SFM44 | Steins;Gate | Game end (Lab Members win!)

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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby chitownmvp01 » Mon Jul 30, 2018 7:24 pm

TorqueRxF wrote:
Jalandh wrote:
TorqueRxF wrote:
chitownmvp01 wrote:
TorqueRxF wrote:Also

Chit might just deserve a best town performance nom for this game


Well thanks! But I did get a town member lynched and shot 2 others. It would have went down to ZSS via POE anyways. I was actually going to shoot Hawk if ZSS didn't surrender and then get rid of ZSS. ZSS's ability didn't make sense to me as a scum ability. It actually hurts scum because it allows town to get more information.

Setup was extremely townsided. Both scum night abilities were weak and ZSS's ability hurt scum and combined with King's is very powerful in town's favor.

Fun game. Thanks for hosting, Torque! :D

GG! :D


ZSS's ability is just something you shouldn't claim truthfully as a wolf if you want to use it to benefit yourself.

It's alright for scum I think in terms of power level, they can just fix a night if what came out of the night phase sucked.
Imagine if that was used D2 and evil was killed or something.


even still, it would have given any potential TI another chance at finding scum.


True. That's not the best scum role I admit lol


Yeah that combined with Jalandh's role made scum very weak.

Did you say that one of my D-mails wouldn't have been approved?
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby ManateeDude » Mon Jul 30, 2018 7:25 pm

I mean if jalandh didnt die D1 scum gets 2KPN
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby chitownmvp01 » Mon Jul 30, 2018 7:26 pm

ManateeDude wrote:I mean if jalandh didnt die D1 scum gets 2KPN


No. ZSS rewinding doesn't make a 2nd person die.
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby TorqueRxF » Mon Jul 30, 2018 7:28 pm

chitownmvp01 wrote:
TorqueRxF wrote:
Jalandh wrote:
TorqueRxF wrote:
chitownmvp01 wrote:
TorqueRxF wrote:Also

Chit might just deserve a best town performance nom for this game


Well thanks! But I did get a town member lynched and shot 2 others. It would have went down to ZSS via POE anyways. I was actually going to shoot Hawk if ZSS didn't surrender and then get rid of ZSS. ZSS's ability didn't make sense to me as a scum ability. It actually hurts scum because it allows town to get more information.

Setup was extremely townsided. Both scum night abilities were weak and ZSS's ability hurt scum and combined with King's is very powerful in town's favor.

Fun game. Thanks for hosting, Torque! :D

GG! :D


ZSS's ability is just something you shouldn't claim truthfully as a wolf if you want to use it to benefit yourself.

It's alright for scum I think in terms of power level, they can just fix a night if what came out of the night phase sucked.
Imagine if that was used D2 and evil was killed or something.


even still, it would have given any potential TI another chance at finding scum.


True. That's not the best scum role I admit lol


Yeah that combined with Jalandh's role made scum very weak.

Did you say that one of my D-mails wouldn't have been approved?


I wouldn't let you shoot after the rewind. Once per game vig shot is just that, once, even if time rewinded as if the shot never went off.
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby Jalandh » Mon Jul 30, 2018 7:31 pm

ManateeDude wrote:I mean if jalandh didnt die D1 scum gets 2KPN


Only for one night.
Use your full power. Take out your soul weapon, and do your best. Otherwise...

Image

You'll die.
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby chitownmvp01 » Mon Jul 30, 2018 7:57 pm

TorqueRxF wrote:
chitownmvp01 wrote:
TorqueRxF wrote:
Jalandh wrote:
TorqueRxF wrote:
chitownmvp01 wrote:
TorqueRxF wrote:Also

Chit might just deserve a best town performance nom for this game


Well thanks! But I did get a town member lynched and shot 2 others. It would have went down to ZSS via POE anyways. I was actually going to shoot Hawk if ZSS didn't surrender and then get rid of ZSS. ZSS's ability didn't make sense to me as a scum ability. It actually hurts scum because it allows town to get more information.

Setup was extremely townsided. Both scum night abilities were weak and ZSS's ability hurt scum and combined with King's is very powerful in town's favor.

Fun game. Thanks for hosting, Torque! :D

GG! :D


ZSS's ability is just something you shouldn't claim truthfully as a wolf if you want to use it to benefit yourself.

