18D | CTM! | The End! | Town Wins!!!

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Moderators: Varanus, FM Game Moderators

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Yes, If Has New Stuff And More Roles
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82%
No, I Don't Like It
3
18%
 
Total votes : 17

18D | CTM! | The End! | Town Wins!!!

Postby jucktropy » Tue Jul 02, 2019 2:17 am

18CD
Hosted by Jucktropy

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1) All Rules:All standard Forum and Forum Mafia rules apply.
2) Awards:Well Probably Don't Have but have Modkill Award.
3) Be respectful:No One Like Rude And Angry Person So If Your Mad Take Time To Rest And Come Back.
4) Inactivity:If a player has not posted content in the thread for a period of 36 hours they will be prodded. If the player remains inactive for another 18 hours they will be replaced. Two prods will result in a replacement " * ".
5) Actions: Your Action Title Should Be:
Night Actions:"18D Night Action"
Day Actions:"18D Day Action"
Questions::"18D Q&A"
Send all actions to Jucktropy
6) Flavor:Well Coven Stories
7) Codes:No
8) Voting:Votes go like this:
Spoiler:
Code: Select all
[b]/vote [Player][/b]

Bold and on its own line And Put The Correct Name Like This "Jucktropy" Not "Jckyprhy"
9) Fun:Should You?

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Psychic
Town Protective
Town Support
Town Killing
Random Town
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen
Citizen


Mafia Head
Consort
Random Mafia
Random Mafia

Coven Leader
Medusa
Random Coven
Random Coven


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72/24 Phase lengths.
D1 lynch, Plurality and Majority enabled.
Mafia chat is in discord, Daychat enabled Same as Coven.
Citizen can only roll in one Random Town slot.
TK Can Only Roll Once aswell.
Coven Don't Have Factional Kill ToS Mechanic,Necronomicon Will Be available On N3.
If You Don't Know What will Happen To Coven RC's In Necronomicon Check Them.

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Spoiler: Town Citizen:
Citizen

You are a Citizen.

Your alignment is Town Citizen.

You don't have any special ability and just try to live your life in peace.

Each day you get to vote in an attempt to remove the Mafia from the community.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens

Town Investigative:

Sheriff

You are a Sheriff.

Your alignment is Town Investigative.

You are the Sheriff in this town and your role is to enforce the law.

Every night you have the ability to investigate one town member to see if they're up to anything suspicious.
If your target is a member of the Mafia you will know.
If your target is a member of the Coven you will know, How Ever Coven Members With Necromonicon appear as not suspicious.
However, the Godfather hide his tracks too well and will appear as not suspicious to you.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Investigator

You are an Investigator.

Your alignment is Town Investigative.

You are a private investigator, making a living trailing people for any client that pays you enough.
Your quiet life is rudely disturbed when the town is invaded by bad guys and you decide to use your skills to track every last one of them down!

Every night you have the ability to investigate 1 town member to discover their role.
You will always be able to narrow it down to a few roles related to each other, but you won't be completely sure.
You may also discover that a certain character is the Framer. (But beware! If somebody is framed, they could look like anything to you, so be careful.)

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Detective

You are a Parity Cop.

Your alignment is Town Investigative.

You're an inspector, particularly admired for you comparisons between criminals and forming connections among suspects. Always ready for a challenge, you're excited to see what these petty lowlifes bring to the table.

Each night you may question a player.
When you question a player you will be informed if they have a connection to the previously questioned player or not. If they are connected then they are of the same alignment (Town, Mafia, Coven).

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Tracker

You are a Tracker.

Your alignment is Town Investigative.

You are a guide working out of this town, so you've got a keen mind when it comes to tracking. Using it to see what everyone is up to at night could help find the killers.

Every night you may target a player and see who they visited if anyone.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Lookout

You are a Lookout.

Your alignment is Town Investigative.

You are a sharp eyed-individual that can recognize people from afar.
In the past people would pay you to watch over them to make sure that nobody would enter or leave their residence unnoticed.
However, since the Mafia invasion, you have decided to use your skills to help eliminate the Mafia.

You may watch one person each night.
You will see who visits that person each night, should someone visit.
You may not watch yourself and you will not know the roles of the visitors, only that they visited.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens

Psychic

You are a Psychic.

Your alignment is Town Investigative.

A powerful seer with a gift for finding one's secrets.

