TurdPile wrote:Voting someone up on stand is more than just a measure of guilt. It is a way to get the person to speak without everyone else talking.
Seekers wrote:What if atleast half of the persons are required to vote?
Like, on a 10 player game, 5 must vote or else the person is declared innocent due to lack of quorum.
EDIT: Also, how about if mayor ignores this?
Like on the same game, 2 mafias vote innocent on his teammate and mayor votes guilty, the person is hung because of mayor's vote.
mouthyexpert wrote:Or just make it so abstaining defaults to an innocent vote, to make things a little clearer.
mouthyexpert wrote:All right, here's another thought: if a certain number of people abstain, let's just say six or more, maybe with a slight adjustment for the number of living players, then the game either gives an automatic innocent verdict or declares a mistrial and the town has to vote again (though this should probably only happen a limited number of times to prevent rounds from going on too long).
mouthyexpert wrote:I don't see why people would need to count. It's just a measure to keep 75% of the town from abstaining from votes. Nobody's going to ask themselves if there are few enough people abstaining that they can abstain too. Ideally when they see the mistrial/innocent verdict the first time they're gonna say "oh, well I guess I'm gonna have to man the hell up and vote one way or the other instead of abstaining like a wuss"
mouthyexpert wrote:Or just make it so abstaining defaults to an innocent vote, to make things a little clearer.
mouthyexpert wrote:That's kind of the point. You need to weigh the risks before you decide to vote someone up. You might hang the jester, but you also may very well let a killer go free if you don't man up and vote guilty. Not to mention that as more people vote guilty, your odds of being the one the jester haunts go down too.
mouthyexpert wrote:All right, here's another thought: if a certain number of people abstain, let's just say six or more, maybe with a slight adjustment for the number of living players, then the game either gives an automatic innocent verdict or declares a mistrial and the town has to vote again (though this should probably only happen a limited number of times to prevent rounds from going on too long).
l33tm4st3r wrote:Why would they need to keep track? They just need an incentive to vote. that don't even need to know the percentage or the amount of people so a mistrail doesn't occur. All that matters is they know it can happen. Your making it out like its super hard to keep track. Why would they even need to?
l33tm4st3r wrote:Both ideas have merit and problems. I never said one was better then the other. In fact I think the best idea is to combine the two.
mouthyexpert wrote:I think making abstaining auto-vote innocent all the time would be easier to code than making it only happen if you voted them up to begin with. Also, your suggestion would still leave half the town free to abstain as much as they like (you only need half the town to vote someone up to trial, give or take one). Although you're right that sometimes (admittedly very rarely) people have good reasons for abstaining, which is why I suggested the whole "innocent verdict/mistrial if x or more players abstain" as an alternative. And yeah, trolls could try and use the mistrial as a way to extend rounds, which is why I went with 6 abstains as the base, and would probably only make it go down five or maybe four based on the number of living players. You'd probably be hard-pressed to find that many assholes of that caliber in one round.
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