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Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 6:58 am
by Transcender
dota2reporter wrote:
Chemist1422 wrote:just gonna copy this over from the spec chat if anyone wants it
1. Did you like the setup?
2. Did you think it was balanced?
3a. What went wrong/good this game? (At you)
3b. What went wrong/good this game? (From my part)
4. Did the winner deserve their win?
5. Who was the Town MVP?
6. Who was the Mafia MVP?

1 yeah, i like neighbourhood games a lot cuz you have something to do when it's night yes
2 sure lul
3 my poe was pretty horrendous, i think im just worse in big games than small games no
4 sure they did lul
5 uhhhh, var he got pocketed by 2 scum and never questioned it
6 cenvil and chuckle offended

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 6:59 am
by SparkingJay
Chemist1422 wrote:just gonna copy this over from the spec chat if anyone wants it
1. Did you like the setup?
2. Did you think it was balanced?
3a. What went wrong/good this game? (At you)
3b. What went wrong/good this game? (From my part)
4. Did the winner deserve their win?
5. Who was the Town MVP?
6. Who was the Mafia MVP?

1. Loved it, let’s see a return.
2. No because I am OP
3a. Yes.
3b. Yes.
4. The question to decipher whether you are full salt. Answer:NoYes
5. Michael
6. Dota

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:01 am
by Transcender
SparkingJayYT wrote:
Chemist1422 wrote:just gonna copy this over from the spec chat if anyone wants it
1. Did you like the setup?
2. Did you think it was balanced?
3a. What went wrong/good this game? (At you)
3b. What went wrong/good this game? (From my part)
4. Did the winner deserve their win?
5. Who was the Town MVP?
6. Who was the Mafia MVP?

1. Loved it, let’s see a return.
2. No because I am OP
3a. Yes.
3b. Yes.
4. The question to decipher whether you are full salt. Answer:NoYes
5. Michael
6. Dota

fucking
beautiful
sparking neutral mvp

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:02 am
by Chemist1422
1. Did you like the setup? - Eh, sort of. I think it's too big tbh
2. Did you think it was balanced? - No, there's too much swing based on the amount of clearing PRs that roll for town. Even here, it felt like we were playing well but had to keep playing around the 2 cops, 2 docs, etc
3a. What went wrong/good this game? (At you) - Lost too much WIM mid days but I think I did a good job recovering
3b. What went wrong/good this game? (From my part) - this playerlist, also don't allow dead/specs to react to messages
4. Did the winner deserve their win? - Yes
5. Who was the Town MVP? - Uzay or yurkin
6. Who was the Mafia MVP? - Cenvil

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:02 am
by dota2reporter
fair, maybe watchme for getting at least 1 redcheck and uzay

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:03 am
by dota2reporter
i agree, it would be nicer as a 12p with 4 3p hoods or 3 4p hoods

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:04 am
by Chemist1422
dota2reporter wrote:fair, maybe watchme for getting at least 1 redcheck and uzay

watchme literally claimed the wrong redcheck and got two town killed and saved a mafia because he claimed it on the mafia that was planning to out anyway

so not watchme

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:05 am
by dota2reporter
Chemist1422 wrote:
dota2reporter wrote:fair, maybe watchme for getting at least 1 redcheck and uzay

watchme literally claimed the wrong redcheck and got two town killed and saved a mafia because he claimed it on the mafia that was planning to out anyway

so not watchme

oh yeah i forgot about that

then uzay

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:08 am
by Cenvil2
Chemist1422 wrote:
1. Did you like the setup? - Eh, sort of. I think it's too big tbh
2. Did you think it was balanced? - No, there's too much swing based on the amount of clearing PRs that roll for town. Even here, it felt like we were playing well but had to keep playing around the 2 cops, 2 docs, etc
3a. What went wrong/good this game? (At you) - Lost too much WIM mid days but I think I did a good job recovering
3b. What went wrong/good this game? (From my part) - this playerlist, also don't allow dead/specs to react to messages
4. Did the winner deserve their win? - Yes
5. Who was the Town MVP? - Uzay or yurkin
6. Who was the Mafia MVP? - Cenvil


I would have killed Wabbit a day before without you. And I have a lot of TMI post, if you read my ISO.
Also
@dota, why you thought you were rbed by Soul when you cannot visit?