On odd nights you will have a vision of three players, at least one will be Evil.
On even nights you will have a vision of two players, at least one will be Good.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens

Town Protective:

Doctor

You are a Doctor.

Your alignment is Town Protective.

You are this town's doctor, and have kept everybody healthy for years.

You have the ability to visit one person each night. If they are attacked that night, you arrive just in time to save their life.
If your target is attacked, both you and your target will receive a message saying your target was attacked but healed.
You also have 1 self-heal, allowing you to instead save yourself if you are attacked.
You can only use the self-heal once, regardless of if you are attacked or not that night, so use it wisely.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Bodyguard

You are a Bodyguard.

Your alignment is Town Protective.

You are a trained bodyguard, capable of throwing yourself into harm's way to save your client.

Each night you can choose one player to protect.
If your target is attacked, both you and the attacker die instead.
If you successfully protect someone, you can't be saved from death.
Your counterattack ignores night immunity.
You also have 1 bulletproof vest. If somebody tries to attack you when you wear a bulletproof vest, they will receive a message saying that you were immune.
However, you can only use this vest for one night, so choose wisely.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Marshal

You are a Marshal.

Your alignment is Town Protective.

Once a figurehead of the law, you experienced a horrific accident and have vowed not to kill anymore. Instead you decide to use your presence as a deterrent to these thugs that have rooted themselves in your hometown.

Each night you may choose to follow a player. Your presence scares one malicious person from targeting them.
You will only be informed if you scare away a role who had killing intentions.
Should your target be visited by multiple people with malicious intent, only one will flee. (Mafia Deception > Witch/Escort/Consort > Killing Roles)
Roles that use charges will still consume them upon being frightened off.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens

Botanist

Your role is Botanist.

Your alignment is Town Protective.

You have discovered a breed of plant capable of stopping bullets with it's roots, you had better put this to good use.

During the night you may choose to target up to 2 people. You will put a plant at each of their houses.
If a player with a plant would be attacked, they will survive, however, their plant will wilt and die.
Due to the nature of this new breed, any other plants not in your possession will also wilt and die.
The protection will not kick in until next night.
You cannot target yourself.
However, those you have with you will remain healthy.
You have 8 plants in total.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Trapper

Your are the Trapper.

Your alignment is Town Protective.

You are an intelligent woodsman with a knack for traps.

You may set up a trap at another player's house.
Traps take one day to build.
Traps can be torn down by saying Destroy Trap at night.
You may only have one trap out at a time.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Crusader

You are the Crusader.

Your alignment is Town Protective.

A divine protector whose skills in combat are only matched by the miracles he performs.

Protect one person during the night.
Grant your target Better defense than other TPs.
You will know if your target is attacked.
You attack one person who visits your target on the same night.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens

Town Killing:

Firebrand

You are a Firebrand.

Your alignment is Town Killing.

Flames burn ruthlessly and so does your drive to save this town. No price is too high, and you only have one shot; so you're determined to make this count.

Each night you may douse a player in gasoline.
You may also ignite all of your doused targets, however you may only ignite once so choice your actions wisely.
Your method of killing ignores night immunity and appears identical to the Arsonist's methods.
The Arsonist cannot ignite your targets, nor can you ignite theirs.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens

Vigilante

You are a Vigilante.

Your alignment is Town Killing.

You believe that the law of this town is useless against the evil-doers in your town and have decided to take matters into your own hands.

Each night you may decide to shoot and kill one town member you believe to be evil.
However, if the person you shoot turns out to be Town, you will be overcome with grief and vow never to shoot again.
You only have 3 bullets, allowing you to perform your night action up to 3 times. Make them count.
You may not shoot on the first night.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Veteran

You are a Veteran.

Your alignment is Town Killing.

You're a war-hardened soldier who is living out his retirement in the small and calm town of Salem.
But your retirement is short-lived, as people begin dying when the Mafia comes to town.
Luckily you still have your gun with you and you can use it to go on alert, killing anyone who comes to your house that night.

Going on alert makes you kill anybody who comes to your house that night, both evil and good, so use this power carefully or you will do more harm than good.
This can also kill people who are normally night immune, like the Godfather, Serial Killer, and Arsonist.
You are immune to attacks, douses, stalking, and any other harmful night actions while on alert.
You can go on alert only 3 times throughout the game.
You are immune to being roleblocked.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens

Town Support:

Medium

You are a Medium.

