[Newcomer FM] NFM15 | Game Over: Town Wins!

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[Newcomer FM] NFM15 | Game Over: Town Wins!

Postby Invenio » Tue Apr 12, 2016 5:36 pm

Newcomer Forum Mafia


Please read the rules below fully.

General Rules:

  1. Be respectful. Should be self-explanatory. No tolerance against racial/homophobic/sexist remarks. If you feel this rule isn't being followed, send the moderator in question a PM.
  2. Do not discuss the game outside of the thread unless otherwise stated. If you have a question about this, ask the mod.
  3. Do not quote any messages from / conversations with the moderator. If you have a question about this, ask the mod.
  4. Do not gamethrow. "Gamethrowing" means actively trying to undermine your, or your faction's, chances of winning.
  5. If you are inactive for more than 36 hours, you will receive a prod, and have 18 hours to reply. If you do not reply within 18 hours, you will be removed. However if your posts are found to not actually try to include content to futher the game, they will not count towards resetting the prod timer. Said content is evaluated under the moderator's discretion. You will be told if your post is valid or not.
  6. Quoting and then editing another player's post for the purpose of misleading is prohibited. Editing to simply cut down the post content to what is relevant is allowed.
  7. Any breaking of the above rules will be treated on a case by case basis - some will receive a warning, while others might result in higher punishment.
  8. Be sure to look at ObiWan's Rules for more info, some of the rolecards that will be used and the ECO if you don't know how a situation is handled.
  9. Lastly, If you have any questions, feel free to ask the moderator. We'll be glad to answer any doubts you may have.


Joining-specific rules:
  • Joining this game is done so through a queue. As the queue is filled up, a new game will begin after the previous one has ended. Each game will have at least 8-9 "newer" players and at least 2-3 "experienced" players.
  • Newer vs Experienced players will be decided under the moderator's discretion.
  • The Newbie Games do not count against your maximum game count. Any substitutes will be experienced players only, so that newer members can fully experience a game from start to finish.
  • A "newbie" classifies someone new to FM who doesn't have quite the hang of the game yet, or just someone new to the "mafia" genre in general. Experience from other forums may carry over.
  • You must have played in two (2) games or less to be considered a newcomer, barring a few cases. Any more than that, you will have to be invited by the mod after PM'ing them.
  • Any new player that dies on Night 1, will be put on the top of waiting list automatically for the next game.

Features:
  • A gamemode specifically made as a starting point for new players, with a couple of mod-invited experienced players. They'd still be playing to win, but also to guide the newer players and to keep a ToS FM style flow.
  • A queue-based signups.
  • D1 FAQ (FM etymology, mechanics explanation, general FM introduction, etc.)
  • Player-by-player in-depth reviews post game, aiming towards improving each player's skill level.

Unused roles:
Spoiler: Mayor, Lawyer, Jailor, Retributionist, Transporter, Spy
Godfather, Prankster, Agent
Neutral Benigns, Jester, Executioner, Bomber, Neutral Killings


Vigilante Role Card Change
Spoiler: Vigilante

You are a Vigilante.

Your alignment is Town Killing.

You believe that the law of this town is useless against the evil-doers in your town and have decided to take matters into your own hands.

Each night you may decide to shoot and kill one town member you believe to be evil.
However, if the person you shoot turns out to be Town, you will be overcome with grief and vow never to shoot again.
You only have 3 bullets, allowing you to perform your night action up to 3 times. Make them count.
You may not shoot on the first night.

You win with the Town
You win with Survivors
You must kill the Mafia
You must kill Arsonists
You must kill Witches
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else


Investigation Results:

Spoiler: Your target is very skilled in their line of work. They must be an Sheriff, Investigator, or Consigliere!
Your target is familiar with death. They must be a Medium, Doctor or Janitor!
Your target has a disruptive presence. They must be an Escort, Marshal or Consort!
Your target watches others closely. They must be a Lookout or Blackmailer!
Your target is very full of themselves. They must be a Bodyguard, Disguiser or Witch!
Your target owns guns. They must be a Vigilante, Veteran or Mafioso!
Your target is involved with deception. They must be a Framer!
Your target is an ordinary townsfolk. They must be a Citizen!


