[Newcomer FM] NFM37 | Game Over | RIP that guy

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[Newcomer FM] NFM37 | Game Over | RIP that guy

Postby melanora » Sun Jan 15, 2017 5:34 pm

Newcomer Forum Mafia


Please read the rules below fully.

General Rules:

  1. Be respectful. Should be self-explanatory. No tolerance against racial/homophobic/sexist remarks. If you feel this rule isn't being followed, PM me.
  2. Do not discuss the game outside of the thread unless otherwise stated.
  3. Do not quote any messages from / conversations with the moderator.
  4. Do not gamethrow. Always work towards your faction's goals.
  5. If you are inactive for more than 36 hours, you will receive a prod, and have 18 hours to reply. If you do not reply within 18 hours, you will be removed. However if your posts are found to not actually try to include content to futher the game, they will not count towards resetting the prod timer. Said content is evaluated under the moderator's discretion. You will be told if your post is valid or not.
  6. Quoting and then editing another player's post for the purpose of misleading is prohibited. Editing to simply cut down the post content to what is relevant is allowed.
  7. Be sure to look at ObiWan's Rules for more info, some of the rolecards that will be used and the ECO if you don't know how a situation is handled. The FM Academy can also be a good read.
  8. Lastly, If you have any questions, feel free to ask the moderator. We'll be glad to answer any doubts you may have.

Invest Results
Spoiler: Citizen/Framer
Investigator/Marshal/Consigliere
Escort/Bodyguard/Consort/Arsonist
Lookout/Vigilante/Blackmailer
Medium/Doctor/Mafioso/Janitor
Veteran/Sheriff/Agent


Sheriff Results:
Spoiler: Your target is Not Suspicious.
Your target is a member of the Mafia!


Unique roles
Spoiler: Vigilante and Veteran can only roll once total.
Citizen can only roll once as Random Town.
Mafioso can only roll once.


Role Pairings
Spoiler: Town Investigative (Investigator/Lookout/Sheriff)
Town Protective (Marshal/Bodyguard/Doctor)
Town Support (Escort/Medium)
Town Killing (Vigilante/Veteran)

Mafia Tactical (Mafioso/Blackmailer)
Mafia Support (Consort/Consigliere/Agent)
Mafia Deception (Janitor/Framer)

Neutral Killing (Arsonist)


Vigilante Rolecard change
Spoiler: Vigilante

You are a Vigilante.

Your alignment is Town Killing.

You believe that the law of this town is useless against the evil-doers in your town and have decided to take matters into your own hands.

Each night you may decide to shoot and kill one town member you believe to be evil.
However, if the person you shoot turns out to be Town, you will be overcome with grief and vow never to shoot again.
You only have 2 bullets, allowing you to perform your night action up to 2 times. Make them count.
You may shoot on the first night.

You win with the Town
You must kill the Mafia
You must kill Arsonists
You may spare anyone else


Veteran Rolecard Change

Spoiler: Veteran

You are a Veteran.

Your alignment is Town Killing.

You're a war-hardened soldier who is living out his retirement in the small and calm town of Salem.
But your retirement is short-lived, as people begin dying when the Mafia comes to town.
Luckily you still have your gun with you and you can use it to go on alert, killing anyone who comes to your house that night.

Going on alert makes you kill anybody who comes to your house that night, both evil and good, so use this power carefully or you will do more harm than good.
This can also kill people who are normally night immune, like the Godfather, Serial Killer, and Arsonist.
You are immune to attacks, douses, stalking, and any other harmful night actions while on alert.
You can go on alert only 2 times throughout the game.
You are immune to being roleblocked.

You win with the Town
You must kill the Mafia
You must kill Arsonists
You may spare anyone else





Rolelist:
Town Investigative
Town Protective
Random Town
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen
Citizen


Mafia Tactical
Mafia Support
Random Mafia


Arsonist



Live Player list
TheCheddarCheese
Vanquisher101 TheSilentAssassin121
Dragonfire77111 choochoos
destinycall


Graveyard
Mumanora's Patience and Good Graces
The first post of the game
My entire monday morning

