VFM56 : Mad17 | Signups (17/17)

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VFM56 : Mad17 | Signups (17/17)

Postby Royee » Fri Aug 23, 2019 3:09 pm

Mad17


Rules:
    All Town of Salem Forums general rules apply.
  1. Prohibited Acts: angelshooting, gamethrowing, spamming, jestering, code-talking.
  2. No outside discussion unless stated by me.
  3. Don't quote or screen-shoot any messages received from me.
  4. Be respectful to others.
  5. Try to have fun. I mean this rolelist is a one big chaos.

Game Rules:
  1. My color is #706A1E, don't use it. I have chosen it for a reason.
  2. Prod times are 24/12. In addition, you must have at least 5 non-memeish posts per day. If you can't stand this you will receive a prod. On your second prod you will be forced to replace out.
  3. All night actions and questions must be done through a private message under the "Mad17" subject. You can also send me it on discord: Roee#0264.
  4. Must have discord in case you roll Mafia.
  5. Voting a player will be done by /vote player. Unvoting will be done by /unvote. Try to write it on a separated line, it will make my work easier.
  6. Flavour is undecided.

Rolelist:
  • Of the following 18 roles, 1 will randomly be discarded and the other 17 will be assigned at random to one player in the game without regard for the player's alignment. Each role is restricted to using its action only on the nights listed on the chart. The Mafia will be told which role is not present in the game.
  • 4 players will randomly roll mafia regardless to their role, the rest of the players will be town.
Spoiler: Image
Town Role Cards:
Spoiler: Watchers:
You are a Town Watcher | Cycle 1 | Macho

On night 1 only, you may choose to watch a player.
Watching a player will inform you who visited them on night 1.
You can't be protected from kills.

You win when the Mafia is taken down.

You are a Town Watcher | Cycle 2

On night 2 only, you may choose to watch a player.
Watching a player will inform you who visited them on night 2.

You win when the Mafia is taken down.


Alignment Cops:
You are a Town Alignment Cop | Cycle 2 | 1x Ninja

On night 2 only, you must choose to investigate someone.
This, will reveal your target's alignment.
The Ninja modifier will make you unseen to trackers and watchers on the night you choose to use it.
If you don't submit an action, your action will be randomized.

You win when the Mafia is taken down.

You are a Town Alignment Cop | Cycle 3 | 1x Ninja

On night 3 only, you must choose to investigate someone.
This, will reveal your target's alignment.
The Ninja modifier will make you unseen to trackers and watchers on the night you choose to use it.
If you don't submit an action, your action will be randomized.

You win when the Mafia is taken down.

Vigilantes:
You are a Town Vigilante | Cycle 2

On night 2 only, you may choose to kill someone.
Your target will die unless they are protected.

You win when the Mafia is taken down.

You are a Town Vigilante | Cycle 3

On night 3 only, you may choose to kill someone.
Your target will die unless they are protected.

You win when the Mafia is taken down.

Doctors:
You are a Town Doctor | Cycle 1, 3

On nights 1 and 3 only, you may choose to protect someone from death.
You will not know if you successfully protected your target.
You can't protect the same target in a row.
You can't protect yourself.

You win when the Mafia is taken down.

You are a Town Doctor | Cycle 2, 4

On nights 2 and 4 only, you may choose to protect someone from death.
You will not know if you successfully protected your target.
You can't protect the same target in a row.
You can't protect yourself.

You win when the Mafia is taken down.


Trackers:
You are a Town Tracker | Cycle 1, 3 | 1x Strongman

On nights 1 and 3 only, you may choose to follow someone.
You will learn who your target visited that night.
The strongman modifier makes your kill cut through all protections and roleblocks.

You win when the Mafia is taken down.

You are a Town Tracker | Cycle 2, 4 | 1x Strongman

On nights 2 and 4 only, you may choose to follow someone.
You will learn who your target visited that night.
The strongman modifier makes your kill cut through all protections and roleblocks.

You win when the Mafia is taken down.


Jailkeepers:
You are a Town Jailkeeper | Cycle 1, 3

On nights 1 and 3 only, you may choose to jail someone.
This, will protect your target from being killed at night and will also roleblock them.
You will not know if you successfully protected your target.
Roleblocking will prevent from your target from being able to successfully use their night action.
You can't jail the same target in a row.
You can't jail yourself.

You win when the Mafia is taken down.

Jailkeepers:
You are a Town Jailkeeper | Cycle 2, 4

On nights 2 and 4 only, you may choose to jail someone.
This, will protect your target from being killed at night and will also roleblock them.
You will not know if you successfully protected your target.
Roleblocking will prevent from your target from being able to successfully use their night action.
You can't jail the same target in a row.
You can't jail yourself.

