As it is now in Ranked, If one of the mafia killing is dead and town finds the other one, jailor can just keep them jailed for several nights instead of executing / hanging until the RMs are flushed out.
I think this is a bit unfair and not working as intended (too gamey). Mafia could use a buff anyway so I propose that if there is only 1 mafia killing left and he is jailed for a second consecutive night, one of the RMs should get the ability to attack his target for the night (in addition to using his normal ability). This may screw the mafia over sometimes but it would generally be a boon for the faction.
P.S. While we are add it, make it so that if an Evil killing role and a Vigilante attack a target guarded by BG, the Vig and the BG kill each other while the evil killing passes by them to attack the targeted player. This is something happening very very rarely (only seen in twice with witched vigs) but there is no reason not to implement it from a game-balancing point of view (no idea how hard it is for Devs to write the code)
Panapparos