15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Fenraiser » Thu Jun 21, 2018 10:34 am

Wow, I thought I lost but I actually won wtf.
deathofrats0808 wrote:
James wrote:DEATH! I JUST WANT ONE MORE BREATH!
CAAN YOOOU GRANT MEE ONE MOOOORE PLEEEEEEEEAAASE!?


All out of breath I'm afraid. I only have existential dread left.
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Fenraiser » Thu Jun 21, 2018 10:35 am

Neasans wrote:note to self: dO nOt rEtUrN tO fM

Maybe it's just TOS FM?
deathofrats0808 wrote:
James wrote:DEATH! I JUST WANT ONE MORE BREATH!
CAAN YOOOU GRANT MEE ONE MOOOORE PLEEEEEEEEAAASE!?


All out of breath I'm afraid. I only have existential dread left.
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Crimson97 » Thu Jun 21, 2018 11:31 am

Fenraiser wrote:
Neasans wrote:note to self: dO nOt rEtUrN tO fM

Maybe it's just TOS FM?

Who did you serve?
Image


Spoiler:
Image
Image
Image
Image
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby EvilDeanius0 » Thu Jun 21, 2018 11:51 am

Crimson97 wrote:
Fenraiser wrote:
Neasans wrote:note to self: dO nOt rEtUrN tO fM

Maybe it's just TOS FM?

Who did you serve?

And why was it not me?
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby ejjinami » Thu Jun 21, 2018 12:16 pm

Crimson97 wrote:
Fenraiser wrote:
Neasans wrote:note to self: dO nOt rEtUrN tO fM

Maybe it's just TOS FM?

Who did you serve?

chemist… and chemist died the exact night he got the phantom xd


15 : 14,5

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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Chemist1422 » Thu Jun 21, 2018 2:19 pm

The real modrant are just the pinned messages in the dead chat
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Fenraiser » Thu Jun 21, 2018 2:21 pm

ejjinami wrote:
Crimson97 wrote:
Fenraiser wrote:
Neasans wrote:note to self: dO nOt rEtUrN tO fM

Maybe it's just TOS FM?

Who did you serve?

chemist… and chemist died the exact night he got the phantom xd

I thought EvilD / Chit would have died. I didn't even read the game, I just picked the one I thought wouldn't die, but they died.
deathofrats0808 wrote:
James wrote:DEATH! I JUST WANT ONE MORE BREATH!
CAAN YOOOU GRANT MEE ONE MOOOORE PLEEEEEEEEAAASE!?


All out of breath I'm afraid. I only have existential dread left.
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby chitownmvp01 » Thu Jun 21, 2018 2:32 pm

Fenraiser wrote:
ejjinami wrote:
Crimson97 wrote:
Fenraiser wrote:
Neasans wrote:note to self: dO nOt rEtUrN tO fM

Maybe it's just TOS FM?

Who did you serve?

chemist… and chemist died the exact night he got the phantom xd

I thought EvilD / Chit would have died. I didn't even read the game, I just picked the one I thought wouldn't die, but they died.


It was very reasonable to assume that Chemist wouldn't be killed because no PRs would be dead, so there was nothing good for him to become for another 2 nights, so it would take 3 nights for him to actually do anything, but I felt it was a safe kill (didn't want to risk TP on Evan or Elusive) and didn't want to deal with him later after killing off Evan and Elusive.
Spoiler: Image


Thanks Achro!: Spoiler:
Chitsticks INC.


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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby TheWabbit » Tue Jun 26, 2018 3:28 am

here's the modrant that I apparently forgot to post sometime ago

Town
Spoiler: Town, despite having a slight disadvantage concerning the numbers (12 town and 8 non-town) had a powerful start. Schultz mentioned that we'd probably be wary of having 3 TIs rolling as it could lock the game pretty quick, but considering that it would be 10v8 with 2 doused as the worst case scenario it seems to counter the vulnerability of losing majority. Maria1999 pushed for strong day presence by steering the Town into discussions, while others pretty much aren't set on the right path at the moment. Lynching the Consort for the first day made the PRs a bit more confident on having their actions going through.

Town's night actions are somewhat superb. ElusiveBelle was unlucky for tracking the Framer that's getting retrained, KingoftheRocks protected a TI whose results ironically got ignored during D6, and the neutrals were somehow fucked by OllyRenard and Bottlenose. Everything went on to Town's favor, having only one mislynch (which was heavily directed by scum). The KingoftheRocks mislynch could've been easily avoided if someone brought back EvanManManMan's sheriff results, although it would probably steer to a Neasans/chitownmvp01 lynch.

