SFM6 | Virtual Small Town | Mafia and Jester Win (Endgamed)

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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Knockoff » Fri Jun 19, 2015 2:04 pm

Yeah, good night everyone. Make sure to consult your list if you were given one.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Arckas » Fri Jun 19, 2015 2:06 pm

Yep, guess its good night.

Remember to read the thread entirely before coming to a decision.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Metrion » Fri Jun 19, 2015 4:09 pm

As the lights turned off, the avatars headed off to their new homes. They had discussed their plans today, but no one truly new what tomorrow would bring.

Night 1 begins! Night will end on June 21st 7:00 pm [UTC -4]

Please send in all night actions to me.
Mafia chat is now unlocked.

Reminder, don't post after the deadline ever. I've deleted most posts.
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Re: SFM6 | Virtual Small Town | Night 1 (Play Nice)

Postby Metrion » Sun Jun 21, 2015 4:56 pm

The sun lifted over the horizon, marking a dawn of a new day. However not everyone has survived to see it.

Wander (Swordsworth) was killed last night, this looks like the work of the
Mafia.

We found a last will on their body:


Swordsworth wrote:Wander/Swords the Wander(er) (Town sided)

This game is definitely quite a twist on normal events. So no reads....yet....maybe.

I present a significant threat as a non-mafia member, so of course I have a great risk of dying tonight. I protected leyva~


There was also a death note:

without a shadow of a doubt, that was a colossal failure




John Marston (IAmAMunchlax) was also killed, the brutality and mess only pointed towards it being the cause of a Serial Killer.

There was no last will or death note.



They were both aligned with the
Town.

Day 2 begins! Day 2 will end on June 26th 8:00 pm [UTC -3] or when a majority is met.

120 hours remain.
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Re: SFM6 | Virtual Small Town | Night 1 (Play Nice)

Postby Waffleme3 » Sun Jun 21, 2015 4:57 pm

FIRST

also, I slept peacfuly
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Re: SFM6 | Virtual Small Town | Night 1 (Play Nice)

Postby Arckas » Sun Jun 21, 2015 4:57 pm

waffleme3 wrote:FIRST

also, I slept peacfuly

Action?

As well as monster hunter.
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Re: SFM6 | Virtual Small Town | Night 1 (Play Nice)

Postby RockFire » Sun Jun 21, 2015 4:58 pm

Met, what were their alignments?

Also, I was RB'ed last night, who was it? Cow or Gobble are the only ones that could have done that.
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Re: SFM6 | Virtual Small Town | Night 1 (Play Nice)

Postby Arckas » Sun Jun 21, 2015 4:59 pm

Lets please not discuss what happened last night until joel and monster hunter speak.
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Re: SFM6 | Virtual Small Town | Night 1 (Play Nice)

Postby Waffleme3 » Sun Jun 21, 2015 5:00 pm

I watched cow,
no one visited
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Re: SFM6 | Virtual Small Town | Night 1 (Play Nice)

Postby Nellyfox » Sun Jun 21, 2015 5:00 pm

Both were town aligned. Well that's not good. ._.
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Re: SFM6 | Virtual Small Town | Night 1 (Play Nice)

Postby Knockoff » Sun Jun 21, 2015 5:06 pm

Swords was probably killed because of his protective ability and his activity during the first day. Munch is a odd kill, though. He garnered a lot of suspicion the first day phase. Maybe someone who wasn't paying too much attention to the game killed him?

