17C | Regular Game | Signups: (One replacement needed)!

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Moderators: Metrion, FM Game Moderators

17C | Regular Game | Signups: (One replacement needed)!

Postby Phone0Ix » Mon Feb 04, 2019 9:49 am

Hey. This is the signup thread for 17C. I can finally host a game :). Did you know this is 6 months and 1 day after I started playing, and that I started creating this game exactly 3 months ago? Well now you know how long it takes to host a game lol. You probs didn't care but still. This is very cool for me. Hope you sign up and enjoy!

- Phone0Ix, formarly known as JulianDeBeste

Rules:

Be respectful. Should be self-explanatory. No tolerance against racial/homophobic/sexist remarks. If you feel this rule isn't being followed, send me or Kears123 a PM containing a quote or anything from the message, and we will look into the case.
Do not discuss the game outside of the thread unless otherwise stated. If you have a question about this, ask me or Kears. What I mean by this is that you only talk about the game in the thread, and you don't send PM's to all your friends 'I think he is mafia'.
Do not quote any messages from / conversations with the moderator. If you have a question about this, ask the mod.
Do not gamethrow. "Gamethrowing" means actively trying to undermine your, or your faction's, chances of winning. So basically intentionally going against your goal. Your goal can be found on your rolecard.
If you are inactive for more than 36 hours, you will receive a prod, and have 18 hours to reply. If you do not reply within 18 hours, you will be removed. However if your posts are found to not actually try to include content to futher the game, they will not count towards resetting the prod timer. Said content is evaluated under the moderator's discretion. You will be told if your post is valid or not.
Quoting and then editing another player's post for the purpose of misleading is prohibited. Editing to simply cut down the post content to what is relevant is allowed.
Any breaking of the above rules will be treated on a case by case basis - some will receive a warning, while others might result in higher punishment.
Be sure to look at the full Forum Mafia Rules for more info, some of the rolecards that will be used and the ECO if you don't know how a situation is handled.
Lastly, If you have any questions, feel free to ask the moderator. We'll be glad to answer any doubts you may have.


Yes, I did copy that from the NFM explanation and added some more info.

Now info about the setup.

Town Power
Town Investigative
Town Killing
Random Town
Random Town
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen
Citizen

Mafia Head
Mafia Tactical
Random Mafia
Random Mafia

Serial Killer
Neutral Evil

Rolecards:
You can find all the rolecards in the spoiler :)


Spoiler: Citizen:
Citizen

You are a Citizen.

Your alignment is Town Citizen.

You don't have any special ability and just try to live your life in peace.

Each day you get to vote in an attempt to remove the Mafia from the community.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Sheriff:
Sheriff

You are a Sheriff.

Your alignment is Town Investigative.

You are the Sheriff in this town and your role is to enforce the law.

Every night you have the ability to investigate one town member to see if they're up to anything suspicious.
If your target is a member of the Mafia, a Serial Killer, or a Stalker you will know.
However, the Godfather, the Arsonist, and the Bomber hide their tracks too well and will appear as not suspicious to you.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Investigator:
Investigator

You are an Investigator.

Your alignment is Town Investigative.

You are a private investigator, making a living trailing people for any client that pays you enough.
Your quiet life is rudely disturbed when the town is invaded by bad guys and you decide to use your skills to track every last one of them down!

Every night you have the ability to investigate 1 town member to discover their role.
You will always be able to narrow it down to a few roles related to each other, but you won't be completely sure.
You may also discover that a certain character is the Framer. (But beware! If somebody is framed, they could look like anything to you, so be careful.)

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Lookout:
Lookout

You are a Lookout.

Your alignment is Town Investigative.

You are a sharp eyed-individual that can recognize people from afar.
In the past people would pay you to watch over them to make sure that nobody would enter or leave their residence unnoticed.
However, since the Mafia invasion, you have decided to use your skills to help eliminate the Mafia.

You may watch one person each night.
You will see who visits that person each night, should someone visit.
You may not watch yourself and you will not know the roles of the visitors, only that they visited.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Tracker:
Tracker

You are a Tracker.

Your alignment is Town Investigative.

You are a guide working out of this town, so you've got a keen mind when it comes to tracking. Using it to see what everyone is up to at night could help find the killers.

Every night you may target a player and see who they visited if anyone.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Detective:
Detective

You are a Detective.

