Hosted by: AcidicBreeze, Eragon1329
General rules:
- Follow the sites rules.
- Personal attacks are prohibited, if you feel someone is being too personal contact one of the hosts.
- External communication about the game while it is running is prohibited.
- Do not directly quote any external information into the thread, this includes but is not limited to mod communication, rolecards, jail chat and other forms of ingame private conversations.
- Do not attempt to go against your roles win condition, doing so may result in you being mod killed / replaced out. If you have to ask if its throwing it probably is.
- Hosts colours are #ae2bd6 and #0000FF no stealing it.
- Hosts decision is final, if you really have any issues after this send a pm.
- Rules can be subject to change.
Deadlines / Activity:
- 72h days, 24h nights
- 24 hours without any content = a prod, 16 hours without further content = 2nd prod.
- If you receive 2 prods you are liable to be replaced out.
- Minimum of 10 content posts per in-game day, larger posts count for more. (if day ends early the amount will be changed accordingly).
- Posts with little to no content will not be counted towards prods.
- Any replaced out slot that dosn't get someone else to fill it will be mod killed in 36 hours
Voting / Lynching:
- Majority and plurality are enabled.
- Ties are resolved by the person who reaches the most votes first being lynched.
- Votes only count under /vote (username).
- Use /unvote to unvote.
- Intentionally hiding a vote in spoilers or making it vague on purpose will just get it ignored.
Setup:
- Games setup is 13 Town, 4 Mafia and 1 Neutral Evil.
- Players will be given roles on d1.
- At the start of each day starting from d2 onwards, each player has a 50% chance that there role is randomised within there respective subalignment i.e (sheriff --> tracker).
- This game features quite a few modifications to existing roles, summary of most changes are at the bottom
- Only killing and investigative roles receive/give out feedback.
- List of all public mechanics are listed below.
- Mafia wins if remaining town is equal to or less then the remaining mafia.
- Mafia have day chat.
- Mafia can multi-task (use abilities and kill)
- Neutral evil loses if all mafia die.
Role list:
Spoiler:
Role Subalignments:
Spoiler:
Role Cards:
Spoiler:
Modified Roles:
Spoiler:
Mechanics:
Spoiler:
Player Slots
1. Chemist1422
2. murat1996
3. SparkingJayYT
4.
5. TheWabbit
6. EvilDeanius0
7. UzayAltay
8. Cenvil2
9.
10. ManateeDude
11. MichaelgRook
12.
13. unvote
14.
15. MaddanKiazo
16.
17. Reidak
18. James
Backups
1.
2.
3.
4.