Sheriff Results
Spoiler: Your target is Not Suspicious. (Non-mafia)
Your target is Suspicious! (Mafia member or framed)



Rolelist:
Spoiler: Town Investigative
Town Protective
Town Killing
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen


Mafioso OR Janitor OR Consigliere
Consigliere OR Framer OR Consort
Blackmailer OR Disguiser OR Mafioso

Witch

No whispers. Only one Citizen may roll in Random Town and a Town Killing cannot roll in Random Town.
Only 1 Mafioso will be allowed to roll, if there is one.



Players:
  1. Jackoderp
  2. TheChosenOne095
  3. Vader4587
  4. Chilly1234
  5. Alyxie
  6. Mace8937 TheCow
  7. Vorono
  8. Teaser303
  9. Thukk0
  10. Neasans - IC
  11. Rickdaily12 - IC
  12. Leyva45 - IC
  13. Kingofevil - IC

(Bolded names means the player has confirmed their spot.)

Graveyard:
  1. NFM13
  2. Vader, Bodyguard, Killed by mafia N1
  3. Alyxie, Blackmailer, Lynch D2
  4. Vorono, Sheriff, Killed N2

ISO's:
Spoiler: Bastardvenio
JackoDerp
Chosen
Chilly
Alyxie
Mace Cow
vorono
teaser303
Thukko
weeniesans
Rick
leyva
KoE
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
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Re: [Newcomer FM] NFM15 | Setup Phase | Lets try again

Postby Invenio » Tue Apr 12, 2016 5:38 pm

Introduction and mechanics.

First of all, welcome to the tenth NFM game. Some of you have already played before, while others are brand new, so I'll try to keep this simple.
Forum Mafia, or FM in short, is a game about deception between the two main factions: The uninformed majority (town) and the informed minority (mafia), with, most of the time, a third-party (neutrals) trying to fufill their own goals along the way. Logic, mind games, etc. are all part and usual of mafia.

Town and Mafia both have pretty straight-foward win conditions: eliminate the opposite team, and all neutrals with a night killing ability (Neutral Killings*). While the mafia has the opportunity to kill periodically, the town cannot rely on their own killing roles to win the game - for that, they must vote to kill a player by "lynch".
*Note: There are no Neutral Killings in this current game, due to the lower amount of players.

The game is divided in two phases: the Day, and the Night.

  • The former is when the players post on the gamethread, discussing about what happened during the night, other players and who should be voted for the lynch. This is also when Whispers* are sent. The first day lasts 24 hours but no lynchs occur during it. The following days last 120 hours (5 real-life days) and lynches are allowed, these which will occur after the majority has been reached. To vote, just post "/vote PlayerNameExample". When a player is lynched, they are killed and removed from the game, with their role and last will (if they have one) being shown to public.
  • The latter is a 48-hour period where any player who has a night action may use it (unless jailed). **During this phase the Mafia privately talks on their mafia chat. After the 48 hours are over, all actions are carried out, and the personal results of this phase shall be privately messaged (PM'd) to each player.

*Note: There are no whispers present in this game.
**Note: Day chat is currently allowed. Mafia does not have day chat in regular games, unless a role in play specifically states otherwise.


The game will only end once one of the major factions (or a NK) fufills their condition.

PM Protocols
When sending me the information below, make sure one of the following is in the subject line:
"NFM Last Will" for Last Wills.
"NFM Death Note" for Death Notes.
"NFM Night Action" for Night Actions.

Mafia Tactical is in play: Meaning - Any member of the Mafia may sacrifice their night action to make the factional kill at night.
------

Terminology.