Your alignment is Town Investigative.

You're an inspector, particularly admired for you comparisons between criminals and forming connections among suspects. Always ready for a challenge, you're excited to see what these petty lowlifes bring to the table.

Each night you may question a player.
When you question a player you will be informed if they have a connection to the previously questioned player or not. If they are connected then they are of the same alignment (Town, Mafia, Neutral).

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Doctor:
Doctor

You are a Doctor.

Your alignment is Town Protective.

You are this town's doctor, and have kept everybody healthy for years.

You have the ability to visit one person each night. If they are attacked that night, you arrive just in time to save their life.
If your target is attacked, both you and your target will receive a message saying your target was attacked but healed.
You also have 1 self-heal, allowing you to instead save yourself if you are attacked.
You can only use the self-heal once, regardless of if you are attacked or not that night, so use it wisely.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Bodyguard:
Bodyguard

You are a Bodyguard.

Your alignment is Town Protective.

You are a trained bodyguard, capable of throwing yourself into harm's way to save your client.

Each night you can choose one player to protect.
If your target is attacked, both you and the attacker die instead.
If you successfully protect someone, you can't be saved from death.
Your counterattack ignores night immunity.
You also have 1 bulletproof vest. If somebody tries to attack you when you wear a bulletproof vest, they will receive a message saying that you were immune.
However, you can only use this vest for one night, so choose wisely.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Marshal:
Marshal

You are a Marshal.

Your alignment is Town Protective.

Once a figurehead of the law, you experienced a horrific accident and have vowed not to kill anymore. Instead you decide to use your presence as a deterrent to these thugs that have rooted themselves in your hometown.

Each night you may choose to follow a player. Your presence scares one malicious person from targeting them.
You will only be informed if you scare away a role who had killing intentions.
Should your target be visited by multiple people with malicious intent, only one will flee. (Mafia Deception > Witch/Escort/Consort > Killing Roles)
Roles that use charges will still consume them upon being frightened off.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Botanist:
Botanist

You are a Botanist.

Your alignment is Town Protective.

You are an expert working with plants and you discovered a new kind of breed that is able to stop attacks with it’s vines, you decided to use them to help the town.

During the night you may choose to target up to 2 people. You will put a plant at each of their houses.
If a player with a plant would be attacked, they will survive, however, their plant will wilt and die.
Due to the nature of this new breed, any other plants not in your possession will also wilt and die.
The protection will not kick in until next night.
You cannot target yourself.
However, those you have with you will remain healthy.
You have 8 plants in total.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Vigilante:
Vigilante

You are a Vigilante.

Your alignment is Town Killing.

You believe that the law of this town is useless against the evil-doers in your town and have decided to take matters into your own hands.

Each night you may decide to shoot and kill one town member you believe to be evil.
However, if the person you shoot turns out to be Town, you will be overcome with grief and vow never to shoot again.
You only have 3 bullets, allowing you to perform your night action up to 3 times. Make them count.
You may not shoot on the first night.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Veteran:
Veteran

You are a Veteran.

Your alignment is Town Killing.

You're a war-hardened soldier who is living out his retirement in the small and calm town of Salem.
But your retirement is short-lived, as people begin dying when the Mafia comes to town.
Luckily you still have your gun with you and you can use it to go on alert, killing anyone who comes to your house that night.

Going on alert makes you kill anybody who comes to your house that night, both evil and good, so use this power carefully or you will do more harm than good.
This can also kill people who are normally night immune, like the Godfather, Serial Killer, and Arsonist.
You are immune to attacks, douses, stalking, and any other harmful night actions while on alert.
You can go on alert only 3 times throughout the game.
You are immune to being roleblocked.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Firebrand:
Firebrand

You are a Firebrand

Your alignment is Town Killing.

Flames burn ruthlessly and so does your drive to save this town. No price is too high, and you only have one shot; so you're determined to make this count.

Each night you may douse a player in gasoline.
You may also ignite all of your doused targets, however you may only ignite once so choice your actions wisely.
Your method of killing ignores night immunity and appears identical to the Arsonist's methods.
The Arsonist cannot ignite your targets, nor can you ignite theirs.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Medium:
Medium

You are a Medium.

Your alignment is Town Support.

You are a powerful psychic who can communicate with the dead.
The dead cannot comprehend our speech, and we cannot comprehend theirs. That is where you come in - you are the translator in the middle!

