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Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 1:47 pm
by Cenvil2
dota2reporter wrote:traitors were

chuckle (hyena)
eragon
multi
jamez (seth)
heli (uzay)


Chuckle was good.
Did not expect him being a traitor.
I would have shot Eragon (90% or more), if I get lynched btw.
His tunnel on me was awful obvious. (literally questioning my fair points, and skipping important posts in their walls)
Also
Town was unlucky to have the scummiest villagers...

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 2:02 pm
by EvanManManMan
oh my god Jesus Christ this literally took a fucking month thank god its over so I can host my game

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 2:18 pm
by LOLingHyena
Thanks for the freelo? o:

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 2:20 pm
by TrueGent
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 2:49 pm
by UzayAltay
Now , Let's speak More.
TBH I never considered There is 5 traitor , I thought it is 4 at most .
Eragon , TBH I Dont scumhunt More after I realize Multi is traitor probably , Like I didnt read This long walls, too ( Except The things about me ) , If I thought , still seems hard but Maybe due Him townreading me easily , Given that at A low-activity Game he know I can easily blend in , especially at A Game allies are not known.
Chuckle , Weird thing was he was Also TRing me with thinking I am scum , I wasnt caring who stay alive as More as I keep lynch my PoE , but I Dont think I Will be able to find them , Unless for reason I scumread them/decide to pressure them and they reacted bad.

About town , reads can be bad , I wont blame anybody for their reads as I didnt play at that game as town. But they should try More Than lynching Scummy players ,until they lose or think they lynched enough traitors ; for example as town . For example : " Name your top 4 TR . " Or " assume You are lynched today , write 3 venge-target ( ignore You can only venge The players vote You ) "

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 2:55 pm
by Rickdaily12
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 2:57 pm
by Chemist1422
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

Heck yes
Heck no

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 3:01 pm
by LOLingHyena
I didn't get a chance to play, from what I saw of the game, I'd be willing to play if this setup is run again in the future.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 3:07 pm
by Rickdaily12
I did expect Town to do a little better than they did, but yeah, the wolves played so well this game that I don't think someone like say, Chuckle being a Cynic with 4 traitors would even have mattered.

The nice part is that, if ever ran again, the next mod could choose completely different specifications to the game and it would be run again without anything other than speculation as to when a loss would happen.

I think the consensus among the Mafia is that knowing 4 Town helped them way more than hurt them, and did nothing to TMI what they knew.

Could just be because we need a new Town meta for this game, though.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 3:12 pm
by UzayAltay
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

Yes .
But Setup should tweaked A bit , for example 4 townclear give town Nothing .
I feel it should be developed A bit, but still have fun with Game.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 3:48 pm
by dota2reporter
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

yes

yes in dead chat

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 3:49 pm
by dota2reporter
crazy idea: traitors have 4 townclears but cynics have 1 townclear too

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 3:56 pm
by MrChuckleteeth

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 3:57 pm
by Chemist1422
APOLLO JUSTICE IS DOING FINE

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 3:58 pm
by MrChuckleteeth
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?


This was very fun and I wish I could have sticked around to finish it.

Would play again.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 4:00 pm
by MrChuckleteeth
LOLingHyena wrote:Thanks for the freelo? o:


You are very welcome!

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 4:01 pm
by MrChuckleteeth
Flake wrote:
Rickdaily12 wrote:
TrueGent wrote:
EvanManManMan wrote:oh my god Jesus Christ this literally took a fucking month thank god its over

:roll:

Hey, everyone, let's poll the masses.

Would you play this type of game again, seeing as how 22 of you ended up involved at one point?

Did you have fun?

it was a cool setup but 5 traitors is like very very very wolf sided imo

w/e the wolves did decent so i'm not complaining


Yeah I agree 5 traitors with 4 townclears each is wolf sided.

Idk what the balance team was thinking.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 4:01 pm
by dota2reporter
chuckle you should count this as a win tho

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 4:02 pm
by MrChuckleteeth
dota2reporter wrote:crazy idea: traitors have 4 townclears but cynics have 1 townclear too


Then each person would just post their townclear and if any overlap you'd find a cynic.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 4:05 pm
by MrChuckleteeth
dota2reporter wrote:chuckle you should count this as a win tho


I really don't know what to tell you. From a hindsight perspective, yes, undoubtedly regardless of what I did, this would 95% of the time be a win for me.

But from my perspective at the time of my replacement, I felt like I could have lost mafia the game if, say, I was the only traitor left, or if there was 1 other traitor left.

I'll reluctantly add it.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 4:06 pm
by dota2reporter
MrChuckleteeth wrote:
dota2reporter wrote:crazy idea: traitors have 4 townclears but cynics have 1 townclear too


Then each person would just post their townclear and if any overlap you'd find a cynic.

that can be a traitor too tho

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 4:09 pm
by tfiosforevah
‘Twas fun

I’d play again for the flavor alone haha

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 4:13 pm
by Transcender
tfiosforevah wrote:‘Twas fun

I’d play again for the flavor alone haha

eragon was a cutie

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:09 pm
by MrChuckleteeth
Google wrote:
tfiosforevah wrote:‘Twas fun

I’d play again for the flavor alone haha

eragon was a cutie


+1

Would get called Mr. Larryteeth again without hesitation.

Re: SFM 60: Paranoia Mafia (Ending)

PostPosted: Fri Jul 12, 2019 5:10 pm
by MrChuckleteeth
dota2reporter wrote:
MrChuckleteeth wrote:
dota2reporter wrote:crazy idea: traitors have 4 townclears but cynics have 1 townclear too


Then each person would just post their townclear and if any overlap you'd find a cynic.

that can be a traitor too tho


Yeah and how would the traitors know who is a traitor and who isn't?

Everyone knows at least 1 townmember. Given traitors are outnumbered because of balance, posting that at the start of the game turns the game into a PoE hunt for traitors.