Wills

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Wills

Postby Alexavis » Wed May 28, 2014 7:08 pm

The most annoying thing in the world is when you are typing important info for the town in your will and it doesn't save/update because you get killed in the middle of typing it. Especially if say 5 people died and your will is one of the last to be read. So what i propose is an update to it so that they save and can be messed with until the will gets shown to the town.
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Re: Wills

Postby Quackneptune » Wed May 28, 2014 7:20 pm

Well, you can't really write if you're dead, can you?
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Re: Wills

Postby TurdPile » Wed May 28, 2014 7:21 pm

You cannot write your will in between phases. You had the entire night to write a will (40+ seconds or so). It will not save at 0.
If you die at zero, how can a corpse continue writing a will (let alone save it) ?
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Re: Wills

Postby Yak » Wed May 28, 2014 7:30 pm

If that was the case, investigative roles could write down what the found the night they get killed.
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Re: Wills

Postby TheBlitzBarker » Wed May 28, 2014 9:10 pm

Alexavis wrote:The most annoying thing in the world is when you are typing important info for the town in your will and it doesn't save/update because you get killed in the middle of typing it. Especially if say 5 people died and your will is one of the last to be read. So what i propose is an update to it so that they save and can be messed with until the will gets shown to the town.

I just save who I was checking, then I open the will again and hope I don't die, otherwise I type as fast as humanly possible.
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Re: Wills

Postby andirafanan » Thu May 29, 2014 2:25 am

Maybe when the time turns zero, the "will" will bew saved automatically. So it's as if you were writing when suddenly you were attacked.
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Re: Wills

Postby Feallike » Thu May 29, 2014 8:41 am

For invest roles i think the will should automatically add what they investigated.

But other than that Wills are perfectly fine.

Maybe have the investigation be over at the 7 second mark?
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Re: Wills

Postby RobbStark » Thu May 29, 2014 9:20 am

I think the wills should be automatically saved if you die during night or if you are lynched during the day so you can get the important information down that you needed to tell everyone because all that information gets lost otherwise and it could cost your team the game.
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Re: Wills

Postby TheBlitzBarker » Thu May 29, 2014 2:59 pm

RobbStark wrote:I think the wills should be automatically saved if you die during night or if you are lynched during the day so you can get the important information down that you needed to tell everyone because all that information gets lost otherwise and it could cost your team the game.

But the fact that you lost the information is an important part of the game.
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Re: Wills

Postby Guzame » Thu May 29, 2014 4:06 pm

I actually think it'd be nice if the last will saved automatically when the timer hit zero.

I can already imagine the wills now

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Re: Wills

Postby TheBlitzBarker » Thu May 29, 2014 4:08 pm

guzame wrote:I actually think it'd be nice if the last will saved automatically when the timer hit zero.

I can already imagine the wills now

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lol, and yeah, the save at zero is something I like the sound of.
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Re: Wills

Postby TheGreenRobby » Thu May 29, 2014 9:41 pm

It's annoying if it doesn't automatically save, but I don't think things should autofill with results, nor give you the option to write beyond death. The 0-second save definately seems like it would be the way to go if this was to be implemented.
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Re: Wills

Postby Alexavis » Fri May 30, 2014 12:09 am

Yeah i can see why it would be op for invest roles, as well as you cant write when your dead. Defiantly it should auto save at 0 if you end up dieing. Ive been in so many games where i was typing something i didnt wanna go public in chat with yet only to die and my will not get saved.
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