At night select a dead player, you will open a séance with them allowing you to communicate to them.
Communication must be done through the moderator.
The only limit is that you may not explicitly or implicitly talk about other mediums or your identity.
The dead only have until the end of the Night Phase to answer you back and see all medium messages as a generic "medium".
Dead players being contacted by a Medium are still permitted to private message other dead players as well.
Your séances will fail if the dead player is an active Phantom or Shade, the dead may also choose to outright deny you.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Escort:
Escort

You are an Escort.

Your alignment is Town Support.

You are this town's escort, usually providing various pleasures in exchange for money.
But, now that evil people are overrunning this town, you decide to use your "skills" to help the town.

Each night you can choose one player to visit.
You will spend the night with your target, who will be too busy to use their role that night, effectively roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a Serial Killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Transporter:
Transporter

You are a Transporter.

Your alignment is Town Support.

Your job is to move people, no questions asked.
Not only that, but you are very good at it!
You swap two people during the night in the hopes of saving the lives of your fellow innocent town members.

Every night you may transport two people.
The two people will be notified that they were transported.
Any actions against the two people will be swapped. This includes investigations, killings, and being controlled by a witch.
You may not transport yourself.
You are immune to being controlled by a witch.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Trauma Patient:
Trauma Patient

You are a Trauma Patient.

Your alignment is Town Support.

An amnesiac recently released from the hospital, almost everything is a blur... the only thing you remember is that you were saved. By a Bodyguard? Feeling indebted to the town you wonder what you were before the accident.

At night you may choose to remember a non-unique, non-killing Town role.
You will assume this role the next night.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Jailor:
Jailor

You are a Jailor.

Your alignment is Town Power.

You are the Jailor, responsible for locking up criminals and executing the worst of them.
With the town in disarray, you've decided to use your jail and execution room to return order to this place.

Every night you may jail and potentially execute somebody.
To Jail somebody, you must message your Moderator during the day telling them who you would like to Jail.
If you do not do this before the day is over - you jail no one.
The prisoner will be allowed a 1000 character limit to share a defense with you.
(NOTE: Jailed Mafia will lose the ability to communicate with other Mafia, and they will be unable to see the Mafia Chat.)
If you jail somebody they will be roleblocked and cannot use their night ability, even if they are normally roleblock immune.
However, all night actions fail against your target.
If you execute somebody, they will be roleblocked and killed. An execution will kill anybody, even roles immune to other forms of night killing.
If you execute a Town member, you can not execute anybody else for the remainder of the game. You will still be able to jail people though.
You can execute up to 3 times.
You can't execute on the first night.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Mayor:
Mayor

You are a Mayor.

Your alignment is Town Power.

You are the Mayor of this town, forced to into hiding because of the Mafia invasion.

You have the ability to reveal your Mayor badge, showing everybody who you are and giving you three votes instead of one.
However, doing so will make it impossible for the Doctor to heal you and you will be a top target for the Mafia.
To reveal your role, simply say I am the Mayor! in bold during the daytime, and your Game Moderator will officially reveal your role to the rest of the town.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Retributionist:
Retributionist

You are a Retributionist.

Your alignment is Town Power.

You are a very powerful sorcerer and you have decided to help the town rid themselves of the killers that have moved in.
Your area of expertise is resurrection, but upon entering this area of dark magic, you took an oath to only use your powers once.

You may bring one dead town member back to life.
You may only use this ability once, so use it wisely.
Should you die on the night you decide to bring someone back from the grave, your action still goes through and your target still gets resurrected.

You win with the Town
You must kill the Mafia
You must kill Witches
You must kill Serial Killers
You must kill Warlocks
You may spare anyone else

Enforcer:
Enforcer

You are an Enforcer.

Your alignment is Mafia Head.

You've arrived at your destination, at last you will take charge of your own team of Mafiosi. Initially recruited for having an exceptional eye for detail. Finesse that some people miss, you are able to duplicate with near perfection soon after. The Godfather very much appreciated your talents, but told you that you still had much to learn. Honing your innate ability and communication skills over the years you've worked hard to prove yourself, today is finally the day you will show that you are worthy of your gift.

