Stats to track!

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Stats to track!

Postby shapesifter13 » Wed Aug 03, 2016 7:22 pm

This will be the masterthread for stats that the community would like to see tracked. Keep in mind that any new stats tracked may not be able to retroactively be tracked and may start at 0 when is added.

We won't be adding every stat tracked here, but we will be checking this regular for good ideas, fun stats to track, or just weird ones. :)
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Re: Stats to track!

Postby Alicitzen » Wed Aug 03, 2016 11:48 pm

When does the meme tracking get implemented?
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Re: Stats to track!

Postby jonboiii » Thu Aug 04, 2016 8:46 am

Can we get a statistic record of our time played? Like overall in days or hours
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Re: Stats to track!

Postby JazzMusicStops » Thu Aug 04, 2016 9:18 am

The amount of times someone you reported got banned
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Re: Stats to track!

Postby RetralMega » Thu Aug 04, 2016 11:13 am

jonboiii wrote:Can we get a statistic record of our time played? Like overall in days or hours

Get the Steam version.
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Re: Stats to track!

Postby Skulomania » Thu Aug 04, 2016 11:55 am

I don't know if this is only for personal tracking, but i would like overall general statistical tracking related to amnesiac. and the NB role overall. Also i suggest making these statistics based only in ranked, or have separate ones for different modes.

1. Amnesiac's statistical probability/occurrence of picking a certain alignment. (I would like to see the % of how many times amnesiac turns neutral,mafia, or town. For example, an amnesiac turns town 80% of the time, 10% mafia, 10% neutral etc.)

2. Correlate an alignment victory with an amnesiac becoming that alignment ( I would like to see the see the statistical impact of an amnesiac turning town in particular and the towns victory. For example, when an amnesiac has turned town, 70% of the time the town has won, 25% town has lost , etc. This applies to other alignments too, for ex. amnesiac turning mafia 80% of the time mafia has won etc)

3. The statistical occurrence of amnesiacs dying the night they turn( for example ; 33% of the time an amnesiac has died the night they turn)

4. (Survivor related) The statistical win percentage of the alignments when the Survivor is in the game. ( example ; when a survivor is in the game, 60% of the time town win, 25% mafia, etc).

I would like to see in-depth statistical analysis towards the Neutral Benign roles for 2 main primary reasons

1. To tweak the current ones through solid statistical evidence

2. To prove and ensure that the NB alignment does not unfairly impact and directly correlate to an alignment's victory or defeat (Town, Mafia primarily but also NK/NE). This point builds off of the 1st point, but also applies to new NB roles implemented and relates to the ranked controversy.

I think it is fair that people are asking for the removal of the NB alignment out of ranked without giving it a chance with better analysis, tweaking, and implementation of new roles. (NB alignment has so few roles that removing it based off of only 2 roles seems unfair, especially when those two are potentially quite broken currently)

So essentially, i would like to see an overall in-depth statistical initiative taken for the Neutral Benign Alignment (as the alignment is so unique and personalized).

And although I have only focused primarily on the amnesiac, my overall intention was to springboard new analysis for new roles being implemented as well as to current ones in order to better improve the Neutral Benign alignment, with the overall goal that it becomes a legitimate alignment just like any other in ranked.
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Re: Stats to track!

Postby ok98161 » Thu Aug 04, 2016 12:00 pm

Skulomania wrote:I don't know if this is only for personal tracking, but i would like overall general statistical tracking related to amnesiac. and the NB role overall. Also i suggest making these statistics based only in ranked, or have separate ones for different modes.

1. Amnesiac's statistical probability/occurrence of picking a certain alignment. (I would like to see the % of how many times amnesiac turns neutral,mafia, or town. For example, an amnesiac turns town 80% of the time, 10% mafia, 10% neutral etc.)

2. Correlate an alignment victory with an amnesiac becoming that alignment ( I would like to see the see the statistical impact of an amnesiac turning town in particular and the towns victory. For example, when an amnesiac has turned town, 70% of the time the town has won, 25% town has lost , etc. This applies to other alignments too, for ex. amnesiac turning mafia 80% of the time mafia has won etc)

3. The statistical occurrence of amnesiacs dying the night they turn( for example ; 33% of the time an amnesiac has died the night they turn)

4. (Survivor related) The statistical win percentage of the alignments when the Survivor is in the game. ( example ; when a survivor is in the game, 60% of the time town win, 25% mafia, etc).

I would like to see in-depth statistical analysis towards the Neutral Benign roles for 2 main primary reasons

1. To tweak the current ones through solid statistical evidence

2. To prove and ensure that the NB alignment does not unfairly impact and directly correlate to an alignment's victory or defeat (Town, Mafia primarily but also NK/NE). This point builds off of the 1st point, but also applies to new NB roles implemented and relates to the ranked controversy.

I think it is fair that people are asking for the removal of the NB alignment out of ranked without giving it a chance with better analysis, tweaking, and implementation of new roles. (NB alignment has so few roles that removing it based off of only 2 roles seems unfair, especially when those two are potentially quite broken currently)

So essentially, i would like to see an overall in-depth statistical initiative taken for the Neutral Benign Alignment (as the alignment is so unique and personalized).

And although I have only focused primarily on the amnesiac, my overall intention was to springboard new analysis for new roles being implemented as well as to current ones in order to better improve the Neutral Benign alignment, with the overall goal that it becomes a legitimate alignment just like any other in ranked.


Amnesiac data is in SarahSaurus's "RANKED FIXES" thread.

I would like to see the stats on survivor effects also. I'd also like to see the leaderboards updated to be correct.
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Re: Stats to track!

