If you're new here, please see the FM Hub. In particular I recommend reading Forum Mafia Beginner's Hub, Forum Mafia FAQs, and FM Note Taker (if you need help setting up the note taker please private message me).
Welcome to the Residential District! Because this is the residential district, there will be no deaths as it will be heavily staffed by police. Yeah right!
Rules (stolen from Metrion #ScrewOriginality)
1) Be respectful This is an all ecompassing rule, one which we will politely remind players of since it's something that we believe should always be upheld. If you feel like someone is breaking this rule, or any other for that matter, do not be afraid to notify us.
2) Inactivity If a player has not interacted with the game in a period of 36 hours they will be prodded. After being prodded if the player remains inactive for another 18 hours they will be replaced. A second prod will also result in being replaced.
3) Outside Information Firstly do not talk about your district until the game has been merged, anything from the graveyard to reads on players must be kept under lock and key. Never give your role or other information about the game to players through not ingame methods such as messenger programs or direct PMs. Coders, and out of game ressources are also restricted. Please inquire if any further explaination is required or if you are unsure.
4) Night messages Night Actions, Day Actions, Last wills, Death Notes and Whispers should all be sent to me (iggyvolz). I don't care what you label night/day actions, but please label last wills and deathnotes as such unless they are included in your latest night action or I may miss them.
5) Whispers Players have access to four 200 character whispers each day.
6) Important Links Be sure to understand the full set of rules here and the role cards that we will be using for the most part here.
7) How GFM Works As you may have noticed we are in a Mafia Chat Board hidden from regular viewers, two other districts just like this one are floating about somewhere. Because of this the Mafia will instead communicate in Quick Topic Chats, seperated into three just as everyone else. For all intents and purposes yo will be playing a regular game, that is until the player count drops below a certain number, upon which everyone will wake up to see that all the districts have merged! The only exception to a dostrict merging is when a Bomber is a day or more into a succesful fuse. Also everything is carried over into a merge such as dousing, stalks and fuses, another effect of the merge is that every player with a limit on their ability gains another. Neither Town nor Mafia can win Salem by conquering only one district, everyone must be united lest the Killers take over. Good luck.
Changed Rolecards
Spoiler:Marshal
(This role is still in the experimental stages ~ It will not yet appear in Episodes for the time being.)
You are a Marshal
Your alignment is Town Protective.
Once a figurehead of the law, you experienced a horrific accident and have vowed not to kill anymore. Instead you decide to use your presence as a deterrent to these thugs that have rooted themselves in your hometown.
Each night you may choose to follow a player. Your presence scares one malicious person from targeting them. You will be informed if you protected your target from any role with the exception of Mafia Deception, and whoever you scare away will be notified regardless of their role. Should your target be visited by multiple people with malicious intent, only one will flee. (Mafia Deception > Witch/Escort/Consort > Killing Roles) Unless you are successful, guarding a player twice in a row will allow killing roles to slip through. Stalker's ignore your presence as they fear nothing.
You win with the Town You win with Survivors You must kill the Mafia You must kill Arsonists You must kill Witches You must kill Serial Killers You must kill Stalkers You must kill Bombers You may spare anyone else
Godfather
You are the Godfather
Your alignment is Mafia Killing
You are the lord of crime in this town, and have decided that it belongs to the mafia. You try to achieve this by systematically killing off one of the citizens each night.
You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune. You have the ability to order one death each night, which a Mafioso will carry out for you. As the leader of the Mafia every other member will report to you what happened to them each night. If there are no Mafiosos left, or they're unable to kill for whatever reason, you will kill your target yourself. You can communicate with your allies each night, for as long as they are alive.
Your allies are [x] the [role], and [x] the [role]
You win with the Mafia You win with Survivors You win with Witches You must kill the Town You must kill Arsonists You must kill Serial Killers You must kill Stalkers You must kill Bombers You may spare anyone else
Stalker
(This role is still in the experimental stages ~ It will not yet appear in Episodes for the time being.)
You are a Stalker.
Your alignment is Neutral Killing.
You are a creepy person who hides in the shadows and follows people around them until they die. You are an incredibly feared individual who can instill paranoia in even the most hardened of people.
Each phase, you may stalk one person. Each of your stalked targets will commit suicide four phases after you begin stalking them. Your targets will not know they are being stalked, until they commit suicide. You may stalk a new target each phase, and your past targets will all commit suicide over the paranoia that you have caused them. Your method of killing ignores night immunity, and any Town Protectives trying to stop this attack will fail to do so. You are night immune. You are also immune to stalking. If someone tries to roleblock you (including the Jailor), you will stalk your roleblocker and your original target. Once you begin stalking a target, nothing can save them unless you die before the night they decide to commit suicide.
