GFM: Residential District

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GFM: Residential District

Postby iggyvolz » Wed Apr 29, 2015 4:52 pm

If you're new here, please see the FM Hub. In particular I recommend reading Forum Mafia Beginner's Hub, Forum Mafia FAQs, and FM Note Taker (if you need help setting up the note taker please private message me).

Welcome to the Residential District! Because this is the residential district, there will be no deaths as it will be heavily staffed by police. Yeah right! :P

Rules (stolen from Metrion #ScrewOriginality)

1) Be respectful This is an all ecompassing rule, one which we will politely remind players of since it's something that we believe should always be upheld. If you feel like someone is breaking this rule, or any other for that matter, do not be afraid to notify us.

2) Inactivity If a player has not interacted with the game in a period of 36 hours they will be prodded. After being prodded if the player remains inactive for another 18 hours they will be replaced. A second prod will also result in being replaced.

3) Outside Information Firstly do not talk about your district until the game has been merged, anything from the graveyard to reads on players must be kept under lock and key. Never give your role or other information about the game to players through not ingame methods such as messenger programs or direct PMs. Coders, and out of game ressources are also restricted. Please inquire if any further explaination is required or if you are unsure.

4) Night messages Night Actions, Day Actions, Last wills, Death Notes and Whispers should all be sent to me (iggyvolz). I don't care what you label night/day actions, but please label last wills and deathnotes as such unless they are included in your latest night action or I may miss them.

5) Whispers Players have access to four 200 character whispers each day.

6) Important Links Be sure to understand the full set of rules here and the role cards that we will be using for the most part here.

7) How GFM Works As you may have noticed we are in a Mafia Chat Board hidden from regular viewers, two other districts just like this one are floating about somewhere. Because of this the Mafia will instead communicate in Quick Topic Chats, seperated into three just as everyone else. For all intents and purposes yo will be playing a regular game, that is until the player count drops below a certain number, upon which everyone will wake up to see that all the districts have merged! The only exception to a dostrict merging is when a Bomber is a day or more into a succesful fuse. Also everything is carried over into a merge such as dousing, stalks and fuses, another effect of the merge is that every player with a limit on their ability gains another. Neither Town nor Mafia can win Salem by conquering only one district, everyone must be united lest the Killers take over. Good luck.

Changed Rolecards

Spoiler: Marshal

(This role is still in the experimental stages ~ It will not yet appear in Episodes for the time being.)

You are a Marshal

Your alignment is Town Protective.

Once a figurehead of the law, you experienced a horrific accident and have vowed not to kill anymore. Instead you decide to use your presence as a deterrent to these thugs that have rooted themselves in your hometown.

Each night you may choose to follow a player. Your presence scares one malicious person from targeting them.
You will be informed if you protected your target from any role with the exception of Mafia Deception, and whoever you scare away will be notified regardless of their role.
Should your target be visited by multiple people with malicious intent, only one will flee. (Mafia Deception > Witch/Escort/Consort > Killing Roles)
Unless you are successful, guarding a player twice in a row will allow killing roles to slip through.
Stalker's ignore your presence as they fear nothing.

You win with the Town
You win with Survivors
You must kill the Mafia
You must kill Arsonists
You must kill Witches
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else


Godfather

You are the Godfather

Your alignment is Mafia Killing

You are the lord of crime in this town, and have decided that it belongs to the mafia.
You try to achieve this by systematically killing off one of the citizens each night.

You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune.
You have the ability to order one death each night, which a Mafioso will carry out for you.
As the leader of the Mafia every other member will report to you what happened to them each night.
If there are no Mafiosos left, or they're unable to kill for whatever reason, you will kill your target yourself.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Mafia
You win with Survivors
You win with Witches
You must kill the Town
You must kill Arsonists
You must kill Serial Killers
You must kill Stalkers
You must kill Bombers
You may spare anyone else


Stalker

(This role is still in the experimental stages ~ It will not yet appear in Episodes for the time being.)