You win when the Mafia is taken down.


Roleblockers:
You are a Town Roleblocker | Cycle 1, 3

On nights 1 and 3 only, you may choose to roleblock someone.
Roleblocking will prevent from your target from being able to successfully use their night action.
You can't roleblock the same target in a row.

You win when the Mafia is taken down.

You are a Town Roleblocker | Cycle 2, 4

On nights 2 and 4 only, you may choose to roleblock someone.
Roleblocking will prevent from your target from being able to successfully use their night action.
You can't roleblock the same target in a row.

You win when the Mafia is taken down.


Role Cop:
You are a Town Role Cop | Cycle 1, 2, 3 | 1x Strongman

On nights 1, 2 and 3 only, you may choose to investigate someone.
You will learn what their role is but not what their alignment is.
The strongman modifier makes your kill cut through all protections and roleblocks.

You win when the Mafia is taken down.


JoATs:
You are a Jack of All Trades(Role Cop, Tracker, Roleblocker) | Cycle 1, 2, 3

On nights 1, 2 and 3 only, you may choose to submit one of your actions on someone.
1x Role Cop - You will learn what their role is but not what their alignment is.
1x Tracker - You will learn who your target visited that night.
1x Roleblocker - You will prevent a player from using their ability.

You win when the Mafia is taken down.

You are a Town Jack of All Trades(Doctor, Jailkeeper, Voyeur) | Cycle 1, 2, 3

On nights 1, 2 and 3 only, you may choose to submit one of your actions on someone.
1x Doctor - You will protect your target from death. However, you will not know if you successfully protected your target.
1x Jailkeeper - You will protect your target from death and will also roleblock them. Roleblocking will prevent a player from using their ability. You will not know if you successfully protected your target.
1x Voyeur - You will know what types of actions were performed on that player. Killing(Factional Kill, Vigilante), Protection(Doctor), Investigative(Alignment Cop, Role Cop, Tracker, Watcher, Voyeur) and Manipulative(Jailkeeper, Roleblocker).
You can't protect the same target in a row.
You can't jail/protect yourself.

You win when the Mafia is taken down.


Voyeur:
You are a Town Voyeur | Cycle 1, 2, 3, 4 | 1x Strongman

On nights 1, 2, 3 and 4 only, you may choose to voyeur someone.
You will know what types of actions were performed on that player. Killing(Factional Kill, Vigilante), Protection(Doctor), Investigative(Alignment Cop, Role Cop, Tracker, Watcher, Voyeur) and Manipulative(Jailkeeper, Roleblocker).
The strongman modifier makes your kill cut through all protections and roleblocks.

You win when the Mafia is taken down.


Mechanics:
  1. Role reveals at death are alignment only.
  2. Usage of night actions is optional, but unused actions will be lost.
  3. Majority and Plurality. Majority is in effect starting D2.
  4. Town wins when the Mafia have been eliminated.
  5. Mafia faction win when they achieve Parity.
  6. Votes are automatically locked in at lynch or loss.
  7. Mafia factional kills are optional. From night 5 they must kill someone.
  8. Mafia factional kills are assigned. They can be tracked, watched, or roleblocked.
  9. Mafia have a factional Night Kill.
  10. Mafia members may perform the faction kill in addition to their regular action at the same time.
  11. Mafia may communicate at any time.
  12. Tied votes will result in a player being lynched at random from among the tied players.
  13. No night feedback, except investigative actions(Alignment Cop and Role Cop).(See notes)
  14. Mafia can perform their actions on their teammates.
  15. Nobody can self target.
  16. Any mafia member with the Ninja/Strongman modifier may use them any night they wish.
  17. The modifier is usable only when the roles with the modifiers roll mafia.
  18. Days are 48 hours and nights are 24 hours.
  19. Protective and manipulative abilities cannot be performed on the same target in a row.
  20. No kill credit.


Definitions:
Watcher: Learns who visited the target, but not what actions they did.
Alignment Cop: Learns whether the target is town or mafia, but not their role.
Vigilante: Kills the target.
Doctor: Protects the target from kills on that night only (cannot self-protect).
Tracker: Learns who the target visited, but not what actions they did.
Roleblocker: Prevents the target from using their action on that night only.
Jailkeeper: Performs both a Doctor and Roleblocker action on the target, both protecting and blocking them (cannot self-protect).
Role Cop: Learns the role of the target, but not whether they are town or mafia.
Jack of All Trades: Can use one of their abilities per night without repeats.
Voyeur: Learns what type of actions were performed on the target, but not who did them.
Macho: The player cannot be protected from kills.
Strongman: Kills performed with Strongman cannot be stopped in any way (serves no purpose if the player is town).
Ninja: Night actions performed on the night that Ninja is used are invisible to investigative roles (Trackers, Watchers, and Voyeurs).


