Alzar wrote:How will the partners impact the game?
Will interactions between partners give anything away?
What will the rolelist be like in terms of gameplay?
1. Scum-reading will be easier. Town-reading will be easier. And btw scum can hide their partner if they act scummy but the partner does not
2. Interactions are gr8, partners can think who is scum and who is town, discuss strategies, think of a night action/day action, etc
together! Two minds are better than one btw.
3. Town has a great majority at the start because it's a 10 v 5. Town can loss majority by:
If there is SKn2. SK kills townie, mafia kills townie
8 v 5
d2. Town mislynches
7 v 5
n3. sk kills townie, mafia kills townie
5 v 5
If there is Arson2. Mafia kills townie, arsonist douses townie
9 v 5
d2. Town mislynches
8 v 5
n3. Mafia kills townie, arsonist douses townie
7 v 5
d3. town does not lynch/town mislynches
7 v 5/ 6 v 5
d4. Arsonist ignites, mafia kills a townie
4 v 5/ 3 v 5
So we
must be careful about the lynches