Town of Salem 1.5 - Outdated?

Leave your suggestions about the game here!

Are Town Leader (formerly Town Power) and the resulting Mayor/Retributionist buffs good ideas?

Buff Mayor and Retributionist so they can fit in Town Leader with the more powerful Jailor.
142
56%
Make Retributionist die when it revives a player and keep it Town Support. Add another Town Leader role.
31
12%
Make Retributionist die when it revives a player and keep it Town Support. Have only Mayor and Jailor as Town Leader.
25
10%
Nerf Mayor and Retributionist, and have a confirmed Jailor. No Town Leader.
56
22%
 
Total votes : 254

Re: Town of Salem 1.5

Postby orangeandblack5 » Thu Jul 07, 2016 9:31 am

People know when an Arsonist has doused, just not who is doused.
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SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Town of Salem 1.5

Postby Tigerleap » Thu Jul 07, 2016 10:44 pm

Changes I agree with: Blackmailer, Disguiser, Doctor, Bodyguard, Vigilante, Veteran, Jailor, Forger, Godfather, Witch.
Changes I PARTLY agree with: Sheriff, Arsonist, Transporter, Investigator Changes.
(Sheriff finding WWs on non-full moon nights? I think that's a bit OP.)
Changes I disagree with: Spy, Framer, Lookout, Amnesiac, Executioner, Werewolf, Alignment Changes, Jester, Role List Changes, Mayor, Retributionist, Gamemode Changes.
(The Werewolf change is completely unnecessary, it should remain how it is. Also, think there should be no Town Power or any alignment changes.)

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Re: Town of Salem 1.5

Postby monkeymacman » Fri Jul 08, 2016 7:57 pm

I agree with the changes of: Spy - can't read Mafia night chat, Blackmailer, Framer - frame mafia, visits not show up to spy, Disguiser, Doctor, NOT LOOKOUT, Bodyguard, Vig - can't shoot revealed mayor, Not Vet, Not Jailor, Arsonist (except for them being detectable by sheriff, unless all doused targets appear as arsonist, which could also be a mafia buff), Sheriff - can not detect framed mafia, Amnesiac (although I do think it should show that the amne has remembered a role, but not which role), Not trans, Executioner - can have spy as target, Forger, Gofather, Not WW, Witch,
NOT ALIGNMENT CHANGES NO NOT AT ALL NONE OF THAT NO, NOT JESTER, Not Invest Changes (besides this conflicts with the framer changes you suggested), Not ROLE LIST CHANGES NO WHY WOULD YOU EVEN SUGGEST THIS ONE (it needs a change but not the one suggested here), Not Mayor (besides maybe only 2 votes), Retrib, and I don't think VH needs a change it should just be completely removed, then vamps having no change other than bites counting towards the draw counter as kills, and vamps being able to kill mafia. I also do agree with the Chaotic Custom.

To be clear, I think that vig should have a death note for the primary reason of explaining why they shot them (or that they didn't shoot and that witch controlled them). Same reasoning for Jailor death note. I suppose maybe vet death note should be removed, but meh, that wouldn't change things as vet can still find ways to confirm themselves (such as whispering before vet kill messaging info about the deaths), although writing this makes me think of another change that could be implemented, not being able to whisper before everybody is finished dying, that removes the definite confirmability of a few roles.

As for my stance on the role list, no chance of NB at all? Not even an Any? With 0 chance of Jester you hugely buff the town, as they are not scared to lynch anybody. Why should NB not be possible, anyways? It seems like you stand on this because it removes Kingmaker scenarios, but if people don't want to worry about kingmaker scenarios then they should just try to kill off the possible kingmaker (besides, amne isn't much of a kingmaker). Of course besides this one of the big reasons why I don't like the role list is because it includes town power, which I do not agree with at all in any way.

Also, i'd like to put my input on a possible change, I'm not entirely sure how town sided or not the suggested changes would make it (I would assume not much different then it is now), but to nerf town as for how powerful they are right now, maybe not allow town protectives to target the same person twice in a row (NOT INCLUDING LOOKOUTS AS TP BECAUSE NO WHY).

