TFM27 | Linchpin | Flawless Town Win (Blame Cow)

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Re: TFM27 | Linchpin | Day 1

Postby ObiWan » Wed Aug 17, 2016 9:24 pm

SirCakez wrote:Wait
@mods are we told who did each night kill?


Negative
This was not the scumslip you were looking for.


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Re: TFM27 | Linchpin | Day 1

Postby Unorthodox1337 » Wed Aug 17, 2016 9:24 pm

Guys, here's my suggestion:
We get 1 of the CCs to do the killing for the night, giving them their target.
That way we reduce the potential of mishooting.
And it will leash both of them to town.
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Re: TFM27 | Linchpin | Day 1

Postby chitownmvp01 » Wed Aug 17, 2016 9:25 pm

Unorthodox1337 wrote:
chitownmvp01 wrote:/confirm

I'm going to bed within the next couple of hours. I won't be home all day tomorrow, so I won't be posting as much as I have when you've seen me in the past. The rest of the game I should be fine though.

Unorthodox1337 wrote:Animate and Traitor both have 7 letters in the name.

/vote Animate


I will give you a cookie if you end up being right.

Thukk0 wrote:And Lynchpin and Sircakez both have 8!

Unorthodox just solved the whole game!


GJ Unortho! :D

Anyways, we should be focusing on lynching Mafia. If we go for the Traitor, we have a 50% chance of getting them. We auto win or auto lose depending on which one we get. That's why I don't think we should be taking that chance unless we're in MyLo.

Unorthodox1337 wrote:
cmitc1 wrote:I was about to suggest we try to figure out a way to use night actions to confirm which one is innocent, but obviously, they will cc each other, but perhaps we could take advantage of giving them targets, so the traitor out of the two will kill someone we want.


WIFOM nightmare.


I assume the Linchpin and Traitor have no death notes or it would make it too easy.

We should definitely tell the Linchpin to shoot someone who we think is scum. They shouldn't have a reason to not comply since they win with town. They need to kill Mafia or the Traitor needs to die, and we shouldn't be trying to lynch the Traitor anytime soon.

SirCakez wrote:
cmitc1 wrote:I was about to suggest we try to figure out a way to use night actions to confirm which one is innocent, but obviously, they will cc each other, but perhaps we could take advantage of giving them targets, so the traitor out of the two will kill someone we want.

Animate is clever enough to work around this


They are? I've never played with Animate, so I don't know.


Send me the cookie now.
Also, Kirize is the vengeful goon so SirCake should shoot Kirize.


Nice job solving the game! You should tell us if you're actually the Role Cop and checked Kirize though.

Unorthodox1337 wrote:Guys, here's my suggestion:
We get 1 of the CCs to do the killing for the night, giving them their target.
That way we reduce the potential of mishooting.
And it will leash both of them to town.


Wouldn't the other still kill someone though?
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Re: TFM27 | Linchpin | Day 1

Postby cmitc1 » Wed Aug 17, 2016 9:25 pm

Animate wrote:
cmitc1 wrote:I was about to suggest we try to figure out a way to use night actions to confirm which one is innocent, but obviously, they will cc each other, but perhaps we could take advantage of giving them targets, so the traitor out of the two will kill someone we want.

I've already been considering a few strategies, and I think this is definitely possible at some point in the game. But it can't be too early, and it can't be too late either for fear of losing majority. I definitely don't think it's a good idea this early, since there's a decently high probability that the traitor kill will end up on a townie anyways, plus my kill will be wasted and then that results in less helpful analysis for future nights. I do have an idea though, but I won't reveal it until D2 at the earliest.


I seen the Linchpin has one shot, so rip that idea.

one of you can be a last resort lynch in a lynch or lose situation.
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Re: TFM27 | Linchpin | Day 1

Postby SirCakez » Wed Aug 17, 2016 9:25 pm

The problem is Animate will just shoot anyway regardless of who we're given to shoot
Since there's no kill flavor it won't show up
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Re: TFM27 | Linchpin | Day 1

Postby Unorthodox1337 » Wed Aug 17, 2016 9:26 pm

chitownmvp01 wrote:
Unorthodox1337 wrote:
chitownmvp01 wrote:/confirm

I'm going to bed within the next couple of hours. I won't be home all day tomorrow, so I won't be posting as much as I have when you've seen me in the past. The rest of the game I should be fine though.

Unorthodox1337 wrote:Animate and Traitor both have 7 letters in the name.

/vote Animate


I will give you a cookie if you end up being right.

Thukk0 wrote:And Lynchpin and Sircakez both have 8!

Unorthodox just solved the whole game!


GJ Unortho! :D

Anyways, we should be focusing on lynching Mafia. If we go for the Traitor, we have a 50% chance of getting them. We auto win or auto lose depending on which one we get. That's why I don't think we should be taking that chance unless we're in MyLo.

