12G | Traitor Mafia 2.0 | Game over [Town Wins]

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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby ChubbyMooshroom9 » Wed Jul 19, 2017 1:11 am

JammySplodge wrote:
JamesD28 wrote:You're not questioning why Gent thinks you're scum?

It's not a particularly urgent matter to me
And I can guess anyway

this doesn't really seem like town not caring tbh
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby ChubbyMooshroom9 » Wed Jul 19, 2017 1:12 am

Varanus wrote:It's because you're playing dota instead of Smite, the superior moba.

lol not playing LoL, the god MOBA
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby ChubbyMooshroom9 » Wed Jul 19, 2017 1:12 am

snapshot112 wrote:why are people AGAINST lynching teaser.
he's seriously the best lynch candidate atm. Followed closely by khakha

why are we lynching town
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby ChubbyMooshroom9 » Wed Jul 19, 2017 1:15 am

Schultz128 wrote:
Varanus wrote:
Schultz128 wrote:Personally I don't think scum would've pushed an easy lynch for Day 1 on a player that could barely defend themselves since they could have been a Traitor. It'd make more sense for Scum to push a more experienced player, in the off chance they're a traitor they could possibly signal/get themselves out of the push easily. Mdb could've been a Traitor, but I personally don't think so.

what


You don't want to push a player that can't defend themselves well if you have Traitors in play, as they wouldn't be able to get out of the lynch without a PR claim. Yes, they have the chance of being Citizen, but it would make more sense for Mafia to wait until after Day 2 for pushing such an easy mislynch.

Day 1 for Mafia, would you rather push an inexperienced player who could be a Traitor and run the risk of them not being able to signal/get out of their lynch themselves, or would you rather push an experienced player who has a better chance of signalling and avoiding their lynch.

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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby ChubbyMooshroom9 » Wed Jul 19, 2017 1:16 am

Schultz128 wrote:
TrueGent wrote:what is the difference between pushing a townie on d1 and pushing a townie on d2


If the Traitor Detector checks someone and finds a Traitor, then they'll feel more confident in pushing whoever they wish, since they already found 1/2 of the Traitors.

If the Traitor Detector checks someone and finds they're a Townie, then they can start to work/organize a push onto that townie for a mislynch.

no
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby ChubbyMooshroom9 » Wed Jul 19, 2017 1:17 am

TrueGent wrote:
Varanus wrote:That makes no sense either
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby ChubbyMooshroom9 » Wed Jul 19, 2017 1:18 am

mk I was supposed to be prodded 12 hrs ago so here's my temp prodge make up while I delve back into addicting games
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby chitownmvp01 » Wed Jul 19, 2017 1:20 am

ChubbyMooshroom9 wrote:
TrueGent wrote:jammy probably scum tbh

can see just wouldn't lynch on it yet t b h


Agreed

ChubbyMooshroom9 wrote:mk I was supposed to be prodded 12 hrs ago so here's my temp prodge make up while I delve back into addicting games


I think Obi even posted that he was going to check for prods, lol.
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby chitownmvp01 » Wed Jul 19, 2017 1:21 am

Chubby did you explain your teaser read before? Too tired to ISO.
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby snapshot112 » Wed Jul 19, 2017 1:42 am

chitownmvp01 wrote:
Schultz128 wrote:
Jordarrian wrote:Being too defensive is a scumtell. And is that seriously all you can find when I've done other stuff too?


May I point you to our Day 1 lynch?


What if he was a Traitor?

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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby snapshot112 » Wed Jul 19, 2017 1:54 am

we need to get some things going. so who's in for massclaiming?
literally 1/3 of the playerlist is scum rn.
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby JazzMusicStops » Wed Jul 19, 2017 2:12 am

ChubbyMooshroom9 wrote:
JammySplodge wrote:
JamesD28 wrote:You're not questioning why Gent thinks you're scum?

