SFM 67: Christmas Paranoia Mafia-Game Over-Christmas Saved?
Posted: Sat Jan 04, 2020 7:10 pm
SFM:67 Christmas Paranoia Mafia
General Game Information:
1. Normal FM and Forum rules are in effect. Don't spam. Don't disrespect your fellow players. Do not post in the game thread if you are not a living player, no angleshooting, so on and so forth. See here and here if a reminder is needed.
2. WotM and WotC are both in effect. If you are someone who has a history of actively not caring about the kind of impact you leave behind about yourself to others and haven't taken any steps to reconcile this, expect someone to mention this and being ejected from signups. Due to the high quality of play this game is going to demand, additionally, there will be many steps to avoid including people who others will not want play with/lose WIM with.
3. Day (Trial) Phases are 72 hours long. Twilight (Investigation) Phases are 24 hours long. There are no Night Phases or Night Kills in this game.
4. Prod timers are 24 hours long. There IS a content requirement- votes made without any discernible given reason as a prod dodge AND/OR posts that amount only to fluff and no real stance on the game itself will still result in you being prodded at my discretion. Failure to act appropriately in the thread to a prod within 12 hours, or being prodded a third time will result in your replacement.
NOTE: Prod timers DO NOT reset during the Twilight Phase, they are merely paused until the next Day Phase begins and resume counting down as normal afterwards.
5. This is strictly not a bastard game. The role list is closed to all players, but all elements of the game are open and known to all players, including each player's flavor name (but not alignment). Your role card will never lie to you, and neither will I. This being said, due to the secretive nature of this game, expect me to decline a lot of questions that imply anything about the alignment of any player OR about the size of the Mafia in this game OR about any limitations put forth on the Town in this game.
6. #0000FF is My Mod Color. Please do not use it.
#800000 is Rick's Mod color. Please do not use it.
Specific Game Infomation:
1. The game begins with both the Town and the Mafia knowing nothing about their own teammates in this game. However, any Mafia member learns of two Town members who do not share their alignment.
2. Strictly, only Majority lynch is activated. If, once time runs out, there is no majority for any vote, the Day Phase ends in a No Lynch. Once Majority has been reached for either No Lynch or any Player, the Day Phase immediately ends and that lynch option is executed.
Additionally, there are one of two votes that Players may make in the game.
To participate in the Lynch, players must either /vote [X], or /vote unvote to change their minds.
To end the game, players must bold AND colour their vote to /End my Paranoia, or /Continue my Paranoia to change their minds.
Players may not participate in both votes. Participating in either vote will negate any previous vote in the other.
Ending the game requires at least two-thirds majority of /End my Paranoia in order to activate this option. Once activated, the game thread will lock and be queued to end immediately. If the Town was wrong, the game thread will reopen only once with a warning.
3. This game has only four endgame triggers. They are:
a) The final allowed Day Phase has ended.
b) The final allowed Town Member has died.
c) The Town has voted to end the game a second time but scum are still living.
d) The Town has voted to end the game once all of the scum are dead, either a first or second time.
This game WILL NOT end until one of these four triggers are met, even if all scum members are dead.
4. The alignments of players do flip on death. Also, once the game begins, there will be at least one living Traitor in the game.
5. All other information can be found on the first post of this thread here.
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Sample Role Cards and Alignment Add-Ons:
Spoiler:
Most importantly of all, this game is supposed to be fun. It is a celebration of the holiday culture as a whole, and flavor will NOT be alignment indicative. You are encourage to fill the role of the flavor you have been assigned, and enjoy this game. This is by no means mandatory, but enjoy the holidays and be filled with Christmas cheer!
Ralphie - A Christmas Story
Kevin McAllister - Home alone
charlie Brown - Charlie Brown Christmas
Snoopy - Charlie Brown Christmas
Buddy - Elf
Walter Hobbs - Elf?
Jack Skellington - The nightmare before christmas
The Grinch - How the Grinch Stole Christmas
Cindy Lou Who - How the Grinch Stole Christmas
Ebenezer Scrooge - Scrooge
Rudolph the Red-Nosed Reindeer - Rudolph the Red-Nosed Reindeer
Frosty the Snowman - Frosty the Snowman
Jack Frost - Jack Frost
Mrs. Claus - Honestly i don't know a specific movie
Ghost of Christmas Past - A Christmas Carol
Ghost of Christmas Present - A Christmas Carol
Ghost of Christmas Future- A Christmas Carol
The Nutcracker - The Nutcracker
Harry - Home Alone
The character flavors are seen above