by kyuss420 » Fri Feb 08, 2019 6:49 am
I see you dont play as coven in vip mode much or in coven vs town modes
CL> Hex Master > Necro > PM > medusa >poisoner
Medusa should be baiting early to get extra kills, Also they should be taking the sus, if CL gets in the spotlight somehow. Looking sus will get sheriff or tracker stoned, or getting a 1 for 1 trade with the vigi (if CL is doing there job properly, there will be a TP on you anyway) If you are doing your job as medusa properly, you will be dead before the CL.
CL and that basic defence is the only way coven can stop a crus on crus or a doc on crus combo. Can send vigi wherever they like. Most important coven member for countering towns plays.
Hex Masters Astral attack that bypasses traps and BGs can be way more powerful than having a CL, especially, if CL has done their job, crusaders and docs should be dead by the time HM gets the necro. This ability to kill without visiting puts them at the top of the list, It counters half of the TP roles' plays.
Necromancer - I could use your medusa arguement for necro. They usually have nothing to do for the first few nights as most important roles should be stoned. Visiting useless roles at night, like sherriff leaves you open to a tracker spotting you... cant even set traps with dead trappers. Necro summoning ghouls to kill can bust traps and kill BGs with no negative effects to the coven, whereas Medusa would just die in those situations, giving town majority in most cases. If necro busts a trap or kills BG, then gets lynched, the target is then open for medusa/pm to finish the job. Also Necro cant be role blocked
PM - The coven support member. Gets a kill every 3 days anyway, can heal coven members that a vigi is likely to shoot, can heal the coven members with the necro, can reveal to remove traps, so obviously Random Coven get the book before them. If PM has the book, then he is the killer for coven, not the support and coven lose a bit of their team dynamics.
Medusa - no reason they should be alive to get the necro, they need to gaze first 2 nights in order for coven to get some kills, so they may as well be baiting while theyre gazing. if they stone enough town early enough, coven majority. Getting the book before more powerful killers, like HM leaves HM open to crus attacks, vet attacks etc. will also die to TPs that Necromancer can counter, granting coven 1 less day in the game. I have bussed myself as medusa, to save the CL or HM so many times, and usually its resulted in a coven win. Medusa is the lowest priority coven member for town to find/lynch unless they can lynch her day 2. Lynching medusa day 2 means CL cant kill night 2 (unless they find the vigi) So always better to get lynched instead of CL/HM/PM, sometimes that 1 night is all you need to win.
Poisoner - gets a kill anyway, if they dont, they have kept doc busy and off of more important targets anyway. (Try not poisoning night 2 and getting medusa to claim that they were poisoned to get rid of that pesky doc)