SFM 60: Paranoia Mafia (Ending)

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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:11 am

OllyRenard wrote:
dota2reporter wrote:it sucks that we won't be able to read players depending on connections

Flavor > Actually playing the game

:thinking:

i just love connections

they're so

connecty
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Descender » Sat Jun 15, 2019 11:17 am

hey I'm duck gumshoe


wait a second
something aint right here
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:19 am

Helicooler wrote:hey I'm duck gumshoe


wait a second
something aint right here

quack
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Descender » Sat Jun 15, 2019 11:20 am

dota2reporter wrote:
Helicooler wrote:hey I'm duck gumshoe


wait a second
something aint right here

quack

town
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby OllyRenard » Sat Jun 15, 2019 11:20 am

Yup, that's a sin

/vote Helicooler
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:21 am

Helicooler wrote:
dota2reporter wrote:
Helicooler wrote:hey I'm duck gumshoe


wait a second
something aint right here

quack

town

quack quack
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Descender » Sat Jun 15, 2019 11:22 am

dota2reporter wrote:
Helicooler wrote:
dota2reporter wrote:
Helicooler wrote:hey I'm duck gumshoe


wait a second
something aint right here

quack

town

quack quack

town squared is scum
scum

OllyRenard wrote:Yup, that's a sin

/vote Helicooler

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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:23 am

Helicooler wrote:
dota2reporter wrote:
Helicooler wrote:
dota2reporter wrote:
Helicooler wrote:hey I'm duck gumshoe


wait a second
something aint right here

quack

town

quack quack

town squared is scum
scum

but i quacked 3 times which means it's cubed
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Descender » Sat Jun 15, 2019 11:23 am

dota2reporter wrote:
Helicooler wrote:
dota2reporter wrote:
Helicooler wrote:
dota2reporter wrote:
Helicooler wrote:hey I'm duck gumshoe


wait a second
something aint right here

quack

town

quack quack

town squared is scum
scum

but i quacked 3 times which means it's cubed

no because they are separated incidents
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:24 am

angry quack
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Descender » Sat Jun 15, 2019 11:26 am

dota2reporter wrote:angry quack

holy fuck you can swear but please don't be overtly homophobic because you're upset with me come on
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:27 am

Helicooler wrote:
dota2reporter wrote:angry quack

holy fuck you can swear but please don't be overtly homophobic because you're upset with me come on

angrier inadequate quacks
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Descender » Sat Jun 15, 2019 11:28 am

dota2reporter wrote:
Helicooler wrote:
dota2reporter wrote:angry quack

holy fuck you can swear but please don't be overtly homophobic because you're upset with me come on

angrier inadequate quacks

OH MY GOD DID YOU JUST DROP THE N-BOMB
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:32 am

Image
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:33 am

fuk

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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Chemist1422 » Sat Jun 15, 2019 11:33 am

Spoiler:
dota2reporter wrote:Image

Boi
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:38 am

blame google (as in the search engine) not me
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby OllyRenard » Sat Jun 15, 2019 11:49 am

We are all going to get prodded at 24 hours aren't we :^)
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:50 am

OllyRenard wrote:We are all going to get prodded at 24 hours aren't we :^)

why?
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby OllyRenard » Sat Jun 15, 2019 11:54 am

dota2reporter wrote:
OllyRenard wrote:We are all going to get prodded at 24 hours aren't we :^)

why?

No content
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby tfiosforevah » Sat Jun 15, 2019 11:55 am

OllyRenard wrote:Good morning everyone, I want to let everyone know that I'll refuse to vote for tfios this game

Good. I’ll look forward to your next salary review.
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 11:56 am

OllyRenard wrote:
dota2reporter wrote:
OllyRenard wrote:We are all going to get prodded at 24 hours aren't we :^)

why?

No content

well we are posting so it counts
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Descender » Sat Jun 15, 2019 12:04 pm

dota2reporter wrote:
OllyRenard wrote:
dota2reporter wrote:
OllyRenard wrote:We are all going to get prodded at 24 hours aren't we :^)

why?

No content

well we are posting so it counts

quack quack prods quack possible quack quack with low content, quack.
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby dota2reporter » Sat Jun 15, 2019 12:06 pm

not in meme phase quack
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Re: SFM 60: Paranoia Mafia (Trial Phase 1)

Postby Jamezbeast » Sat Jun 15, 2019 12:10 pm

Multiuniverse wrote:
Jamezbeast wrote:
Helicooler wrote:
Jamezbeast wrote:Morning.


Just wanna say: if you are town, and you are lynched, it is 100% anti town to not take a shot.

The shot/lack of a shot gives us a flip 100% of the time.

what if you are like 100% guaranteed to kill town

This is never the case in a flipless game but at any rate, even if it was, the information that we did not lynch scum is far more important imho.


https://vignette.wikia.nocookie.net/ace ... 0909141244

While I agree that such tactic would be smart earlygame (especially if used on PLs and shitposters) during late game since one of the end condition is that a certain amount of townies are dead it should only be used if the person has substantial amount of scumread on a given player

I disagree. I think we need a signal on scum being lynched so we have an idea whether or not we should end the game. If we know we've flipped at least 2 scum via lynch we can feel a lot more confident on ending the game postulating that at least one person killed by a townie was scum.
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