As long as you are alive, the Mafia may secretly communicate during the day.
Once each night you may target a member of the Mafia and a person not aligned with the Mafia. Should either role be visited that night by a role which has a directly helpful or harmful ability, you will copy that role and perform its action on your second target, or vice versa. You will do this for all actions being carried out on your targets that night, including self-targeting abilities other than Veteran alerts.
You may not target yourself.
This ability ignores transports and if one of the targets is Witched, the second target will be forced to visit the same player as the first. The Spy will not see which member of the Mafia you visit, but they may see which member of the Town you visit.
You may communicate with your allies each night, for as long as they are alive.

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Caporegime:
Caporegime

You are a Caporegime

Your alignment is Mafia Head.

A trusted and loyal lieutenant to the influential Godfather. Not being a fan of the killing part, you instead prefer to read and book keep the mafia's earnings sending your goons to perform the will of the Mafia. For operations such as these you push aside your disgust and instead remind the goons just why you're in charge around here.

You may target a member in your team at night, retraining them into another Mafia role of your choosing. The player who is being retrained is roleblocked even through immunity if the retraining succeeds. However, should you be retraining yourself this will be ignored.
Should this ability succeed then you must wait an additional night until you may retrain again.
You may not promote players into unique roles, even if they are already an unique role.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Mafioso:
Mafioso

You are a Mafioso

Your alignment is Mafia Tactical

You're a goon, following your Godfather's every command.
It's not all bad though, because when a higher placement opens up in the Mafia you'll be the first to take it.

Each night you may choose 1 member of the Mafia to shadow. You will carry out their job that night on any target you wish.
You may only do this once per player in the Mafia.
Shadowing a Mafia Head role only grants you their specific passive(s). Night immunity is not applicable.
If a member of the Mafia dies you may permanently assume that role if you wish at any time.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], and [x] the [role]

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Blackmailer:
Blackmailer

You are a Blackmailer

Your alignment is Mafia Tactical

Everyone who knows you doesn't want anything to do with you, but typically it's too late by then. Heck, even among the Mafia you are given the cold shoulder. With a smile almost creepily plastered on your face all the time, you have an unhealthy obsession with your job more so than any other member, and that's just what the Godfather wanted. You are the Blackmailer.

Each night you may visit a single player's house, you are informed of what roles also visit them.
Each day you can send three anonymous messages to any player. The player may send a message back if they wish.
Anonymous messages are limited to 200 characters.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role]

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Hustler:
Hustler

You are a Hustler

Your alignment is Mafia Tactical

You know your ways around the street ever since you were young, and how to make a living off those dumb enough not to catch you. The first time you were caught was by the Godfather, and well, that opened up a whole bunch of new oppertunities for you.

Each night you may visit a player, repeating all actions that happened to them last night again.
If you repeat an investigative action, instead you will get the results.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Agent:
You are an Agent.

Your alignment is Mafia Support.

You were a brilliant Spy in your early days, one of the best in the country. However, on one mission you were captured - by the Godfather.
To your great surprise, he wanted to help you retire after all your years of service. The deal was simple. Use your talents to collect sensitive information from the townsfolk and he will rule to grant you whatever you want in this silly little town.

You can choose one player to spy on during the day. You will be informed if this player visits others at night.
Each night you also have the ability to plant a bug on a person. The bug will allow you to see who they visit that night, or if they do at all.
As well the bug will inform you what feedback they receive at the end of the night.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role]

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Consigliere:
Consigliere

You are a Consigliere.

Your alignment is Mafia Support.

You were a successful investigator in your early days. However, you quickly learned that playing fair doesn't pay and when the Godfather approached you and asked for you to join them, your choice was easy.
These days, you work as a Consigliere for the Mafia, figuring out what role every person plays in a town to help them make quick work of the towns they take over.

Every night you can choose to target one player.
You'll investigate them that night, finding out their exact role.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Consort:
Consort

You are a Consort.

Your alignment is Mafia Support.

You were once an escort, giving away services to give your client's pleasure in exchange for money.
You hated it, however, and felt used every night.
Once the mafia came into town, you didn't hesitate one moment and managed to join them, offering to use your "skills" to distract townsfolk while each and every one of them was murdered.

Every night you can choose to target one player.
You'll distract them that night, roleblocking them.
Your target will be informed that they were roleblocked.
However, if the person you visit turns out to be a Serial Killer, you become the Serial Killer's target instead of their intended target.
You are immune to being roleblocked.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Framer:
Framer

You are a Framer.

Your alignment is Mafia Deception.