Unorthodox1337 wrote:
cmitc1 wrote:I was about to suggest we try to figure out a way to use night actions to confirm which one is innocent, but obviously, they will cc each other, but perhaps we could take advantage of giving them targets, so the traitor out of the two will kill someone we want.


WIFOM nightmare.


I assume the Linchpin and Traitor have no death notes or it would make it too easy.

We should definitely tell the Linchpin to shoot someone who we think is scum. They shouldn't have a reason to not comply since they win with town. They need to kill Mafia or the Traitor needs to die, and we shouldn't be trying to lynch the Traitor anytime soon.

SirCakez wrote:
cmitc1 wrote:I was about to suggest we try to figure out a way to use night actions to confirm which one is innocent, but obviously, they will cc each other, but perhaps we could take advantage of giving them targets, so the traitor out of the two will kill someone we want.

Animate is clever enough to work around this


They are? I've never played with Animate, so I don't know.


Send me the cookie now.
Also, Kirize is the vengeful goon so SirCake should shoot Kirize.


Nice job solving the game! You should tell us if you're actually the Role Cop and checked Kirize though.

Unorthodox1337 wrote:Guys, here's my suggestion:
We get 1 of the CCs to do the killing for the night, giving them their target.
That way we reduce the potential of mishooting.
And it will leash both of them to town.


Wouldn't the other still kill someone though?


If the other kills someone, they are disobeying town's orders. Then we lynch them and win the game.
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Re: TFM27 | Linchpin | Day 1

Postby SarahSaurus » Wed Aug 17, 2016 9:26 pm

Unorthodox1337 wrote:Guys, here's my suggestion:
We get 1 of the CCs to do the killing for the night, giving them their target.
That way we reduce the potential of mishooting.
And it will leash both of them to town.


Maybe I'm just really tired, but..what? I honestly don't understand what you're saying. And what CC's?
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Re: TFM27 | Linchpin | Day 1

Postby Varanus » Wed Aug 17, 2016 9:26 pm

RetralMega will be replacing Kirize12
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Re: TFM27 | Linchpin | Day 1

Postby Unorthodox1337 » Wed Aug 17, 2016 9:27 pm

SirCakez wrote:The problem is Animate will just shoot anyway regardless of who we're given to shoot
Since there's no kill flavor it won't show up


If we assign you the kill target and Animate kills, we know he's the traitor (even though you're confirmed traitor).
Therefore, if we are to dictate the actions of the CCs we have both of you guys on a doggy leash, and not one of those that can get longer up to 30 feet but the ones that are only 4 feet long.
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Re: TFM27 | Linchpin | Day 1

Postby chitownmvp01 » Wed Aug 17, 2016 9:27 pm

Varanus wrote:RetralMega will be replacing Kirize12


That was quick. Welcome Retral!

@Unortho But we're not notified of which one performed the kill.
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Re: TFM27 | Linchpin | Day 1

Postby Unorthodox1337 » Wed Aug 17, 2016 9:28 pm

SarahSaurus wrote:
Unorthodox1337 wrote:Guys, here's my suggestion:
We get 1 of the CCs to do the killing for the night, giving them their target.
That way we reduce the potential of mishooting.
And it will leash both of them to town.


Maybe I'm just really tired, but..what? I honestly don't understand what you're saying. And what CC's?


I'm calling the traitor/kingpin duo the CCs
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Re: TFM27 | Linchpin | Day 1

Postby cmitc1 » Wed Aug 17, 2016 9:28 pm

hey RetralMega.

SarahSaurus wrote:
Unorthodox1337 wrote:Guys, here's my suggestion:
We get 1 of the CCs to do the killing for the night, giving them their target.
That way we reduce the potential of mishooting.
And it will leash both of them to town.


Maybe I'm just really tired, but..what? I honestly don't understand what you're saying. And what CC's?


sircakz and animate. (the ccs)
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Re: TFM27 | Linchpin | Day 1

Postby RetralMega » Wed Aug 17, 2016 9:28 pm

Hello. Thank you Kirzie for giving me your slot.
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Re: TFM27 | Linchpin | Day 1

Postby Unorthodox1337 » Wed Aug 17, 2016 9:29 pm

chitownmvp01 wrote:
Varanus wrote:RetralMega will be replacing Kirize12


That was quick. Welcome Retral!

@Unortho But we're not notified of which one performed the kill.


Cmon Dude.

Hey Sircakez, dunk Uno. Animate, stay at home.

Animate: K
Sircakez: K

Next day:
Uno got dunked
Sarah got dunked
Cmitc got dunked

you wotm8.

/vote animate.
gg ez.

or:

Next day:
Cmitc got dunked

uwotm8.