Multiuniverse's unprepared action was the deadliest spike that hit the game. It coincided with my sudden emergency, where I impulsively started the day early after hearing that Jezz92 would have difficulties in starting the day due to problems concerning the master sheet. I thought about a short pause, but given that I haven't been around much for the majority of D3 and the fear of having people losing interest of the game I didn't consider that as an option.

PokemonKidRyan did great switching the tables. They retracted their TP claim (but anyone who is invested in the game would know that the retraction is pretty much bullshit given Neasans' actions during D6), then buddied with RetralMega to make them think about killing Crimson97 instead, so the kill would be prevented. It was tactful given that everyone was under the impression of kingmaking either Mafia or the Arsonist in the situation, and was one of the highlights of the game.

It was extremely painful to watch KingoftheRocks go extremely idle with their night actions starting N3, which is a huge waste of their utility as a Doctor. They could've possibly prevented a kill, and they pretty much killed the slot herself. ElusiveBelle was unlucky with their N1 and N3 checks. They could've pushed chitownmvp01 as a Caporegime since Doctor!chitownmvp01 self-healing doesn't make sense when there are much more important outed roles that scum needed to weed out. EvanManManMan and OllyRenard both made fine checks, which ended up favoring town post-claim.

Everyone could've done a bit more if they discussed bold topics more thoroughly, but considering that this is a near-flawless play for Town they had the upper hand most of the time.


Mafia
Spoiler: Everyone was distancing from each other D1. It was the main reason Eragon1329 was lynched. I'm not entirely sure why they didn't bother saving the slot, but considering that Maria1999 spearheading the lynch and others pretty much convinced Eragon1329 fucked up it was a sinking boat that need not be saved. ManateeDude made a bold check D1 by going for EvanManManMan without further consultation from their teammates, but otherwise they immediately got EvanManManMan as a visiting role. It didn't make much sense that they didn't go for EvanManManMan until later in the game, where chitownmvp01 had to strongman EvanManManMan N4.

Retraining Framer into Consort was a fine idea, considering that they lost their Consort through bussing D1. Losing the Witch at D2 was very unfortunate, and pushing to try to mislynch Blackwolfe99 gave Mafia another wrong turn on the game. RetralMega was being a troll during day discussions, and it didn't exactly help with their team at all. ManateeDude tried but got the boot at an early time of D4. Strongman choices were strategic but it didn't impact the game that much.

Everyone had it in the bag after the KingoftheRocks mislynch, and they're left with having to deal with the Arsonist. chitownmvp01 tried to keep RetralMega's alignment hidden but it was pretty much revealed not long after, and Town lynched chitownmvp01 basing from the D6 lynch. It was left with 2v1v1, with RetralMega doused by the Arsonist. PokemonKidRyan "siding" with the Mafia steered clear of a Mafia win, but RetralMega chose to be cordial and went along PokemonKidRyan's gambit. Their nightkill was the deciding factor on Mafia win or loss, and it ultimately ended with a sad loss.

Neutrals
What a mess. I was rooting for the NK to win, but a lot of things prevented that.

RHawkeye was extremely unlucky for falling for EvilDeanius0's fakeclaim bait, and died early.
SERVAT wasn't exactly aware that they could hex the main lynch target to gain invincibility for the night. Having invincibility during the night was useless for the slot, given that scum has literally no reason to nightkill them.
Blackwolfe99 tried to save the lost cause, but ultimately failed for trying to claim PR when PRs are somehow getting locked on.
Fenraiser sided with the town ultimately, and chose to serve Chemist1422. It was an excellent Phantom choice given that scum isn't likely to nightkill Chemist1422 since a Trauma Patient is basically a Citizen until a PR dies. Mafia safekilling the Trauma Patient was lol but at least Fenraiser chose to serve Town which almost guaranteed a win.

ChubbyMooshroom9 was really unlucky. They were roleblocked by the Escort N1 and was somehow urged to fakeclaim doused. They doused the Warlock N2, and their douse choices are somewhat questionable both on their PoV and spectator PoV.