It's alright for scum I think in terms of power level, they can just fix a night if what came out of the night phase sucked.
Imagine if that was used D2 and evil was killed or something.


even still, it would have given any potential TI another chance at finding scum.


True. That's not the best scum role I admit lol


Yeah that combined with Jalandh's role made scum very weak.

Did you say that one of my D-mails wouldn't have been approved?


I wouldn't let you shoot after the rewind. Once per game vig shot is just that, once, even if time rewinded as if the shot never went off.


Oh that's reasonable. I would have asked, but I was afraid of accidentally referencing mod communication after what happened after the GFM when explaining to everyone.
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby TorqueRxF » Mon Jul 30, 2018 8:41 pm

Mod rant up.
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby Bottlenose » Mon Jul 30, 2018 9:57 pm

gg

thanks for hosting torque!
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Re: SFM44 | Steins;Gate | Night 2 (Γ World Line)

Postby chitownmvp01 » Mon Jul 30, 2018 10:06 pm

TorqueRxF wrote:Modrant:
First of all, thanks for joining, y'all were fantastic. Loved how active and engaged the game is.

Town's Day 1 was one of the best Day 1 performances I have seen. It's just... pure play based game solving, and some of you had very accurate reads, Chit and Faris, and others I'm sure I can't remember everybody's reads, really impressive.

After Day 2 started though most of you began reading based on claims, which is... not the most ideal to be honest. ZSS would have been one of at most three people that could be a wolf based on Jalandh's flip and all reads on him flipped after his claim. Play > Claims

Jalandh - as Faris mentioned Day 1, your earlier posts felt very robotic, like when you were listing posts one by one and commentating what each of them are, think about would you really do something like that as a villager? I felt that would a waste of time and was only posted for thread presence. Your posts felt much better tonally to me after you started being pushed, it just felt more emotional and real. So I guess - review your posts before you post as a wolf, would you really say this thing as a villager?

Chit - I was panicking hard when you talked about your plan with the D-mail, vig shot and Time Leap LOL screw you gj breaking the game

Anyhow - TY for joining my experiment on FM Time Traveling muhaha.


To be fair, ZSS's ability only helps scum if their kill fails due to TP. It does significantly more to help town because it allows them to get additional information and makes POE easier if the 2nd kill is different.

I should have stuck with my 0verki town read, but Hawk's claim made me change my mind because it made so much sense to go for Evil after Jalandh flipped.

And thanks, lol. If you host something like this again, I wouldn't put both King and ZSS's abilities in the same game.
Spoiler: Image


Thanks Achro!: Spoiler:
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Least Favorite Roles: Transporter, Jester, Survivor, Disguiser, Mafioso (original, not promoted)
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby EvilDeanius0 » Mon Jul 30, 2018 11:21 pm

Reversing time is broken in mafia tbh.
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby Bottlenose » Tue Jul 31, 2018 8:41 am

note to self: first tunnel is always town

yea i think one of the mistakes was looking into claims too much d2. i was obvious town imo, manatee was very townie and so was king based on jal flip

over was villagery mid-d1 but i dropped the read d2 aswell

i think my mistake was not being very analytical i just trusted the feelings i got. at least i created some content for others i guess

town had ridiculous power imo but otoh if everything went well wolves only need 2 mislynches and the vig to go off
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby chitownmvp01 » Tue Jul 31, 2018 2:56 pm

I just realized that I got my first SFM win! :D
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Thanks Achro!: Spoiler:
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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby ManateeDude » Tue Jul 31, 2018 3:05 pm

chitownmvp01 wrote:I just realized that I got my first SFM win! :D

Same. Gj
they/she

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Re: SFM44 | Steins;Gate | Game end (Lab Members win!)

Postby chitownmvp01 » Tue Jul 31, 2018 3:11 pm

ManateeDude wrote:
chitownmvp01 wrote:I just realized that I got my first SFM win! :D

Same. Gj


You too, thx.
Spoiler: Image


Thanks Achro!: Spoiler:
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Favorite Roles: Mayor, Jailor, Investigator, Lookout, Sheriff, Godfather, Consigliere
Least Favorite Roles: Transporter, Jester, Survivor, Disguiser, Mafioso (original, not promoted)
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