Postby Skulomania » Thu Aug 04, 2016 12:11 pm

ok98161 wrote:Amnesiac data is in SarahSaurus's "RANKED FIXES" thread.

I would like to see the stats on survivor effects also. I'd also like to see the leaderboards updated to be correct.


Although those statistics are helpful, they are only from one person's account. I am asking for BMG to take the initiative to create large-scale and global statistics, as i have stated above.
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Re: Stats to track!

Postby ok98161 » Thu Aug 04, 2016 12:12 pm

Skulomania wrote:
ok98161 wrote:Amnesiac data is in SarahSaurus's "RANKED FIXES" thread.

I would like to see the stats on survivor effects also. I'd also like to see the leaderboards updated to be correct.


Although those statistics are helpful, they are only from one person's account. I am asking for BMG to take the initiative to create large-scale and global statistics, as i have stated above.


Ok, those would be cool too.
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Re: Stats to track!

Postby DRxSKILLZx » Thu Aug 04, 2016 3:53 pm

How many times you have lost
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Re: Stats to track!

Postby hidogs » Thu Aug 04, 2016 6:19 pm

DRxSKILLZx wrote:How many times you have lost


Just subtract wins from total games?
I dont know I'm doing


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Re: Stats to track!

Postby HappyMatt369 » Thu Aug 04, 2016 6:23 pm

DRxSKILLZx wrote:How many times you have lost

Already exists.
So does your wins and draws
Look after a battle.
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Re: Stats to track!

Postby pod764 » Fri Aug 05, 2016 5:08 am

Winrate. Overall games played doesn't say much. Of if you don't include Winrates, pls include how much games you played with a specific class in Ranked and how much games you won as that class.
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Re: Stats to track!

Postby papercut35 » Fri Aug 05, 2016 9:35 am

Winrate for every role. Like say you win 90% of the time that you're escort, but only 30% when you're bodyguard.

Also, winrate for each faction.
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Re: Stats to track!

Postby Mace8937 » Fri Aug 05, 2016 5:33 pm

My stats are wrong.
It says I've won with WW 49 times and only played 19 games.
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Re: Stats to track!

Postby Nellyfox » Fri Aug 05, 2016 9:11 pm

Mace8937 wrote:My stats are wrong.
It says I've won with WW 49 times and only played 19 games.

Report stat bugs here: viewtopic.php?f=10&t=48136
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Re: Stats to track!

Postby BrianLy » Sun Aug 07, 2016 1:14 pm

How many times you have logged in?

What gamemodes you have played?

Scrolls you have used?

Items you have bought?

Town Points Earned?
5 Role with most wins for me:
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Re: Stats to track!

Postby JazzMusicStops » Sun Aug 07, 2016 2:28 pm

I noticed there isn't a "games played" for each role

Add please
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Re: Stats to track!

Postby BPsycho2 » Mon Aug 08, 2016 5:18 pm

the amount of times someone you framed (the night an Investigator or sheriff visited them) was lynched.
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Re: Stats to track!

Postby Skulomania » Mon Aug 08, 2016 6:34 pm

BPsycho2 wrote:the amount of times someone you framed (the night an Investigator or sheriff visited them) was lynched.


There needs to be more role-orientated statistics that can potentially measure and analyze how effective an aspect of a role's ability/goal/presence etc is, like your suggestion for example.
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Re: Stats to track!

Postby IamTrusty » Tue Aug 09, 2016 8:25 pm

Times being killed night1....
Please, I want to cry myself to sleep each night looking at it.
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Re: Stats to track!

Postby HazelHope » Fri Aug 12, 2016 10:32 am

Maybe a percentage showing how often you survived games until the end, or the opposite, showing how often you were killed? It'd be interesting to see how effective you are at staying under the radar.
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Re: Stats to track!

Postby BrianLy » Fri Aug 12, 2016 6:54 pm

Longest Game Played(Round or time wise)
5 Role with most wins for me:
19 - Godfather
19 - Mafioso
18 - Doctor
16 - Investigator
16 - Sheriff
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Re: Stats to track!

Postby chitownmvp01 » Sat Aug 13, 2016 5:18 pm

Here's everything that I can think of right now that isn't currently a statistic:

-# of times Witch makes Jailor execute
-# of times as Transporter you affect a kill
-# of times as Transporter you make a killing role attack themselves
-# of immunes hit as a killing role
-# of times lynched
-# of times lynched per alignment
-# of times killed each night
-# of times killed by each role
-# of times you lived to the end of the game
-# of times bitten by a Vampire
-# of times voting (guilty/innocent/abstaining) on a Jester
-# of times as Witch you make a Mafia member kill one of their teammates
-# of times as Transporter you made a Mafia member kill one of their teammates
-Total number of wins in each game mode

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Re: Stats to track!

Postby Darthanien » Sun Aug 21, 2016 10:24 pm

Not sure if any of these were suggested or are already in the game but:
1. Number of times you've died on Night 1.
2. Number of time you were the last player standing.
3. Number of townsfolk you've executed as the Jailor.
4. Number of townsfolk you've shot as the Veteran.
5. Number of townsfolk you've shot as the Vigilante.
6. Number of in-game days you've played.
7. Number of times the Jester has haunted you.
8. Number of times the Executioner has successfully gotten you lynched.
9. Number of times you've been promoted to Godfather.
10. Number of visitors you've witnessed as Lookout.
11. Number of times you've roleblocked someone, successfully preventing them from acting.
12-14. Number of Guilty/Innocent/Abstained votes you've casted.
15. Number of times you've attacked someone immune at night.
16. Number of people you've gotten killed as a Transporter.

I primarily play Classic Mode, so that's why I didn't suggest anything for roles that aren't in Classic.
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