Other
Spoiler: Setup was a landmine for strange occurrences. Marshal-Witch-Roleblocker paradox was likely given that we didn't make Marshal RB-immune and that there were two roleblockers on-board. Firebrand-Arsonist with indistinguishable kills made it spicier given that Town wouldn't know which role ignited without either side explicitly (fake)claiming.

Caporegime-Agent-Consort was an okay combo, and given that Caporegime could retrain someone to 2-shot Strongman, Framer being retrained to this on the best case scenario would make Mafia powerful offensively.

Nobody alive saw 8 Town PRs coming, and everyone speculated 7 Town PRs instead. It was a bit funny to think of especially on D6, since if they follow that speculation there would be two scum fakeclaiming TP and it wouldn't make any sense at all.

-----

I enjoyed hosting this game (although Jezz92 had to suffer for my absence during mid-game) and writing the flavor was something I looked forward to doing. The lack of flavor in D7 was near-intentional, since it would feel fine if we had a change of tone when Town lost majority.

The RCs had multiple edits before going for the final layout. I originally didn't intend to use [simg] tags with KHuX orbs but just went along with it. A few RCs have non-canon medals (some are of the wrong element if you look close enough) and I didn't like how the Hayner medal looked stretched after resizing so I specifically didn't choose to release that one.

Ventus' quote accidentally had Megara's quote instead, and it was resolved for the flip to avoid upsetting y'all. I mixed up Phantom and Shade, so Phantom once had a Phantom wincon and Shade night actions. Other than RC errors, game was okay.

I find the themed VCs fine, although they would've looked better with proper [table] tags which somehow doesn't exist on this forum.


Other than that, I give my best regards to Jezz92, the spectators, and everyone who played the game. Thanks a lot!
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby TheWabbit » Tue Jun 26, 2018 3:29 am

also idk why I forgot to close the [spoiler] tags for mafia
you'll see my thoughts about the neutrals inside the mafia tab unfortunately

///
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Chemist1422 » Tue Jun 26, 2018 5:37 am

@Wabbit
You switched SERVAT and Blackwolfe's names in the modrant.
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby TheWabbit » Tue Jun 26, 2018 6:19 am

Chemist1422 wrote:@Wabbit
You switched SERVAT and Blackwolfe's names in the modrant.

no that was intentional
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Varanus » Tue Jun 26, 2018 6:22 am

OwO

Is this yet another game where mafia had to kingmake between NK and town?
How fun and interactive
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby PokemonKidRyan » Tue Jun 26, 2018 6:22 am

Nope. This was a game where town had to kingmake between NK and Mafia but I managed to steer it to a town win.
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Varanus » Tue Jun 26, 2018 6:24 am

Aw, they didn't take that route
That's a shame
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Varanus » Tue Jun 26, 2018 6:27 am

The setup was there at 2v1v1 with only mafia doused though
Town voting the mafia member forces them to either nolynch for an arso win, or lynch themselves for a town win

But I guess your 50/50 worked too
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby PokemonKidRyan » Tue Jun 26, 2018 6:45 am

Var, you're wrong :|
It was 2 maf v 3 town v arso with only 1 townie doused (Me)
We lynched mafia 1 maf v 2 town (Cit was nightkilled) v arso
Lynched arso 1 maf v 2 town
I managed to convince final mafia that I was vanilla cit when I was Marshall so I brought the win that way.
My personality:
Spoiler: Image

My alts were EdwardMidford and TsuchiyaTenaka. I apologise profusely for being bad and hiding behind them. I ask for forgiveness but know that won't be a simple feat. Please stop bringing up my past, as I'm striving towards a new future. I just sometimes struggle to show that I truly want said change.
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Varanus » Tue Jun 26, 2018 6:46 am

You weren't on the list of actions from arso
:thinking:
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby ManateeDude » Tue Jun 26, 2018 6:47 am

PokemonKidRyan wrote:Var, you're wrong :|
It was 2 maf v 3 town v arso with only 1 townie doused (Me)
We lynched mafia 1 maf v 2 town (Cit was nightkilled) v arso
Lynched arso 1 maf v 2 town
I managed to convince final mafia that I was vanilla cit when I was Marshall so I brought the win that way.


Thats partially because Retral is terrible
they/she

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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Varanus » Tue Jun 26, 2018 6:47 am

You aren't even on the playerlist?