General terms:

Role Card: The PM which contains the player's role, alignment and abilities.
Game Throwing: Playing against your win condition with the intent of making your own faction lose.
Hard Claim: Directly stating one's own role on the game thread.
Soft Claim: Hinting one's role without explicity stating it.
Counter Claim (CC): Making a claim which directly contradicts someone else's. E.g Player A hardclaims Citizen, but Player B is a Lookout who saw them visiting, so they hardclaim and bring up their evidence.
Fake Claim: Claiming a role which is not their own's. E.g When a mafia member is demanded to hardclaim, they almost always fakeclaim instead.
Scum/Scummy: Scum is the name given to any role which doesn't win with town, and needs to be eliminated for town's win condition. Being scummy means adopting a behaviour which doesn't line up with the behaviour expected from a town member.
Confirmed: Being 100% confirmed as a certain [role]/[alignment].
No Lynch: Instead of voting for a player, you may also "/vote No Lynch". If majority reaches on a No Lynch, no player is killed. A No Lynch will also occur when the amount of time for the Day phase is over and majority hasn't been reached. No Lynching is, the majority of the time, benefitial to scum, so aiming towards it is generally scummy.
Reads/Reading: The read you have on a player is the conclusion about their alignment and/or role through their posts or other factors.
WIFOM: WIFOM is the circular reasoning that results from trying to determine the choices of an opponent who acted with full knowledge that their behavior would be subject to scrutiny.
Mislynch: An incorrect lynch on a town member.
Tunneling: Solely focusing on a player and their posts, ignoring others. Often considered scummy.
Last Will: A personal "diary", per see, in which the player may choose to write whatever they consider relevant. Automatically revealed upon death.

Slightly more uncommon terms:

FoS - Finger of Suspicion. Putting the Finger of Suspicion onto a player means that one is calling that player scummy and saying that other players should keep an eye on that player. [Alt. Hand of Suspicion (HoS)]
LyLo - Lynch or Lose. A stage in the game where town must lynch scum or they lose. See also: MyLo.
MyLo - Mislynch and Lose. A stage in the game where if town mislynches (lynches town) and the Mafia make a kill town loses.
PoE - Process of Elimination.
OMGUS - "oh my god you suck". An acronym used to describe retaliatory actions such as votes. Ex: voting a player because they voted you citing the reason "because they are stupid".
PbPA - Post by Post Analysis. Analyzing a player's posts in succession, typically associated with ISO.
ISO - Isolation. Looking at a player's total posts in a game, in succession.
IC - Inexperienced Challenged. A term used to describe the experienced players who sign up for NFMs as representatives.

For a more complete list, feel free to look here.

------

Playing as Town

While Mafia can talk strategy during the night (and in the case of this game, during the day), the town needs to use the day phase to discuss and figure out who is and isn't town as well. What can you do, then?
Try to progress discussion in a fashion which will be benefitial to the town, try to look for posts that feel scummy, ask and answer questions other players have made, try to see which intentions a player has behind their posts, be active and post reads regularly. Avoid plays which could benefit scum instead (e.g Hardclaiming for no reason, fakeclaiming), and try your best to think for yourself - it's a common mistake to follow blindly whatever other players have to say.

And be sure to read ObiWan's guide about playing as Citizen.

Playing as Mafia

As scum, you should play exactly like you would as town - be active, post reads, try to look productive, etc. The difference here are your goals: Hiding information, misleading the town and stalling out long enough until they no longer outnumber you. This means appearing as scum-hunting, but in actuality pushing for a mislynch by questioning, false reading and trying to depict a player as scum. However, keep in mind that if a teammate is acting undeniably scummy and their lynch looks like the right call, try not to oppose it too obviously - or it could be tracked back to you.
And remember: you are a team, and thus communication is essential. Try to talk over every situation so you can plan in advance.

Playing as Neutral

Witch is the only neutral available to roll. Their goal and play style is a mix between that of the Town and Mafia. They want to be actively hunting scum and trying to figure out who they win with and who they don't, applying one of the best night actions in the game accordingly; either to get into contact or to severely hinder. However they do not want to be getting scum lynched themselves, so they also have to play similar to the Mafia in the regard that they do want the town to be successful. Above all they need to look out for number 1; themselves.


Golden Rules:
Don't claim Neutral.
Don't be inactive.
Remember what your goals are at all times.
Don't panic if you commit a mistake, but try to work your way around it.
Have fun. It's a game, after all.