You are a Stalker.

Your alignment is Neutral Killing.

You are a creepy person who hides in the shadows and follows people around them until they die.
You are an incredibly feared individual who can instill paranoia in even the most hardened of people.

Each phase, you may stalk one person.
Each of your stalked targets will commit suicide four phases after you begin stalking them.
Your targets will not know they are being stalked, until they commit suicide.
You may stalk a new target each phase, and your past targets will all commit suicide over the paranoia that you have caused them.
Your method of killing ignores night immunity, and any Town Protectives trying to stop this attack will fail to do so.
You are night immune. You are also immune to stalking.
If someone tries to roleblock you (including the Jailor), you will stalk your roleblocker and your original target.
Once you begin stalking a target, nothing can save them unless you die before the night they decide to commit suicide.

You win with Stalkers
You win with Survivors
You win with Witches
You must kill the Town
You must kill the Mafia
You must kill Arsonists
You must kill Serial Killers
You must kill Bombers
You may spare anyone else


Players

  1. chelsea123 FortaDragon
  2. jacobm1122
  3. K1llthestory
  4. Remnant
  5. Arckas
  6. parkerparkour
  7. Swampy157
  8. Swordsworth
  9. gobln
  10. watchme1
  11. britmadness
  12. milte345
  13. Neasans LordofFail
  14. tfiosforevah
  15. Loominaty
  16. Achro
  17. stellaluna
  18. waffleme3
  19. TheCow supermegagirl818 LinearPoint
  20. Gossie

Role List

Town Investigative
Town Protective
Town Support
Town Killing
Town Power
Random Town
Random Town
Random Town
Citizen
Citizen
Citizen
(Pool 1)

Mafia Killing
Mafia Support
Random Mafia
(Pool 2)

(Pool 3)
(Pool 3)
(Pool 4)
(Pool 4)


Pool 1: Town Investigative, Town Support, Town Protective
Pool 2: Mafia Deception, Mafia Deception, Random Mafia
Pool 3: Neutral Benign, Jester, Neutral Evil, Neutral Evil, Neutral Evil, Any
Pool 4: Serial Killer, Arsonist, Bomber, Stalker, Neutral Killing, Neutral Killing

Graveyard
  • waffleme3 (lynched by the Town day 2, Godfather)
  • Remnant (killed by the Mafia night 2, Citizen)
  • LordofFail (lynched by the Town day 3, Agent)
  • Achro (killed by the Mafia night 3, Escort)
  • Parkerparkour (killed by the Mafia night 4, Vigilante

Investigative results
Spoiler: 1. Your target deals well with public speaking. You figure they must be a Lawyer,
Mayor, or Godfather.
2. Your target works with dead people. They could be a Medium, Janitor, or Phantom.
3. Your target works with chemicals. You deduce they have to be a Bomber or Transporter
4. Your target owns weapons. They are a Vigilante, Veteran, or Mafioso.
5. Your target confronts criminals. You figure they must be a Sheriff, BodyGuard, or Jailor.
6. Your target intensely watches over people. They could be a Lookout or Stalker.
7. Your target distracts others at night. They must be an Escort or Consort.
8. Your target works with knives. They are either a Doctor or Serial Killer.
9. Your target practices dark magic. You deduce that they are therefore a Retributionist or ,Witch.
10. Your target is obsessed with lynchings. You realize that they must be an Executioner or Jester.
11. Your target is a loner. You realize that they are a Survivor or Amnesiac.
12. Your target gathers information. They must be an Investigator or Consigliere.
13. Your target has no unique quality, so you cannot determine a specific role. You deduce they are just an ordinary Citizen
14. Your target deals with highly sensitive information! They have to be an Spy or Agent.
15. Your target is good at forging documents. They must be a Framer!
16. Your target puts other's into a panic! They have to be a Marshal or Arsonist.


