Respect: Treat others as they deserve to be treated. Insults are tolerated to an extent, but don't fall to racial, cultural, sexual, gender (and more) discriminatory remarks.
Voting: A simple bolded /vote or /unvote is how I will keep track of votes (please use the slash). I will not count votes nested in spoilers and ask that you have your votes on a separate line from all other text.
Activity: You must post every 24 hours with content that moves the game forward or be prodded. I will start looking for a replacement resident 12 hours after your prod or look through my back-up list, and you have until I introduce your replacement in the game thread to post substantial content to secure your slot. Two prods = automatic replacement.
Moderator Communications: Do not misrepresent the moderators or reference private moderator communications (you may claim your role of course but you may not quote it). If you have a question about the thread, I will be happy to answer it.
Prohibited Heretical Activities:
Angleshooting: Do not use irrelevant out-of-game information (OOGI) in this game to make substantial statements/assumptions.
Gamethrowing: Play to win and don't intentionally cause your faction to lose.
No codes Signalling and bread crumbing is okay.
Out-Of-Thread Communication Outside of the game thread, mafia night chats, and host/moderator communications, no player may talk about this game in a significant way to any one.
Messages: Do not edit quotes to mislead.
Spamming: Excessive consecutive posts that have minimal relevant content is considered spam.
Flavor: Flavor for players that have flipped isn't indicative of their roles (only alignment is revealed upon death, not role cards).
Multiaccounting: You may only join and play a game with one account, not with multiple.
Role List:
Martyr
Martyr
PR Cop
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Non-consecutive Bookie (Multitasking)
Goon
Goon
Role Cards Spoiler:
You are a Martyr.
You may vote each day to lynch the mafia.
Upon being lynched, you may pick a player to reveal their alignment the next day. If you fail to pick, a random townie will be picked.
You win when all the mafia members are dead.
You are a PR Cop.
You may vote each day to lynch the mafia.
Each night, you may visit a player and learn if they are a power role or not.
You win when all the mafia members are dead.
You are a Citizen.
You may vote each day to lynch the mafia.
You win when all the mafia members are dead.
You are a Non-Consecutive Bookie
You may vote each day to lynch the townspeople.
At night, you may choose a target. If they are lynched the following day, the mafia gains an additional factional kill the following night. You cannot use your ability two nights in a row. You cannot use your ability on any member of the mafia.
Each night, the mafia may carry out a factional kill. Even if you are the only mafia left alive, you may do the factional kill along with other abilities.
You win when your team has achieved parity with the town.
You are a Goon
You may vote each day to lynch the townspeople.
Each night, the mafia may carry out a factional kill.
You win when your team has achieved parity with the town.
Game Mechanics and Set-Up
Deaths will only flip alignment, not roles. Mafia will know the true role of people they have killed.
Martyrs upon being lynched may choose a target at night to have their alignment revealed the next day.
Bookies can perform the mafia factional kill and use their ability at the same time (multitasking).
72/24 Day/Night cycle
24/12 Activity/Prod Timers.
Day ends on majority vote. Plurality enabled, No-Lynch disabled. Ties broken up by RNG.
Mafia can communicate at all times via host-approved methods. Probably discord.
Moderation Notes:
Post restrictions will be kept track of from me using the difference in the number results in your ISOs every day phase. I will address any offenses after the day ends, but I will enforce the no spamming rule as quickly as I am able.
I will pause the game if I have to look for replacements going into a night phase.
Phase ending/starts will be timed for 1-2PM GMT.
Lynched players will be given access to the dead chat at the start of the following day.
Player List:
cob709*
ejjinami*
huachimingo
dota2reporter*
UzayAltay
TheDebil
Cheezepie
LOLinghyena
kosmo16
hellosither
zorualuhansk, 3cheersforidiots*
jalandh, TripleHaven*
bottlenose*
* = prod Back-Ups:
polypies73
Scorpiodiangelo
Spectators:
royee (I totally didn't forget royee was a spectator)
sparkingjayyt
watchme
Re: VFM71 | Light Game - Old Moon | Set-Up
Posted: Tue Jul 28, 2020 9:28 am
by Fenraiser
ISOs: Special thanks to UzayAltay for providing the ISOs btw
All role cards have been sent. Please pm me directly if you have not received them for some reason.
Day start will be on 7/31/2020, 2PM GMT+10.
Everyone that has not confirmed yet should do so in the next 24-36 hours so I don't have to use my back-up list so soon.
Re: VFM71 | Light Game - Old Moon | Set-Up
Posted: Tue Jul 28, 2020 11:00 pm
by Fenraiser
Everyone has confirmed. Day will start at approximately:
(GMT)
Re: VFM71 | Light Game - Old Moon | Day 1
Posted: Thu Jul 30, 2020 8:02 am
by Fenraiser
It's mark on this earth sways the tides, Rarely sighted on a rising dawn, A reflection ebbing from the lake's waters each night, The Old Moon sees it's visage.
And something more.......
You awake in your town of Orthodoxy. The Mayor Ryanyb is missing.....again. He probably got himself kidnapped by some heretics again but who knows.
Day 1 Begins
It ends on (this should be 100% correct though)
Re: VFM71 | Light Game - Old Moon | Day 1
Posted: Thu Jul 30, 2020 8:03 am
by dota2reporter
hi everyone, since we are so limited in regards to our posts i made a little wall to summarise all my early game thoughts