Of course another possibility for the ranked role list (or maybe another gamemode that is ranked but different, not sure of a name), is that there would be multiple possible role-lists, and every week or so, it changes to a different random role-list out of the different lists in the cycle. This would make ranked not only about how good you are in any particular role list, but rather how good you can be in any approved, balanced role list.
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Re: Town of Salem 1.5

Postby orangeandblack5 » Fri Jul 08, 2016 8:31 pm

NB is destabilizing, and the Town shouldn't be afraid to lynch. That's just stupid.
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SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Town of Salem 1.5

Postby Kirize12 » Sat Jul 09, 2016 12:18 am

Personally, I don't see why Jester is a problem. You're getting rid of a scum vote, and in exchange they kill town. One for One trade = town sided. And God help you if you're scum and the jester haunts one of you.

I'd be more than happy to lynch a jester, unless there's a better lynch or something.
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Town of Salem 1.5

Postby RoastedAsparagus » Fri Jul 22, 2016 9:07 am

I'd like somewhat of a Retributionist buff.
For example, after resurrecting someone, it could say, "After resurrecting, they showed you the secrets for talking to the dead!"

After that, you become a Medium with no Seance. Because, after you resurrect, you become a vanilla townie. You don't have any abilities, and it's really boring.
Also, becoming a Medium won't completely throw off the evil roles, and you also don't have a Seance.

I feel like Ret needs this, instead of becoming a sitting duck.
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Re: Town of Salem 1.5

Postby Kirize12 » Fri Jul 22, 2016 1:37 pm

RoastedAsparagus wrote:I'd like somewhat of a Retributionist buff.
For example, after resurrecting someone, it could say, "After resurrecting, they showed you the secrets for talking to the dead!"

After that, you become a Medium with no Seance. Because, after you resurrect, you become a vanilla townie. You don't have any abilities, and it's really boring.
Also, becoming a Medium won't completely throw off the evil roles, and you also don't have a Seance.

I feel like Ret needs this, instead of becoming a sitting duck.

Ret is not a "sitting duck" - you can still be useful.

A revive is arguably the most powerful ability in the game.
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Town of Salem 1.5

Postby monkeymacman » Fri Jul 22, 2016 1:59 pm

Kirize12 wrote:
RoastedAsparagus wrote:I'd like somewhat of a Retributionist buff.
For example, after resurrecting someone, it could say, "After resurrecting, they showed you the secrets for talking to the dead!"

After that, you become a Medium with no Seance. Because, after you resurrect, you become a vanilla townie. You don't have any abilities, and it's really boring.
Also, becoming a Medium won't completely throw off the evil roles, and you also don't have a Seance.

I feel like Ret needs this, instead of becoming a sitting duck.

Ret is not a "sitting duck" - you can still be useful.

A revive is arguably the most powerful ability in the game.


He means after they revive, either way I don't think Ret needs a buff, it's fine how it is now.
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Re: Town of Salem 1.5

Postby Kirize12 » Fri Jul 22, 2016 2:52 pm

monkeymacman wrote:
Kirize12 wrote:
RoastedAsparagus wrote:I'd like somewhat of a Retributionist buff.
For example, after resurrecting someone, it could say, "After resurrecting, they showed you the secrets for talking to the dead!"

After that, you become a Medium with no Seance. Because, after you resurrect, you become a vanilla townie. You don't have any abilities, and it's really boring.
Also, becoming a Medium won't completely throw off the evil roles, and you also don't have a Seance.

I feel like Ret needs this, instead of becoming a sitting duck.

Ret is not a "sitting duck" - you can still be useful.

A revive is arguably the most powerful ability in the game.


He means after they revive, either way I don't think Ret needs a buff, it's fine how it is now.

My first point addresses that. You can still be useful.
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Town of Salem 1.5

Postby factoftheday » Fri Jul 22, 2016 8:24 pm

The Ret should not come back if hung. only killed at night.
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Re: Town of Salem 1.5

Postby Kirize12 » Fri Jul 22, 2016 8:36 pm

factoftheday wrote:The Ret should not come back if hung. only killed at night.

Why?
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Town of Salem 1.5

Postby factoftheday » Fri Jul 22, 2016 10:18 pm

Kirize12 wrote:
factoftheday wrote:The Ret should not come back if hung. only killed at night.

Why?


If town/jailor kills inno you you should not gain from that. who ever claimed ret would just get hung to prove it and it would all be cancer.

like the vigi shoots him self, or jailor cant kill.
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Re: Town of Salem 1.5

Postby orangeandblack5 » Fri Jul 22, 2016 10:19 pm

That is the easiest way to waste a revive I've ever seen.
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Town of Salem 1.5

Postby Emzee » Wed Aug 03, 2016 1:15 am

Is this ACTUALLY going to be the 1.5 updates???
Because of so I am not sure I am too happy with some.
And I am over joyed with others!
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Re: Town of Salem 1.5

Postby superdog551 » Wed Aug 03, 2016 1:22 am

Emzee wrote:Is this ACTUALLY going to be the 1.5 updates???
Because of so I am not sure I am too happy with some.
And I am over joyed with others!