------

For anything else, feel free to ask me, the experienced players and/or take a look at the FM Main Hub.
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
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Re: [Newcomer FM] NFM15 | Setup Phase | Lets try again

Postby Invenio » Tue Apr 12, 2016 5:39 pm

Game Moderator Message: Please PM me if you wish to be an IC. Also make sure you have the time to be one.
Once I get those, I'll send rolecards.

I'll also send invites to people to speed it up.
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
User avatar
Invenio
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[Forum Mafia VIII] Winner
 
Posts: 1513
Joined: Mon Mar 31, 2014 11:34 am

Re: [Newcomer FM] NFM15 | Setup Phase | Lets try again

Postby Invenio » Tue Apr 12, 2016 6:38 pm

Game Moderator Message: Sending rolecards. Once I'm done, I'll start the game.
To confirm, just post in the game on day one. Otherwise you will be replaced.
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
User avatar
Invenio
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Posts: 1513
Joined: Mon Mar 31, 2014 11:34 am

Re: [Newcomer FM] NFM15 | Setup Phase | Lets try again

Postby Invenio » Tue Apr 12, 2016 7:05 pm

Day 1 Begins!

Some of the town awoke to a fresh scenery. It seems they've been given a second chance at life. But how long will that last?
Surely this town isn't as deadly as the last?

The thread is now open for discussion.
Dawn of the 1st day. 24 hours remain.
Day 1 will end on 4/13, 8:00pm CST.
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
User avatar
Invenio
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Posts: 1513
Joined: Mon Mar 31, 2014 11:34 am

Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Rickdaily12 » Tue Apr 12, 2016 7:06 pm

FIRST
"Don't lie this is all so you could post Ace Attorney gifs and have it be relevant isn't it." ~Sarah Thorpe

Looking for guides? :D

Check out the LGBTAI+ Thread!

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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Chilly1234 » Tue Apr 12, 2016 7:07 pm

Second....
I am the master of knowing somethings you may not know. And come get help from me if you need it.

FM Record: 1-2-1
Spoiler: NFM13 - Framer - Draw
9C - Arsonist - lost
NFM15 - Lookout - Won
NFM26 - Vigilante - loss
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Neasans » Tue Apr 12, 2016 7:08 pm

THIRD???
I will never forgive what you did. Nor can I forget.

But I will give you a chance.

-

FM History: 21-33-2 (I hate everyone)

Play a great text-based RPG with me!
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Neasans » Tue Apr 12, 2016 7:08 pm

/vote Cow Image
I will never forgive what you did. Nor can I forget.

But I will give you a chance.

-

FM History: 21-33-2 (I hate everyone)

Play a great text-based RPG with me!
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Lexiam » Tue Apr 12, 2016 7:10 pm

Hello everyone, I am a sith lord
Don't mind me, Just watching games and playing anime
Naru2oo8: "please unbannerino"
Naru2008: "Deniederino." - Thread
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Invenio » Tue Apr 12, 2016 7:11 pm

Current Vote Count
Player Votes Voters
  # Votes Until Majority


..........wait a minute what
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Alyxie » Tue Apr 12, 2016 7:11 pm

Hi. I'm a normal person.
What's that. Can eat anot.
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Rickdaily12 » Tue Apr 12, 2016 7:12 pm

Okay, so, needless to say, can we please all agree to never let ourselves go inactive like the last Town again? People who played last time, I'm sure you all learned the consequences from the last game around, and it's important to get that out there, seeing as how we still have about half of the original list.

Regular Rick's obligatory IC post coming up:




Alright, hi everyone. I'm Rick, also known as the Bullshit Novel Poster, so let's get things started! :D

Couple posts for words of wisdom inside:

Rickdaily12 (Rules of being Town) wrote: Spoiler: 1. Don't hardclaim unless you know it helps the Town (e.g with lynching scum). Don't even do it as a defense- this is not a defense UNLESS the Town is asking you to do it. When you hardclaim without being asked, or without having information that proves someone very likely to be guilty, expect to be doubted, and if you do prove to be Town, called out for being reckless. Mass claims aren't Town motivated if the reasons you do it are selfish.