I guess we just have to wait on SirCakez now, then.
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby Nellyfox » Sun Jun 21, 2015 5:08 pm

I'm actually also surprised Munch was killed. Maybe the SK wanted a jester-y character gone in case they were lynched ? I don't know. But if you're right about that they weren't following the game much, Knock, I'd say it was probably Ninja, Waffle, or Gobble.
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby Waffleme3 » Sun Jun 21, 2015 5:11 pm

Im surprised I didnt die, I can really hurt to SK and mafia if they visit my target
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby RockFire » Sun Jun 21, 2015 5:12 pm

Hold on, wouldn't the obvious choice for a kill target be Ninja? Why did both the SK and Mafia avoid attacking a free kill? To fry bigger fish?
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby Nellyfox » Sun Jun 21, 2015 5:14 pm

RockFire wrote:Hold on, wouldn't the obvious choice for a kill target be Ninja? Why did both the SK and Mafia avoid attacking a free kill? To fry bigger fish?

In case of protectives ?
You know, WIFOM ?
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby SirCakez » Sun Jun 21, 2015 5:14 pm

I tracked waffle to cow, which I do realize sounds rather suspicious as he already revealed his target, but I had several good reasons to follow him. He was very inactive on day one, his few posts contributed little, I figured mafia would likely use him to perform the kill if he was in mafia, he was one of the visiting roles that doesn't leave a notification, and he was on Knockoff's list of people to watch. Other than that, I slept peacefully.
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby RockFire » Sun Jun 21, 2015 5:16 pm

Nellyfox wrote:
RockFire wrote:Hold on, wouldn't the obvious choice for a kill target be Ninja? Why did both the SK and Mafia avoid attacking a free kill? To fry bigger fish?

In case of protectives ?
You know, WIFOM ?

But Ninja blocks all actions except kills. He literally cannot be protected. Also, why in the world was I RB'ed!?
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby Waffleme3 » Sun Jun 21, 2015 5:17 pm

I am going to say this now.

I am going to spain and france tomarrow night, EDT. Im Getting on the plane at 9:00 EDT and will have little wifi time to post. So this week I wont be very active.


I didnt chose gobble since I said I was going to do him so I decided to do someone else so they think I did gobble
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby Nellyfox » Sun Jun 21, 2015 5:18 pm

RockFire wrote:
Nellyfox wrote:
RockFire wrote:Hold on, wouldn't the obvious choice for a kill target be Ninja? Why did both the SK and Mafia avoid attacking a free kill? To fry bigger fish?

In case of protectives ?
You know, WIFOM ?

But Ninja blocks all actions except kills. He literally cannot be protected. Also, why in the world was I RB'ed!?

Oh right. Forgot about that.
Probably in fear of Joel then. Don't think Waffle was given a public target, so it's still WIFOM plus I guess Joel can be considered some sort of protective.
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby Santa07 » Sun Jun 21, 2015 5:18 pm

ok
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby leyva45 » Sun Jun 21, 2015 5:20 pm

Slept peacefully.

Why the hell was rock roleblocked? Cow?

Waffle, if you won't be active ask to be replaced. I know this sounds harsh, but i hate when people are inactive.
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby nighthawk101 » Sun Jun 21, 2015 5:20 pm

Slept peacefully.

Why was Munch killed? Wander kind of makes sense, as he's the only true protective, but Munch was scummy and has no hindering night ability.

Arckas, who did you redirect? Maybe that's the cause.

Edit: Maybe Ninja wasn't killed for that reason- Mafia/SK wanted to save a free kill for later on.
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby Waffleme3 » Sun Jun 21, 2015 5:21 pm

leyva45 wrote:Slept peacefully.

Why the hell was rock roleblocked? Cow?

Waffle, if you won't be active ask to be replaced. I know this sounds harsh, but i hate when people are inactive.

Ill see the first night or secound night, if i have time to post then good if not then I will ask to be replaced :cry:
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby Nellyfox » Sun Jun 21, 2015 5:21 pm

I should also mention I slept peacefully.
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Re: SFM6 | Virtual Small Town | Day 2 (Don't Wander After Da

Postby RockFire » Sun Jun 21, 2015 5:22 pm

Nelly, Ninja literally cannot be targeted by anyone except killing roles. All other actions fail. I suppose they wanted an assured kill for later.

And I'd like to know why I was RB'ed because that was an extremely bad idea.
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