WABBIIIIIIIIIIT
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby PokemonKidRyan » Tue Jun 26, 2018 6:49 am

Varanus wrote:You weren't on the list of actions from arso
:thinking:

Is that because I replaced in, so the action from arso was on the original person (Neasans)?
Or did Multi seriously douse my slot when it was thought that it was Chubby this whole time?
My personality:
Spoiler: Image

My alts were EdwardMidford and TsuchiyaTenaka. I apologise profusely for being bad and hiding behind them. I ask for forgiveness but know that won't be a simple feat. Please stop bringing up my past, as I'm striving towards a new future. I just sometimes struggle to show that I truly want said change.
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby TheWabbit » Tue Jun 26, 2018 7:22 am

wHAT
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby Varanus » Tue Jun 26, 2018 7:27 am

UR PLaYErLISt
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby TheWabbit » Tue Jun 26, 2018 10:36 am

oHNo
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Re: 15D | KH:FM | Keyblade Graveyard (Town and Phantom Win!)

Postby chitownmvp01 » Sat Jun 30, 2018 1:49 pm

TheWabbit wrote:here's the modrant that I apparently forgot to post sometime ago

Town
Spoiler: Town, despite having a slight disadvantage concerning the numbers (12 town and 8 non-town) had a powerful start. Schultz mentioned that we'd probably be wary of having 3 TIs rolling as it could lock the game pretty quick, but considering that it would be 10v8 with 2 doused as the worst case scenario it seems to counter the vulnerability of losing majority. Maria1999 pushed for strong day presence by steering the Town into discussions, while others pretty much aren't set on the right path at the moment. Lynching the Consort for the first day made the PRs a bit more confident on having their actions going through.

Town's night actions are somewhat superb. ElusiveBelle was unlucky for tracking the Framer that's getting retrained, KingoftheRocks protected a TI whose results ironically got ignored during D6, and the neutrals were somehow fucked by OllyRenard and Bottlenose. Everything went on to Town's favor, having only one mislynch (which was heavily directed by scum). The KingoftheRocks mislynch could've been easily avoided if someone brought back EvanManManMan's sheriff results, although it would probably steer to a Neasans/chitownmvp01 lynch.

Multiuniverse's unprepared action was the deadliest spike that hit the game. It coincided with my sudden emergency, where I impulsively started the day early after hearing that Jezz92 would have difficulties in starting the day due to problems concerning the master sheet. I thought about a short pause, but given that I haven't been around much for the majority of D3 and the fear of having people losing interest of the game I didn't consider that as an option.

PokemonKidRyan did great switching the tables. They retracted their TP claim (but anyone who is invested in the game would know that the retraction is pretty much bullshit given Neasans' actions during D6), then buddied with RetralMega to make them think about killing Crimson97 instead, so the kill would be prevented. It was tactful given that everyone was under the impression of kingmaking either Mafia or the Arsonist in the situation, and was one of the highlights of the game.

It was extremely painful to watch KingoftheRocks go extremely idle with their night actions starting N3, which is a huge waste of their utility as a Doctor. They could've possibly prevented a kill, and they pretty much killed the slot herself. ElusiveBelle was unlucky with their N1 and N3 checks. They could've pushed chitownmvp01 as a Caporegime since Doctor!chitownmvp01 self-healing doesn't make sense when there are much more important outed roles that scum needed to weed out. EvanManManMan and OllyRenard both made fine checks, which ended up favoring town post-claim.

Everyone could've done a bit more if they discussed bold topics more thoroughly, but considering that this is a near-flawless play for Town they had the upper hand most of the time.


Mafia
Spoiler: Everyone was distancing from each other D1. It was the main reason Eragon1329 was lynched. I'm not entirely sure why they didn't bother saving the slot, but considering that Maria1999 spearheading the lynch and others pretty much convinced Eragon1329 fucked up it was a sinking boat that need not be saved. ManateeDude made a bold check D1 by going for EvanManManMan without further consultation from their teammates, but otherwise they immediately got EvanManManMan as a visiting role. It didn't make much sense that they didn't go for EvanManManMan until later in the game, where chitownmvp01 had to strongman EvanManManMan N4.

Retraining Framer into Consort was a fine idea, considering that they lost their Consort through bussing D1. Losing the Witch at D2 was very unfortunate, and pushing to try to mislynch Blackwolfe99 gave Mafia another wrong turn on the game. RetralMega was being a troll during day discussions, and it didn't exactly help with their team at all. ManateeDude tried but got the boot at an early time of D4. Strongman choices were strategic but it didn't impact the game that much.

