Episode VII "Rock and Rolled" - Mafia Wins

The threads where you play mafia will be posted here.

Moderators: Metrion, FM Game Moderators

What should the title be?

Poll ended at Sun Sep 27, 2015 7:23 pm

Rock and Rolled
11
35%
You Tried
1
3%
Game of Weenies
0
No votes
Get Rokt
1
3%
The Title-less game
0
No votes
Movie of Horrible Mistakes
0
No votes
Parrot Theory
1
3%
Game of Throws
5
16%
http://pbs.twimg.com/media/BIGJLxhCIAA_lVk.jpg
8
26%
http://24.media.tumblr.com/6b1eb5c4e776 ... o3_400.gif
4
13%
 
Total votes : 31

Episode VII "Rock and Rolled" - Mafia Wins

Postby iggyvolz » Mon Jul 06, 2015 7:02 pm

If you're new here, please see the New Player FAQ and Role Cards New and Improved Role Cards. Anything here takes precedence over both.

Welcome to Episode 7, the first episode that the FM mods have let me screw up run! (nah, just kidding - I've just been too occupied with crazy games to do an episode)

If you don't post in the thread or PM me within a 48-hour period during a day, you will be prodded for inactivity. Receive 2 prods in a game, or go 24 hours without responding to a prod, and you will be replaced.

Prods will also be issued if I don't recieve any message from you during the 48-hour night. THIS INCLUDES PEOPLE WITH NO NIGHT ACTION. If you have no night action or you do not wish to use your night action, just send me a message saying so (note - for mafia, the mafia chat works just as well as a PM). This prevents metagaming of "X was prodded at night, therefore X has a night action." Everyone who has not sent in anything yet will get a warning about halfway through. I will not end a night on an active prod - once I recieve communication from everyone or replacements are made the day will begin. This is super unfun for everyone who has to wait, but it's unfair to a replacement who comes in and finds that they've lost a night and half a day because their replacement hasn't shown up. If you are signing up, please make sure you can commit to the whole game, and if not please tell me as soon as you can if things come up - we can always work something out, whether it's a temporary or permanent replacement. I've gotten more and more lenient on this as past games have gone on but I'm not going to give any leniency this game - I have to get a PM in the night as well as a post every 48 hours or prods will be given out. If there is an issue with another user who you believe needs to be prodded - please PM me instead of posting in the thread. I will try to check once a day, but there may be times where I cannot - I don't forsee this happening much because it's summer and I'm off school but it's possible.

The whisper limit for this game is 5 200-character whispers sent per day. No penalty for whispers recieved except for possibly spamming your PM box if you get a lot.

Gamethrowing (intentionally trying to lose) is punishable by possible removal from the game (moderator's discretion) and blacklisting from future games (at discretion of a committee of all moderators). Please don't ruin the game for everyone else. If you're unsure if something's gamethrowing, don't do it and PM me for a clarification. Fake gamethrowing is also not allowed for similar reasons. Spamming and "trolling" is not allowed - by trolling I don't mean posting a joke, but intentionally harassing someone to make them overly angry. I understand that this is a game and things can get heated - but I will send out notices to calm down and possibly lock the thread if things get out of control.

Please note that this is an episode, and as such I have no experimental rules as I usually do. Sorry about that. I'll do something really stupid and outrageous next game to make up for it.

Please do not use the official vote count format that I will use in the thread - it looks official even though it isn't.

Please do not use any official text in game that you are not allowed to use (e.g. fake-revealing as Mayor). It puts stress between the moderator and other players to determine if the reveal was legitimate, something that could come down to when I can be online.

Please see the Encyclopedia of Controversial Occurances for my rules when I moderate. I am going under iggyvolz for all rules (obviously).

Note to any Gmods/FMods/Admins - if majority vote is reached please feel free to lock the thread. If majority vote is reached, please do not post in the thread after it is reached. If you see an FM mod online, you may PM them asking them to lock the thread, but please don't do so for Gmods or Admins unless they've stated they're OK with it because they don't need to be bothered (Vale is an FM mod even though her name is green - she is both a Gmod and an FM mod).

