SFM6 | Virtual Small Town | Mafia and Jester Win (Endgamed)

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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby RockFire » Fri Jun 19, 2015 8:18 am

I mean, if that's what you're willing to do then go for it. I'd prefer using you to force an action, but if you want to check someone else then by all means go ahead. Don't limit yourself to people that visits cannot be seen from because if the Mafia has a person without a night ability, they'll be using them for the kill. Pick someone based on reads if that's the way you want to do it. And does anyone have any input on the lists?

And I think Neasans and LeScraf requested replacement.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Metrion » Fri Jun 19, 2015 8:51 am

Gobble124 will be replacing Neasans and TheNinja476 will be replacing LeScraf.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Swordsworth » Fri Jun 19, 2015 8:54 am

Well, we have an hour, I believe.

Knockoff, opinions?
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Knockoff » Fri Jun 19, 2015 9:03 am

Well, taking the shroom from me is fine, considering I don't have a night action in the first place, scum would have to be insane to attack someone without an ability in the first place, and Arckas has a useful ability.

I'm thinking that the list idea is good and I'm thinking that Ryu might be better off just saying that he'll roleblock one of the people without a night action without specifically saying who they are. That way, assuming he's town, it serves as some soft rbing power and would likely force mafia to make someone with a night action commit the kill. I like the list for SirCakez as well because of that..

Waffle, make sure you don't end up trying to actually check X, please. It might just be me, but it sounds like you think they are a real player in the game.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Knockoff » Fri Jun 19, 2015 9:07 am

I'm not sure who would benefit from Scraf's(well, Ninja's ability now) ability right now. It kinda feels like a negative utility role that we have to work around, with how it doesn't let someone be healed, roleblocked, transported, or watched, effectively making them a sitting duck. I guess I'll make a list of whoever we don't need too much for his ability.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Swordsworth » Fri Jun 19, 2015 9:16 am

I mean...we have like 45 minutes left(I think). How about Ninja just doesn't visit anyone tonight? After all, if it stops everything but direct killing, it's a hinderance to everyone but the evils.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Metrion » Fri Jun 19, 2015 9:17 am

5 hours remain in Day 1

nighthawk101 wrote:I don't believe that nanites give an additional charge, just an additional use that night. Giving Neasans/Samus more than one syringe doesn't do much (would that take multiple nights? Not ideal). She'll have to be inactive tonight if we want the double-use night as well, since nanites are used the next night and Neasans only has two charges.
Pros: Find out two alignments (if Neasans/Samus is Town), roleblock two scummy people
Cons: No charges for late game, possibility of lying about alignments
I'm not sure which option is the best, but leaving a charge for late game could allow us to stop a kill or something similar.

What does SirCakez/Hunter tracking Cow/Ryu do? It's only useful in the improbable event that both Cow/Ryu and Nelly/Wright are Mafia. In terms of confirming that someone performed their action, a player without a "visible" night action (I believe Swords/Wander, Rock/Link, Waffle/Joel, and Drake/Scraf don't give notifications).


Correct, syringes do not give extra charges.

The only notifications in this game are:

You were roleblocked! (Ryu or Samus)
You were given a syringe! (Snake)
You were redirected! (Cortana only)
You were attacked but your mushroom saved you! (Mario obviously)
You have received a letter! (Altair)
You have survived due to a red potion! (Link)
You have survived due to your determination! (Link)



Arckas wrote:
TheCow wrote:I'd rather have Met's input. That would mean if you target the Killer, and say PW, the killer would kill themselves, which I don't think is how it works, unless you asked him already.

Anyway, I was thinking of having Cortana act as a soft RB.

I didn't ask him about the the killer question, but thats what he told me.

I believe that in that scenario, following the logic, the killer would target the PW and not themselves. That makes more sense to me.

I can basically redirect anything onto someone else without an action by my own will. I can't control fully if two people with actions actions'. Nothing happens if I control two people without an action.

Hypothetically, I could steal Mario's mushrooms.
Something I'm just going to leave hanging there.


Close Arckas, passives like that can't be moved about. Mario has already ate the mushroom. :P

To clear things up if Cortana targets a player with a passive or night ability then it counts as them targeting themselves (mechanically for everything else they aren't), thus when Cortana makes them swap targets with another person they will instead target the other swapped player not target themselves, as there is no target self only target player which so happens to be yourself.

A does nothing.
B visits C.
C visits A.

If B and A are swapped then A still does nothing but B visits A.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Knockoff » Fri Jun 19, 2015 9:20 am

Swordsworth wrote:I mean...we have like 45 minutes left(I think). How about Ninja just doesn't visit anyone tonight? After all, if it stops everything but direct killing, it's a hinderance to everyone but the evils.


I don't believe it's an x-shot ability, and thus, it's compulsive. I'm having a hard time thinking of targets that don't interfere with anything.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Knockoff » Fri Jun 19, 2015 9:30 am

Met, can Ninja's ability be redirected?
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby RockFire » Fri Jun 19, 2015 9:32 am

Well it looks like Gobble only has a two use ability then. I guess the best thing would be for us to decide whether or not to use it on someone then.

