Juuhazan wrote:Otherwise, I'd love to hear you bring down Vet, Trans and (arguably) Mayor to the level of everyone else, while buffing Medium and Escort.
orangeandblack5 wrote:Whisper reading WILL go to a Mafia Support role, not a Mafia Deception. I'd be all for a new MS role that is balanced around reading whispers.
ICECLIMBERS wrote:So basically you're making executioner a night-immune scumbag but it also has to lynch somebody first and it entirely depends on another faction to win while having no night ability of its own.
orangeandblack5 wrote:ICECLIMBERS wrote:So basically you're making executioner a night-immune scumbag but it also has to lynch somebody first and it entirely depends on another faction to win while having no night ability of its own.
You're talking to BPsycho2, right?
-Town must now kill it to win (it cannot win with Town if it is alive)
Arcthurus wrote:Where's Mafia Tactical?
orangeandblack5 wrote:1: Fuck you you were one of the main reasons I changed it to this instead of dying
2: Can you not read it does lose night immunity
3: If your target is lynched towards the end of the game and then the last Mafia dies you still win. You seem to be not reading what I have written.
4: You're flip-flopping and not reading. Make a valid fucking point or don't bother typing at all.
If I seem really angry right now, I am. Your incessant whining about my previous Executioner change (the one where it died) is part of what led to me changing it to your suggestion ("just remove night immunity"). Now you're calling that stupid. Explain your change of heart or stop fucking with my thread.
ICECLIMBERS wrote:As for the rolelist on the OP I'd suggest changing the mafia deception to random mafia. Keeps town on their toes as if there's a blackmailed person any roleblock or investigator claimant can be considered pro-town. Then again with that any clean or forge means no possibility of a frame so it's not like mafia benefit that much. I'm probably just biased again since in ToS I like mafia support over mafia deception.
ICECLIMBERS wrote:Not a fan of exe though but it's a popular role among a lot of players so removing it from the game is an issue; limiting its chance to roll in ranked isn't though in my opinion. Witch is one of my favorite roles so I have bias and stuff.
I'd prefer for it to die than to become a role that has to die for town to win. Otherwise it seems too punishing. Main reason why I like it living is because it can side with mafia easily for their voting bloc. Plus you don't get to screw with town afterwards which is always fun.
orangeandblack5 wrote:...or the Jester could target a Mafia member the Town hadn't found yet, pushing the game "clock" several days in the Town's favor. Or it could target the Neutral Killing, giving Town a massive advantage.
It isn't evil at all, Jammy. And yes, while the name is redundant and I'd prefer to keep it as Neutral Benign, apparently the MEMORY of the Jester causing somebody to commit suicide (that is how the role works) is too darn violent to be "benign".
Even though balance should always come before lore.
Even though the Jester doesn't even kill, it's a suicide by guilt.
So, because people were incessantly whining (not an exaggeration this time) about the fact that "jester isnt benign it kills ppl", I changed the subalignment's name.
And I'm not changing it back unless you all agree to shut the hell up about a lore-based name.
Although I am open to suggestions for new, different names for Neutral Unaligned.
Users browsing this forum: No registered users and 11 guests