See the signup thread for all backup and replacement-related issues.
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Re: Episode VII - Setting Up

Postby iggyvolz » Mon Jul 06, 2015 7:07 pm

Player List:
Spoiler:
  1. spretznaz - Bodyguard, killed by waffleme3 while guarding milte345 Night 3
  2. Loominaty - Citizen, killed by Arckas Night 1
  3. milte345 - Vigilante, killed by Arckas Night 3
  4. Gobln/bumblecow - Phantom, lynched Day 2
  5. waffleme3 - Mafioso, killed by spretznatz Night 3
  6. Nellyfox - Retributionist, killed by RockFire Night 2
  7. Gossie - Consort, killed by FirelightKnight Night 3
  8. RockFire - Godfather, survived
  9. Neasans, Escort, killed by Kirize12 and Arckas Night 4
  10. EdmundMcGaben - Citizen, killed by milte345 Night 3
  11. VucubCaquix - Doctor, lynched Day 3
  12. Storm05 - Bodyguard, killed by waffleme3 Night 1
  13. ICECLIMBERS - Framer, killed by Kirize12 Night 5
  14. VonAntarctic - Citizen, lynched Day 4
  15. iEsdeath - Executioner (target #14 VonAntarctic), survived
  16. PiePerson - Lookout, killed by RockFire Night 5
  17. Arckas - Serial Killer, lynched Day 6
  18. FirelightKnight - Veteran, lynched Day 7
  19. Kirize12 - Serial Killer, lynched Day 5
  20. plantdrago - Amnesiac, killed by milte345 Night 2


Role list:
Spoiler: Town Investigative
Town Protective
Town Protective
Town Killing
Town Power
Random Town
Random Town
Random Town
Citizen
Citizen
Citizen

Godfather
Mafioso
Mafia Support
Mafia Deception

Neutral Killing
Neutral Killing
Neutral Benign
Neutral Evil
Neutral Non-Killing

Note that Spy, Agent, and Phantom recently had experimental tags removed, and they are eligible for this game.

No more than 1 of any unique role or 2 of any non-unique role (except Citizens - there are already 3 of them and they won't go into Random Town). No more than 2 Town Powers.

Random Towns are determined with equal probability to all factions.


Investigative Results:
Spoiler: (Player) looks very official. Therefore, (Player) must be a Sheriff, a Mayor, or a Godfather!
(Player) owns a gun! Therefore, (Player) must be a Veteran, a Vigilante, or a Mafioso!
(Player) works with knives! Therefore, (Player) must be a Doctor or a Serial Killer!
(Player) is able to "manipulate" people! Therefore, (Player) must be an Escort or a Consort!
(Player) works with dead bodies! Therefore, (Player) must be a Medium, a Retributionist, or a Janitor!
(Player) is obsessed with lynchings! Therefore, (Player) must be a Jester or a Phantom!
(Player) is good with forging documents! Therefore, (Player) must be a Framer or is framed!
(Player) is very observant! Therefore, (Player) must be an Investigator or a Consigliere!
(Player) works with magic! Therefore, (Player) must be a Transporter, or a Witch!
(Player) watches others at night! Therefore, (Player) must be a Lookout or an Executioner!
(Player) is a loner. Therefore, (Player) must be a Survivor, an Amnesiac, or a Bomber!
(Player) learned special ways to kill their enemies! Therefore, (Player) must be a Bodyguard, a Jailor, or an Arsonist!
(Player) seems to have no distinct qualities. (Player) must be a Citizen !
(Player) is able to listen to other peoples' conversations. Therefore, (Player) must be a Spy or an Agent!
(Player) knows all players' roles! Therefore, (Player) must be a Moderator! (note - this is a joke)


Unique roles:
Spoiler:
  • Mayor (Reason - Town Power)
  • Godfather (Reason - Mafia Killing)
  • Veteran (Reason - it's always been unique)
  • Retributionist (Reason - Town Power)
  • Transporter (Reason - Which transport goes first if they both transport the same person)
  • Witch (Reason - Which witch counts if they both witch the same person?)
  • Jailor (Reason - Town Power)


How Night Actions are Calculated - Step By Step:
Spoiler:
  • Amnesiac Remembering
  • Bomb Exploding
  • Guilt from Jester
  • Transportation
  • Witching
  • Roleblocking
  • Consigliering
  • Framing
  • Sheriffing
  • Investigating
  • Mediuming
  • Agent Bug
  • Jailor Execution
  • Bodyguard protections (excluding self-protection)
  • Doctor (including self-heals)
  • Vests
  • Bomb Fuses
  • Veteran Killing
  • Arsonist Douses
  • Serial Killer Killings
  • Arsonist Ignition
  • Vigilante Killing
  • Lookouting


Timeline of Events:
Spoiler:
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Re: Episode VII - Setting Up

Postby iggyvolz » Mon Jul 06, 2015 7:46 pm

Role cards are heading your way right now. You have 24 hours to respond from the time you receive them in order to confirm your spot. It does not matter what you reply with - I just want to ensure that you know how to check your PM's and you have your role card.