You are a framer, skilled at forging documents.
With your skill, the Mafia was glad to hire you in exchange for your services.

Each night you have the ability to frame one player of your choice. If they're inspected by the Sheriff that night, it'll say they're a Mafia member. You may also choose which role they appear as should they be inspected by the Investigator.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Janitor:
Janitor

You are a Janitor.

Your alignment is Mafia Deception.

You are a janitor, hired by the mafia for your skilled method of cleaning crime scenes.
You can clean a crime scene, hiding the role of somebody who died that night.

Each night you can choose to clean a player. If that player dies that night, their role won't be revealed to the town upon death. However, you WILL see what their role is.
Their last will will also be revealed to you and hidden from the rest of the town.
It doesn't matter who kills your target or what side your target is on, the only thing that matters is that they die that night for your skill to work.
If your target doesn't die, it will still use up one of your cleanings.
You can only choose to clean a target 3 times during the entire game.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Disguiser:
Disguiser

You are a Disguiser.

Your alignment is Mafia Deception.

You were a once great actor lured into the Mafia with the promise of fortune and a chance for a final performance. You can fool the most observant people with your costumes and antics.

Every night you may visit two players swapping all of their results for any investigative role. The only investigative role who will not be fooled is the Sheriff, so watch out!
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Prankster:
Prankster

You are a Prankster

Your alignment is Mafia Deception.

You are the Prankster, who once filled his days pranking others with elaborate jokes. One time, you managed to make somebody believe that his entire family was murdered. Geez, the look on his face when you told him he was pranked!

Every night you can choose to target 1 player.
Your target's real night results will be replaced with a false night result of your choosing.
The effect you choose will not actually be done; For example, an investigator pranked into thinking he was roleblocked will still receive night results with clues as to which role his target was. However, he will not know for sure if he slept peacefully.
Other pranks cannot be overwritten and if a player is pranked twice by two pranksters, they will get two messages.
If you are controlled by a witch, you will make your target think they "slept peacefully."
You may only choose to prank a target 3 times the entire game.
You can communicate with your allies each night, for as long as they are alive.

Your allies are [x] the [role], [x] the [role], and [x] the [role].

You win with the Mafia
You win with Witches
You win with Warlocks
You must kill the Town
You must kill Serial Killers
You may spare anyone else

Serial Killer:
Serial Killer

You are a Serial Killer.

Your alignment is Neutral Killing.

You are nuts! Psychotic! Crazy! Mental! Insane! Over the edge! Uncontrollable! Irrational!
You were once in an asylum, in solitary confinement for first degree murder. Recently released, you have emerged with a new look at life: not to kill just anybody, but to kill everybody!
Your thirst for blood and murder will never be satisfied and although the Godfather approached you, you declined and said that you will kill the Mafia too!

Every night you may kill one person.
You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune.
If someone tries to roleblock you, you will attack them instead of your chosen target.
You win if it is just you and the Godfather remaining.
You lose if it is just you and an Arsonist remaining.

You win with Serial Killers
You win with Witches
You win with Warlocks
You must kill the Town
You must kill the Mafia
You may spare anyone else

Witch:
Witch

You are a Witch.

Your alignment is Neutral Evil.

You hate these townsfolk. Every last one of them. They act like witches are evil, not realizing the great things your magic can do.
You'll show them, you'll show them all how powerful your magic is! They'll pay for forcing you to hide like this!

Every night you can choose somebody to control and somebody who you want your controlled player to use their ability on.
You won't be informed of the end result of your controlling or even if the one you controlled had an ability to use at all!
You'll have to pay close attention to learn people's abilities and use them to make the townsfolk suffer.
Your expertise in magic also taught you defensive spells. You have perfected a magical immunity shield, which shrouds your body.
It will discharge the instant you are attacked without protection. The shield will only work against gunshots, stabbings, and dousing.
Once the shield has discharged these attacks will harm you, like any other non-magic user.
The attacker will only know of your immunity to their attack. The Veteran and Jailor are immune to this shield.
You are immune to being roleblocked.

You win with Witches
You win with the Mafia
You win with Serial Killers
You must kill the Town
You may spare anyone else

Warlock:
Warlock

You are a Warlock

Your alignment is Neutral Evil.

Mortals, all you wish is to be left alone from their silly conflicts and empty promises. Salem used to be your home and yours alone. While you despise all those who now live here, you have a particular grudge against the townies who first settled here.