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:09 am
by dota2reporter
because i was told i was roleblocked

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:11 am
by Cenvil2
dota2reporter wrote:because i was told i was roleblocked

By Blockers roleblock only visiting roles.

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:13 am
by dota2reporter
Phone0Ix wrote:You were roleblocked!

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:13 am
by yurkin
dota2reporter wrote:i dont feel bad about the chuuni mislynch

cenvil was good, i only became suspicious of him after he started pushing me later

surprised i was right on chuckle scum, maybe i shouldve developed on it but i was never lynching ryast after he replaced in

chemist scum is also somewhat surprising, expected oranges to be fullon town

overall not my proudest game at all, but i dont think it was fully my fault either
my reads mostly made sense imo, maybe only the cenvil one was junk but that still surprises me

You might not feel bad but I have like 2-3 years experience playing with Chuunibyou, and my opinion was totally ignored lol

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:16 am
by dota2reporter
yurkin wrote:
dota2reporter wrote:i dont feel bad about the chuuni mislynch

cenvil was good, i only became suspicious of him after he started pushing me later

surprised i was right on chuckle scum, maybe i shouldve developed on it but i was never lynching ryast after he replaced in

chemist scum is also somewhat surprising, expected oranges to be fullon town

overall not my proudest game at all, but i dont think it was fully my fault either
my reads mostly made sense imo, maybe only the cenvil one was junk but that still surprises me

You might not feel bad but I have like 2-3 years experience playing with Chuunibyou, and my opinion was totally ignored lol

really? i must have missed that, yikes

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:19 am
by heytheregirl17
I absolutely still blame var

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:20 am
by Transcender
heytheregirl17 wrote:I absolutely still blame var

good

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:21 am
by Cenvil2
Chemist1422 wrote:just gonna copy this over from the spec chat if anyone wants it
1. Did you like the setup?
2. Did you think it was balanced?
3a. What went wrong/good this game? (At you)
3b. What went wrong/good this game? (From my part)
4. Did the winner deserve their win?
5. Who was the Town MVP?
6. Who was the Mafia MVP?


1 Yes.
2 Yes. (Although maybe regroupers could have their action as a day ability and giving some extra if they had night chosen, that could have spite things up, for example silent RB for mafia and check for town maybe?)
3a. Dota.
3b. There was some modcomments from you in the mafia chat, when I knew our target was not transported.
(when they was transed you said your target did this or that but if not you just said XY did something, or XY is this it that role, you should work on this. I not shared this information in mafia only because I thought this could be categorizied as angleshooting.)
4 I think we definitely worked for it.
5. Yurkin.
6 Luko/dota. (and I mean it, Luko chose always the better option for mafia, and dota had big part in all of misslynches)

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:21 am
by SparkingJay
heytheregirl17 wrote:I absolutely still blame var

It was my fault you died, if I didn’t shoot you wouldn’t have got hammered. Blame me instead

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:21 am
by TheDebil
tog more like pog

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:22 am
by Cenvil2
dota2reporter wrote:
Phone0Ix wrote:You were roleblocked!

But Var was roleblocker too...
We really could have push you on this line if I realise this one sooner, (the same way Sparking did with me)

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:23 am
by Transcender
TheDebil wrote:tog more like pog

I was thinking this from d1
mInDMeLd

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:24 am
by dota2reporter
@cenvil imo i can only be blamed for michael and fallen mislynches

both times yeah i fucked up

but htg was widely agreed on and the iso was very nai imo
jamez's slot i've been defending for a long time and just got tired of it

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:25 am
by Cenvil2
And basically the Crimson ml too

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:27 am
by Jalandh
Did anyone ever ask what Juck said in the team chat before he died btw?

Re: SFM64 - ToG - Mafia Wins

PostPosted: Sat Oct 12, 2019 7:28 am
by dota2reporter
Cenvil2 wrote:And basically the Crimson ml too

the lad said he didnt heal because he felt lazy