Unique Roles

Mayor
Jailor
Lawyer
Retributionist
Transporter
Veteran
Godfather (Per District)
Mafioso (Per District)
Phantom

Bombing Status
Spoiler: Not Attacked = Fuse unharmed
Attacked in jail = Fuse unharmed
BodyGuard fights off one attacker = Fuse unharmed
(Marshal scares off one attacker = Fuse unharmed)
Executed by Jailor = Fuse unharmed
Burned by Arsonist = Fuse unharmed
Stalked by Stalker = Fuse unharmed
Second Bomber Fuse = Fuse unharmed
Lynch = Fuse unharmed
Shot by the Mafia = Broken fuse
Shot by Vigilante = Broken fuse
Shot by Veteran = Broken fuse
Attacked by BodyGuard = Broken fuse
Killed protecting your target = Broken fuse
Stabbed by a Serial Killer = Broken fuse
Doused by an Arsonist = Broken fuse
Doctor heals while shot by Mafia = Broken fuse
Doctor heals while shot by Veteran = Broken fuse
Doctor heals while shot by Vigilante = Broken fuse
Doctor heals while stabbed by Serial Killer = Broken fuse
Doctor heals while doused by an Arsonist = Broken fuse
Suicide by Jester = Broken fuse
Suicide by Stalker = Broken fuse
Suicide by Guilt = Broken fuse
Attacked while wearing a vest = Broken fuse
Greatest failures/shitshows:
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby iggyvolz » Fri May 01, 2015 5:59 pm

Sittting in their dorms, everyone thinks everything will be safe. After the war, the 60 survivors joined into one major city in order to save themselves.

BANG! The gates slam shut, locking the districts from each other. The gates will only open once there are fewer survivors remaining.

DAY 1 HAS BEGUN. 24 HOURS REMAIN.
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Remnant » Fri May 01, 2015 6:00 pm

Hai.
Spoiler: Image

GFM - Citizen (Win)
TFM 9 - Jailkeeper (Win)
FM 7C - Replaced Out
FM 7F -
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Swordsworth » Fri May 01, 2015 6:01 pm

Gooooood afternoooon, contesta-*cough*

Sorry. Gameshow reference :P Good luck to everyone this game!
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

S E N A T O R M E M E C H I N O
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Arckas » Fri May 01, 2015 6:08 pm

Hello everybody, lets have some good games. Here is too not dying the first night.
(USER WAS BANNED FOR THIS POST)
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Britmadness » Fri May 01, 2015 6:11 pm

Hello everyone!
My FM Record

4D: Serial Killer - Lost
4E: Bomber - Lost
Role-test FM: Phantom - Lost
FM Special #2: Consort - Lost
5D: Transporter - Won
Argh me Harties!: Fan - Won
5F: Doctor - Lost
CFM 1: Jester - Lost
CFM 3: Raider/Goul - Lost
6C: Survivor - Won
6E: Citizen - Lost
GFM: Doctor - Won

As you can see I'm neutral a lot.
I also lose a lot...
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Waffleme3 » Fri May 01, 2015 6:12 pm

Hai and (iggy why you delete my post when you messed up)
Image
Thanks hurricat
Rest in peace Coolway and Birdy <3
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby tfiosforevah » Fri May 01, 2015 6:13 pm

/join
Just a college-aged girl who likes playing mafia :D

FM History: 8-7
Spoiler: FM6E- stalker- loss
TFM8- checker- loss
GFM- investigator- win
Episode XII- double citizen- win
SFM28- Jugin/Vet. Lancer (citizen)- loss
VFM42- citizen- loss
SFM53- despacito 2.5 (tracker)- win
VFM43- citizen- win
SFM55- vanilla townie (citizen)- win
FM17C- caporegime- loss
VFM44- citizen- loss
FM17D- pirate- win
VFM46- irn-bru (goon)- win
SFM56- goon- win
FM17E- citizen- loss
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Waffleme3 » Fri May 01, 2015 6:13 pm

tfiosforevah wrote:/join

wut
Image
Thanks hurricat
Rest in peace Coolway and Birdy <3
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Swordsworth » Fri May 01, 2015 6:15 pm

inb4 Arckas dies N1
Spoiler: Somewhere beyond the sea
Somewhere waiting for me

S E N A T O R M E M E C H I N O
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Waffleme3 » Fri May 01, 2015 6:18 pm