OllyRenard - Lynched D1 - Citizen
tardispaten - Killed N1 protecting target - Bodyguard
TheWabbit - Killed N1 by Bodyguard - Framer
Exceen - Lynched D2 - Citizen
xUltiix - Killed N2 by Vigilante- Sheriff
Jaegybomb - Lynched D3 - Blackmailer
EyesOfCurze - Killed N3 by Mafia- Citizen
frop418 - Lynched D4 - Arsonist
Cyantic - Killed N4 by Mafia - Doctor
BS4125 - Lynched D5 - Consigliere


Timeline of Events
Day Two Begins
Day Three Begins
Day Four Begins
Day Five Begins
End of Game



ISOs
Mumanora [ Helicopter Parent ]
Ralozey [ Crazy Train Conductor ]
Cyantic | Wildraven
OllyRenard
EyesOfCurze
tardispaten
Exceen
BS4125
TheCheddarCheese
Jaegybomb | M4xwell | TheBooty
xUltiix | infinitix | CherryDrip
Vanquisher101 | TheSilentAssassin121
frop418 | dapocalyptic
TheWabbit
Dragonfire77111 | choochoos
destinycall
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Re: [Newcomer FM] NFM37

Postby melanora » Sun Jan 15, 2017 5:34 pm

Introduction and mechanics.

First of all, welcome to NFM. Some of you have already played before, while others are brand new, so I'll try to keep this simple.
Forum Mafia, or FM in short, is a game about deception between the two main factions: The uninformed majority (town) and the informed minority (mafia), with, most of the time, a third-party (neutrals) trying to fulfill their own goals along the way. Logic, mind games, etc. are all part and usual of mafia.

Town and Mafia both have pretty straight-foward win conditions: eliminate the opposite team, and all neutrals with a night killing ability (Neutral Killings). While the mafia has the opportunity to kill periodically, the town cannot rely on their own killing roles to win the game - for that, they must vote to kill a player by "lynch".

The game is divided in two phases: the Day, and the Night.

  • The former is when the players post on the game thread, discussing about what happened during the night, other players and who should be voted for the lynch. The days last 120 hours (5 real-life days) and lynches are allowed, these which will occur after the majority has been reached. To vote, just post "/vote PlayerNameExample". When a player reaches majority, they are automatically lynched, there is no trial phase. When a player is lynched, they are immediately removed from the game, with their role and last will (if they have one) being shown to public.
  • The latter is a 48-hour period where any player who has a night action may use it (unless jailed). **During this phase the Mafia privately talks on their mafia chat. After the 48 hours are over, all actions are carried out, and the personal results of this phase shall be privately messaged (PM'd) to each player.

**There are no whispers present in this game.
**There are no last wills or death notes in this game.
**Jailor may not role in this set-up


The game will only end once one of the major factions (or a NK) fulfills their condition.

PM Protocols
When sending me the information below, make sure one of the following is in the subject line:
"NFM Night Action" for Night Actions.

Mafia Killing Revamp is in play: Meaning - Any member of the Mafia may sacrifice their night action to make the factional kill at night.

------

Terminology.

General terms:
Role Card: The PM which contains the player's role, alignment and abilities.
Game Throwing: Playing against your win condition with the intent of making your own faction lose.
Hard Claim: Directly stating one's own role on the game thread.
Soft Claim: Hinting one's role without explicity stating it.
Counter Claim (CC): Making a claim which directly contradicts someone else's. E.g Player A hardclaims Citizen, but Player B is a Lookout who saw them visiting, so they hardclaim and bring up their evidence.
Fake Claim: Claiming a role which is not their own's. E.g When a mafia member is demanded to hardclaim, they almost always fakeclaim instead.
Scum/Scummy: Scum is the name given to any role which doesn't win with town, and needs to be eliminated for town's win condition. Being scummy means adopting a behaviour which doesn't line up with the behaviour expected from a town member.
Confirmed: Being 100% confirmed as a certain [role]/[alignment].
No Lynch: Instead of voting for a player, you may also "/vote No Lynch". If majority reaches on a No Lynch, no player is killed. A No Lynch will also occur when the amount of time for the Day phase is over and majority hasn't been reached. No Lynching is, the majority of the time, benefitial to scum, so aiming towards it is generally scummy.
Reads/Reading: The read you have on a player is the conclusion about their alignment and/or role through their posts or other factors.
WIFOM: WIFOM is the circular reasoning that results from trying to determine the choices of an opponent who acted with full knowledge that their behavior would be subject to scrutiny.
Mislynch: An incorrect lynch on a town member.
Tunneling: Solely focusing on a player and their posts, ignoring others. Often considered scummy.