Your alignment is Town Support.

You are a powerful psychic who can communicate with the dead.
The dead cannot comprehend our speech, and we cannot comprehend theirs. That is where you come in - you are the translator in the middle!

At night select a dead player, you will open a séance with them allowing you to communicate to them.
Communication must be done through the moderator.
The only limit is that you may not explicitly or implicitly talk about other mediums or your identity.
The dead only have until the end of the Night Phase to answer you back and see all medium messages as a generic "medium".
Dead players being contacted by a Medium are still permitted to private message other dead players as well.
Your séances will fail if the dead player is an active Phantom or Shade, the dead may also choose to outright deny you.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Escort

You are an Escort.

Your alignment is Town Support.

You are this town's escort, usually providing various pleasures in exchange for money.
But, now that evil people are overrunning this town, you decide to use your "skills" to help the town.

Each night you can choose one player to visit.
You will spend the night with your target, who will be too busy to use their role that night, effectively roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a Serial Killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens


Transporter

You are a Transporter.

Your alignment is Town Support.

Your job is to move people, no questions asked.
Not only that, but you are very good at it!
You swap two people during the night in the hopes of saving the lives of your fellow innocent town members.

Every night you may transport two people.
The two people will be notified that they were transported.
Any actions against the two people will be swapped. This includes investigations, killings, and being controlled by a witch.
You may not transport yourself.
You are immune to being controlled by a Coven Leader.


Trauma Patient

You are a Trauma Patient.

Your alignment is Town Support.

An amnesiac recently released from the hospital, almost everything is a blur... the only thing you remember is that you were saved. By a Bodyguard? Feeling indebted to the town you wonder what you were before the accident.

At night you may choose to remember a non-unique, non-killing Town role.
You will assume this role the next night.

You Win with the Town
You Must Kill the Mafia
You Must Kill the Covens

Mafia Head:

Godfather

You are the Godfather.

Your alignment is Mafia Head.

You are the lord of crime in this town and have decided that it belongs to the Mafia.
You try to achieve this by systematically killing off one of the citizens each night.

You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune.
As the leader of the Mafia every other member will report to you what happened to them each night
If you are interrogated by a Sheriff, you will appear to be "Not Suspicious".
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens


Caporegime

You are a Caporegime.

Your alignment is Mafia Head.

A trusted and loyal lieutenant to the influential Godfather. Not being a fan of the killing part, you instead prefer to read and book keep the mafia's earnings sending your goons to perform the will of the Mafia. For operations such as these you push aside your disgust and instead remind the goons just why you're in charge around here.

You may target a member in your team at night, retraining them into another Mafia role of your choosing. The player who is being retrained is roleblocked even through immunity if the retraining succeeds. However, should you be retraining yourself this will be ignored.
Should this ability succeed then you must wait an additional night until you may retrain again.
You may not promote players into unique roles, even if they are already an unique role.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens


Underboss

You are the Underboss.

Your alignment is Mafia Head.

You've been sent here with a small group by the Godfather, a mission to take Salem over. You're the second in command and have learned much from the Godfather and your life on the streets. One thing the seperates you from your superior, and you're especially proud of, is your "hands on" approach with your job.

Every day, you may choose to jail somebody.
To Jail somebody, you must message your Moderator during the day telling them who you would like to Jail. If you do not do this before the day is over - you jail no one.
The prisoner is removed from any night chats they might be and are roleblocked. However, they may send a 1000 character defense to you.
While imprisoned, only Protective and Investigative abilities may be used against your target.
If you choose to execute your prisoner as the Mafia's night kill, they are roleblocked and killed. This does not ignore night immunity.

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens


Mafia Support:

Consort

You are a Consort.

Your alignment is Mafia Support.

You were once an escort, giving away services to give your client's pleasure in exchange for money.
You hated it, however, and felt used every night.
Once the mafia came into town, you didn't hesitate one moment and managed to join them, offering to use your "skills" to distract townsfolk while each and every one of them was murdered.

Every night you can choose to target one player.
You'll distract them that night, roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a Serial Killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens


Consigliere

You are a Consigliere.

Your alignment is Mafia Support.

You were a successful investigator in your early days. However, you quickly learned that playing fair doesn't pay and when the Godfather approached you and asked for you to join them, your choice was easy.
These days, you work as a Consigliere for the Mafia, figuring out what role every person plays in a town to help them make quick work of the towns they take over.