I just want to say one thing


(Im watching a banjo toowie lets play right now and I thout of that)
Image
Thanks hurricat
Rest in peace Coolway and Birdy <3
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby milte345 » Fri May 01, 2015 6:24 pm

Oh the day started
Mornin all
Maybe it'd be nice to stop thinking...
Image

Spoiler: There would be an FM record here but I'm lazy
So instead have a Chen

Image
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Achro » Fri May 01, 2015 6:27 pm

Good morning, everyone.
Spoiler: Image
-
Last updated: -
Spoiler: idk man hmu on my new instagram w/ some of my friends @trinityofsatanicglasses
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Remnant » Fri May 01, 2015 6:28 pm

The role list has 16 roles.
There are 20 people in this district.
Eh?
Spoiler: Image

GFM - Citizen (Win)
TFM 9 - Jailkeeper (Win)
FM 7C - Replaced Out
FM 7F -
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby milte345 » Fri May 01, 2015 6:30 pm

Remnant wrote:The role list has 16 roles.
There are 20 people in this district.
Eh?

The FM Mods silly :3
Maybe it'd be nice to stop thinking...
Image

Spoiler: There would be an FM record here but I'm lazy
So instead have a Chen

Image
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby milte345 » Fri May 01, 2015 6:30 pm

milte345 wrote:
Remnant wrote:The role list has 16 roles.
There are 20 people in this district.
Eh?

The FM Mods silly :3

Oh waiiiiiit
I did not notice that
Maybe it'd be nice to stop thinking...
Image

Spoiler: There would be an FM record here but I'm lazy
So instead have a Chen

Image
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Swampy157 » Fri May 01, 2015 6:31 pm

hello
lets hope for the best
Theres twenty roles their Remnant, don't forget to count the pools as well.
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby iggyvolz » Fri May 01, 2015 6:42 pm

waffleme3 wrote:Hai and (iggy why you delete my post when you messed up)

I didn't - ObiWan must have, sorry.
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Remnant » Fri May 01, 2015 6:44 pm

Day 1 ends on April 2, apparently.
Rick has blessed us with time-traveling powers, it seems.
Spoiler: Image

GFM - Citizen (Win)
TFM 9 - Jailkeeper (Win)
FM 7C - Replaced Out
FM 7F -
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby iggyvolz » Fri May 01, 2015 6:44 pm

Remnant wrote:Day 1 ends on April 2, apparently.
Rick has blessed us with time-traveling powers, it seems.

Dammit month changes.
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Achro » Fri May 01, 2015 6:45 pm

So, what's up in this district?
Just people living around?
Spoiler: Image
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Spoiler: idk man hmu on my new instagram w/ some of my friends @trinityofsatanicglasses
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 5/2

Postby Neasans » Fri May 01, 2015 6:51 pm

Oh, this started.

Well, hello, everyone.
Lmao my old sig was so angry I can't even

Time really is...something
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 5/2

Postby jacobm1122 » Fri May 01, 2015 6:52 pm

Yay it started finally!!
Image
Thanks Hurricat :D
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby Neasans » Fri May 01, 2015 6:53 pm

Day 1 seems really quiet. I hope we don't have a lot of inactives this game around. q.q
Lmao my old sig was so angry I can't even

Time really is...something
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Re: GFM 1R: Residential District (Day 1 ENDS 8:00 PM EDT 4/2

Postby jacobm1122 » Fri May 01, 2015 7:03 pm

Neasans wrote:Day 1 seems really quiet. I hope we don't have a lot of inactives this game around. q.q

Pet peeve :I
Please be active guys. You aren't helping anyone by being inactive. Inactive people are generally read as scum. Please make this a fun game.
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Thanks Hurricat :D
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