Slightly more uncommon terms:
FoS - Finger of Suspicion. Putting the Finger of Suspicion onto a player means that one is calling that player scummy and saying that other players should keep an eye on that player. [Alt. Hand of Suspicion (HoS)]
LyLo - Lynch or Lose. A stage in the game where town must lynch scum or they lose. See also: MyLo.
MyLo - Mislynch and Lose. A stage in the game where if town mislynches (lynches town) and the Mafia make a kill town loses.
PoE - Process of Elimination.
OMGUS - "oh my god you suck". An acronym used to describe retaliatory actions such as votes. Ex: voting a player because they voted you citing the reason "because they are stupid".
PbPA - Post by Post Analysis. Analyzing a player's posts in succession, typically associated with ISO.
ISO - Isolation. Looking at a player's total posts in a game, in succession.

For a more complete list, feel free to look here.

------

Playing as Town

While Mafia can talk strategy during the night, the town needs to use the day phase to discuss and figure out who is and isn't town as well. What can you do, then?
Try to progress discussion in a fashion which will be benefitial to the town, try to look for posts that feel scummy, ask and answer questions other players have made, try to see which intentions a player has behind their posts, be active and post reads regularly. Avoid plays which could benefit scum instead (e.g Hardclaiming for no reason, fakeclaiming), and try your best to think for yourself - it's a common mistake to follow blindly whatever other players have to say.

And be sure to read ObiWan's guide about playing as Citizen.

Playing as Mafia

As scum, you should play exactly like you would as town - be active, post reads, try to look productive, etc. The difference here are your goals: Hiding information, misleading the town and stalling out long enough until they no longer outnumber you. This means appearing as scum-hunting, but in actuality pushing for a mislynch by questioning, false reading and trying to depict a player as scum. However, keep in mind that if a teammate is acting undeniably scummy and their lynch looks like the right call, try not to oppose it too obviously - or it could be tracked back to you.
And remember: you are a team, and thus communication is essential. Try to talk over every situation so you can plan in advance.

Playing as Neutral

Arsonist is the only neutral available to roll. Their goal and play style is a mix between that of the Town and Mafia. They want to be actively hunting scum and lynching them, as they need to remove all Mafia in order to win, but they also need to figure out who is town so that they can be doused. You need to remove all Mafia, and cut down the Town until there is only a few players left. Be careful to not get lynched yourself, as you only win if you are still alive.


Golden Rules:
Don't claim Neutral.
Don't be inactive.
Remember what your goals are at all times.
Don't panic if you commit a mistake, but try to work your way around it.
Have fun. It's a game, after all.

------

For anything else, feel free to ask me in a PM, or in the thread, or take a look at the FM Main Hub.

Note: Thank you to ObiWan for this guide.
#overthrowthepatriarchy #babyforfmmod
I'm not a fucking gmod. Don't send me shit about your ban appeal.

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Re: [Newcomer FM] NFM37

Postby melanora » Sun Jan 15, 2017 5:39 pm

Good Evening, Kids.

I'm your friendly Mumanora, NFM Moderator and resident Helicopter Mom. I'll be here to hover over your shoulder, harass you for night actions, and to correct your steps every time you go a little out of line. This game, I will be joined by Ralozey, who may or may not be crazier than I am. He will be maintaining our vote counts and posting that crazy flavor.

Rolecards are going to head out in about 12 hours - once you have received it, please reply to the message with /confirm. Once everyone has /confirmed that they received their RC, the game will begin. You have 24 hours from the last message going out before you will be replaced.

Good luck, guys, and if you have any questions, please just shoot me a message.

Mumanora out.
#overthrowthepatriarchy #babyforfmmod
I'm not a fucking gmod. Don't send me shit about your ban appeal.

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Re: [Newcomer FM] NFM37

Postby Ralozey » Mon Jan 16, 2017 8:12 am

And a quick HI from me
I'll be assisting Mel in this NFM (And secretly take over the world)

The Rolecards have been sent out, so please check your inbox folder. You should be able to find yours somewhere in there.

Once everyone /confirmed their rolecard we are able to start!
Last edited by Ralozey on Tue Jan 17, 2017 5:04 pm, edited 1 time in total.