Every night you can choose to target one player.
You'll investigate them that night, finding out their exact role.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens


Agent

You are an Agent.

Your alignment is Mafia Support.

You were a brilliant Spy in your early days, one of the best in the country. However, on one mission you were captured - by the Godfather.
To your great surprise, he wanted to help you retire after all your years of service. The deal was simple. Use your talents to collect sensitive information from the townsfolk and he will rule to grant you whatever you want in this silly little town.

You can choose one player to spy on during the day. You will be informed if this player visits others at night.
Each night you also have the ability to plant a bug on a person. The bug will allow you to see who they visit that night, or if they do at all.
As well the bug will inform you what feedback they receive at the end of the night.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role]

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens

Mafia Deception:

Janitor

You are a Janitor.

Your alignment is Mafia Deception.

You are a janitor, hired by the mafia for your skilled method of cleaning crime scenes.
You can clean a crime scene, hiding the role of somebody who died that night.

Each night you can choose to clean a player. If that player dies that night, their role won't be revealed to the town upon death. However, you WILL see what their role is.
Their last will will also be revealed to you and hidden from the rest of the town.
It doesn't matter who kills your target or what side your target is on, the only thing that matters is that they die that night for your skill to work.
If your target doesn't die, it will still use up one of your cleanings.
You can only choose to clean a target 3 times during the entire game.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens


Framer

You are a Framer.

Your alignment is Mafia Deception.

You are a framer, skilled at forging documents.
With your skill, the Mafia was glad to hire you in exchange for your services.

Each night you have the ability to frame one player of your choice. If they're inspected by the Sheriff that night, it'll say they're a Mafia member. You may also choose which role they appear as should they be inspected by the Investigator.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens


Disguiser

You are a Disguiser.

Your alignment is Mafia Deception.

You were a once great actor lured into the Mafia with the promise of fortune and a chance for a final performance. You can fool the most observant people with your costumes and antics.

Every night you may visit two players swapping all of their results for any investigative role. The only investigative role who will not be fooled is the Sheriff, so watch out!
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens


Prankster

You are a Prankster.

Your alignment is Mafia Deception.

You are the Prankster, who once filled his days pranking others with elaborate jokes. One time, you managed to make somebody believe that his entire family was murdered. Geez, the look on his face when you told him he was pranked!

Every night you can choose to target 1 player.
Your target's real night results will be replaced with a false night result of your choosing.
The effect you choose will not actually be done; For example, an investigator pranked into thinking he was roleblocked will still receive night results with clues as to which role his target was. However, he will not know for sure if he slept peacefully.
Other pranks cannot be overwritten and if a player is pranked twice by two pranksters, they will get two messages.
If you are controlled by a witch, you will make your target think they "slept peacefully."
You may only choose to prank a target 3 times the entire game.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Mafia
You Must Kill the Town
You Must Kill the Covens

Coven Evil:

Coven Leader

You are a Coven Leader.

Your Alignment is Coven Evil.

A voodoo master who can control the actions of others.

You may choose to Control someone each night.
Your victim will know they were controlled.
With the Necronomicon, your victim is dealt a attack and you gain defense.
You will know the role of the player you control.
You Are Undetectable to sheriffs with Necromonicon.
You Are Roleblock Immune.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Covens
You Must Kill the Towns
You Must Kill the Mafias


Medusa

You are a Medusa.

Your Alignment is Coven Evil.

A snake haired monster gifted with a gaze that turns people to stone leaving no trace of who they were.

You may choose to Stone Gaze all visitors at night.
You may choose to Stone Gaze thrice.
With the Necronomicon, you may visit players and turn them to stone.
You Are Undetectable to sheriffs with Necromonicon.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Covens
You Must Kill the Towns
You Must Kill the Mafias


Hex Master

You are a Hex Master.

Your Alignment is Coven Evil.

A spell slinger with a proficiency in hexes.

You may choose to hex a player each night.
With the Necronomicon you gain Astral and attacks.
Players are still Hexed when you have the Necronomicon.
Astral Your Ability Will Not consider a Visit So Tracker,LO,WW Can't Kill Or See You.
You Are Undetectable to sheriffs with Necromonicon.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Covens
You Must Kill the Towns
You Must Kill the Mafias


Necromancer

You are a Necromancer.

Your Alignment is Coven Evil.