2. Be active, and always give your thoughts whenever you can. If you can't be on actively, I expect you to address a LOT of shit when you come back. I don't care if you're more extraverted and you like posting every 10 minutes, or if you're more introverted, and you post when you've read and caught up, addressing everything while you were gone. As long as you're not inactive AND you're not posting useless crap, we'll get along fine.

3. Mislynches are bad. I do not lynch people off of a gut read. If someone is scum, present a compelling case, or you'll have me to deal with. Team Evil will be constantly trying to convince us that one of our less skilled Town members are scummy enough to lynch. Even if their plays look bad, check to see if the reasoning to kill those players are also bad. It is better to No Lynch, than lynch blindly- we die much faster when we are careless about the lynch.

4. Arguments where you attack the player instead of attacking their points are not compelling cases.


Rickdaily12 (On Being Yourself) wrote: Spoiler: 1. Mafia can communicate at ANY time. Night OR Day. It's actually a necessary advantage for them, since we're stronger than usual games. When you play regular FM, you'll probably end up seeing Mafia as you've always remembered seeing it in Town of Salem- they can only communicate at Night. Here, they have both. Also important to note is our own lack of whispers. Yeah... we used to have these too... and I can sorta understand why we don't anymore. With 120 hours per regular Day Phase, Town has a much stronger advantage because, as you probably figure, 80 seconds worth of Day Phase for evils to be able to stfu and get away with it is a very real thing. Also regular in ToS is overall player stupidity (sometimes gamethrowers), all of which gets moderated and filtered out of here.
TL:DR it's a much more strict player base, smarter, and longer games. But hey- if you can commit the time, it's fun as hell. Which leads to:

2. Being Active OR Aware is the single most fucking important thing to do. Post, post often. Read what people say. The longer you take before posting something, the more you better be writing about to signal to us that you've been paying attention. It DOES NOT MATTER if you are Town or Evil, being active or aware keeps your player slot strong and living. If you're Town, being active makes it easier to catch the Mafia. If you're Mafia, being active makes people want to like you. The difference is being able to figure out what motives people have in making certain posts. But usually you can tell who is Mafia once they start making posts that sound odd or different from their usual play (especially when you're an IC), or once they hint at something that clearly doesn't play well for the Town.

3. Be yourself. If you have the Citizen role card, you probably have the strongest advantage out of everyone. As a Citizen, your only weapon of choice is your voice, and ONLY your voice. So show everyone what your usual self as Town would look like. If you got a Power Role, don't freak out and get nervous. You still want to try looking like a Citizen, making it look like you don't care if you get attacked. As Scum, you don't want to clue people in by being really nervous either. In short, the more comfortable you appear, the less likely you are to be (mis)lynched, and the less often you'll find yourself being attacked. You want people to have a hard time noticing anything new about you in this particular game- you'll usually find this leads to problems later on.


Couple more quick rules about handling me:

1. Ask me questions if you're stuck, and I'll be more than happy to help you.
2. Do not listen to me only because I'm an IC. Listen to me if your gut tells you that I'm right.
3. I will defend you if I think your accusers are full of shit.
4. I will not defend you if you don't respond to your accusers.
5. I favor proving people innocent before finding people guilty.
6. Therefore, even if you're scum-hunting, PLEASE CONSIDER your suspect's Point of View if they were a Town Member as well.
7. Seriously, do not sheep me unless you think I am right- I will be the first of the IC's to tell you to Never Trust Rick.
8. However, ALL of the ICs are clever bastards as Scum, so yeah- just try your best to take us all with a grain of salt. Trust carefully.

Alright, we're all ready to start, then! :D Hi everyone!


Also, let's start that bandwagon on the shitlord:

/vote TheCow

STEAK FOR THE FEAST TONIGHT NEASANS
"Don't lie this is all so you could post Ace Attorney gifs and have it be relevant isn't it." ~Sarah Thorpe

Looking for guides? :D

Check out the LGBTAI+ Thread!

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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Chilly1234 » Tue Apr 12, 2016 7:13 pm

Alyxie wrote:Hi. I'm a normal person.


No, your a cat.


Why vote someone not even in this game?
I am the master of knowing somethings you may not know. And come get help from me if you need it.