As for Sircakez, I'm not entirely comfortable with leaving his target up to him, but having him choose in his own gives a bigger chance of catching someone. The problem only arises if he isn't Town though. We could give a list though.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Swordsworth » Fri Jun 19, 2015 9:36 am

Damn. Ninja's ability is compulsive. In that case, I think Ninja should either be roleblocked or visit a protective.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby RockFire » Fri Jun 19, 2015 9:40 am

That's a terrible idea. Only killing can go through meaning if Ninja targets a protective, they'll die because they cannot be healed and can only be killed. That sounds like an extremely bad idea.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Swordsworth » Fri Jun 19, 2015 9:41 am

RockFire wrote:That's a terrible idea. Only killing can go through meaning if Ninja targets a protective, they'll die because they cannot be healed and can only be killed. That sounds like an extremely bad idea.


And my memory sucks. Thanks for the reminder. Someone else throw ideas about Ninja's ability :(
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Metrion » Fri Jun 19, 2015 9:42 am

Knockoff wrote:Met, can Ninja's ability be redirected?


Order of Operations:

1. Nathan Drake's disruption

2. Cortana's Swap (Unless roleblocked)

3. Wander's redirection (Unless roleblocked)

4. Ryu's roleblock

5. Samus Aran's roleblock and investigate

6. Link's potions
6. Receiving and giving syringes
6. Altair's Letters

7. Monster Hunter's report
7. Joel's report.
7. Altair's assassination
7. Mafia kill
7. Serial Killer kill


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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Knockoff » Fri Jun 19, 2015 9:47 am

I suppose the okay targets for SirCakez would be:

waffleme3
nighthawk101
Nellyfox (this is conditional on whether we decide for Cow to straight up roleblock Nelly or just choose from people without night abilities)
matthew8367
RockFire
IAmAMunchlax
Knockoff

Those are all players without a night action and the ones without a confirmable night action. If anyone else doesn't visit a target, it'll be pretty obvious from the lack of night action result.

Not really sure on what to do with Ninja's ability still.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby RockFire » Fri Jun 19, 2015 9:48 am

We could always role block it, but that doesn't really help us in the long run and random targeting wouldn't work either.

The best solution is to have him target you Knock, considering you're the least likely to be attacked.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Swordsworth » Fri Jun 19, 2015 9:50 am

You can't roleblock Nathan Drake.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby RockFire » Fri Jun 19, 2015 9:53 am

Oh right. I forgot that his passive does that. Anyway, it look like having Ninja target Knock is the best idea for now.

That also means that we have no way of protecting Ninja either. Ergo, he'll likely be killed tonight since there's no way to save him.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Knockoff » Fri Jun 19, 2015 9:57 am

RockFire wrote:We could always role block it, but that doesn't really help us in the long run and random targeting wouldn't work either.

The best solution is to have him target you Knock, considering you're the least likely to be attacked.


I'm fine with being targeted. However, it means that no one else can target me for tracking or roleblocking. If everyone is okay with that, then there aren't any problems.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby SirCakez » Fri Jun 19, 2015 10:27 am

I think Knockoff's list presents good options for me to target tonight. I'm currently on mobile, can elaborare more when I get home.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby leyva45 » Fri Jun 19, 2015 11:05 am

So, I'm giving a syringe to Gooble? Got it.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Nellyfox » Fri Jun 19, 2015 11:06 am

I'm still okay with being roleblocked, by the way. I'm just really afraid of being attacked because mafia knows I'm not mafia ... :s
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Knockoff » Fri Jun 19, 2015 11:38 am

I don't think giving Gobble the syringe is worth it anymore, because it doesn't give him more checks. With the syringe, he can investigate two people on night two, but he can invest one person night one and one person night two anyways. The only clear benefit is that reads will likely be reinforced or weakened if he's making both his checks on night two.
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Swordsworth » Fri Jun 19, 2015 11:47 am

Why not give a protective a syringe?

Not to be hoarding the syringe, but I could be in two places at once...

And in addition, Arckas, be careful with what you do. I checked, and I can intercept the syringe when it's passed on. So don't do certain moves at night :P
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Re: SFM6 | Virtual Small Town | Day 1 (Choose Your Champion)

Postby Arckas » Fri Jun 19, 2015 11:47 am

Knockoff wrote:I don't think giving Gobble the syringe is worth it anymore, because it doesn't give him more checks. With the syringe, he can investigate two people on night two, but he can invest one person night one and one person night two anyways. The only clear benefit is that reads will likely be reinforced or weakened if he's making both his checks on night two.

Sounds worth it compared to absolutely nothing.

Though I'm not sure if Gobble is actually going to read the plans during the day and do his action based off that anymore.

Gobble will investigate someone who is not Nathan Drake's target

Nathan Drake will make Mario lucky
Gobble will investigate (who will he investigate)
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