Each phase you may hex a player of your choice. If that hexed player dies in the next two phases you will be completely immune the phase during and after their death. This includes methods that would normally kill regular night immune players, douses and stalks. The only thing that pierces this immunity is the Bomber.
You will learn the identity and role of anyone attempting to attack you.
If you are to be lynched while immune the day will lose 24 hours instead of you being lynched, unless a Lawyer objects beforehand.
You may not hex yourself.

You win with Warlocks
You win with the Mafia
You win with Serial Killers
You must kill the Town
You may spare anyone else

Jester:
Jester

You are a Jester

Your alignment is Neutral Evil.

Your goal is.... You don't have any!
You just cause mayhem in the town, annoying townspeople and mafia alike.

You win the game by being lynched during the day by a majority vote.
You lose the game by dying during the night.

If you get lynched during the day, that night you may choose one of the players that voted for you to die of guilt. This ability bypasses any form of night immunity, including being healed by a Doctor or Jailed by the Jailor.

Will you pick a townie, the Godfather, or just that guy you don't like? It's all possible with a wildcard like the Jester.

You win with the Town
You win with the Mafia
You win with Serial Killers
You may spare anyone else

Executioner:
Executioner

You are a Executioner

Your alignment is Neutral Evil.

You've been hired by an outside source to get your target lynched at any cost.
Your target will be decided by RNG, but it will always be one of the innocent Townsfolk.

You are unkillable at night. If somebody tries to attack you, they will receive a message saying that you were immune.
You will also receive a message stating you were attacked.
Your goal is to get your target lynched by a majority vote.
If you succeed at this, you've won the game and will be allowed to spend the rest of the game in Salem however you wish.
If your target dies at night, you will become a Jester and win by being lynched as mentioned on the Jester Role Card.

You win with the Town
You win with the Mafia
You win with Serial Killers
You may spare anyone else


Btw this is my color
And this is Kears's color

Some other important info

Days are 96 hours. Nights are 24 hours.
Remember the rules.
All feedback is in.
We always speak the truth in PM's game related, since it's not some strange SFM.
Cause of death is shown obviously.
Plurality and majority both in also. So the 96 hours can be earlier if somebody gets hammered.
Nightskips also allowed but I doubt it will happen.
Send in your actions a while before the deadline pls so your actions gets in for sure.
Put 17C in the name of the message, and send it to both me and Kears. Also include the phase so it's more clear what you are doing.

Well I believe that's it. Now sign up and play! You can also backup/spectate if you want but it would be liked if te game fills very fast :).

Invest results btw, thank jucktropy for the epic colors
Framer
Citizen/Mayor/Enforcer
Lookout/Blackmailer/Witch
Investigator/Botanist/Consigliere
Vigilante/Veteran/Mafioso
Escort/Jailor/Consort
Doctor/Firebrand/Hustler
Bodyguard/Warlock/Serial Killer
Sheriff/Disguiser/Jester
Detective/Marshal/Caporegime
Tracker/Agent/Executioner
Medium/Retributionist/Janitor
Transporter/Trauma Patient/Prankster

Oh, one last VERY important thing I forgot! Mafia also got day chat chat when Caporegime rolls instead of Enforcer.

Signups:
1. jucktropy
2. TheWabbit
3. MoustachioMario
4. Chemist1422
5. Royee
6. ZoruaLuhansk
7. tfiosforevah
8. ScorpioDiAngelo
9. UzayAltay
10. EvilDenius0
11. fwogcarf
12. ElusiveBelle
13. xUltiix
14. Hiphoplog
15. Cenvil2
16. Tiltedcomedian
17. TheDebil
18. Soulshade55r
19.

Backups:
1.
2.
3.
4.
Etc.
100.

