XX1 | Popcorn Man III | End

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Re: XX1 | Flairs' End | Day 2

Postby Yosh1123 » Tue Jan 14, 2020 11:25 am

hey guys whats the role list
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Re: XX1 | Flairs' End | Day 2

Postby ZoruaLuhansk » Tue Jan 14, 2020 11:25 am

Yosh1123 wrote:hey guys whats the role list

C9ToS
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Re: XX1 | Flairs' End | Day 2

Postby ElusiveBelle » Tue Jan 14, 2020 11:26 am

heytheregirl17 wrote:
ElusiveBelle wrote:HtG I elect you town leader for today!
As it's my birthday I'm going to be a lazy fuk and have decided you're trustworthy, mostly because I'm too lazy to make actual reads at the moment. Lead us well

Also vig shot was pretty bad though, early shot when they have only two shots just helps scum more so left us in a worse position.

oh hell no you know better than this
/vote elusive

Than to be lazy? My dude I'd be lazy regardless.

Unless you mean vig thing in which I'd note there are no framers making the counter wagon an obvious TI choice. Assuming a TI went that way it's okay for a PC but screws a cop. I'd prefer a lo/ tracker though
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Re: XX1 | Flairs' End | Day 2

Postby TheDebil » Tue Jan 14, 2020 11:26 am

heytheregirl17 wrote:"girl"

I mean I guess I'll take that

next time i read you im calling you "he"
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Re: XX1 | Flairs' End | Day 2

Postby Wiisp » Tue Jan 14, 2020 11:26 am

3 for 3 with my day 1 counter wagon analysis
yeet

Jackson - town
Uzay - possibly a power wolfer
Overkill - probably town
Spoiler:
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Re: XX1 | Flairs' End | Day 2

Postby ZoruaLuhansk » Tue Jan 14, 2020 11:27 am

ElusiveBelle wrote:
heytheregirl17 wrote:
ElusiveBelle wrote:HtG I elect you town leader for today!
As it's my birthday I'm going to be a lazy fuk and have decided you're trustworthy, mostly because I'm too lazy to make actual reads at the moment. Lead us well

Also vig shot was pretty bad though, early shot when they have only two shots just helps scum more so left us in a worse position.

oh hell no you know better than this
/vote elusive

Than to be lazy? My dude I'd be lazy regardless.

Unless you mean vig thing in which I'd note there are no framers making the counter wagon an obvious TI choice. Assuming a TI went that way it's okay for a PC but screws a cop. I'd prefer a lo/ tracker though

vig gives us immediate info without needing to reveal for us to use it
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Re: XX1 | Flairs' End | Day 2

Postby ZoruaLuhansk » Tue Jan 14, 2020 11:28 am

Wiisp wrote:3 for 3 with my day 1 counter wagon analysis
yeet

Jackson - town
Uzay - possibly a power wolfer
Overkill - probably town

I don't remember uzay being in this game
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Re: XX1 | Flairs' End | Day 2

Postby TheDebil » Tue Jan 14, 2020 11:28 am

ElusiveBelle wrote:HtG I elect you town leader for today!
As it's my birthday I'm going to be a lazy fuk and have decided you're trustworthy, mostly because I'm too lazy to make actual reads at the moment. Lead us well

Also vig shot was pretty bad though, early shot when they have only two shots just helps scum more so left us in a worse position.

helps with poe
if eragon was the shot kinda bad but idm since citizen flip
over shot helps greatly with solving the 2 wagons
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Re: XX1 | Flairs' End | Day 2

Postby ElusiveBelle » Tue Jan 14, 2020 11:29 am

ZoruaLuhansk wrote:
ElusiveBelle wrote:
heytheregirl17 wrote:
ElusiveBelle wrote:HtG I elect you town leader for today!
As it's my birthday I'm going to be a lazy fuk and have decided you're trustworthy, mostly because I'm too lazy to make actual reads at the moment. Lead us well

Also vig shot was pretty bad though, early shot when they have only two shots just helps scum more so left us in a worse position.

oh hell no you know better than this
/vote elusive

Than to be lazy? My dude I'd be lazy regardless.

Unless you mean vig thing in which I'd note there are no framers making the counter wagon an obvious TI choice. Assuming a TI went that way it's okay for a PC but screws a cop. I'd prefer a lo/ tracker though

vig gives us immediate info without needing to reveal for us to use it

It also wastes one of two kills that can be better used later while simultaneously screwing us out of a ml and helping scum. The risk vs reward isn't great
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Re: XX1 | Flairs' End | Day 2

Postby Wiisp » Tue Jan 14, 2020 11:29 am

ZoruaLuhansk wrote:
Wiisp wrote:3 for 3 with my day 1 counter wagon analysis
yeet

Jackson - town
Uzay - possibly a power wolfer
Overkill - probably town

I don't remember uzay being in this game

not this game, I talking about my night 1 analysis from this game and my two previous games
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Re: XX1 | Flairs' End | Day 2

Postby Yosh1123 » Tue Jan 14, 2020 11:30 am

is the role list the same as xix
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Re: XX1 | Flairs' End | Day 2