Everyone had it in the bag after the KingoftheRocks mislynch, and they're left with having to deal with the Arsonist. chitownmvp01 tried to keep RetralMega's alignment hidden but it was pretty much revealed not long after, and Town lynched chitownmvp01 basing from the D6 lynch. It was left with 2v1v1, with RetralMega doused by the Arsonist. PokemonKidRyan "siding" with the Mafia steered clear of a Mafia win, but RetralMega chose to be cordial and went along PokemonKidRyan's gambit. Their nightkill was the deciding factor on Mafia win or loss, and it ultimately ended with a sad loss.

Neutrals
What a mess. I was rooting for the NK to win, but a lot of things prevented that.

RHawkeye was extremely unlucky for falling for EvilDeanius0's fakeclaim bait, and died early.
SERVAT wasn't exactly aware that they could hex the main lynch target to gain invincibility for the night. Having invincibility during the night was useless for the slot, given that scum has literally no reason to nightkill them.
Blackwolfe99 tried to save the lost cause, but ultimately failed for trying to claim PR when PRs are somehow getting locked on.
Fenraiser sided with the town ultimately, and chose to serve Chemist1422. It was an excellent Phantom choice given that scum isn't likely to nightkill Chemist1422 since a Trauma Patient is basically a Citizen until a PR dies. Mafia safekilling the Trauma Patient was lol but at least Fenraiser chose to serve Town which almost guaranteed a win.

ChubbyMooshroom9 was really unlucky. They were roleblocked by the Escort N1 and was somehow urged to fakeclaim doused. They doused the Warlock N2, and their douse choices are somewhat questionable both on their PoV and spectator PoV.


Other
Spoiler: Setup was a landmine for strange occurrences. Marshal-Witch-Roleblocker paradox was likely given that we didn't make Marshal RB-immune and that there were two roleblockers on-board. Firebrand-Arsonist with indistinguishable kills made it spicier given that Town wouldn't know which role ignited without either side explicitly (fake)claiming.

Caporegime-Agent-Consort was an okay combo, and given that Caporegime could retrain someone to 2-shot Strongman, Framer being retrained to this on the best case scenario would make Mafia powerful offensively.

Nobody alive saw 8 Town PRs coming, and everyone speculated 7 Town PRs instead. It was a bit funny to think of especially on D6, since if they follow that speculation there would be two scum fakeclaiming TP and it wouldn't make any sense at all.

-----

I enjoyed hosting this game (although Jezz92 had to suffer for my absence during mid-game) and writing the flavor was something I looked forward to doing. The lack of flavor in D7 was near-intentional, since it would feel fine if we had a change of tone when Town lost majority.

The RCs had multiple edits before going for the final layout. I originally didn't intend to use [simg] tags with KHuX orbs but just went along with it. A few RCs have non-canon medals (some are of the wrong element if you look close enough) and I didn't like how the Hayner medal looked stretched after resizing so I specifically didn't choose to release that one.

Ventus' quote accidentally had Megara's quote instead, and it was resolved for the flip to avoid upsetting y'all. I mixed up Phantom and Shade, so Phantom once had a Phantom wincon and Shade night actions. Other than RC errors, game was okay.

I find the themed VCs fine, although they would've looked better with proper [table] tags which somehow doesn't exist on this forum.


Other than that, I give my best regards to Jezz92, the spectators, and everyone who played the game. Thanks a lot!


We killed Chemist because it was a safe kill and we knew that he would be protected later once a PR died, which would have allowed him to become it. We didn't want to deal with Chemist becoming an additional TI or something later in the game. And looking back at Evan's results wouldn't necessarily have affected the outcome of the D6 because I was pushing that King was Arso, not Mafia.

Also, if Elusive called me out right after tracking me, I would have justified my actions as WIFOM and that scum may have thought that I was a safe kill, especially with all of Evan's talk about me being spewed town, arguing that it put a target on my back.
Spoiler: Image


Thanks Achro!: Spoiler:
Chitsticks INC.


Favorite Roles: Mayor, Jailor, Investigator, Lookout, Sheriff, Godfather, Consigliere
Least Favorite Roles: Transporter, Jester, Survivor, Disguiser, Mafioso (original, not promoted)
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chitownmvp01
[Forum Mafia XI] Winner
[Forum Mafia XI] Winner
 
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