ryanyb wrote:"Very" might be a bit of an overstatement but the pressure of this setup is on the scum to make a play to win the game rather than the town to find the scum to not lose the game
which imo isn't great.
Well, you are half right. I think you are confusing with the setup which had 17 roles. The "new" setup which is the one that was played has another role which i believe is the role cop. Because of that and the mechanic that there is an unknown role that didn't role into the game and only mafia knows that, mafia has more options to make plays. In addition he added to the upgraded setup 2 more strongman which can favour mafia sometimes. In general I think that this setup can be townsided once town knows what to do, this setup spews town members when a mafia is lynched but in the same time mafia has more options to make plays that can impact the game in a way that they can win no matter what. Playing this setup feels like a sfm game, night actions mostly dont matter(although everyone has one) and only scum reading does something(that's why I wanted it to be played as a sfm).
You need to have the same mind as me to understand what I am saying.