You are a failed Retributionist who has a grudge against the Town.

You may reanimate a dead player and use their ability on a player.
Create zombies from dead players who use their abilities on your second target.
Each zombie can be used once before it rots.
With the Necronomicon, you can summon a ghoul to perform a attack against your target by saying /Ghoul Kill {Player}.
You Are Undetectable to sheriffs with Necromonicon.
You Are Roleblock Immune And Control Immune.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Covens
You Must Kill the Towns
You Must Kill the Mafias


Poisoner

You are a Poisoner.

Your Alignment is Coven Evil.

You are a woman who lives in the woods and has a knowledge of poisonous plants.

You may choose to poison a player each night.
Your poisons take one day to take effect.
Poison can be removed by Heals.
With the Necronomicon, your poison can no longer be Healed.
You Are Undetectable to sheriffs with Necromonicon.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Covens
You Must Kill the Towns
You Must Kill the Mafias


Potion Master

You are a Potion Master.

Your Alignment is Coven Evil.

You are an experienced alchemist with potent recipes for potions.

You may choose to use a potion on a player each night.
You may choose to use a Heal, reveal, or attack potion on a player.
Each potion has a three day cooldown.
With the Necronomicon, your potions no longer have a cooldown.
You Are Undetectable to sheriffs with Necromonicon.
You Are Control Immune.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You Win with the Covens
You Must Kill the Towns
You Must Kill the Mafias


Image
  1. UzayAltay
  2. dota2reporter
  3. TheDebil
  4. Chemist1422
  5. TheWabbit
  6. ElusiveBelle
  7. EvilDeanius0
  8. MichaelgRook
  9. Soulshade55r
  10. mouse212
  11. MrChuckleteeth
  12. yurkin
  13. watchme1
  14. Kmenx
  15. icyhot
  16. Crimson97
  17. Google
  18. Xlranet
  19. hereisme
  20. TheWinner2015

Image
  1. ZoruaLuhansk
Image
  1. Royee
  2. Qvapil
Last edited by jucktropy on Fri Jul 26, 2019 10:08 am, edited 17 times in total.
ImageDark Wings Rise.Image


Spoiler: ImageRanked Elo 2500 Fav Town/NE Roles:
Investigator,Jester,Jailor,Transporter,VampireHunter,Witch

Fav Mafia/Coven/NK Roles:
Godfather,Blackmailer,Consort,WereWolf,Necromancer,PotionMasterImage

ImageDiscord:Scroller#4823Image
Spoiler: Image

User avatar
jucktropy
Halloween 2019 Winner
Halloween 2019 Winner
 
Posts: 177
Joined: Mon Mar 27, 2017 9:31 am
Location: Mars

Re: 18D | CTM! | Setting Up! |

Postby jucktropy » Tue Jul 02, 2019 2:19 am

Image
Jucktropy(Host)
ryanyb(IDK)

UzayAltay
dota2reporter
TheDebil
Chemist1422 » fwogcarf
TheWabbit » ZoruaLuhansk
ElusiveBelle
EvilDeanius0
MichaelgRook
Soulshade55r
mouse212
MrChuckleteeth
yurkin
watchme1
Kmenx
icyhot
Crimson97
Google
Xlranet
hereisme » Eragon1329
TheWinner2015 » Phone0Ix

Image
  1. Crimson97 - Psychic
  2. Xlranet - Citizen
  3. Phone0Ix « TheWinner2015* - Citizen
Image

  1. Soulshade55r Was Lynched D1 They Were Trapper
  2. MichaelgRook Was Killed By Mafia N1 They Were Citizen
  3. TheDebil Was Lynched D2 They Were Investigator
  4. MrChuckleteeth Was Killed By Mafia N2 They Were Potion Master
  5. ElusiveBelle Was Killed By Potion Master N2 They Were Escort
  6. watchme1 Was Killed By Medusa N2 They Were Stoned
  7. Kmenx Was Lynched D3 They Were Caporegime
  8. EvilDeanius0 Was Killed By Coven Leader N3 They Were Citizen
  9. icyhot Was Killed By Vigilante N3 They Were Consort
  10. fwogcraf Was Killed By Mafia N3 They Were Medusa
  11. Google Was Killed By Medusa N3 They Were Stoned
  12. yurkin Was Lynched D4 They Were Citizen
  13. mouse212 Was Killed By Coven Leader N4 They Were Vigilante
  14. dota2reporter Was Killed By Vigilante N4 They Were Trapper
  15. ZoruaLuhansk Was Lynched D5 They Were Coven Leader
  16. UzayAltay Was Killed By Hex Master N5 They Were Citizen
  17. Eragon1329 Was Lynched D6 They Were Hex Master
Image