Mafia - You will get your fellow members and mafia chat instructions in a separate PM after all role cards have been sent.
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Re: Episode VII - Setting Up

Postby iggyvolz » Wed Jul 08, 2015 11:59 am

justlyra (#15) has been replaced by iEsdeath.
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Re: Episode VII - Setting Up

Postby iggyvolz » Wed Jul 08, 2015 12:51 pm

*drumroll*

Today and by that I mean about a month from now on The Town of Salem we're offering these lovely flairs:
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Image
Image

And a place on the Forum Mafia Hall of Fame!

You just have to survive...
THE TOWN OF SALEM!!!!!

Here's your host, iggyvolz!!!

Thank you, thank you very much! Let me introduce our lovely hostess, Vale!!!

...

Our lovely hostess, Vale!!!

...

...

*a curtain is drawn back*

HOLY *#&$!!!! VALE'S BEEN MURDERED!!! (Vale's role was Hostess. No last will or death note could be found.)

Uh... let's just keep going guys. Everything will be okay... don't panic.

Day 1 Ends at 3:00 PM EDT on Thursday, July 9.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Kirize12 » Wed Jul 08, 2015 12:52 pm

FIRST
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Nellyfox » Wed Jul 08, 2015 12:57 pm

Hello everyone.~

Now I'm gonna play superior and just lay out some general rules.

1. No softclaiming. Ever. You will be shot/lynched/murdered in a way of your choice (probably, that depends how nice we're feeling...).
2. We waste no time. No day 1 shenanigans. Today is all discussion.
3. If you're town, act town. Seriously.
4. Inactivity is not an excuse for play style.
5. Survivors claim today! Any claimers after today will be shot/lynched.

Okay that's all! Let's get this rolling.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Kirize12 » Wed Jul 08, 2015 12:58 pm

FirelightKnight wrote:
Kirize12 wrote:FIRST

I CALL YOUTUBE COMMENTS SECTION


inb4 someone quotes me and says Damn it Rick Kirize!
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Gobln » Wed Jul 08, 2015 12:59 pm

PROTECT ME FOR A FREE WIN~
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Kirize12 » Wed Jul 08, 2015 1:01 pm

Nellyfox wrote:Hello everyone.~

Now I'm gonna play superior and just lay out some general rules.

1. No softclaiming. Ever. You will be shot/lynched/murdered in a way of your choice (probably, that depends how nice we're feeling...).
2. We waste no time. No day 1 shenanigans. Today is all discussion.
3. If you're town, act town. Seriously.
4. Inactivity is not an excuse for play style.
5. Survivors claim today! Any claimers after today will be shot/lynched.

Okay that's all! Let's get this rolling.


Obviously we won't softclaim. At least I won't.
Nelly loosen up. We only have Day 1 once.
I second this motion.
I'm actually going to be on vacation tomorrow and on a plane. I'll be 100% mobile for ~6 hours and I'm not sure if I'll have internet connection. I'll definitely have it when I get off the plane though.
Cmon survivors! Hop to it!
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Nellyfox » Wed Jul 08, 2015 1:02 pm

Kirize12 wrote:Nelly loosen up. We only have Day 1 once.

You are correct. We have day 1 once. And that's why we're going to use it to the best of our abilities.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby RockFire » Wed Jul 08, 2015 1:03 pm

It's nice to see that Gobln is breaking the ground rules already, but I do think that we should do as Nelly says.

Also, let's not try and be rude and have fun with this even if it is an Episode. Having said that, let's try to be serious for the most part.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Waffleme3 » Wed Jul 08, 2015 1:03 pm

hai
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Thanks hurricat
Rest in peace Coolway and Birdy <3
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Gobln » Wed Jul 08, 2015 1:07 pm

RockFire wrote:It's nice to see that Gobln is breaking the ground rules already, but I do think that we should do as Nelly says.

Also, let's not try and be rude and have fun with this even if it is an Episode. Having said that, let's try to be serious for the most part.

I dont follow the rules, i just do what i want and win.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Kirize12 » Wed Jul 08, 2015 1:08 pm

Gobln wrote:
RockFire wrote:It's nice to see that Gobln is breaking the ground rules already, but I do think that we should do as Nelly says.

Also, let's not try and be rude and have fun with this even if it is an Episode. Having said that, let's try to be serious for the most part.

I dont follow the rules, i just do what i want and win.


Oh, I didn't know Gucci was playing.
Gobln please be serious.
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Gobln » Wed Jul 08, 2015 1:10 pm

Kirize12 wrote:
Gobln wrote:
RockFire wrote:It's nice to see that Gobln is breaking the ground rules already, but I do think that we should do as Nelly says.

Also, let's not try and be rude and have fun with this even if it is an Episode. Having said that, let's try to be serious for the most part.

I dont follow the rules, i just do what i want and win.


Oh, I didn't know Gucci was playing.
Gobln please be serious.

I am serious, seriously good at the game. Image

Regardless of what you think of me/my request for protection my idea still stands.

