jan 11, 2019 8:45 am
by ryanyb
Wdym