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Re: [Newcomer FM] NFM37

Postby Ralozey » Tue Jan 17, 2017 5:04 pm

Sadly
Some forgot to show their tickets.
After quick inspection I found out: They didn't even have a ticket.
I had to throw them right out the Trains door.

But some new passengers came in.

BS4125 will replace TheLavaHound
TheWabbit will replace CaptainFowl
dapocalyptic will replace HeavensDesert
TheCheddarCheese will replace Gr8Banterr
destinycall will replace MOREFREAK
TheSilentAssassin will replace fearlessfoxy
CherryDrip will replace KittyDragon129

Phew
Let's hope there won't be any more passengers without a ticket...

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Re: [Newcomer FM] NFM37 | Day One

Postby Ralozey » Wed Jan 18, 2017 10:40 am

I think... Everyone showed me their ticket!
We're ready to go!
The Train starts moving
*relief*
I missed the sweet sound of the railroad

Next Stop:
Initown

The Train will arrive in 120 Hours (Or 5 Days)
This will be on Jan 23rd 2017 5 PM UTC


Reminders:
There is a Day One Lynch.
Mafia does have Day Chat.
There is no Last Wills, Whispers, or Death Notes.
Votes have to be bolded. Example: /vote melanora.
You do not have to unvote before voting someone else.
As always, you can normally find a game mod in the discord chat.

If you have any questions please include @Ralozey or @melanora or @Moderator in your question in bold and one of us will get to it asap.

Have fun, and good luck!
Last edited by Ralozey on Wed Jan 18, 2017 10:46 am, edited 3 times in total.

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Re: [Newcomer FM] NFM37 | Day One

Postby destinycall » Wed Jan 18, 2017 10:44 am

Yay! Let the games begin :D
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Re: [Newcomer FM] NFM37 | Day One

Postby tardispaten » Wed Jan 18, 2017 10:56 am

Well, let's see how badly this goes but...

Lets all have a fun time
I'm the alpha wolf with the howl that is worse than my bite!
A gentle, caring creature that will gladly be your companion or let you become part of the pack.

BtM: Main mask - The Wolf
Spoiler: Image

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Re: [Newcomer FM] NFM37 | Day One

Postby destinycall » Wed Jan 18, 2017 11:09 am

You sound like you've had some rough times. Hopefully this game will be a better experience.

May the Gods of FM smile upon our endeavors.
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Re: [Newcomer FM] NFM37 | Day One

Postby OllyRenard » Wed Jan 18, 2017 11:22 am

Hello everyone

/vote Wild
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Re: [Newcomer FM] NFM37 | Day One

Postby melanora » Wed Jan 18, 2017 11:22 am

Hey guys, welcome to NFM!

I'm Melanora, or Mumanora, and I'll be your Helicopter Parent.

Not really, but also really.

I'm a Moderator for Forum Mafia, and I oversee all NFM games.

If you have any questions, if you have any concerns, just ask. If you want clarification on your role, if you are confused about what's going on, just ask. You can message me at any point in time, or you can post in this game your question. Nothing is really off limits, as this is a place for you to learn. My posts will always be non-biased, so don't ask me who you should vote for or who I think is scum. I may also ask you to clarify your question so that my answer can be more generalized if it's necessary.

I will also be posting on occasion things about what is occuring in each phase, and how to continue. This will include RVS, Lynching, L-1, Day Start, LYLO/MYLO, and a few others.

To ask me anything, simply post
@Melanora, and then your question.

Enjoy the game!
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Re: [Newcomer FM] NFM37 | Day One

Postby melanora » Wed Jan 18, 2017 11:23 am

The Start of Day One
Day One typically begins a random vote phase, where players begin to randomly vote. None of these votes are typically serious, but they do start conversation. If someone votes for you, don't panic - it's not going to result in a lynch... probably. Throw out a vote of your own, ask questions, and settle in. It's a long five days, but don't lose track of time. This is also a great time to ask questions, introduce yourself, and discuss possible moves in the late game. Keep in mind, of course, that the Mafia are chatting as well.

To vote, make sure to include the forward slash, have it on a separate line, and bold the words. You do not need to unvote to change your vote.