I need protection and looking at the people who will most likely receive free protection this game i need it.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Nellyfox » Wed Jul 08, 2015 1:11 pm

What a nice town player you are, Gobln.
And thanks for setting off red flags already.

Town needs to work together or they fall apart. I am sure everyone knew that one already. If you're town, start acting like it. We need no cocky personalities.

Also asking for protection doesn't grant you it. The protectives are never to receive targets because that is just telling the scum who not to attack.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Gobln » Wed Jul 08, 2015 1:13 pm

Nellyfox wrote:What a nice town player you are, Gobln.
And thanks for setting off red flags already.

Town needs to work together or they fall apart. I am sure everyone knew that one already. If you're town, start acting like it. We need no cocky personalities.

Also asking for protection doesn't grant you it. The protectives are never to receive targets because that is just telling the scum who not to attack.

Red Flags my ass, considering what i did in the Signups thread the chances of me getting attacked early was large. I need protection more than any of you.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Kirize12 » Wed Jul 08, 2015 1:13 pm

Nellyfox wrote:What a nice town player you are, Gobln.
And thanks for setting off red flags already.

Town needs to work together or they fall apart. I am sure everyone knew that one already. If you're town, start acting like it. We need no cocky personalities.

Also asking for protection doesn't grant you it. The protectives are never to receive targets because that is just telling the scum who not to attack.


Thank you nelly.
(hug)

Gobln wrote:
Nellyfox wrote:What a nice town player you are, Gobln.
And thanks for setting off red flags already.

Town needs to work together or they fall apart. I am sure everyone knew that one already. If you're town, start acting like it. We need no cocky personalities.

Also asking for protection doesn't grant you it. The protectives are never to receive targets because that is just telling the scum who not to attack.

Red Flags my ass, considering what i did in the Signups thread the chances of me getting attacked early was large. I need protection more than any of you.

GOBLN. STOP.
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Nellyfox » Wed Jul 08, 2015 1:14 pm

How does your actions outside of the thread make you more of a target ? It doesn't. Scum go for the threats, which you are not.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby VonAntarctic » Wed Jul 08, 2015 1:14 pm

I think the rules are quite reasonable, atleast for today.

Do we think we can get reads on-going even today, or is there too few time? Also, the fact that Gobln softclaimed (asking for protection) means probably either Town Power or Scum.
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Welcome 2016.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby RockFire » Wed Jul 08, 2015 1:16 pm

Well, it looks like that happened. Anyway, let's make an attempt to not softclaim. It can only be detrimental.

That said, I don't think that we should blatantly tell the Protectives what to do because that only tells the killing roles who to attack and who to avoid.
Ninjas are fun.

And Gobln, can we try to not to be a narcissistic person? What you did was on you and I see no reason to ask for protection if you think you need it. Let the Protectives decide who to protect.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Kirize12 » Wed Jul 08, 2015 1:16 pm

VonAntarctic wrote:I think the rules are quite reasonable, atleast for today.

Do we think we can get reads on-going even today, or is there too few time? Also, the fact that Gobln softclaimed (asking for protection) means probably either Town Power or Scum.


Didn't nelly say no softclaiming?
Iggy, can we PLEASE lynch Day 1?

Wait. I smell a Jester.
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby Neasans » Wed Jul 08, 2015 1:17 pm

Well, hello, everyone.

Hm. I don't ever remember you acting like this on Day 1, but I kind of like what you're saying. Discussion is good.

Yes, if there's a Survivor, they should claim today. No guaranteed Survivor, though.

And Gobln's request for protection is apparently serious. Hm.

And yes, Von, we can make reads today. Perhaps they won't be too firm since we only have 24 hours to base ourselves upon, but it'd be a start.

OH DEAR ALL THE NINJAS
I will never forgive what you did. Nor can I forget.

But I will give you a chance.

-

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Play a great text-based RPG with me!
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Re: Episode VII - Day 1 "Murder on the Set!" - ENDS 3PM EDT

Postby VonAntarctic » Wed Jul 08, 2015 1:18 pm

Kirize12 wrote:
VonAntarctic wrote:I think the rules are quite reasonable, atleast for today.

Do we think we can get reads on-going even today, or is there too few time? Also, the fact that Gobln softclaimed (asking for protection) means probably either Town Power or Scum.


Didn't nelly say no softclaiming?
Iggy, can we PLEASE lynch Day 1?

Wait. I smell a Jester.

Whoa-

Wait a second there?
This was no softclaim. If you want, i will explain my reasoning:

Basically anyone who is asking for protection is trying to catch protectives eyes. People who need protection badly are most likely Town Power - However scum may try to attract protectives so they have lesser chance of their stuff failing.
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