Postby TheDebil » Tue Jan 14, 2020 11:31 am

ZoruaLuhansk wrote:
TheDebil wrote:vigi or vet game i wonder
if vet dont reveal i think

no im jailor eragon didn't post his rolecard in jailor chat so exed

yeah just noticed my mistake
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Re: XX1 | Flairs' End | Day 2

Postby ElusiveBelle » Tue Jan 14, 2020 11:32 am

Yosh1123 wrote:is the role list the same as xix

Imma be real, I have no Idea how to figure out the rolelist thing, it's all jibberish to me but I'm not exactly math smart
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Re: XX1 | Flairs' End | Day 2

Postby ZoruaLuhansk » Tue Jan 14, 2020 11:33 am

as long as the vig doesn't rando shoot a consensus townie, the vigilante acts as an infoless lynch without mafia getting to kill afterwards
If you run the numbers it's pro-town
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Re: XX1 | Flairs' End | Day 2

Postby Yosh1123 » Tue Jan 14, 2020 11:33 am

are there nes and nks in this
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Re: XX1 | Flairs' End | Day 2

Postby TheDebil » Tue Jan 14, 2020 11:34 am

Yosh1123 wrote:are there nes and nks in this

no
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Re: XX1 | Flairs' End | Day 2

Postby ElusiveBelle » Tue Jan 14, 2020 11:34 am

Yosh1123 wrote:are there nes and nks in this

No, just town and mafia. OP has the possible mafia compositions
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Re: XX1 | Flairs' End | Day 2

Postby Chemist1422 » Tue Jan 14, 2020 11:35 am

Yosh1123 wrote:is the role list the same as xix

no

it’s in the op
mist ~ she/they

current winter theme vibe:
Spoiler:
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Re: XX1 | Flairs' End | Day 2

Postby TheDebil » Tue Jan 14, 2020 11:35 am

ill say lynch chemist cause i dont wanna read
wiisps catchup towny but can be faked easy
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Re: XX1 | Flairs' End | Day 2

Postby ZoruaLuhansk » Tue Jan 14, 2020 11:35 am

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Re: XX1 | Flairs' End | Day 2

Postby heytheregirl17 » Tue Jan 14, 2020 11:36 am

ElusiveBelle wrote:
heytheregirl17 wrote:
ElusiveBelle wrote:HtG I elect you town leader for today!
As it's my birthday I'm going to be a lazy fuk and have decided you're trustworthy, mostly because I'm too lazy to make actual reads at the moment. Lead us well

Also vig shot was pretty bad though, early shot when they have only two shots just helps scum more so left us in a worse position.

oh hell no you know better than this
/vote elusive

Than to be lazy? My dude I'd be lazy regardless.

Unless you mean vig thing in which I'd note there are no framers making the counter wagon an obvious TI choice. Assuming a TI went that way it's okay for a PC but screws a cop. I'd prefer a lo/ tracker though

No, you know better than to put specifically me in a position of leadership
Spoiler: Image
heytheregirl17 wrote:Y'all trust me when it comes to matters of protecting ourselves from aliens

I'm not sure whether that says more about me or you guys
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Re: XX1 | Flairs' End | Day 2

Postby Chemist1422 » Tue Jan 14, 2020 11:36 am

TheDebil wrote:ill say lynch chemist cause i dont wanna read
wiisps catchup towny but can be faked easy

don’t make me texas golden wind you
mist ~ she/they

current winter theme vibe:
Spoiler:
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Re: XX1 | Flairs' End | Day 2

Postby TheDebil » Tue Jan 14, 2020 11:37 am

basically u roll a 10-sided die 9 times
5 of the sides have a certain pr type attached to it, the rest have cit
the more prs you roll the stronger the maf is
thats all you need to know really
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Re: XX1 | Flairs' End | Day 2

Postby ElusiveBelle » Tue Jan 14, 2020 11:37 am

heytheregirl17 wrote:
ElusiveBelle wrote:
heytheregirl17 wrote:
ElusiveBelle wrote:HtG I elect you town leader for today!
As it's my birthday I'm going to be a lazy fuk and have decided you're trustworthy, mostly because I'm too lazy to make actual reads at the moment. Lead us well

Also vig shot was pretty bad though, early shot when they have only two shots just helps scum more so left us in a worse position.

oh hell no you know better than this
/vote elusive

Than to be lazy? My dude I'd be lazy regardless.

Unless you mean vig thing in which I'd note there are no framers making the counter wagon an obvious TI choice. Assuming a TI went that way it's okay for a PC but screws a cop. I'd prefer a lo/ tracker though

No, you know better than to put specifically me in a position of leadership

What can I say, I trust you as my selected leader.
Gut can usually choose pretty well when I'm lazy
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Re: XX1 | Flairs' End | Day 2

Postby TheDebil » Tue Jan 14, 2020 11:38 am

Chemist1422 wrote:
TheDebil wrote:ill say lynch chemist cause i dont wanna read
wiisps catchup towny but can be faked easy

don’t make me texas golden wind you

dont know the reference
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