Start of Day 1
TheWinner2015 Force Replacment » Phone0Ix Replaced TheWinner2015
End Of Night 1 & Start of Day 2
Chemist1422 Replaced Out » fwogcraf Replaces Chemis1422
TheWabbit Replaced Out » ZoruaLuhansk Replaces TheWabbit
End Of Night 2 & Start of Day 3
End Of Night 3 & Start of Day 4
Hereisme Force Replacement » Eragon1329 Replaced Hereisme
End Of Night 4 & Start of Day 5
End Of Night 5 & Start of Day 6
End Of The Game Town Wins Congratulation
Last edited by jucktropy on Fri Jul 26, 2019 10:03 am, edited 29 times in total.
ImageDark Wings Rise.Image


Spoiler: ImageRanked Elo 2500 Fav Town/NE Roles:
Investigator,Jester,Jailor,Transporter,VampireHunter,Witch

Fav Mafia/Coven/NK Roles:
Godfather,Blackmailer,Consort,WereWolf,Necromancer,PotionMasterImage

ImageDiscord:Scroller#4823Image
Spoiler: Image

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Re: 18D | CTM! | Setting Up! |

Postby jucktropy » Tue Jul 02, 2019 2:21 am

Be Sure To Check Every Role On Wiki for knowing their mechanics

Coven Leader

Hex Master

Potion Master

Medusa

Necromancer

Poisoner

Investigator:

Psychic/Sheriff/Escort/Consort/Medusa
Citizen/Caporegime/Underboss
Vigilante/Veteran/Lookout/Agent/Poisoner
Detective/Investigator/Bodyguard/Consigliere
Tracker/Doctor/Coven Leader/Godfather
Medium/Trauma Patient/Crusader/Janitor/Hexmaster
Botanist/Firebrand/Transporter/Potion Master
Marshal/Trapper/Prankster/Necromancer
Framer/Disguiser
Last edited by jucktropy on Tue Jul 02, 2019 4:27 am, edited 3 times in total.
ImageDark Wings Rise.Image


Spoiler: ImageRanked Elo 2500 Fav Town/NE Roles:
Investigator,Jester,Jailor,Transporter,VampireHunter,Witch

Fav Mafia/Coven/NK Roles:
Godfather,Blackmailer,Consort,WereWolf,Necromancer,PotionMasterImage

ImageDiscord:Scroller#4823Image
Spoiler: Image

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Re: 18D | CTM! | Setting Up! |

Postby jucktropy » Tue Jul 02, 2019 3:58 am

All RoleCards Have Been Sent, Just See Them and you are set
ImageDark Wings Rise.Image


Spoiler: ImageRanked Elo 2500 Fav Town/NE Roles:
Investigator,Jester,Jailor,Transporter,VampireHunter,Witch

Fav Mafia/Coven/NK Roles:
Godfather,Blackmailer,Consort,WereWolf,Necromancer,PotionMasterImage

ImageDiscord:Scroller#4823Image
Spoiler: Image

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Re: 18D | CTM! | Setting Up! |

Postby jucktropy » Tue Jul 02, 2019 7:30 am

Rise Of Covens!
Spoiler: A harsh winter has befallen the town covering it in a thin coating of powdery snow. A frigid, chilling wind whips through, carrying on it an eerie green smoke containing a deep sickness. Town members are held up in their homes, lethargic, and on the brink of death. The Witch stands over the town frustrated.

“This isn’t how this is supposed to go. This town has taken so much from me, I am supposed to be the one to end it!” shouts the Witch from the mouth of the Coven’s cave.

Helena walks up to the Witch and says “You will get your revenge. We will make sure of that.”

“Thank you Helena.” says the Witch turning to address the Coven. “ Now, do any of you know who the being spreading this disease is, or what kind of sorcery this is?”

Bakt the Necromancer, Nikki the Potion Master, Helena the Hexmaster, Medusa the Gorgon, and Kande the Poisoner looked around. No one knows who or what this being is. They are all a bit uneasy. This being is powerful considering how easily it plunged the whole town into disease.

