15B: Treacherous Temple II: AA (Game Over) End.now

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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Crimson97 » Wed May 09, 2018 7:00 pm

Yeah i suspected them a bit for that, i felt they were being too nice.
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Varanus » Wed May 09, 2018 7:02 pm

And I was one of the people forcing you to shoot, because that was obviously going to happen if we just let you sit around on top of your shot
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15B: Treacherous Temple II: AA (Day Seven) Bloody Wall

Postby ManateeDude » Wed May 09, 2018 7:08 pm

MichaelgRook wrote:I'm going to speak with schultz about you three


me evan and ult?
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Varanus » Wed May 09, 2018 7:20 pm

I talked to Michael about the issue, and have decided you are all potatoes
Please don't post in the thread until after the host has officially ended the game in the future, or you may receive harsher insults
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby ManateeDude » Wed May 09, 2018 7:22 pm

Varanus wrote:I talked to Michael about the issue, and have decided you are all potatoes
Please don't post in the thread until after the host has officially ended the game in the future, or you may receive harsher insults

I'm not sure what to think of this.
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Fenraiser » Wed May 09, 2018 7:22 pm

Me not transing was bad.
deathofrats0808 wrote:
James wrote:DEATH! I JUST WANT ONE MORE BREATH!
CAAN YOOOU GRANT MEE ONE MOOOORE PLEEEEEEEEAAASE!?


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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby ManateeDude » Wed May 09, 2018 7:22 pm

Fenraiser wrote:Me not transing was bad.

ehh
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Fenraiser » Wed May 09, 2018 7:23 pm

Also twilight posting that much is a bitchy move. If you twilight, do it only once a phase ffs.
deathofrats0808 wrote:
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CAAN YOOOU GRANT MEE ONE MOOOORE PLEEEEEEEEAAASE!?


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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby ManateeDude » Wed May 09, 2018 7:23 pm

The only thing skilled thing i did was watch Fenraiser
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby ManateeDude » Wed May 09, 2018 7:24 pm

Fenraiser wrote:Also twilight posting that much is a bitchy move. If you twilight, do it only once a phase ffs.


(._. )
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby ElusiveBelle » Wed May 09, 2018 7:29 pm

Crimson97 wrote:Yeah i suspected them a bit for that, i felt they were being too nice.

I do that as town anyways, double shooting early is always a bad idea.

Also I like that Michael says mafia kills are suboptimal.
Look at what rolled, regardless of what was killed first there was three more Tis, a ret, the medium confirmed by ret, transporter that can confirm itself, and a marshal to protect them.
You tell me the optimal order of kill here and not still get boned over at every turn.
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby xUltiix » Wed May 09, 2018 7:31 pm

>14v4v3
>4 TIs
>Ret/Med
>Trans
Lul

Vig shot was no regrets probably
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby ElusiveBelle » Wed May 09, 2018 7:46 pm

I'd also liked to note we killed lookout first which was an optimal kill, killed transporter next, another optimal kill that would prevent us from killing others we wanted to kill mind you, then killed PRs back to back thereafter while having to keep 4 TIs in mind with a living medium to reveal their results anyways.

Also I'd like to note town is horribly bad with "softs" seeing what you want to see. Handing Watt the ret claim was pretty ridiculous
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Crimson97 » Wed May 09, 2018 9:19 pm

Locking himself as ret was a pretty big mistake for Watt tbh, had he claimed cit he'd have made the lynch pool bigger.
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Kmenx » Wed May 09, 2018 10:02 pm

Freelo delivered
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby EvilDeanius0 » Wed May 09, 2018 10:04 pm

Thanks for the free win guys.
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Eragon1329 » Wed May 09, 2018 10:05 pm

YW
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Kmenx » Wed May 09, 2018 10:35 pm

ElusiveBelle wrote:I'd also liked to note we killed lookout first which was an optimal kill, killed transporter next, another optimal kill that would prevent us from killing others we wanted to kill mind you, then killed PRs back to back thereafter while having to keep 4 TIs in mind with a living medium to reveal their results anyways.

Also I'd like to note town is horribly bad with "softs" seeing what you want to see. Handing Watt the ret claim was pretty ridiculous

Locking Watt into a ret claim with a person who was confirmed to be not mafia was a really good move what are you on about
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Varanus » Wed May 09, 2018 10:44 pm

Kmenx wrote:
ElusiveBelle wrote:I'd also liked to note we killed lookout first which was an optimal kill, killed transporter next, another optimal kill that would prevent us from killing others we wanted to kill mind you, then killed PRs back to back thereafter while having to keep 4 TIs in mind with a living medium to reveal their results anyways.

Also I'd like to note town is horribly bad with "softs" seeing what you want to see. Handing Watt the ret claim was pretty ridiculous

Locking Watt into a ret claim with a person who was confirmed to be not mafia was a really good move what are you on about

That wasn't you making a good play
It was you having a really bad guess at who ret was
You were expecting a decent signature...

BUT IT WAS ME! DIO!
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Kmenx » Wed May 09, 2018 10:45 pm

Varanus wrote:
Kmenx wrote:
ElusiveBelle wrote:I'd also liked to note we killed lookout first which was an optimal kill, killed transporter next, another optimal kill that would prevent us from killing others we wanted to kill mind you, then killed PRs back to back thereafter while having to keep 4 TIs in mind with a living medium to reveal their results anyways.

Also I'd like to note town is horribly bad with "softs" seeing what you want to see. Handing Watt the ret claim was pretty ridiculous

Locking Watt into a ret claim with a person who was confirmed to be not mafia was a really good move what are you on about

That wasn't you making a good play
It was you having a really bad guess at who ret was

No
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby ElusiveBelle » Wed May 09, 2018 10:58 pm

Basically was, pulling it out the ass to say it was "a play" is silly.
Just bad assumptions made that turned out well.
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Eragon1329 » Wed May 09, 2018 11:02 pm

stop the arguing, I carried the game, you know its true.
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Crimson97 » Wed May 09, 2018 11:10 pm

TIs carried this game.
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby non271103 » Wed May 09, 2018 11:10 pm

how tf was Shilster Sheriff..
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Re: 15B: Treacherous Temple II: AA (Game Over) End.now

Postby Crimson97 » Wed May 09, 2018 11:11 pm

And Kmex, despiste being wrong about a few things he did most of the deducing.
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