Spectators:
1. 0verki11
2. TheSpectator109
3.
Etc.
Last edited by Phone0Ix on Sun Feb 10, 2019 3:40 am, edited 19 times in total.
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Re: 17C | Regular Game | Signups: (0/19)

Postby jucktropy » Mon Feb 04, 2019 10:01 am

Hahahahahahaha! Plebs, I AM First

/Join
Last edited by jucktropy on Mon Feb 04, 2019 12:01 pm, edited 1 time in total.
This is Me Teeeeeeeee

Spoiler: Ranked Elo 2500 Fav Town/NE Roles:
Investigator,Jester,Jailor,Transporter,VampireHunter,Witch

Fav Mafia/Coven/NK Roles:
Godfather,Blackmailer,Consort,WereWolf,Necromancer,PotionMaster

Spoiler: stertlitza
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Re: 17C | Regular Game | Signups: (0/19)

Postby TheWabbit » Mon Feb 04, 2019 10:10 am

what-

May you elaborate on Capo getting daychat despite that being the Enforcer's niche (aside from their actual night ability)

jucktropy wrote:Hahahahahahaha! Plebs, I AM First

/Join


what-
-ever

/join
Good luck for both hosts!
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Re: 17C | Regular Game | Signups: (0/19)

Postby Phone0Ix » Mon Feb 04, 2019 10:11 am

TheWabbit wrote:what-

May you elaborate on Capo getting daychat despite that being the Enforcer's niche (aside from their actual night ability)

jucktropy wrote:Hahahahahahaha! Plebs, I AM First

/Join


what-
-ever

/join
Good luck for both hosts!

Enforcer's power is powerful enough as MH already. And the game defenitely should have mafia day chat, don't you agree?

Also tnx
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Re: 17C | Regular Game | Signups: (1/19)

Postby TheWabbit » Mon Feb 04, 2019 10:14 am

oh

the only MH that could roll are Caporegime/Enforcer
understandable
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Re: 17C | Regular Game | Signups: (2/19)

Postby MoustachioMario » Mon Feb 04, 2019 10:16 am

/join
Games Won
Spoiler:
SFM63
The Godfather
[Survived]
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Re: 17C | Regular Game | Signups: (2/19)

Postby Chemist1422 » Mon Feb 04, 2019 10:20 am

/join
/vote juck
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FM: 26-35
Last: SFM63
Highest BtM placement: 2nd (twice)
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Re: 17C | Regular Game | Signups: (2/19)

Postby Phone0Ix » Mon Feb 04, 2019 10:23 am

Chemist1422 wrote:/join
/vote juck

It was not very effective
Hey I'm Julian, a fan from ToS! If you want to have my Discord username or play a game of ToS, just PM me!

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Re: 17C | Regular Game | Signups: (4/19)

Postby Royee » Mon Feb 04, 2019 10:27 am

/join
/vote phonex
he is scum help me
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Re: 17C | Regular Game | Signups: (2/19)

Postby Chemist1422 » Mon Feb 04, 2019 10:28 am

Phone0Ix wrote:
Chemist1422 wrote:/join
/vote juck

It was not very effective

smh

Is the medium being used the one on the RC or the Episode 17 version?
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Last: SFM63
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Re: 17C | Regular Game | Signups: (4/19)

Postby Phone0Ix » Mon Feb 04, 2019 10:29 am

I think the rolecard that I defenitely didn't copy. Let me check
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Re: 17C | Regular Game | Signups: (5/19)

Postby Phone0Ix » Mon Feb 04, 2019 10:31 am

Yep the one on the rolecard.

Also now the inv results are colored
Hey I'm Julian, a fan from ToS! If you want to have my Discord username or play a game of ToS, just PM me!

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Re: 17C | Regular Game | Signups: (5/19)

Postby Chemist1422 » Mon Feb 04, 2019 10:37 am

Phone0Ix wrote:Yep the one on the rolecard.

Also now the inv results are colored

FeelsBad

Secret discord chat or bust :3
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Re: 17C | Regular Game | Signups: (5/19)

Postby MoustachioMario » Mon Feb 04, 2019 10:39 am

I use my Jester scroll
Games Won
Spoiler:
SFM63
The Godfather
[Survived]
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Re: 17C | Regular Game | Signups: (5/19)

Postby Phone0Ix » Mon Feb 04, 2019 10:50 am

MoustachioMario wrote:I use my Jester scroll

You need to buy one first. Send 80 dollars to me, 'k?
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Re: 17C | Regular Game | Signups: (5/19)

Postby Phone0Ix » Mon Feb 04, 2019 10:50 am

Chemist1422 wrote:
Phone0Ix wrote:Yep the one on the rolecard.

Also now the inv results are colored

FeelsBad

Secret discord chat or bust :3

There's no discord chat yet.
Hey I'm Julian, a fan from ToS! If you want to have my Discord username or play a game of ToS, just PM me!