“If we are going to take this being on we need more power on our side.” says the Witch.

A speck of snow lands on the tip of the Witch’s nose sparking an idea. The Witch rushes into the cave and begins rummaging around. The Coven, “What are you looking for?”

“Perfect!” says the Witch pulling out what looked to be a petrified branch encased in ice. “This is exactly what we need.”

“What is it?” says Medusa.


Day One Started It Will End
Enjoy killing YourSelves
:twisted:

ImageDark Wings Rise.Image


Spoiler: ImageRanked Elo 2500 Fav Town/NE Roles:
Investigator,Jester,Jailor,Transporter,VampireHunter,Witch

Fav Mafia/Coven/NK Roles:
Godfather,Blackmailer,Consort,WereWolf,Necromancer,PotionMasterImage

ImageDiscord:Scroller#4823Image
Spoiler: Image

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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Chemist1422 » Tue Jul 02, 2019 7:32 am

I’m a bot. Please buy The Coven for a bot-free experience. My role is Jailor.
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Transcender » Tue Jul 02, 2019 7:33 am

PSY CLAIM WEE WOO WEE WOO
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Transcender » Tue Jul 02, 2019 7:35 am

Chemist1422 wrote:I’m a bot. Please buy The Coven for a bot-free experience. My role is Jailor.

oh
you're in this game

bad
/vote Chemist1422
commit self-hammer
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Chemist1422 » Tue Jul 02, 2019 7:37 am

Google wrote:
Chemist1422 wrote:I’m a bot. Please buy The Coven for a bot-free experience. My role is Jailor.

oh
you're in this game

bad
/vote Chemist1422
commit self-hammer

Sorry bots can’t vote
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby jucktropy » Tue Jul 02, 2019 7:44 am

Current Vote Count
Player Votes Voters
  # Votes Until Majority


Not Voting:
UzayAltay,dota2reporter,TheDebi,Chemist1422,TheWabbit,ElusiveBelle,EvilDeanius0,MichaelgRook,
Soulshade55r,mouse212,MrChuckleteeth,yurkin,watchme1,
Kmenx,icyho,,Crimson97,Xlranet,
hereisme,TheWinner2015

Last edited by jucktropy on Tue Jul 02, 2019 8:12 am, edited 1 time in total.
ImageDark Wings Rise.Image


Spoiler: ImageRanked Elo 2500 Fav Town/NE Roles:
Investigator,Jester,Jailor,Transporter,VampireHunter,Witch

Fav Mafia/Coven/NK Roles:
Godfather,Blackmailer,Consort,WereWolf,Necromancer,PotionMasterImage

ImageDiscord:Scroller#4823Image
Spoiler: Image

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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby watchme1 » Tue Jul 02, 2019 7:46 am

When the day starts at midnight :) Yeeet
FM Record - 26 Wins - 33 Losses - 7 Broke/Draw

Rip tosfm
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby TheWabbit » Tue Jul 02, 2019 8:00 am

Let's take a gamble.

Claiming psychic.
Image

          

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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Soulshade55r » Tue Jul 02, 2019 8:09 am

Who likes traps? I find them really cute even if they have dicks
Favourite Roles (To play)
Spoiler: Town: Jailor
Mafia: Consort
NE: Witch
NB: Guardian Angel
Coven: Necromancer
NC: Pirate
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Chemist1422 » Tue Jul 02, 2019 8:09 am

Google wrote:PSY CLAIM WEE WOO WEE WOO

TheWabbit wrote:Let's take a gamble.

Claiming psychic.

hoo boy
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby MrChuckleteeth » Tue Jul 02, 2019 8:25 am

WTF 3 PSYCHICS?!?!
NFM65 - Investigator Win
18B - Citizen Win
18C - Citizen Loss
VFM52 - Citizen Win
SFM60 - Traitor Win
18D - Potion Master Loss
VFM54 - Citizen Loss
CFM19 - Town Epic Gamer Loss
ToSFM3 - All Jester game.
NFM66 - Prankster Loss

Record:
4 - 5

RPG Test cause why not.
Spoiler:
Image
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Transcender » Tue Jul 02, 2019 8:29 am

Soulshade55r wrote:Who likes traps? I find them really cute even if they have dicks

hey thats my line

MrChuckleteeth wrote:WTF 3 PSYCHICS?!?!
wait until xlranet shows up

Xlranet wrote:if you put me in a fake psy ill cry
well there you go
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Kmenx » Tue Jul 02, 2019 8:30 am