/vote sircakez
gg ez
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Re: TFM27 | Linchpin | Day 1

Postby Animate » Wed Aug 17, 2016 9:29 pm

Unorthodox1337 wrote:
SirCakez wrote:The problem is Animate will just shoot anyway regardless of who we're given to shoot
Since there's no kill flavor it won't show up


If we assign you the kill target and Animate kills, we know he's the traitor (even though you're confirmed traitor).
Therefore, if we are to dictate the actions of the CCs we have both of you guys on a doggy leash, and not one of those that can get longer up to 30 feet but the ones that are only 4 feet long.

Huh. You may actually have broken the game, since the doctor would have no benefit to protecting the assigned target, and there isn't anything else that can block kills.
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Re: TFM27 | Linchpin | Day 1

Postby melanora » Wed Aug 17, 2016 9:30 pm

I vote we go balls to the wall D2 and, based on the kills for the night, lynch one of the two targets. Just see who we think is scum and who isn't.
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Re: TFM27 | Linchpin | Day 1

Postby Unorthodox1337 » Wed Aug 17, 2016 9:31 pm

Animate wrote:
Unorthodox1337 wrote:
SirCakez wrote:The problem is Animate will just shoot anyway regardless of who we're given to shoot
Since there's no kill flavor it won't show up


If we assign you the kill target and Animate kills, we know he's the traitor (even though you're confirmed traitor).
Therefore, if we are to dictate the actions of the CCs we have both of you guys on a doggy leash, and not one of those that can get longer up to 30 feet but the ones that are only 4 feet long.

Huh. You may actually have broken the game, since the doctor would have no benefit to protecting the assigned target, and there isn't anything else that can block kills.


I thought this was obvious, no?
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Re: TFM27 | Linchpin | Day 1

Postby Animate » Wed Aug 17, 2016 9:31 pm

Wait, @Mods, does the mafia faction have a kill outside of the traitor kill?

My assumption was no from the rolecards, but the effectiveness of the plan depends on this.
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Re: TFM27 | Linchpin | Day 1

Postby Unorthodox1337 » Wed Aug 17, 2016 9:31 pm

melanora wrote:I vote we go balls to the wall D2 and, based on the kills for the night, lynch one of the two targets. Just see who we think is scum and who isn't.


This is a vengeful goon scumclaim.
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Re: TFM27 | Linchpin | Day 1

Postby SirCakez » Wed Aug 17, 2016 9:31 pm

O shit that might work
Let's go for it
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Re: TFM27 | Linchpin | Day 1

Postby chitownmvp01 » Wed Aug 17, 2016 9:32 pm

Unorthodox1337 wrote:
chitownmvp01 wrote:
Varanus wrote:RetralMega will be replacing Kirize12


That was quick. Welcome Retral!

@Unortho But we're not notified of which one performed the kill.


Cmon Dude.

Hey Sircakez, dunk Uno. Animate, stay at home.

Animate: K
Sircakez: K

Next day:
Uno got dunked
Sarah got dunked
Cmitc got dunked

you wotm8.

/vote animate.
gg ez.

or:

Next day:
Cmitc got dunked

uwotm8.

/vote sircakez
gg ez


Wasn't it mod confirmed that it doesn't tell us which one shot? In your situation, both can shoot different people and claim to target Uno.
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Re: TFM27 | Linchpin | Day 1

Postby Varanus » Wed Aug 17, 2016 9:32 pm

The traitor is the mafia's factional kill.
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Re: TFM27 | Linchpin | Day 1

Postby SirCakez » Wed Aug 17, 2016 9:32 pm

Ahhhh my brain hurts from this
Going to bed
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Re: TFM27 | Linchpin | Day 1

Postby Unorthodox1337 » Wed Aug 17, 2016 9:33 pm

chitownmvp01 wrote:
Unorthodox1337 wrote:
chitownmvp01 wrote:
Varanus wrote:RetralMega will be replacing Kirize12


That was quick. Welcome Retral!

@Unortho But we're not notified of which one performed the kill.


Cmon Dude.

Hey Sircakez, dunk Uno. Animate, stay at home.

Animate: K
Sircakez: K

Next day:
Uno got dunked
Sarah got dunked
Cmitc got dunked

you wotm8.

/vote animate.
gg ez.

or:

Next day:
Cmitc got dunked

uwotm8.

/vote sircakez
gg ez


Wasn't it mod confirmed that it doesn't tell us which one shot? In your situation, both can shoot different people and claim to target Uno.


Chit this isn't hard to understand.
We're going to tell only one of them to target uno, so the other one can't talk at all.
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Re: TFM27 | Linchpin | Day 1

Postby chitownmvp01 » Wed Aug 17, 2016 9:33 pm

Varanus wrote:The traitor is the mafia's factional kill.


So the Traitor is included in the Mafia chat then?
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