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Re: Town of Salem 1.5

PostPosted: Mon Dec 14, 2015 1:23 pm
by orangeandblack5
Kmenx wrote:And Jester must be NE it is a minor bastard role

Another reason it'd make a better NB.

Nellyfox wrote:Then get rid of the neutrals. It's everyone else's fault for not getting rid of them.

I would if I could.

Give Mafioso an independent kill and bam.

True, pure Mafia gameplay.

Re: Town of Salem 1.5

PostPosted: Mon Dec 14, 2015 1:54 pm
by Mroz4k
orangeandblack5 wrote:
Kmenx wrote:And Jester must be NE it is a minor bastard role

Another reason it'd make a better NB.

Nellyfox wrote:Then get rid of the neutrals. It's everyone else's fault for not getting rid of them.

I would if I could.

Give Mafioso an independent kill and bam.

True, pure Mafia gameplay.

While I think that would be interesting, soon enough it would become pretty plain. Hate to say it - the different Neutrals give the game flavour.
________________________________________
Hopes I have for this thread:
A collection of best suggestions/nerfs/buff suggestions the Forums have presented. The best 30 ones featured in the Poll, everyone can decide which ones they like, through the poll. Gives feedback what are the most popular suggestions community-wise. The suggestions that are least popular will once in a while be replaced with new, aspiring suggestions.

This is the vision I have for this thread, in the future.

TOS V.2 had a big problem - it forced the "whole package" on forumer, whether yes or no. Thats not something you can do with a suggestion so diverse.

Rather, I would like to gain opinions on individual suggestions.
(with that said, the most popular ones which would keep on getting the best results month after month, it would be a signature that this is a suggestion community really deems worthy... what´s better of a feedback to Devs then something like a thread that continuously wins the community popularity poll, right?

In this aspect, TOS V.1.5 should be a lot better thread.

Re: Town of Salem 1.5

PostPosted: Mon Dec 14, 2015 1:56 pm
by orangeandblack5
That's why I made it. ;)

BTW, expect this thread to be updated extensively over Christmas break. The ideas will stay the same, but Mroz and I are hoping to bring ToS suggestions into a new era of connectivity and debate.

It'll be cool.

After talking with Cyantic I've changed a few things slightly and added a Werewolf buff.

Will do more over break.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 9:15 am
by Nellyfox
Can you like not double post. >.>

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 11:09 am
by JazzMusicStops
I agree with most of this

But stop trying to make Jester Neutral Benign

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 11:42 am
by TrueGent
Jester is a terrible role so reducing its impact on the game is 10/10

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 11:47 am
by JazzMusicStops
TrueGent wrote:Jester is a terrible role so reducing its impact on the game is 10/10

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
fuck off

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 11:49 am
by TrueGent
JammySplodge wrote:
TrueGent wrote:Jester is a terrible role so reducing its impact on the game is 10/10

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA
fuck off

Jester hurts the balance if the game at its core so yes its terrible
and nty

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 11:50 am
by Nellyfox
Jester promotes bad play but personally I like it in the game.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 11:53 am
by JazzMusicStops
TrueGent wrote:Jester hurts the balance if the game

That's the whole point

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 11:55 am
by TrueGent
JammySplodge wrote:
TrueGent wrote:Jester hurts the balance if the game

That's the whole point

I don't follow.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 11:59 am
by JazzMusicStops
TrueGent wrote:
JammySplodge wrote:
TrueGent wrote:Jester hurts the balance if the game

That's the whole point

I don't follow.

The point of the Jester is to hinder the town by making them waste a lynch, this upsets the balance of the game, because it is supposed to, this is why it should remain NE

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 12:07 pm
by TrueGent
I don't think you understand my point. Jester makes town afraid of lynching scummy people. If you cant see why that is dumb I'm honestly too tired to argue with you.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 12:44 pm
by orangeandblack5
Nellyfox wrote:Jester promotes bad play but personally I like it in the game.

