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Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:15 pm
by MrChuckleteeth
MrChuckleteeth wrote:
dota2reporter wrote:
MrChuckleteeth wrote:
dota2reporter wrote:crazy idea: traitors have 4 townclears but cynics have 1 townclear too


Then each person would just post their townclear and if any overlap you'd find a cynic.

that can be a traitor too tho


Yeah and how would the traitors know who is a traitor and who isn't outside of their townclears?

Everyone knows at least 1 townmember. Given traitors are outnumbered because of balance, posting that at the start of the game turns the game into a PoE hunt for traitors.


ebwop

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:21 pm
by heytheregirl17
Fools.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:24 pm
by heytheregirl17
(Although I will take credit for my towncore being the entire mafia.)

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:24 pm
by Transcender
heytheregirl17 wrote:(Although I will take credit for my towncore being the entire mafia.)

howd i do
you werent bad sweetie

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:25 pm
by heytheregirl17
Google wrote:
heytheregirl17 wrote:(Although I will take credit for my towncore being the entire mafia.)

howd i do
you werent bad sweetie

Objection.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:25 pm
by Chemist1422
heytheregirl17 wrote:Fools.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:28 pm
by heytheregirl17
Ok you have to give me credit for the roleplay though

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 6:06 pm
by MrChuckleteeth
heytheregirl17 wrote:Ok you have to give me credit for the roleplay though


I will.

I made my 1 flavor post and then I peaced out of flavoring because I was really focused on not looking like scum.

Besides, people like flavor. It makes you get townread :)

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 7:13 pm
by LOLingHyena
MrChuckleteeth wrote:
dota2reporter wrote:chuckle you should count this as a win tho


I really don't know what to tell you. From a hindsight perspective, yes, undoubtedly regardless of what I did, this would 95% of the time be a win for me.

But from my perspective at the time of my replacement, I felt like I could have lost mafia the game if, say, I was the only traitor left, or if there was 1 other traitor left.

I'll reluctantly add it.

If it means anything, I too think you shouldn't hesitate to add this as a win. I did nothing for our slot. It was all you. :D

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 7:24 pm
by EvanManManMan
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

I didn't play, but I think that the pacing was way too slow being that you literally had to pause the game for inactivity. If you're gonna host smth like this again you should make phases shorter to help counter the imminent burnout

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 7:29 pm
by MrChuckleteeth
EvanManManMan wrote:
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

I didn't play, but I think that the pacing was way too slow being that you literally had to pause the game for inactivity. If you're gonna host smth like this again you should make phases shorter to help counter the imminent burnout


Honestly, I think a 48/24 setup would have been fine. I think the Trial Phases were a little longer than they should have been.

Maybe a 24/24 could work, but I think that's too little for discussion given the nature of the game.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 7:32 pm
by FMLSheWas12
Whoopsie.

Mafia is hard, man.

Re: SFM 60: Paranoia Mafia (Investigation Phase 6)

PostPosted: Fri Jul 12, 2019 7:37 pm
by FMLSheWas12
dota2reporter wrote:fml don't read the spectator chat

It's fine I can take a dunking.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 8:47 pm
by Multiuniverse
Chemist1422 wrote:
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

Heck yes
Heck no


Yes and yes

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:20 pm
by Cenvil2
EvanManManMan wrote:
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

I didn't play, but I think that the pacing was way too slow being that you literally had to pause the game for inactivity. If you're gonna host smth like this again you should make phases shorter to help counter the imminent burnout

It definetly did not help that Rick very often prolonged phases by half of days. (Although this way my long shifts luckily happened to be during investigatiom phases)
I think 72/24 would have been fine. I would have not join a 48/24 game with this setup in the first place.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:21 pm
by Seththeking
My Town were: Dota, HTG, Flak and Tfios.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:27 pm
by Eragon1329
I forgot all my townclears


feelsgoodwolf

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:27 pm
by Eragon1329
Mr. Larryteeth played fucking amazing

very impressed

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:30 pm
by Chemist1422
Eragon1329 wrote:I forgot all my townclears


feelsgoodwolf

mood

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:31 pm
by Chemist1422
Also I’m a little annoyed about getting called opportunistic when I’m right

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:35 pm
by MrChuckleteeth
Chemist1422 wrote:Also I’m a little annoyed about getting called opportunistic when I’m right


Aren't we all.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:36 pm
by MrChuckleteeth
Eragon1329 wrote:Mr. Larryteeth played fucking amazing

very impressed


Gee I'm going to blush guys, stop it.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:43 pm
by MrChuckleteeth
On a side note, I think my meta is uh, a little too cut-throat and I think I could use some work on my tone. In hindsight, from looking at my past games here, I think I have been somewhat disrespectful. I definitely overreached my aggressiveness I think.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 9:44 pm
by MrChuckleteeth
So I'll try to be nicer and less insulting toward others from now on. I do think using AtE is good but I need to improve on it.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 11:15 pm
by Multiuniverse
Eragon1329 wrote:Mr. Larryteeth played fucking amazing

very impressed


This