People are getting reported and punished, yet they are never given props for being nice and good.
Can we fix this?
generalgratitude wrote:These suggestions Sound good to me.
Personally, i was thinking about a mechnanic where the Players, after the game is over, select who they thought did best this game (except themselves).
Players who regularly have a decent amount of People recommending them are then queued with other People who have a better Reputation, whereas reports for gamethrowing would lower their chances of getting queued with "non-toxic" players.
KatiyaKramer wrote:I don't think this is necessary. People don't walk around in real life expecting to be rewarded for never breaking the law, why should people feel entitled to rewards from the game for never breaking the rules? That just doesn't make sense to me. If you never break the rules, good for you, but don't expect rewards out of it.
KatiyaKramer wrote:Sylek wrote:KatiyaKramer wrote:I don't think this is necessary. People don't walk around in real life expecting to be rewarded for never breaking the law, why should people feel entitled to rewards from the game for never breaking the rules? That just doesn't make sense to me. If you never break the rules, good for you, but don't expect rewards out of it.
Instead of looking at as a reward for not breaking the rules or actual rewards, it could be stuff like you see in League of Legends like "MVP", if other players thought you made great plays. There doesn't need to be any Town Points or Merit Points for it. It also expands on the after-game lobby which is currently just unused chat, roles, in game names, account names.
(I don't play or watch League often and haven't touched it for at least a few months, but I remember that part of after the match)
That's a whole other topic that has been brought up a few times in the past, but it is something that can be abused easily by parties and stuff.
kyuss420 wrote:GA notices his target isnt voting with town. GA claims psychic. Town lynches the real psy. Town mislynches the GA next day. GA protects his charge for 2 days. Those 4 days grace allow coven to win, with GAs target alive.
MVP votes - 4 for GA from the coven (if they bothered clicking)
- 0 from town because GA should just claim day 1, and that cost us the match
Perhaps you will need an MVP good and an MVP evil, becuase people wont vote against their faction for the most part. The salt overides the acknowledgment of a good play
KatiyaKramer wrote:Say you have a group of friends playing one game, and they all know who each other is in game by the end. Friends are most likely going to vote for each other, and not for anyone who actually deserves to get any sort of recognition in the game, especially if one of the friends in that party really gets screwed over by a good play the deserving person does.
generalgratitude wrote:People are getting reported and punished, yet they are never given props for being nice and good.
Can we fix this?
RedHeadStepChild wrote:What more do you want? a cookie?
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