It'll still be in the game. Just not in Ranked.

Unless they add in multiple role lists, in which case it can still spawn in an 8-3-3-1 (or similar) role list. Either way, it's more balanced in Benign, you must admit.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 12:45 pm
by JazzMusicStops
It's not Benign because it kills

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 12:48 pm
by orangeandblack5
JammySplodge wrote:It's not Benign because it kills

That is a bullshit argument

Change the name of the fucking alignment if you care that much

I've had it up to here with the whole "omg it killz one perzon not benin" argument. Balance is far more important than lore, and continuously pushing a lore-based argument pisses me off.

So fine. I'm not changing the alignment name to Neutral Unaligned. Now Jester fits. Your argument is now entirely invalid.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 12:56 pm
by JazzMusicStops
orangeandblack5 wrote:
JammySplodge wrote:It's not Benign because it kills

That is a bullshit argument

Change the name of the fucking alignment if you care that much

I've had it up to here with the whole "omg it killz one perzon not benin" argument. Balance is far more important than lore, and continuously pushing a lore-based argument pisses me off.

So fine. I'm not changing the alignment name to Neutral Unaligned. Now Jester fits. Your argument is now entirely invalid.

JESTER.
MUST.
HINDER.
TOWN.
IN.
ORDER.
TO.
WIN.
IT.
IS.
NOT.
ON.
PAR.
WITH.
SURVIVOR.
OR.
AMNESIAC.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 12:57 pm
by BirdyThePhoenix
The jester is an evil role as it pretty much goes against the town.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 1:11 pm
by Nellyfox
Jester is more evil than benign, you must admit. Towns fault if they don't lynch scummy people, not the roles.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 3:27 pm
by orangeandblack5
BirdyThePhoenix wrote:The jester is an evil role as it pretty much goes against the town.

How do you guys miss the point that Jester can EASILY kill another Neutral or a Mafia? It doesn't "have" to harm the Town to win. Survivor and Amnesiac follow the exact same idea. They can all choose a side but have to meet a specific goal to win.
Nellyfox wrote:Jester is more evil than benign, you must admit. Towns fault if they don't lynch scummy people, not the roles.

It's literally not even called Neutral Benign anymore. I changed it to Neutral Unaligned. Jester is unaligned and does not require the Town to lose for it to win; ergo, it goes in the Neutral Unaligned category, not Neutral Evil.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 3:30 pm
by JazzMusicStops
orangeandblack5 wrote:.
Nellyfox wrote:Jester is more evil than benign, you must admit. Towns fault if they don't lynch scummy people, not the roles.

It's literally not even called Neutral Benign anymore. I changed it to Neutral Unaligned. Jester is unaligned and does not require the Town to lose for it to win; ergo, it goes in the Neutral Unaligned category, not Neutral Evil.

Executioner doesn't require the town to lose, and it's NE

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 3:32 pm
by orangeandblack5
JammySplodge wrote:
orangeandblack5 wrote:.
Nellyfox wrote:Jester is more evil than benign, you must admit. Towns fault if they don't lynch scummy people, not the roles.

It's literally not even called Neutral Benign anymore. I changed it to Neutral Unaligned. Jester is unaligned and does not require the Town to lose for it to win; ergo, it goes in the Neutral Unaligned category, not Neutral Evil.

Executioner doesn't require the town to lose, and it's NE

Did you even read my Executioner changes?

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 3:33 pm
by JazzMusicStops
Pointless, imo

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 3:36 pm
by orangeandblack5
That doesn't mean it doesn't exist. Executioner now MUST harm Town to win. It's Evil. Jester does not need to. It's Unaligned.

Re: Town of Salem 1.5

PostPosted: Tue Dec 15, 2015 4:08 pm
by ICECLIMBERS
Just make jester RNG haunt a random townie with executioner limitations.

As for people wanting to straight up remove it
Spoiler: Image