Notes:
  • If Jailkeeper and JoAT target each other they will block and protect each other.
  • If Roleblocker and JoAT target each other, they also block each other.
  • If one of the Roleblocker or Jailkeeper is mafia, their kill will be blocked.
  • Roleblocker has priority over Jailkeeper's role blocking.
  • Only Alignment Cop and Role Cop will receive "Your action returns with no feedback." upon being roleblocked.
  • Tracker can catch both actions from the mafia.


Player list:
  1. philip1077
  2. ChubbyMooshroom9
  3. TheDebil
  4. Google
  5. Phone0Ix
  6. 1rubberducky2
  7. heytheregirl17
  8. SparkingJayYT
  9. dota2reporter
  10. EvilDeanius0
  11. Qvapil
  12. jucktropy
  13. yurkin
  14. ScorpioDiAngelo
  15. MoustachioMario
  16. TheWabbit
  17. FMLSheWas12


Backups:
Last edited by Royee on Mon Aug 26, 2019 9:05 am, edited 14 times in total.
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Re: VFM56 : Mad17 | Signups

Postby Chemist1422 » Fri Aug 23, 2019 3:09 pm

/spectate
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: VFM56 : Mad17 | Signups

Postby Royee » Fri Aug 23, 2019 3:12 pm

Chemist1422 wrote:/spectate

Oh yea, I forgot to mention.
I am accepting at max 2 spectators.
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Re: VFM56 : Mad17 | Signups

Postby Chemist1422 » Fri Aug 23, 2019 3:13 pm

Royee wrote:
Chemist1422 wrote:/spectate

Oh yea, I forgot to mention.
I am accepting at max 2 spectators.

gg ez
mist ~ she/her

i guess this is goodbye?
(still here for danganronpa i guess)


stop sending reports to me i'm not a tos game moderator
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Re: VFM56 : Mad17 | Signups

Postby ejjinami » Fri Aug 23, 2019 3:15 pm

how is this a VFM????? lol

/spectate

spec list filled


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Re: VFM56 : Mad17 | Signups

Postby ejjinami » Fri Aug 23, 2019 3:17 pm

ejjinami wrote:how is this a VFM????? lol

/spectate

spec list filled

I'd prefer to play but I'm unlikely to have much time in the next 7-10 days so that's probably the better option
/shrug


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Re: VFM56 : Mad17 | Signups

Postby philip1077 » Fri Aug 23, 2019 3:22 pm

/in

If I can join that is...
I’m new, don’t kill me cause it might be in your favour to kill someone else... or is it? ;)

Yes, I like to hunt Mafia on my spare time dressed as an orange teletubby with a shotgun.

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Re: VFM56 : Mad17 | Signups

Postby ejjinami » Fri Aug 23, 2019 3:26 pm

philip1077 wrote:/in

If I can join that is...

yep, you can.
Only Episodes and some SFMs have signup restrictions. VFMs and standards usually don't

have fun


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Re: VFM56 : Mad17 | Signups

Postby Royee » Fri Aug 23, 2019 3:33 pm

philip1077 wrote:/in

If I can join that is...

Everyone can join this as they pleasure.
Just read the Mechanics and rules to be set.

ejjinami wrote:how is this a VFM????? lol

/spectate

spec list filled

I forgot why its VFM.
Probably because it's not completely role madness, the rolelist is semi-open, the roles are normal, it's just the Mechanics that can be mess.

Please keep it for only signups.
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Re: VFM56 : Mad17 | Signups

Postby ChubbyMooshroom9 » Fri Aug 23, 2019 3:47 pm

/in
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Re: VFM56 : Mad17 | Signups

Postby TheDebil » Fri Aug 23, 2019 3:53 pm

/in
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Re: VFM56 : Mad17 | Signups

Postby Transcender » Fri Aug 23, 2019 3:57 pm

In
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Re: VFM56 : Mad17 | Signups

Postby philip1077 » Fri Aug 23, 2019 3:57 pm

Okay now that I’m in, I’ve read a lot about this and stuff but I don’t quite get it. How does mafia make a factional kill and how is it decided who makes the kill. Also does mafia know each other’s roles and names, I guess it’d be kinda weird if they didn’t , and lastly, should I be pming this to the host/mod?
I’m new, don’t kill me cause it might be in your favour to kill someone else... or is it? ;)

Yes, I like to hunt Mafia on my spare time dressed as an orange teletubby with a shotgun.

