As far as the Illumodnati go, I wish all scum killing roles rolled Odd or Even so they can't act all the time, I wish detection-immune scum roles rolled Suspicious so they can be found anyway, I wish all non-immune scum rolled Macho so they can't be accidentally protected, and I wish that all important Town roles rolled Bullet Proof. Would that be asking for too much? I hope not.
On other news, it might be early, but I want to start working on some preliminary reads, so if you could all please be active, I would thank you so much.
This day is starting to feel like a (tumbleweed) and I don't really even have anything to make a Bulletin Board. q.q
Now, some things I'd like to go over.~
Just saying, I myself have doubts about how some of the modifiers work, and the fact that someone wants to know how they work doesn't mean they have a modifier. Ignorance is harmful, so I don't see anything wrong with expressing doubts about how modifiers work/being curious. That's my opinion.
This game is just another game of FM, but we can't deny that the modifiers will play an important role in it.
Akame wrote:VucubCaquix wrote:Hello everyone.
Still a bit confused on how modifications work, but should be a good game.
So you have mod. I'm guessing
even Arsonist.
I'm curious as to why, of all the possible conclusions you could draw from that statement, you guess that he could be an Arsonist with the Even modifier, specifically. Do you have any reason in particular to think this in specific? Or am I reading this wrong? Please enlighten me on the matter.
And everyone, how about we eradicate the
and get some discussion rolling? I want us to use all the discussion time we get.
For starters, I wonder if there's any set amount of people with modifiers.
@Vucub: I'll do it now.