Chemist1422 wrote:I’m a bot. Please buy The Coven for a bot-free experience. My role is Jailor.
You can find me in discord at Disguiser#5127

Spoiler: My FM record:
https://docs.google.com/spreadsheets/d/ ... sp=sharing



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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Transcender » Tue Jul 02, 2019 8:31 am

Xlranet wrote:what if im psy but im not claiming it d1 hue

just fucking claim psy already
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby MrChuckleteeth » Tue Jul 02, 2019 8:34 am

I claim Arsonist since you're all gonna get BURNED haHAA Pepega
NFM65 - Investigator Win
18B - Citizen Win
18C - Citizen Loss
VFM52 - Citizen Win
SFM60 - Traitor Win
18D - Potion Master Loss
VFM54 - Citizen Loss
CFM19 - Town Epic Gamer Loss
ToSFM3 - All Jester game.
NFM66 - Prankster Loss

Record:
4 - 5

RPG Test cause why not.
Spoiler:
Image
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Transcender » Tue Jul 02, 2019 8:34 am

if I dont see every evil psy result have chemist in it you are scum

MrChuckleteeth wrote:I claim Arsonist since you're all gonna get BURNED haHAA Pepega
Arsonist is a medusa claim
/vote MrChuckleteeth
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Kmenx » Tue Jul 02, 2019 8:36 am

MrChuckleteeth wrote:I claim Arsonist since you're all gonna get BURNED haHAA Pepega


Image
You can find me in discord at Disguiser#5127

Spoiler: My FM record:
https://docs.google.com/spreadsheets/d/ ... sp=sharing



Image
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby MrChuckleteeth » Tue Jul 02, 2019 8:36 am

Google wrote:if I dont see every evil psy result have chemist in it you are scum

MrChuckleteeth wrote:I claim Arsonist since you're all gonna get BURNED haHAA Pepega
Arsonist is a medusa claim
/vote MrChuckleteeth


/vote Google

obligatory omgus vote
NFM65 - Investigator Win
18B - Citizen Win
18C - Citizen Loss
VFM52 - Citizen Win
SFM60 - Traitor Win
18D - Potion Master Loss
VFM54 - Citizen Loss
CFM19 - Town Epic Gamer Loss
ToSFM3 - All Jester game.
NFM66 - Prankster Loss

Record:
4 - 5

RPG Test cause why not.
Spoiler:
Image
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Transcender » Tue Jul 02, 2019 8:37 am

oh btw town lost

Kmenx wrote:
MrChuckleteeth wrote:I claim Arsonist since you're all gonna get BURNED haHAA Pepega


https://i.ytimg.com/vi/RC6tNsWJzyE/hqdefault.jpg

thank you for this art
I will now refuse to vote you for the rest of this game

MrChuckleteeth wrote:
Google wrote:if I dont see every evil psy result have chemist in it you are scum

MrChuckleteeth wrote:I claim Arsonist since you're all gonna get BURNED haHAA Pepega
Arsonist is a medusa claim
/vote MrChuckleteeth


/vote Google

obligatory omgus vote

/vote MrChuckleteeth more
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby Transcender » Tue Jul 02, 2019 8:42 am

Xlranet wrote:when theres like 6 people talking out of 20 and theres voting :sneak:

also i went into this game not knowing how to quote lets gooooo i promise i wont do anything bad

there's a quote button

yeah long days and sleeping and timezones makes much less peeps speak at once than the game count
voting this early is known as RVS (Random Voting Stage) or as civilized humans call it a Meme Phase.
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Re: 18D | CTM! | Day 1 | Rise Of Covens

Postby MrChuckleteeth » Tue Jul 02, 2019 8:42 am

Kmenx wrote:
MrChuckleteeth wrote:I claim Arsonist since you're all gonna get BURNED haHAA Pepega


(image)


Tom Nook would like to know your location.
NFM65 - Investigator Win
18B - Citizen Win
18C - Citizen Loss
VFM52 - Citizen Win
SFM60 - Traitor Win
18D - Potion Master Loss
VFM54 - Citizen Loss
CFM19 - Town Epic Gamer Loss
ToSFM3 - All Jester game.
NFM66 - Prankster Loss

Record:
4 - 5

RPG Test cause why not.
Spoiler:
Image
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