I agree, I was a bit upset with some of the changes, but I loved the bmer seeing whispers. I think in the end the nerfed roles and such are better that way though :D
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Re: Town of Salem 1.5

Postby orangeandblack5 » Wed Aug 03, 2016 1:23 am

This is a suggestion

Not patch notes

Please read the OP
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Town of Salem 1.5

Postby theo07 » Wed Aug 03, 2016 1:26 am

Emzee wrote:Is this ACTUALLY going to be the 1.5 updates???
Because of so I am not sure I am too happy with some.
And I am over joyed with others!



It's not,however changes that will be made in 1.5 are inspired by Orange

I will quickly put the changes about the roles :

Bm can read whispers;Mayor can't whisper or receive whispers after revealing;if a vampire tries to bite a mafia member,the mafia member will die(instead of nothing)

Edit:And this inv. results will be added: viewtopic.php?f=7&t=46702
I AM THE HERO THAT THIS FORUM DESERVES,BUT NOT THE ONE THAT IT NEEDS
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Re: Town of Salem 1.5

Postby superdog551 » Wed Aug 03, 2016 1:28 am

orangeandblack5 wrote:This is a suggestion

Not patch notes

Please read the OP


Ooooh thats embarrassing, I thought I was responding to the 1.5 preview thread :oops:

Sorry for any confusion on my part :O
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Re: Town of Salem 1.5

Postby orangeandblack5 » Wed Aug 03, 2016 1:29 am

No problem. I knew you at least had just gotten them mixed up. :D
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Town of Salem 1.5

Postby agenth » Wed Aug 03, 2016 1:38 am

do you lose all your Points for 1.5? Because I see 0 coins at the test site and in the old site I have about 3k.
I put on the medium scrolls I got from a random brew - past 15 games I've played: never gotten medium.
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Re: Town of Salem 1.5

Postby JazzMusicStops » Wed Aug 03, 2016 1:43 am

agenth wrote:do you lose all your Points for 1.5? Because I see 0 coins at the test site and in the old site I have about 3k.

Wrong thread

Also, you have different numbers of TP on the main game and the PTR
And you may say to yourself, "My God! What have I done?"

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Re: Town of Salem 1.5

Postby Villagerlover » Wed Aug 03, 2016 1:02 pm

orangeandblack5 wrote:Neutral Benigns unbalance the game, and letting one roll instead of the Neutral Evil is a bad idea.

There is zero reason that roles that are benign (aka don't do anything) should be in Ranked.



Zero reason?? Uuuuuuuh. NO.
Survivors are free claim space + en extra vote for whoever. Which means the survivor can sometimes be the decision between who wins. This happens a lot more than you might think.

Amnesiacs JOIN a side. They could end up being an extra mafia member, they could be another townie who ends up saving the day, or maybe even become another neutral killing role, which only adds chaos to the game.


Neutral benign roles have EVERY reason to be in ranked.
Wanna say somethin'? >B3
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Re: Town of Salem 1.5

Postby Kirize12 » Wed Aug 03, 2016 1:05 pm

Kingmaking is bad not good.
Factional balance - understanding that whisper games are bad because they cause Town to win a disproportionate amount

Strategical balance - understanding that whisper games are bad because there's no reason to use any other strategy

Structural balance - understanding that disabling the Mayor's whispers, despite it fixing whisper games, means that a player can't use a core mechanic of the game and is still bad

This matters - educate yourself.
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Re: Town of Salem 1.5

Postby orangeandblack5 » Wed Aug 03, 2016 1:10 pm

Survivor? Free claimspace?

Only if you want to die.
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Spoiler:
SwampRabbit wrote:your idea is that no town should ever be able to confirm themselves as town.

that is the dumbest idea I think I have heard.

ElderSivart wrote:I'm confused as to why BMG made a UI for Pirate and not Hypnotist.

Sarah Thorpe wrote:Role Ideas is great for masochists.
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Re: Town of Salem 1.5

Postby Donlok » Wed Aug 03, 2016 4:07 pm

It's coming !!!!!
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