You win with Stalkers You win with Survivors You win with Witches You must kill the Town You must kill the Mafia You must kill Arsonists You must kill Serial Killers You must kill Bombers You may spare anyone else
Players
chelsea123 FortaDragon
jacobm1122
K1llthestory
Remnant
Arckas
parkerparkour
Swampy157
Swordsworth
gobln
watchme1
britmadness
milte345
Neasans LordofFail
tfiosforevah
Loominaty
Achro
stellaluna
waffleme3
TheCowsupermegagirl818 LinearPoint
Gossie
Role List
Town Investigative Town Protective Town Support Town Killing Town Power Random Town Random Town Random Town Citizen Citizen Citizen (Pool 1)
Mafia Killing Mafia Support Random Mafia (Pool 2)
(Pool 3) (Pool 3) (Pool 4) (Pool 4)
Pool 1: Town Investigative, Town Support, Town Protective Pool 2: Mafia Deception, Mafia Deception, Random Mafia Pool 3: Neutral Benign, Jester, Neutral Evil, Neutral Evil, Neutral Evil, Any Pool 4: Serial Killer, Arsonist, Bomber, Stalker, Neutral Killing, Neutral Killing
Graveyard
waffleme3 (lynched by the Town day 2, Godfather)
Remnant (killed by the Mafia night 2, Citizen)
LordofFail (lynched by the Town day 3, Agent)
Achro (killed by the Mafia night 3, Escort)
Parkerparkour (killed by the Mafia night 4, Vigilante
Investigative results Spoiler:1. Your target deals well with public speaking. You figure they must be a Lawyer, Mayor, or Godfather. 2. Your target works with dead people. They could be a Medium, Janitor, or Phantom. 3. Your target works with chemicals. You deduce they have to be a Bomber or Transporter 4. Your target owns weapons. They are a Vigilante, Veteran, or Mafioso. 5. Your target confronts criminals. You figure they must be a Sheriff, BodyGuard, or Jailor. 6. Your target intensely watches over people. They could be a Lookout or Stalker. 7. Your target distracts others at night. They must be an Escort or Consort. 8. Your target works with knives. They are either a Doctor or Serial Killer. 9. Your target practices dark magic. You deduce that they are therefore a Retributionist or ,Witch. 10. Your target is obsessed with lynchings. You realize that they must be an Executioner or Jester. 11. Your target is a loner. You realize that they are a Survivor or Amnesiac. 12. Your target gathers information. They must be an Investigator or Consigliere. 13. Your target has no unique quality, so you cannot determine a specific role. You deduce they are just an ordinary Citizen 14. Your target deals with highly sensitive information! They have to be an Spy or Agent. 15. Your target is good at forging documents. They must be a Framer! 16. Your target puts other's into a panic! They have to be a Marshal or Arsonist.
Bombing Status Spoiler:Not Attacked = Fuse unharmed Attacked in jail = Fuse unharmed BodyGuard fights off one attacker = Fuse unharmed (Marshal scares off one attacker = Fuse unharmed) Executed by Jailor = Fuse unharmed Burned by Arsonist = Fuse unharmed Stalked by Stalker = Fuse unharmed Second Bomber Fuse = Fuse unharmed Lynch = Fuse unharmed Shot by the Mafia = Broken fuse Shot by Vigilante = Broken fuse Shot by Veteran = Broken fuse Attacked by BodyGuard = Broken fuse Killed protecting your target = Broken fuse Stabbed by a Serial Killer = Broken fuse Doused by an Arsonist = Broken fuse Doctor heals while shot by Mafia = Broken fuse Doctor heals while shot by Veteran = Broken fuse Doctor heals while shot by Vigilante = Broken fuse Doctor heals while stabbed by Serial Killer = Broken fuse Doctor heals while doused by an Arsonist = Broken fuse Suicide by Jester = Broken fuse Suicide by Stalker = Broken fuse Suicide by Guilt = Broken fuse Attacked while wearing a vest = Broken fuse
Sittting in their dorms, everyone thinks everything will be safe. After the war, the 60 survivors joined into one major city in order to save themselves.
BANG! The gates slam shut, locking the districts from each other. The gates will only open once there are fewer survivors remaining.
4D: Serial Killer - Lost 4E: Bomber - Lost Role-test FM: Phantom - Lost FM Special #2: Consort - Lost 5D: Transporter - Won Argh me Harties!: Fan - Won 5F: Doctor - Lost CFM 1: Jester - Lost CFM 3: Raider/Goul - Lost 6C: Survivor - Won 6E: Citizen - Lost GFM: Doctor - Won
As you can see I'm neutral a lot. I also lose a lot...
Neasans wrote:Day 1 seems really quiet. I hope we don't have a lot of inactives this game around. q.q
Pet peeve :I Please be active guys. You aren't helping anyone by being inactive. Inactive people are generally read as scum. Please make this a fun game.