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Re: VFM56 : Mad17 | Signups

Postby Royee » Fri Aug 23, 2019 4:09 pm

philip1077 wrote:Okay now that I’m in, I’ve read a lot about this and stuff but I don’t quite get it. How does mafia make a factional kill and how is it decided who makes the kill. Also does mafia know each other’s roles and names, I guess it’d be kinda weird if they didn’t , and lastly, should I be pming this to the host/mod?

Every question you have you can either PM me or the overseen(ryanyb).
In case you roll mafia, you get a mafia Role Card.
In this Role Card, you will know your team. In addition, you will have to join a discord server where you can talk freely with your mafia members.
The factional kill works in a way that everyone in the team can choose to kill, it doesn't matter who submits it. It can be either A, B, C or D as long as they are alive.
After chatting with your teammates you can choose to submit an action or one of your teammates can submit for you.
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Re: VFM56 : Mad17 | Signups

Postby Phone0Ix » Fri Aug 23, 2019 4:16 pm

/in
Call me Phone Ig

Or Silver because of my old discord name. Or Mikan because of my new discord name. Or Julian as that's my actual name
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Re: VFM56 : Mad17 | Signups

Postby ejjinami » Fri Aug 23, 2019 4:17 pm

philip1077 wrote:and lastly, should I be pming this to the host/mod?
Royee wrote:Every question you have you can either PM me or the overseen(ryanyb).

uh, in other words, no, feel free to ask questions here or in the game thread after it starts. Royee was most likely talking about you asking role-related questions. Like, if you want to ask sth about the role you got and don't want the other players to know, THEN you should PM either royee or ryanb (preferably royee cuz the overseer doesn't have to be so invested in the game as the host). Otherwise, you can ask questions here or in the game thread after it starts.

Since you are a new player, friendly reminder that you cannot quote or screenshot your role PM or any conversation with the host before the game ends.


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Re: VFM56 : Mad17 | Signups

Postby 1rubberducky2 » Fri Aug 23, 2019 4:20 pm

/in

Sounds fun!
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Re: VFM56 : Mad17 | Signups

Postby philip1077 » Fri Aug 23, 2019 5:05 pm

If I get mafia I’ll have to send the host my discord right?
I’m new, don’t kill me cause it might be in your favour to kill someone else... or is it? ;)

Yes, I like to hunt Mafia on my spare time dressed as an orange teletubby with a shotgun.

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Re: VFM56 : Mad17 | Signups

Postby Royee » Fri Aug 23, 2019 5:06 pm

philip1077 wrote:If I get mafia I’ll have to send the host my discord right?

No, I will send all of the mafia members an invitation to a discord server where you will have a mafia chat.
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Re: VFM56 : Mad17 | Signups

Postby heytheregirl17 » Fri Aug 23, 2019 5:49 pm

/in
Spoiler: Image
heytheregirl17 wrote:Y'all trust me when it comes to matters of protecting ourselves from aliens

I'm not sure whether that says more about me or you guys
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Re: VFM56 : Mad17 | Signups

Postby SparkingJay » Fri Aug 23, 2019 7:16 pm

/in

Image
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Re: VFM56 : Mad17 | Signups

Postby dota2reporter » Fri Aug 23, 2019 9:59 pm

/join
26-18 ToSFM
34-26 MU
0-3 MS

60-47
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Re: VFM56 : Mad17 | Signups

Postby LOLingHyena » Fri Aug 23, 2019 10:49 pm

ejjinami wrote:how is this a VFM????? lol

/spectate

spec list filled


I've played two games with this setup in the past two months, and let me tell you, it actually can feel like you're playing a mountainous setup at times in spite of everyone having a night ability. :P
On the prospect of me being a wolf in VFM 18:
milte345 wrote:A hyena can't be a wolf because it is in fact a hyena
Ez.
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Re: VFM56 : Mad17 | Signups

Postby dota2reporter » Fri Aug 23, 2019 10:52 pm

tbh philip as long as you play we'll already be happy lmao

FM here has a problem of not having any new players and even when there are, they just get replaced due to inactivity
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Re: VFM56 : Mad17 | Signups

Postby EvilDeanius0 » Fri Aug 23, 2019 11:21 pm

/in
FM Record: 39 - 61
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