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Also look this link: https://docs.google.com/spreadsheets/d/ ... sp=sharing
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Re: 17C | Regular Game | Signups: (5/19)

Postby ZoruaLuhansk » Mon Feb 04, 2019 11:47 am

Hey
time to finally roll mafia?
/join
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Re: 17C | Regular Game | Signups: (6/19)

Postby 0verki11 » Mon Feb 04, 2019 12:29 pm

Are you allowing specators?
If you need a replacement for an FM or most Forum games, PM me, and ill see if I can replace in.
If you want my discord PM me.
UTC+13 or something is my timezone.


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Re: 17C | Regular Game | Signups: (6/19)

Postby Phone0Ix » Mon Feb 04, 2019 12:33 pm

0verki11 wrote:Are you allowing specators?

Yes. Do you wanna be one?
Hey I'm Julian, a fan from ToS! If you want to have my Discord username or play a game of ToS, just PM me!

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Also look this link: https://docs.google.com/spreadsheets/d/ ... sp=sharing
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Re: 17C | Regular Game | Signups: (6/19)

Postby 0verki11 » Mon Feb 04, 2019 12:37 pm

Phone0Ix wrote:
0verki11 wrote:Are you allowing specators?

Yes. Do you wanna be one?

sure
If you need a replacement for an FM or most Forum games, PM me, and ill see if I can replace in.
If you want my discord PM me.
UTC+13 or something is my timezone.


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Re: 17C | Regular Game | Signups: (6/19)

Postby Phone0Ix » Mon Feb 04, 2019 12:37 pm

0verki11 wrote:
Phone0Ix wrote:
0verki11 wrote:Are you allowing specators?

Yes. Do you wanna be one?

sure

Oki
Hey I'm Julian, a fan from ToS! If you want to have my Discord username or play a game of ToS, just PM me!

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Also look this link: https://docs.google.com/spreadsheets/d/ ... sp=sharing
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Re: 17C | Regular Game | Signups: (6/19)

Postby tfiosforevah » Mon Feb 04, 2019 12:52 pm

/join
Just a college-aged girl who likes playing mafia :D

FM History: 8-7
Spoiler: FM6E- stalker- loss
TFM8- checker- loss
GFM- investigator- win
Episode XII- double citizen- win
SFM28- Jugin/Vet. Lancer (citizen)- loss
VFM42- citizen- loss
SFM53- despacito 2.5 (tracker)- win
VFM43- citizen- win
SFM55- vanilla townie (citizen)- win
FM17C- caporegime- loss
VFM44- citizen- loss
FM17D- pirate- win
VFM46- irn-bru (goon)- win
SFM56- goon- win
FM17E- citizen- loss
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Re: 17C | Regular Game | Signups: (7/19)

Postby ScorpioDiAngelo » Mon Feb 04, 2019 1:10 pm

/Join

Why are days so long?
Chemist1422 wrote:
ManateeDude wrote:ANYONE WHO SAYS OMGUSES ARE SCUMMY AS AN UMBRELLA IS BAD
Chemist1422 wrote:


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Re: 17C | Regular Game | Signups: (7/19)

Postby UzayAltay » Mon Feb 04, 2019 2:57 pm

/join

Time to roll Jester
Actially Exe is even better , but w/e
25-26 Spoiler: Town Games(15-18)

NFM 50 , NFM 51 ,NFM52 , 14D , 14 E , NFM 54 ,14H ( AF ) ,14G , NFM 55 , NFM 56 , 15C , NFM 57,NFM 58,15F,SFM45,16B , VFM36 , 16D , SFM 47 , VFM38 , NFM62 , 16G ,VFM 39,EpisodeXVII , 17B , 17C , VFM44 , 17D , 17F,18C,18D,18E,VFM55

Scum Games (10-8)

NFM 48 , NFM 49 , TFM 65 ,TFM 66 , Episode XV ,TFM68 ,VFM 34, NFM61 , VFM42 , SFM53 , VFM43,17E,VFM49,SFM60,CFM19,VFM54,EpisodeXIX,SFM63

Ongoing :
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Re: 17C | Regular Game | Signups: (7/19)

Postby Phone0Ix » Mon Feb 04, 2019 3:14 pm

ScorpioDiAngelo wrote:/Join

Why are days so long?

Because the game is relaxed. Also 36 houred prod timers
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