It's not a particularly urgent matter to me
And I can guess anyway

this doesn't really seem like town not caring tbh

It's not that I don't care I just don't see "OMG IM BEING SCUMREAD" as a big issue right now
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Bottlenose » Wed Jul 19, 2017 5:18 am

oh i forgot i was in this game

ez slank town meta incoming
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Bottlenose » Wed Jul 19, 2017 5:20 am

TrueGent wrote:teaser is equal to chit in the last vfm
vote him if you want me to tunnel you : ]

tunnel me so i actually would be forced to sth besides procrastinating

wouldn't mind a jammy wagon. would still kill var
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Bottlenose » Wed Jul 19, 2017 5:21 am

don't rly want schultz dead rn
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Schultz128 » Wed Jul 19, 2017 5:25 am

Whatever I was on yesterday just end quick
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Bottlenose » Wed Jul 19, 2017 5:26 am

JamesD28 wrote:Okay well I'm caught up

Not going to blame the Dragon/Me wagoners because I'd probably be scumreading him too if I wasn't his slot
I'm not Dragon though so kindly retract your votes for now k tyvm

Jammy pls stop being an inactive shit and do something useful
snap, you've got lots of content but pls do something useful

wait wtf

tell me more about the dragon thing

whatver i'm farming i'll be here for lategame teamfights
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Bottlenose » Wed Jul 19, 2017 5:26 am

Schultz128 wrote:Whatever I was on yesterday just end quick

do you dislike your theory now?
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Schultz128 » Wed Jul 19, 2017 5:29 am

Bottlenose wrote:
Schultz128 wrote:Whatever I was on yesterday just end quick

do you dislike your theory now?


I mean I don't dislike my own way of thinking, I personally feel that's how Mafia would act on Day 1. But I can tell it's irrational thinking and not well received by everyone else so it just seems like I'm digging my own grave with it.
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Bottlenose » Wed Jul 19, 2017 5:33 am

ok

i think because of no daychat mafia were more focused on survival and just pushing whatever was easier and not mafia, i don't think they would think of this traitor stuff alone

bbl
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby heytheregirl17 » Wed Jul 19, 2017 7:14 am

snapshot112 wrote:we need to get some things going. so who's in for massclaiming?
literally 1/3 of the playerlist is scum rn.
TP claims citizen

Yeah, we're lynching this. There's no freakin way.
/vote snapshot
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I'm not sure whether that says more about me or you guys
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby Bottlenose » Wed Jul 19, 2017 7:20 am

massclaim request could br anti-town buf it's not wolfy
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby JamesD28 » Wed Jul 19, 2017 7:37 am

Bottlenose wrote:
JamesD28 wrote:Okay well I'm caught up

Not going to blame the Dragon/Me wagoners because I'd probably be scumreading him too if I wasn't his slot
I'm not Dragon though so kindly retract your votes for now k tyvm

Jammy pls stop being an inactive shit and do something useful
snap, you've got lots of content but pls do something useful

wait wtf

tell me more about the dragon thing

whatver i'm farming i'll be here for lategame teamfights

I'm saying that Dragon did seem pretty scummy. But I now know he's Town because I hold his slot, and well, I'm town. Duh.

But what I'm saying is that if I had been in the game as a different Town slot while Dragon was still in the game, I would've been scumreading him based on his posts. So I understand why some people are still scumreading Dragon's/my slot.
snapshot112 wrote:we need to get some things going. so who's in for massclaiming?
literally 1/3 of the playerlist is scum rn.
TP claims citizen

No. With traitors in the game, we can only narrow down and confirm roles. We can't confirm whether those roles are working in the Town's interest, or Mafia's. If this wasn't a traitors game, I'd probably support a massclaim. It worked extremely well in 12F, up until the point where me and a bunch of others were stupid enough to quickhammer an SK's plan.

Htg, take your vote off snapshot. It was a bad suggestion, but it's not lynchworthy.

I've just had to write a massive wall about feminism in off-topic and my hands haven't been this tired since I was alone on Valentine's day, so reads will be coming some other time - definitely before the end of D2.
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby heytheregirl17 » Wed Jul 19, 2017 7:38 am

Bottlenose wrote:massclaim request could br anti-town buf it's not wolfy

that's what wolfy is
anti-town
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heytheregirl17 wrote:Y'all trust me when it comes to matters of protecting ourselves from aliens

I'm not sure whether that says more about me or you guys
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Re: 12G | Traitor Mafia 2.0 | Day 2

Postby TrueGent » Wed Jul 19, 2017 7:52 am

Bottlenose wrote:massclaim request could br anti-town buf it's not wolfy
she/her
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