Example:


/vote ObiWan

Code: Select all
[b]/vote ObiWan[/b]
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Re: [Newcomer FM] NFM37 | Day One

Postby tardispaten » Wed Jan 18, 2017 11:34 am

/vote no lynch

True we can start a random vote, but I would rather have the day start where the tis can find out stuff for us first rather than randomly voting and killing the ti
I'm the alpha wolf with the howl that is worse than my bite!
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Re: [Newcomer FM] NFM37 | Day One

Postby BS4125 » Wed Jan 18, 2017 11:59 am

We should start off with a random lunch otherwise we have no hope of winning as town

/vote tardispaten


Spoiler:
lemonader666 wrote:
Seththeking wrote:
BS4125 wrote:Please post relevant posts to the topic at hand and not digress. Also please explain your opinions otherwise your contribution is sub-zero.


Oooooooo Mister Power over here!

And would you look at that, I was on the forums longer then you.

But overall the role for this topic needs work, I mean it's so bad people would rather
get off topic lol.

solola is a mod you retard
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Re: [Newcomer FM] NFM37 | Day One

Postby EyesofCurze » Wed Jan 18, 2017 12:00 pm

I see everyone is being calm again.
Hope that everyone has fun. :)
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Re: [Newcomer FM] NFM37 | Day One

Postby Ralozey » Wed Jan 18, 2017 12:00 pm

Current Vote Count
Player Votes Voters
  # Votes Until Majority

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Re: [Newcomer FM] NFM37 | Day One

Postby tardispaten » Wed Jan 18, 2017 12:10 pm

And there goes a really scummy move, claiming to be town when they are likely to be mafia. Thats why I voted no lynch, to see who would be the scummy one and vote first. Therefore

/vote BS4125
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Re: [Newcomer FM] NFM37 | Day One

Postby destinycall » Wed Jan 18, 2017 12:18 pm

tardispaten wrote:True we can start a random vote, but I would rather have the day start where the tis can find out stuff for us first rather than randomly voting and killing the ti


Been there, done that. Learned a few things.

Like it is a bad idea to vote an un-cc'd Investigator on Day 1. :?

Still, that doesn't mean Day 1 lynches are bad. Just that you need to use good judgement and consider all the options. They should never be completely random, even if we have no night results yet. Day 1 No Lynch is best reserved for situations where no clear subjects present themselves and that rarely happens. It is way too early to give up on the day.


P-edit: And apparently this was a reaction test anyways.

Have I mentioned how much I hate reaction tests? Because I really hate reaction tests.
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Re: [Newcomer FM] NFM37 | Day One

Postby TheCheddarCheese » Wed Jan 18, 2017 12:23 pm

Sup
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Re: [Newcomer FM] NFM37 | Day One

Postby destinycall » Wed Jan 18, 2017 12:40 pm

TheBooty wrote:Please explain to me your reaction to the reaction of the reaction test.

I can see this is gonna be fun


Only if you explain your reaction to my reaction to the reaction test, good sir.


Have at thee!
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Re: [Newcomer FM] NFM37 | Day One

Postby melanora » Wed Jan 18, 2017 12:40 pm

TheBooty wrote:/vote babynora

I want a day to day analysis of Babynora in this game.


Babynora says, and I quote:

AAHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH Ahhhhhhhhhhhhhhhhhhhh AHHHHHHHHHHHHHHHHHH ahhhhhhhhh babababababababababannanananananananananaanda

I think that says it all.
#overthrowthepatriarchy #babyforfmmod
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Re: [Newcomer FM] NFM37 | Day One

Postby destinycall » Wed Jan 18, 2017 12:47 pm

It really does, doesn't it?



Babynora is wise beyond her years. :)
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Re: [Newcomer FM] NFM37 | Day One

Postby Ralozey » Wed Jan 18, 2017 1:00 pm

Current Vote Count
Player Votes Voters
  # Votes Until Majority

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Re: [Newcomer FM] NFM37 | Day One

Postby OllyRenard » Wed Jan 18, 2017 1:18 pm

tardispaten wrote:And there goes a really scummy move, claiming to be town when they are likely to be mafia. Thats why I voted no lynch, to see who would be the scummy one and vote first. Therefore

/vote BS4125

I was the first one to vote. Am I top scum now?
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Re: [Newcomer FM] NFM37 | Day One

Postby destinycall » Wed Jan 18, 2017 1:22 pm

OllyRenard wrote:I was the first one to vote. Am I top scum now?


Absolutely.
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