FM Record: 1-2-1
Spoiler: NFM13 - Framer - Draw
9C - Arsonist - lost
NFM15 - Lookout - Won
NFM26 - Vigilante - loss
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Invenio » Tue Apr 12, 2016 7:13 pm

Current Vote Count
Player Votes Voters
  # Votes Until Majority


How is this happening? He's not in the game!
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Lexiam » Tue Apr 12, 2016 7:14 pm

/Vote TheCow
Don't mind me, Just watching games and playing anime
Naru2oo8: "please unbannerino"
Naru2008: "Deniederino." - Thread
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Chilly1234 » Tue Apr 12, 2016 7:14 pm

I'm a rebel.

/Vote Rick
I am the master of knowing somethings you may not know. And come get help from me if you need it.

FM Record: 1-2-1
Spoiler: NFM13 - Framer - Draw
9C - Arsonist - lost
NFM15 - Lookout - Won
NFM26 - Vigilante - loss
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby TheChosenOne095 » Tue Apr 12, 2016 7:15 pm

Hello guys

/Vote TheCow Obs scum
Image

Spoiler: FM Record:

NFM 10- Doctor -Win
NFM 13-Escort-Draw (Game canned)
NFM 15- Escort -Win
NFM 18-Investigator-Defeat
CFM 16-Crystal-Defeat
10B-Investigator-Win
NFM22-Prankster-Win



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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Lexiam » Tue Apr 12, 2016 7:16 pm

Chilly1234 wrote:I'm a rebel.

/Vote Rick


Oh no! He broke the train that was going on
Don't mind me, Just watching games and playing anime
Naru2oo8: "please unbannerino"
Naru2008: "Deniederino." - Thread
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Invenio » Tue Apr 12, 2016 7:16 pm

Current Vote Count
Player Votes Voters
  # Votes Until Majority
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Invenio » Tue Apr 12, 2016 7:16 pm

..............I'm keeping that typo
Image
FM Wins:
5F Werewolf, Vengeance Mafioso, CFM4 Begrudged,
7C Consort, 7E Retributionist, SFM10 Platinum the Trinity,
TFM14 Serialstalkerarsofathervigimayor, 8A Escort
SFM14 Myrmidon
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Chilly1234 » Tue Apr 12, 2016 7:16 pm

Vader4587 wrote:
Chilly1234 wrote:I'm a rebel.

/Vote Rick


Oh no! He broke the train that was going on


What did I say?

I said I'm a rebel
I am the master of knowing somethings you may not know. And come get help from me if you need it.

FM Record: 1-2-1
Spoiler: NFM13 - Framer - Draw
9C - Arsonist - lost
NFM15 - Lookout - Won
NFM26 - Vigilante - loss
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Rickdaily12 » Tue Apr 12, 2016 7:18 pm

INVENIO PLS

I STILL HAVE THE POWER OF SUDOKU
"Don't lie this is all so you could post Ace Attorney gifs and have it be relevant isn't it." ~Sarah Thorpe

Looking for guides? :D

Check out the LGBTAI+ Thread!

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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby Chilly1234 » Tue Apr 12, 2016 7:18 pm

Should be called DickRaily12.
I am the master of knowing somethings you may not know. And come get help from me if you need it.

FM Record: 1-2-1
Spoiler: NFM13 - Framer - Draw
9C - Arsonist - lost
NFM15 - Lookout - Won
NFM26 - Vigilante - loss
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Re: [Newcomer FM] NFM15 | Day 1 | Second Chances

Postby TheChosenOne095 » Tue Apr 12, 2016 7:19 pm

Chilly1234 wrote:
Vader4587 wrote:
Chilly1234 wrote:I'm a rebel.

/Vote Rick


Oh no! He broke the train that was going on


What did I say?

I said I'm a rebel

Image
Image

Spoiler: FM Record:

NFM 10- Doctor -Win
NFM 13-Escort-Draw (Game canned)
NFM 15- Escort -Win
NFM 18-Investigator-Defeat
CFM 16-Crystal-Defeat
10B-Investigator-Win
NFM22-Prankster-Win



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